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Dev blog: Thera and the Shattered Wormholes

First post First post
Author
Summer Isle
Autumn Industrial Enterprises
#61 - 2014-11-13 17:39:35 UTC
Harvey James wrote:
any consequences for bombing the station i wonder??

Have station guns that only activate if something would otherwise "damage" the station.

 Talk is cheap, but Void S and Quake L are cheaper.

Rivr Luzade
Coreli Corporation
Pandemic Legion
#62 - 2014-11-13 17:40:11 UTC  |  Edited by: Rivr Luzade
Steven Hackett wrote:
Hey Fozzie,
How will adding more w-space systems make W-space seem more populated, especialy when POS's aren't allowed there?


You live in your w-space system and roam around in these uninhabitable systems.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Aeril Malkyre
Knights of the Ouroboros
#63 - 2014-11-13 17:43:04 UTC
Research lead by The Sanctuary. SOE station skins. Yes, this is all unfolding nicely.
Deacon Abox
Black Eagle5
#64 - 2014-11-13 17:49:16 UTC
Will these Thera stations finally have windows? because otherwise just boring station games.Straight

CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting off button for the jump gate and autoscan visuals.

X Gallentius
Black Eagle1
#65 - 2014-11-13 18:00:56 UTC
Maybe it should have 20 stations. An entire region's worth of content should fit into this system.
Saisin
Chao3's Rogue Operatives Corp
#66 - 2014-11-13 18:01:57 UTC
Steven Hackett wrote:
Hey Fozzie,

How will adding more w-space systems make W-space seem more populated, especialy when POS's aren't allowed there?
How will adding more frigat mechanics into w-space make the game fun for all the players who doesn't care about frigats but still have to scan the **** down as part of their daily rutines?
Have you learned anything from talking to the W-Space community? and if so, didn't you believe them or did you just decide to say "Screw them"?

Also, what are the chances of you leaving W-space alone? I know we called for attention, but I guess the soul of w-space left the company with CCP Soundwave?


Sorry dude, but you are not speaking for the whole w-space community..

I, for one, applaud the upcoming change and keep being wowed by CCP bold new undertakings!


Vote Borat Guereen for CSM XII

Check out the Minarchist Space Project

Saisin
Chao3's Rogue Operatives Corp
#67 - 2014-11-13 18:03:34 UTC
Mizhir wrote:
This is looking good. I like the concept of the shattered systems for attracting preys and predators. Though I have one major issue with the small ship ones. If you give them the normal C6 WR bonus you will just exclude shield ships. Make it a special WH effect instead (which could also be integrated in the lore and why they only allow small ships).


Agreed, please keep shield fitted ships in mind...

Vote Borat Guereen for CSM XII

Check out the Minarchist Space Project

Saisin
Chao3's Rogue Operatives Corp
#68 - 2014-11-13 18:10:00 UTC
Red Teufel wrote:
Thera

Why allow dictor and hic bubbles and only have 4 stations. Its just a station campers dream and a place for coalitions to go on vacation to. just seem very underwhelming to me and definitely not a Jita of WH space. please add more stations and bar hic and dic bubbles.


I kind of agree with that too... 4 stations may be too low for the traffic this system will likely see, and having them perma-camped will be counter productive to what it can become...

Vote Borat Guereen for CSM XII

Check out the Minarchist Space Project

Obil Que
Star Explorers
Solis Tenebris
#69 - 2014-11-13 18:13:42 UTC
Sven Viko VIkolander wrote:
I am extremely excited about these new wormholes, but I have one major worry. With server population being so low lately (higher since Phoebe, but still low), I don't think adding new systems is automatically a good for the game. New systems means more people spread out--sure, people might cluster in Thera, but that means less people everywhere else, too. It is hard enough to find a fight when they server population is below 25 or 20k (a daily occurrence), and where a decent 50% of those players might be in station or afk. Thera will likely be a good system, but unless the game gets more players, it just means everywhere else is going to be that-much-more empty.


