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Why I don't go to lowsec.

First post
Author
Lupe Meza
Hedion University
Amarr Empire
#201 - 2014-11-12 19:11:42 UTC  |  Edited by: Lupe Meza
Ocih wrote:
tl:dr for the entire thread:

If you are going to LOLSec for solo PvE, don't. You will spend 95% of your time evading PvP and while it can be done, you didn't go there to play Evade PvP.


Pretty much. The pages of tips on how to avoid getting 'sploded...was well, weird.

Like foxes selling Henhouse locks. It's like they WANT ultra carebears descending on them like a risk immune uncatchable unkillable super virus; running their anoms, depleting there resources, and eating that leftover pizza in the fridge they were waiting all day to come home and enjoy...but NoooooooooooooOOOo. Screw you Tom.

But I digress, it just seems like everybody's time would just be wasted. PVPer's would barely get PvP out of it, the bears get nothing as well. Just a whole lot of:

http://www.youtube.com/watch?v=OavTXXrC2Bc
Jenn aSide
Worthless Carebears
The Initiative.
#202 - 2014-11-12 19:13:52 UTC
Ocih wrote:
tl:dr for the entire thread:

If you are going to LOLSec for solo PvE, don't. You will spend 95% of your time evading PvP and while it can be done, you didn't go there to play Evade PvP.


This is not really true. Lots of low sec is empty and depending on the time of day/night you can pve pretty much unmolested. I've done so many a night.

And given that the vast majority of low sec pve is done in deadspace (ie you have to scan down the person doing the pve, unlike in incursions and faction warfare pve which has bright whiny beacons to tell you were people are, and null sec anoms which don't have beacons but are otherwise totally open/warpable), low sec pve is demonstrably safer than most other places.

With a carrier and the skills to use fighters (and an insta undock bookmark for each station you use), a cyno alt and faction standings above 7 for whatever faction you run for, you can blitz lvl 5 missions in near perfect safety, not being in any one mission more than 1.5 minutes, not even having to wait to recall drones (because fighters can warp also). Someone HAS to use probes to find you, and all you have to do is watch d-scan for those. You can make people give up trying it you do it right lol.

And you don't even have to do lvl 5s or spend a lot of isk or have a lot of skill points to do low sec. You don't need a corp backing you. You can get away without even needing a scout if you plan right. if you watch videos like that Russian youtube guys does you might need a supply of kleenex and lotion, but that's optional (lol).

Telling people to not even try is exactly what's wrong with high sec players. not gankers, not scammers, not "CONCORDin high sec/low sec gate guns not strong enough!". Actual players telling people it can't be done is the problem.
Jenn aSide
Worthless Carebears
The Initiative.
#203 - 2014-11-12 19:20:05 UTC
Lupe Meza wrote:
Ocih wrote:
tl:dr for the entire thread:

If you are going to LOLSec for solo PvE, don't. You will spend 95% of your time evading PvP and while it can be done, you didn't go there to play Evade PvP.


Pretty much. The pages of tips on how to avoid getting 'sploded...was well, weird.

Like foxes selling Henhouse locks. It's like they WANT ultra carebears descending on them like a risk immune uncatchable unkillable super virus; running their anoms, depleting there resources, and eating that leftover pizza in the fridge they were waiting all day to come home and enjoy...but NoooooooooooooOOOo. Screw you Tom.

But I digress, it just seems like everybody's time would just be wasted. PVPer's would barely get PvP out of it, the bears get nothing as well. Just a whole lot of:

http://www.youtube.com/watch?v=OavTXXrC2Bc


This has to be the perfect example of my last post.

1st of all, we are talking LOW SEC. How do you 'deplete' lvl 4 and 5 mission agents? Hell, you can't deplete resources in null either.

High sec people love to hide behind the "they just want to kill you" wall because it makes them fell better than admitting that they are scared of doing things in a video game. While i don't believe people should be pushed out of high sec (if they can't live successfully outside of high sec of their own free will, they surely wouldn't even play if forced to do outside high sec), it's mind boggling that people on this forum actually think that someone would lie to them to get them become a target.

