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Player Features and Ideas Discussion

 
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Encouraging good fights

Author
Tedd Haggard
Banana Co.
#1 - 2014-11-13 00:51:01 UTC
I love a good fight. I mainly play in FW and fly T1 frigates; they're cheap, fun and the action is fast and frantic.

However, fun fights are few and far between. Mainly I'll get blobbed or outshipped. Last night I lost my precious Tristan to a very mean Worm.


The problem
I think the game mechanics are fine, but the killmail recognition isn't. That mean Worm padded his killboard with the value of my Tristan, but that fails to recognise the effort or skill required on his behalf. And truthfully, we don't have a metric that captures this.


The solution
I'd like to suggest a simple Skill metric that's allocated to each attacker on a killmail. We could argue all day about how this is calculated, but here's my take...

The math
Each killmail has a maximum of 10 points to distribute across all attackers. It diminishes based by the total ISK value of all attacker ships vs the victim.

If the total value of all attackers < (victim * 2) then killmail skill = 10

total attacker value > (victim * 2) then killmail skill = 5

total attacker value > (victim * 3) then killmail skill = 1


Example:
Me and my buddy fly a Tristan (6M) and a Derpatron (5M) - total value 11M ISK .We take on a Fed Navy Comet - total value 20M.

If we kill it, the kill mail is worth 10 skill points and we would get 5 each.

If he kills us, he will get 1 point for each kill.


Conclusion
Killboard padding is having a negative effect on gameplay. This change would allow killboards to properly reflect gameplay skill. If our leaderboards reflect this, it will encourage better fights, less blobbing, more risk and a lot more fun.
Eldwinn
Deep Core Mining Inc.
Caldari State
#2 - 2014-11-13 01:29:49 UTC
Why and who cares? I did not realize this was a problem.
Paranoid Loyd
#3 - 2014-11-13 01:33:32 UTC  |  Edited by: Paranoid Loyd
One does not pad his kill board by killing T1 frigates. Roll

If I killed your Worm with my Tristan but had three boosters and was using logi how would your proposal be an accurate representation of skill?

Also,
Eldwinn wrote:
Why and who cares?

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Gawain Edmond
Khanid Bureau of Industry
#4 - 2014-11-13 01:35:02 UTC
Firstly two ships is better than 1 ship of greater value as it gives more fitting options. Secondly all the killmail does is say who died in what with what fitted what you're after is something on killboards not supplied by the game.
Havenard
Havenard Corporation
#5 - 2014-11-13 01:50:41 UTC
Tedd Haggard wrote:
Example:
Me and my buddy fly a Tristan (6M) and a Derpatron (5M) - total value 11M ISK .We take on a Fed Navy Comet - total value 20M.

If we kill it, the kill mail is worth 10 skill points and we would get 5 each.

If he kills us, he will get 1 point for each kill.


I got confused here. So 2 guys attack a solo frig and get 10 points, but if the solo guy beat your asses he only gets 2? Your proposal doesn't make any sence.

A Federation Navy Comet may be technically superior to a simple T1 frig, but no 2 versus 1 will ever be fair.
Tedd Haggard
Banana Co.
#6 - 2014-11-13 02:02:48 UTC
Havenard wrote:
Tedd Haggard wrote:
Example:
Me and my buddy fly a Tristan (6M) and a Derpatron (5M) - total value 11M ISK .We take on a Fed Navy Comet - total value 20M.

If we kill it, the kill mail is worth 10 skill points and we would get 5 each.

If he kills us, he will get 1 point for each kill.


I got confused here. So 2 guys attack a solo frig and get 10 points, but if the solo guy beat your asses he only gets 2? Your proposal doesn't make any sence.

A Federation Navy Comet may be technically superior to a simple T1 frig, but no 2 versus 1 will ever be fair.


I don't have all the answers. I'm just spitting out an idea to encourage a discussion about what could make fights more fun and encourage some sort of balance.

Maybe if the killmail could take into account all ships involved, both attackers and defenders (instead of all attackers and a sole victim).

Ultimately anything that gets people out taking risks rather than blobbing or upshipping - that's not good gameplay, it's just pressing the 'I win button'.
Gawain Edmond
Khanid Bureau of Industry
#7 - 2014-11-13 02:07:07 UTC
Tedd Haggard wrote:
Havenard wrote:
Tedd Haggard wrote:
Example:
Me and my buddy fly a Tristan (6M) and a Derpatron (5M) - total value 11M ISK .We take on a Fed Navy Comet - total value 20M.

If we kill it, the kill mail is worth 10 skill points and we would get 5 each.

If he kills us, he will get 1 point for each kill.


I got confused here. So 2 guys attack a solo frig and get 10 points, but if the solo guy beat your asses he only gets 2? Your proposal doesn't make any sence.

A Federation Navy Comet may be technically superior to a simple T1 frig, but no 2 versus 1 will ever be fair.


I don't have all the answers. I'm just spitting out an idea to encourage a discussion about what could make fights more fun and encourage some sort of balance.

Maybe if the killmail could take into account all ships involved, both attackers and defenders (instead of all attackers and a sole victim).

Ultimately anything that gets people out taking risks rather than blobbing or upshipping - that's not good gameplay, it's just pressing the 'I win button'.


I'll quote you and say it again what you're after is a killboard and it's what they already do CCP have said they're not going to make killboards in game as players already supply them and they don't see a need to do something that will detract from what the players do.
Tedd Haggard
Banana Co.
#8 - 2014-11-13 02:19:42 UTC
Gawain Edmond wrote:

I'll quote you and say it again what you're after is a killboard and it's what they already do CCP have said they're not going to make killboards in game as players already supply them and they don't see a need to do something that will detract from what the players do.