I have to think that the goal here is that such additional content (new wormholes, new unique named wormhole system) is designed, on some level, to be a catalyst for players to return to the game or to attract new players altogether. In addition, it may make a percentage of those "in station or afk" get out into space.

Even *if* these systems are underutilized, they end up as a resource benefit to existing wormhole corporations at a minimum so that in itself is a positive.
Querns
Science and Trade Institute
Caldari State
#70 - 2014-11-13 18:13:47 UTC
Saisin wrote:
Red Teufel wrote:
Thera

Why allow dictor and hic bubbles and only have 4 stations. Its just a station campers dream and a place for coalitions to go on vacation to. just seem very underwhelming to me and definitely not a Jita of WH space. please add more stations and bar hic and dic bubbles.


I kind of agree with that too... 4 stations may be too low for the traffic this system will likely see, and having them perma-camped will be counter productive to what it can become...

I am gonna go out on a limb and guess that players are responsible for clearing camps, not CCP. Given that this is a wormhole system with few local resources, destroying enemy forces puts a real hamper on their ability to reship due to the vagaries of how things get in and out of the system. This is a 0.0 system, not highsec ­-- play appropriately.

This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

Nyctef
Royal Amarr Institute
Amarr Empire
#71 - 2014-11-13 18:16:41 UTC
Alexis Nightwish wrote:
Everything about this looks amazing except for the Thera system itself. What a bubblebath that place will be Big smile


Between anchored bubbles being disabled, and the nerf to undock-bubble-dock, it shouldn't be quite so bad.
Lord Echon
Star-Crossed Enterprises
#72 - 2014-11-13 18:24:53 UTC
Damn, this sounds great. The new exploration content and this makes me very excited for Rhea.
Marcus Tedric
Zebra Corp
Goonswarm Federation
#73 - 2014-11-13 18:31:03 UTC
I do believe some people's prayers are answered.......

It's an Ishtar-nerf!Big smile

Don't soil your panties, you guys made a good point, we'll look at the numbers again. - CCP Ytterbium

Lyron-Baktos
The Scope
Gallente Federation
#74 - 2014-11-13 18:31:46 UTC
Ya, I'm also not interested in more frigate holes. They are unused since they were introduced and will remain unused. I'd also like to see some before and after metrics for the last WH updates. Have the number of kills gone up or down? How many kills were made in the frigate holes compared to other holes?
Cypher Decypher
KarmaFleet
Goonswarm Federation
#75 - 2014-11-13 18:35:00 UTC
Bit concerned that a small group of tanked camping HICs will effectively nerf dock/undock.

Otherwise, this all looks saucy.
Marlona Sky
State War Academy
Caldari State
#76 - 2014-11-13 18:36:40 UTC
What are the odds of doubling the stations and size of Thera if it proves to be too small after some time? Or would you simply add another system like it?
Winter Archipelago
Autumn Industrial Enterprises
#77 - 2014-11-13 18:40:26 UTC
New corp made, lots of new BPO's purchased, and the research alts will shortly be maxing them.

My body industry lines is will be ready!
Unknown Subject
Hailbird
#78 - 2014-11-13 18:42:22 UTC
Wth! Actual content!? No new ships!? F I N A L Y ... More sand in the sandbox, not more buckets and spades. \o/
Ajunta Thor
Ascendance
Goonswarm Federation
#79 - 2014-11-13 18:45:40 UTC
Overall I like the idea of Thera. Just one question/comment. You finally decided to put ice in wormhole space which is great something wormholers have been asking for for a while but the only wormholes you can get the ice in you can't live in or control that well. So why? What's the point/bonus to go mine ice in a wormhole? It's not your whole and probably has multiple entrances basically a death trap for indy guys. Why would they mine ice here over wherever they are mining it right now? IThe just seems pointless.
Fred Kyong
Grollwerk
#80 - 2014-11-13 18:56:30 UTC
I posted it somewhere else already. A nice idea for a new WH.

BUT:

The stations will be camped by hostiles forever and an actual WH live with maybe a tower, rating and mining will not be possible.
So those WHs are useless, rather move to NPC 0.0 or lowsec. Same stuff.