That level of paranoia describes the type of person whose free time would be better spent with someone who has a couch in his office and will ask you questions about you relationship with your parents (lol).
Ocih
Space Mermaids
#204 - 2014-11-12 19:27:52 UTC  |  Edited by: Ocih
Jenn aSide wrote:
Ocih wrote:
tl:dr for the entire thread:

If you are going to LOLSec for solo PvE, don't. You will spend 95% of your time evading PvP and while it can be done, you didn't go there to play Evade PvP.


This is not really true. Lots of low sec is empty and depending on the time of day/night you can pve pretty much unmolested. I've done so many a night.

And given that the vast majority of low sec pve is done in deadspace (ie you have to scan down the person doing the pve, unlike in incursions and faction warfare pve which has bright whiny beacons to tell you were people are, and null sec anoms which don't have beacons but are otherwise totally open/warpable), low sec pve is demonstrably safer than most other places.

With a carrier and the skills to use fighters (and an insta undock bookmark for each station you use), a cyno alt and faction standings above 7 for whatever faction you run for, you can blitz lvl 5 missions in near perfect safety, not being in any one mission more than 1.5 minutes, not even having to wait to recall drones (because fighters can warp also). Someone HAS to use probes to find you, and all you have to do is watch d-scan for those. You can make people give up trying it you do it right lol.

And you don't even have to do lvl 5s or spend a lot of isk or have a lot of skill points to do low sec. You don't need a corp backing you. You can get away without even needing a scout if you plan right. if you watch videos like that Russian youtube guys does you might need a supply of kleenex and lotion, but that's optional (lol).

Telling people to not even try is exactly what's wrong with high sec players. not gankers, not scammers, not "CONCORDin high sec/low sec gate guns not strong enough!". Actual players telling people it can't be done is the problem.


rubbish

I lived in Solitude low sec for the first 8 months of EVE. There is no 'empty low sec'. There is roamed low sec and camped low sec. Roamed low sec has restricted PvE opportunity cycles and those cycles don't compete with high sec income. The only way low sec is more lucrative than high sec is if you have undisputed PvE because it's all a farm game.

Low sec stations are still an alternative for making capital parts if you have no/ refuse to affiliate yourself with Null Sov entities. It could have been a haven for introduction PI but 30% and up tax sunk that ship long ago.
Jenn aSide
Worthless Carebears
The Initiative.
#205 - 2014-11-12 20:09:00 UTC  |  Edited by: Jenn aSide
Ocih wrote:


rubbish

I lived in Solitude low sec for the first 8 months of EVE. There is no 'empty low sec'.


This is a lie. https://forums.eveonline.com/default.aspx?g=postmessage&t=384372&f=258&q=5202697 Notice the systems lela and keri.

Their are plenty of low sec systems with fewer than 20 jump in per 24 hours, tha'ts pretty empty.

And even if it's not empty, again, low sec pve is done in deadspace, it's easy to evade people trying to kill you. High Sec income can't compete with the 500 mil per hour a guy who can fly a carrier can make.

I lived my 1st year in high sec listening to people like you lie to me about EVE. After faction warfare came out i joined, learned the ropes, and learned that low sec only requires an ounce more effort to be pretty safe to live in. I don't really care if high sec people learn this or not, I'm just correcting an untruth that I suffered from, that made me miss a whole YEAR of fun and loot because dumb but well meaning people were risk averse.

This is why now i take new players with my to low to show them how not scary it is.

Quote:

There is roamed low sec and camped low sec. Roamed low sec has restricted PvE opportunity cycles and those cycles don't compete with high sec income. The only way low sec is more lucrative than high sec is if you have undisputed PvE because it's all a farm game.

Low sec stations are still an alternative for making capital parts if you have no/ refuse to affiliate yourself with Null Sov entities. It could have been a haven for introduction PI but 30% and up tax sunk that ship long ago.


Low sec is better for solo individual isk making that high sec or null sec or wormhole space (you need an organization in wormhole space to pull out better isk per hour than you can solo in low sec).

As i told another guy in this thread, I'm not making this stuff up.

Or this.

Or this either.

