These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Pirate in highsec reply

First post
Author
LiquidDreams
Garoun Investment Bank
Gallente Federation
#1 - 2014-11-11 23:28:35 UTC
1 I'm not mad but seems not head it's good enough as systemete r Yacht built say yes take a different route for those going charon problem is skibber you just the gate so the trip takes 30-40 min at 15 jumps takes 3 hours and it is shown not make sense if you have such low standing to avoid corcord shoot one when you have -10 and the flying is +5.0 not enough bounty has no effect on the pirates and it may not pay off shoot them .. all about you should not only be able to drive clean piracy in highsec and make sure the two gate that goes from dodixie to Jita and from Jita to Amarr you can not fly back and forth you have to fly very comfortably hours just to earn your load home whether it's 1 car it costs minium 1.4 car for shipping plus your cargo plus pod. = To much vs what it costs pirates operate their fleet in high without consistent and only a loss of 120 mil against the ruin so many pilots quite as they stop playing know several who have to give up because of code have it so easy in highsec and controls everything .. what do we need to concord as if standing is irrelevant ??? I'm not mad but it makes no sense to highsec is far less safe compared to low sec and 0.0 concord is unusable if you do not want to look at it standing ... and they also attack the player with the low resistant ..
Damjan Fox
Fox Industries and Exploration
#2 - 2014-11-11 23:42:37 UTC
Quote:
I'm not mad

Yes you are. Why else would you open a new thread about the same topic after your last one was closed?

Well, i guess it's about the same topic. You should really put more effort in your manner of expression.
I'm not native english speaking myself, but this is just unreadable. At least try to use some punctuation here or there. Roll

Regards,
Damjan
ShahFluffers
Ice Fire Warriors
#3 - 2014-11-11 23:44:43 UTC  |  Edited by: ShahFluffers
tldr; this is basically a rehash of what he posted here; https://forums.eveonline.com/default.aspx?g=posts&m=5162084#post5162084

Also... the OP seems to have a fundamental misunderstanding of game mechanics.

edit: also... English is obviously not your native language. Post in your native language AND in English so we can understand what you are saying.
Gawain Edmond
Khanid Bureau of Industry
#4 - 2014-11-11 23:46:05 UTC
I agree with everythin he said that I understood!

That being said the only bit i did understand is that concord is unusable which is true as concord just responds to criminal acts that warrent being blown up and this is working as intended and a good mechanic.
LiquidDreams
Garoun Investment Bank
Gallente Federation
#5 - 2014-11-11 23:48:13 UTC
i am useing google translate


ok i an not angry i dont like that high sec an code can do what ever thay want with out concord intervene standing are useless concord need to intervene when you have to low standing... otherwise remove highsec an make everyting 0.4 udermane 1 week 120 bil kills an 4 bil loss seem fair for you ????? thats every week that they do this..
ShahFluffers
Ice Fire Warriors
#6 - 2014-11-11 23:48:23 UTC
Gawain Edmond wrote:
I agree with everythin he said that I understood!

You shame the name Angry Mustellid. I will report you to Annah so that he may deal with you accordingly. Twisted
LiquidDreams
Garoun Investment Bank
Gallente Federation
#7 - 2014-11-11 23:52:02 UTC
first time i startet i stop for 2 years becouse some one already startet kill my miner an ruin me 3 times in high sec as new player.. so not good now you have pirats rule the udemane no concord noting to kill -10 standing ganker there kills charon taders night after night with out any form for ponisment from concord,,
ShahFluffers
Ice Fire Warriors
#8 - 2014-11-11 23:55:20 UTC
LiquidDreams wrote:
i dont like that high sec an code can do what ever thay want with out concord intervene

Every time someone suicide ganks, CONCORD intervenes.

CONCORD is designed to punish. They are not designed to protect.

LiquidDreams wrote:
standing are useless concord need to intervene when you have to low standing... otherwise remove highsec an make everyting 0.4

Hyperbolic argument.

No area of space was designed to be safe.


LiquidDreams wrote:
udermane 1 week 120 bil kills an 4 bil loss seem fair for you ????? thats every week that they do this..