What are you talking about? I'm not asking for an in-game killboard. Please stop misreading what I wrote and then giving silly answers.

I was suggesting a new metric on killmails that external killboards could use to rank people better.
Gawain Edmond
Khanid Bureau of Industry
#9 - 2014-11-13 02:28:52 UTC
and like i said it's already there

http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Nuke+Cave

i used a random person from the top ranked on battleclinic as they have plenty of solo kills to show you each ship is worth some points if you kill a kick ass ship worth lots of points on your own with a little rubbish ship worth few points you get more points if there are more than 1 person on the kill mail you get even less points.

THIS IS EXACTLY WHAT YOU ARE ASKING FOR!

As I said ccp won't bother putting it in as players already make and do this why would they waste dev time on something that's already sorted and isn't a problem? If you want to see how many points a kill is worth look it up on a killboard it will show you all kinds of numbers
Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#10 - 2014-11-13 02:30:14 UTC
Delete links until they're brought on grid. Problem solved
Havenard
Havenard Corporation
#11 - 2014-11-13 02:41:24 UTC
Gawain Edmond wrote:
I'll quote you and say it again what you're after is a killboard and it's what they already do CCP have said they're not going to make killboards in game as players already supply them and they don't see a need to do something that will detract from what the players do.


Actually EVE already supports something regarding PVP statistics that could be escalated to a mean of reputating players PVP skill.

If you see a corporation War Report in graph mode, you can observe non-specific yet relevant statistics like the number of kills as well with the percent from total of each ship class that has been destroyed in the War.

Now apply the concept to a player's "PVP Score" tab, maybe extend it a little and separate kills by ship class you had when you scored the kill, and we will be able to tell accurately who is a true warrior and who is a coward that only attack defenseless mining barges.

The way I see it, this could even affect the game experience positively. Cowards would be exposed and players in general would start to worry more about keeping a reputable kill board.
Tedd Haggard
Banana Co.
#12 - 2014-11-13 02:49:18 UTC
Gawain Edmond wrote:
and like i said it's already there

http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Nuke+Cave

i used a random person from the top ranked on battleclinic as they have plenty of solo kills to show you each ship is worth some points if you kill a kick ass ship worth lots of points on your own with a little rubbish ship worth few points you get more points if there are more than 1 person on the kill mail you get even less points.

THIS IS EXACTLY WHAT YOU ARE ASKING FOR!

As I said ccp won't bother putting it in as players already make and do this why would they waste dev time on something that's already sorted and isn't a problem? If you want to see how many points a kill is worth look it up on a killboard it will show you all kinds of numbers



Yeah that's pretty good, cheers for that.
Havenard
Havenard Corporation
#13 - 2014-11-13 03:15:51 UTC  |  Edited by: Havenard
Gawain Edmond wrote:
and like i said it's already there

http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Nuke+Cave

i used a random person from the top ranked on battleclinic as they have plenty of solo kills to show you each ship is worth some points if you kill a kick ass ship worth lots of points on your own with a little rubbish ship worth few points you get more points if there are more than 1 person on the kill mail you get even less points.

THIS IS EXACTLY WHAT YOU ARE ASKING FOR!

As I said ccp won't bother putting it in as players already make and do this why would they waste dev time on something that's already sorted and isn't a problem? If you want to see how many points a kill is worth look it up on a killboard it will show you all kinds of numbers


Its excellent is true, but there are 2 major problems with this system.

First, it doesn't compute every kill. Kill mails have to be willingly submitted, and I have already observed that cowards don't do that, as they don't want to be judged for attacking defenseless boats.

Second, the information is not promptly available ingame. There are examples outside EVE of players implement similar score systems and make the information available ingame by mods and addons, but as we know EVE don't support any form of that.

Its only noble of CCP that they won't implement something that deprecates a 3rd party site created by the player base, but if those two problems are not going be be solved by any of the parts then we are still missing a reliable solution.
Gawain Edmond
Khanid Bureau of Industry
#14 - 2014-11-13 03:43:55 UTC
It's true some people don't sign up to killboards and that's their right not to, why should they let people see who they've been going around killing. Anything implimented in game would have the same limitations as the 3rd party things if people don't want to share the information then it won't be there for people to see. Also there is no defenseless boats in eve they are all capable of killing each other if fit for the job, there is a nice video of an itteron taking out a megathron, or something like that, on youtube i'm sure it's been linked here in the last week or so.

Also I'm all for the shooting of ships that fail to take precautions against people shooting them to not shoot someone is to encourage lazyness.
shimiku
Zircron Industries
#15 - 2014-11-13 06:51:47 UTC
Tedd Haggard wrote:
Gawain Edmond wrote:

I'll quote you and say it again what you're after is a killboard and it's what they already do CCP have said they're not going to make killboards in game as players already supply them and they don't see a need to do something that will detract from what the players do.


What are you talking about? I'm not asking for an in-game killboard. Please stop misreading what I wrote and then giving silly answers.

I was suggesting a new metric on killmails that external killboards could use to rank people better.


you do know this system can just be added if the creater of killboard want this right because they can just asign a value to each ship and show that on the website ccp dont have to do any thing if ppl wanted this killboard creater will make it but i doubt any one really cares

Alvatore DiMarco
Capricious Endeavours Ltd
#16 - 2014-11-13 09:49:12 UTC
I have long theorized that PvP in EVE might be better in general if we did not have things such as killboards and killmails to pad them with, but instead had only the sound of our weapons lashing out violently at our enemy and the bright blue flash of their reactor core exploding as our reward for a well-earned victory.

PS: CCP, please bring back the blue reactor core explosions on capsuleer ship-death. They were amazing and many of us miss them.