I don't know of a solo pve activity in high sec or null or wormhole space (with the exception of solo Dreads in c5 wormholes, which I have never done) that pays better than 200 mil per hour sustainably purely solo. ALL of the pve activities I listed above do that (because I do them depending on my mood, I have 3 carriers in adjacent systems for lvl 5s, 2 toons in 2 different militias and a naga + stabber fleet issue in a low sec sisters of EVE station). And with the exception of lvl 5s, the things i do to make isk in low require CHEAP low sp ships.

I'll bet you any amount you want Ocih that you've never even tried some of the things I've linked, yet here you are telling people "don't even try". Perhaps the underling motivation is the same as the old saying of "misery loves company", but other than that, i can't figure out why folks like you believe what you do.

I'm serious, try it if you don't believe me. find the right area of low sec, get you a naga and see what you can do.
WhyYouHeffToBeMad IsOnlyGame
#206 - 2014-11-12 20:27:04 UTC
well that's just unfortunate.

should have checked traffic data for the systems you were going to.

Everything's a game if you make it one - Uriel Paradisi Anteovnuecci

CCP: Continously Crying Playerbase - Frostys Virpio

WhyYouHeffToBeMad IsOnlyGame
#207 - 2014-11-12 20:49:19 UTC
Ocih wrote:
tl:dr for the entire thread:

If you are going to LOLSec for solo PvE, don't. You will spend 95% of your time evading PvP and while it can be done, you didn't go there to play Evade PvP.


I don't knowabout you, but when I'm lowsec exploring and I see probes on dscan, I'm just waiting for those guys to show up on grid so I can pew a few players while I jew.

nobody comes. ever.

Everything's a game if you make it one - Uriel Paradisi Anteovnuecci

CCP: Continously Crying Playerbase - Frostys Virpio

Lupe Meza
Hedion University
Amarr Empire
#208 - 2014-11-12 21:29:47 UTC  |  Edited by: Lupe Meza
Jenn aSide wrote:
Lupe Meza wrote:
Ocih wrote:
tl:dr for the entire thread:

If you are going to LOLSec for solo PvE, don't. You will spend 95% of your time evading PvP and while it can be done, you didn't go there to play Evade PvP.


Pretty much. The pages of tips on how to avoid getting 'sploded...was well, weird.

Like foxes selling Henhouse locks. It's like they WANT ultra carebears descending on them like a risk immune uncatchable unkillable super virus; running their anoms, depleting there resources, and eating that leftover pizza in the fridge they were waiting all day to come home and enjoy...but NoooooooooooooOOOo. Screw you Tom.

But I digress, it just seems like everybody's time would just be wasted. PVPer's would barely get PvP out of it, the bears get nothing as well. Just a whole lot of:

http://www.youtube.com/watch?v=OavTXXrC2Bc


This has to be the perfect example of my last post.

1st of all, we are talking LOW SEC. How do you 'deplete' lvl 4 and 5 mission agents? Hell, you can't deplete resources in null either.

High sec people love to hide behind the "they just want to kill you" wall because it makes them fell better than admitting that they are scared of doing things in a video game. While i don't believe people should be pushed out of high sec (if they can't live successfully outside of high sec of their own free will, they surely wouldn't even play if forced to do outside high sec), it's mind boggling that people on this forum actually think that someone would lie to them to get them become a target.

That level of paranoia describes the type of person whose free time would be better spent with someone who has a couch in his office and will ask you questions about you relationship with your parents (lol).


First of all I play in all regions of space, so you can kill all that kneejerk "high sec" people noise and accompanying prattling, postering, and assumptions that go with. I don't believe in limiting myself in my enjoyment of EVE, especially from some need to identify with some elite group of capsuleers that thinks they are more of an EVE player because of the region of space they play in, or how they play. They may be better at a particular aspects, or all aspects, but at the end of the day it is a videogame as you so astutely observed.

It is because is a videogame am not "scared" to do anything in said videogame. That doesn't mean I need to be foolish with my isk and time either, isk IS time for everyone in this game. How much time depends on how many alts you have bankrolling you and how many SP you have.

Low is not for everyone. That is a fact. The risks outweigh the reward not so much because of the danger associated with the risk, but because of the time you have to waste on monotonous risk mitigating tasks just to do some monotonous solo PvE, which is what most carebears want to do.

If something happens to you doing PvE in low, if you are lucky you can dock up and wait the enemy out; not making any isk, or at worst explode, losing whatever isk they made. You can also fight. Because we know how well a PVE fit ship does. Of course you could try to PVE in a PVP fit ship which is anything but optimal and kills the point of low for greater rewards when you run the content more slowly. And even then, daytripping highsec player vs salty pirate in pirate frig complete with boosts and one-eyed parrot isn't very good odds. You can call the missioner "scared", I would call the "not stupid" for avoiding that fight, or better yet not being in that situation in the first place given what their goals in EVE are.

If you goals are "good fights" and adventure or something like that, then the rewards would be worth it because of those extra factors you get. But don't assume that everybody gets enjoyment out of the same things you do. I would be bored out of my mind sitting on a gate in a bunch of T3's for hours waiting for some hauler or mission ship to derp through, but hey, different strokes.

Low is great for those that want fights and to earn some nice cash, but if you don't like to fight or plan to avoid fighting it's a bad move for most and it is not a bad thing to warn against it. Most of the advice here requires SP and account investments some people aren't willing to make or just don't want to make. Nothing wrong with those players staying in High. It's only as cowardly as shooting at missioning carebears in a blob or a boosted pirate frigs and cruisers is an act of courage.

No one said anything false, Low is full of people that want to shoot ships and the easier and shinier the ship is the more likely they will spend their time tracking it down to shoot it. It is not the game mechanics that make low a bad place to go for a carebear, it is the diametrically opposed player behaviors. It just ends up with one player having a ball and the other not so much. If after you account for all the risk mitigation and running, you'd pull in more ISK in high, not because the reward is so great, but because you can more consistently do what you're logged in to do, you'd be a fool to go to Low to prove you're not "scurred". Which is probably why most advise against it. I will concede most that advise against it never really leave high.

But that is not me, and I can say that in fact yes, low is a den of scum and villainy. You get all the null alts that can't shoot anyone in null because they're in the same alliance and can't figure out how to spend all that money, you get the FW dudes that shoot everything and can't blow up enough t1 ships to spend all their money, and you have the pirates who shoot everyone and take their money. And it is for that reason I love it. And post on an alt.

It is also for this reason that if you go there and you KNOW you are a huge carebear you better know what you're doing or be flying something cloaky. That's just the truth.
Karl Jerr
Herzack Unit
#209 - 2014-11-12 21:49:42 UTC
Ocih wrote:
tl:dr for the entire thread:

If you are going to LOLSec for solo PvE, don't. You will spend 95% of your time evading PvP and while it can be done, you didn't go there to play Evade PvP.

95% hahaha why not 100% too?

Evade PVP, which is a PVP form, is one part of this game.
Jenn aSide
Worthless Carebears
The Initiative.
#210 - 2014-11-12 22:15:35 UTC
Lupe Meza wrote:

*nonsense*


Pretty much none of what you say is actually true, it's just what lazy people tyell themselves to justify ignoring a painful truth that a video game is too tough for them.

It doesn't take hardly ANY effort to live in low sec. It takes even less effort to make mroe isk than you could doing the same thing in high sec. I don't care where someone plays, what I dislike is the...excuse making people do.

it's enough to say "it's fine but it's not for me". I *can* live in a wormhole but it's not optimal for me, so I don't do it, but I don't pretend that my preference is based on some terrible thing about wormholes, it's just a preference. That you have to write a book justiftying your incorrect and easily disprvable ideas about low sec says more than any post of mine can.

The simple fact is that low sec is the most lucrative solo pve ground in the game by a signifigant long shot. Lots of people in high sec don't understand this because their friends and mentors are ...lets just be charitable here and say 'mistaken'. Lots of rents in null don't understand either because even though it's less isk , it's easier to farm anomalies for liquid isk. But that ignorance and presonal preference aside, it is a verifiable FACT that low sec is the best solo pve space available in the game.

You can't make 2-600 mil with a stealthbomber anywhere else in game. You can't make a sustainable 500 mil per hour with a single carrier anywhere else in EVE. you sure as hell can't make 300 mil in any pve in eve except low sec lvl 4 missions with a naga. And because low sec odens't allow bubbles, their is ZERO ways to 100% prevent someone from PVEing unlike npc null.

Again, if you have to make such long winded excuses to justify a prefence (ie not liking low sec), that says something, and that something isn't good.
Kaely Tanniss
The Conference Council
The Conference
#211 - 2014-11-12 22:47:21 UTC
13kr1d1 wrote:
Jvpiter wrote:
13kr1d1 wrote:
That's pretty much a lie. A gatecamp is a sure loss. If you're the first person of today's kill, then you're not going to see ships destroyed in the map.



Use an alt or a corpie as a scout. I'm not sure how it's possible to encounter a gate camp if you are using one.



Quote:
Undocking from a station is an insta-loss when there's a sebo around. By the time the grid loads and you have control of your ship, you're already locked.


Undock. Hit ctrl+space. Survey your surroundings while you are invulnerable. You can dock back up and go do something else if you don't like what you see.


And why would you ever operate without an instaundock?


1. An alt is another account. So you're saying pay more money to actually play the game, or maybe to carebear by avoiding risk by throwing real world money at the situation?

2. By the time you can access your instaundock after undocking, sebo T3 ships have already locked and shot you, by virtue of the fact that you'll show up on grid before you actually load on your client side.


In response to your point #1, most people that play Eve have multiple accounts. If you are going to fly solo, it is your best option. No...throwing money at the "issue" isn't a solution to the problem, however..if the trivial amount of $15 per month for additional security and intelligence is too much, perhaps you shouldn't be playing games. You can even create a temporary trial account for just that purpose..rinse, repeat.

@ point #2...that's ludicrous. It sounds like the issue is on your end..either computer or isp. There is a period of invulnerability after you undock. If you are under attack already by the time you load on grid, chances are the issue is on your end. Though I will admit in a highly populated system, such as Jita, there can be a bit of a lag loading on grid. These are all risks you take any time you undck...anywhere in Eve.

The bottom line is, if you have issues losing ships..or are unwilling to lose them..you are more than likely playing the wrong game. After all, glorious spaceship explosions are what Eve is all about. Make some friends and fly in small gangs.

If I had a nickel for every time someone said women don't play eve, I'd have a bag of nickels to whack the next person who said it..

Veers Belvar
Swordmasters of New Eden
#212 - 2014-11-12 22:51:51 UTC
Kaely Tanniss wrote:
babble


Or, some of us, like me, enjoy the safety and security of highsec. Being able to run L4s and incursions with minimal risk, no dscan, and infallible CONCORD allies. Personally I find that a lot more rewarding than dealing with the irritating dangers of lowsec.
Jvpiter
Science and Trade Institute
Caldari State
#213 - 2014-11-12 23:18:41 UTC
Veers Belvar wrote:
Kaely Tanniss wrote:
babble


Or, some of us, like me, enjoy the safety and security of highsec. Being able to run L4s and incursions with minimal risk, no dscan, and infallible CONCORD allies. Personally I find that a lot more rewarding than dealing with the irritating dangers of lowsec.



It makes sense to redesign PVE opportunities that encourage risk averse behavior to such an extreme.


It's almost as if you are pleased that you don't have to interact with another human being in an MMO.

Call me Joe.

Veers Belvar
Swordmasters of New Eden
#214 - 2014-11-12 23:21:22 UTC
Jvpiter wrote:
Veers Belvar wrote:
Kaely Tanniss wrote:
babble


Or, some of us, like me, enjoy the safety and security of highsec. Being able to run L4s and incursions with minimal risk, no dscan, and infallible CONCORD allies. Personally I find that a lot more rewarding than dealing with the irritating dangers of lowsec.



It makes sense to redesign PVE opportunities that encourage risk averse behavior to such an extreme.


It's almost as if you are pleased that you don't have to interact with another human being in an MMO.


It would make more sense to design the game so that everyone can get maximum enjoyment out of it. But I do agree somewhat, as nerfing awoxxing/ganking/theft/wardeccs would make it a lot easier and safer to interact with people in highsec. Maybe you should start a movement?
Mag's
Azn Empire
#215 - 2014-11-12 23:28:53 UTC
13kr1d1 wrote:
That only tells me that you've got no clue. Been shot at by station camping T3s while trying to undock many times. They lock on the moment you're out of invincibility state and able to warp off, and often the grid loads AFTER that state has disappeared. Keep talking like a fool though.
If you do not load before the timer expires, then the fault lies at your end, not with the game.

But I have a feeling you're either clueless or lying, in this regard.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

PotatoOverdose
Handsome Millionaire Playboys
Sedition.
#216 - 2014-11-12 23:31:54 UTC  |  Edited by: PotatoOverdose
Jenn aSide wrote:
it's mind boggling that people on this forum actually think that someone would lie to them to get them become a target.

You can't be serious. I don't disagree with your overall points, but this bit? This bit happens all the time.

But yeah, lowsec, null, and WH's are not particularly dangerous. You just need an adequate knowledge of the mechanics in each of those types of space and you can avoid 99.9% of unwanted hostile encounters.
Jvpiter
Science and Trade Institute
Caldari State
#217 - 2014-11-12 23:32:25 UTC
Veers Belvar wrote:
It would make more sense to design the game so that everyone can get maximum enjoyment out of it. But I do agree somewhat, as nerfing awoxxing/ganking/theft/wardeccs would make it a lot easier and safer to interact with people in highsec. Maybe you should start a movement?



You can't please everybody, not in life and certainly not in game design. You yourself have written a contradiction. If we removed elements of crime from hisec how would that please those players who enjoy this sort of thing.


Which brings us to the question: Which sort of player should we cater to?

*) The Veers Belvar who proudly declares that he enjoys in game activity specifically designed so that he never has to interact with someone

*) A player whose gameplay cannot be separated from human interaction


For an MMO? It's not tough which sort of player we should choose to cater to.

Call me Joe.

Cancel Align NOW
Royal Amarr Institute
Amarr Empire
#218 - 2014-11-12 23:37:24 UTC
Veers Belvar wrote:


It would make more sense to design the game so that everyone can get maximum enjoyment out of it.


That is not possible, nor is it goal worthy. Nothing in the existence of humanity has pleased everyone - let alone given everyone maximum enjoyment.
Veers Belvar
Swordmasters of New Eden
#219 - 2014-11-12 23:48:31 UTC
Jvpiter wrote:
Veers Belvar wrote:
It would make more sense to design the game so that everyone can get maximum enjoyment out of it. But I do agree somewhat, as nerfing awoxxing/ganking/theft/wardeccs would make it a lot easier and safer to interact with people in highsec. Maybe you should start a movement?



You can't please everybody, not in life and certainly not in game design. You yourself have written a contradiction. If we removed elements of crime from hisec how would that please those players who enjoy this sort of thing.


Which brings us to the question: Which sort of player should we cater to?

*) The Veers Belvar who proudly declares that he enjoys in game activity specifically designed so that he never has to interact with someone

*) A player whose gameplay cannot be separated from human interaction


For an MMO? It's not tough which sort of player we should choose to cater to.


Personally I think we should cater to those who follow the law rather than criminals. This means pvp players in low/null, and pve players in high. And just cuz I don't blow other people up doesn't make it a single player game. I do collaborative PvE, which is just as interactive as PvP.
Kaarous Aldurald
Black Hydra Consortium.
#220 - 2014-11-12 23:49:15 UTC
Cancel Align NOW wrote:
Veers Belvar wrote:


It would make more sense to design the game so that everyone can get maximum enjoyment out of it.


That is not possible, nor is it goal worthy. Nothing in the existence of humanity has pleased everyone - let alone given everyone maximum enjoyment.


When you have a game whose popularity is entirely due to catering to a specific niche, throwing away that niche for "everyone" is a good way to make sure that no one enjoys it.

I for one question why his enjoyment of the game is so dependent on the removal of everything the game design actually stands for. Why not just play a different game?

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.