Yes. It is fair.

Most of the losses are from people who do not put effort into protecting themselves. Get friends and think smart.
Damjan Fox
Fox Industries and Exploration
#9 - 2014-11-11 23:57:31 UTC
Quote:
i am useing google translate

I doubt, that Google Translater would use words like "becouse", "noting" or "ponisment", to name just a few.

But anyway, i wonder what was inside those containers, you had in your Charon, that blew up in UEDAMA. Must have been pretty valuable, if you start thread after thread after thread, complaining about those evil gankers.
Eldwinn
Deep Core Mining Inc.
Caldari State
#10 - 2014-11-12 00:07:29 UTC
Stealth tears thread. Carebear dies -> tears -> comes to forums to post tears.
LiquidDreams
Garoun Investment Bank
Gallente Federation
#11 - 2014-11-12 00:36:24 UTC
is not the first time i lose ships there problem is i see so many people get gank there an they have no loss compair to the profit they get they have loss 120 mil normal transport courier is 500 til 2-5 bil your standing is noting woth even with +5.0 they can gank with out concord come even with -10 concord do noting to prevent them for ganking everyone they simple control udemane an there is 3 hour fly time if you try to avod the gate its ruin the transporters for other player an new player leave game no one wonna pay if they keep get ruin by pirate in high sec. the standing is crap work like **** if you ask me i am not mad but concord dosen work proberly..
Eldwinn
Deep Core Mining Inc.
Caldari State
#12 - 2014-11-12 00:55:06 UTC
LiquidDreams wrote:
rambling -> complains about well documented mechanics that has existed forever -> losses a ship being ganked in a .5. A well know code spot -> tears -> complains about the well documented mechanics that has existed forever


o rly?
Havenard
Havenard Corporation
#13 - 2014-11-12 00:55:41 UTC
I can't read, I couldn't stop looking at what happened to your neck. Are you okay?
Havenard
Havenard Corporation
#14 - 2014-11-12 01:03:14 UTC  |  Edited by: Havenard
LiquidDreams wrote:
is not the first time i lose ships there problem is i see so many people get gank there an they have no loss compair to the profit they get they have loss 120 mil normal transport courier is 500 til 2-5 bil your standing is noting woth even with +5.0 they can gank with out concord come even with -10 concord do noting to prevent them for ganking everyone they simple control udemane an there is 3 hour fly time if you try to avod the gate its ruin the transporters for other player an new player leave game no one wonna pay if they keep get ruin by pirate in high sec. the standing is crap work like **** if you ask me i am not mad but concord dosen work proberly..


Well you see, if CCP meant to make freighters resilient to this kind of attack, they could just do. The reason those ships cant even fit Warp Core Stabilizers is because they are meant to be easy preys.

Besides, you are 1 against 12, the math is simple, and so is the solution: Get a friend to scout ahead, and preferedly, slingshot you too for a faster travel.

Freighters are targets of interest and of course there are people interested in raiding them, you just have to learn how to deal with it.
Tabyll Altol
Viziam
Amarr Empire
#15 - 2014-11-12 09:31:10 UTC
LiquidDreams wrote:
1 I'm not mad but seems not head it's good enough as systemete r Yacht built say yes take a different route for those going charon problem is skibber you just the gate so the trip takes 30-40 min at 15 jumps takes 3 hours and it is shown not make sense if you have such low standing to avoid corcord shoot one when you have -10 and the flying is +5.0 not enough bounty has no effect on the pirates and it may not pay off shoot them .. all about you should not only be able to drive clean piracy in highsec and make sure the two gate that goes from dodixie to Jita and from Jita to Amarr you can not fly back and forth you have to fly very comfortably hours just to earn your load home whether it's 1 car it costs minium 1.4 car for shipping plus your cargo plus pod. = To much vs what it costs pirates operate their fleet in high without consistent and only a loss of 120 mil against the ruin so many pilots quite as they stop playing know several who have to give up because of code have it so easy in highsec and controls everything .. what do we need to concord as if standing is irrelevant ??? I'm not mad but it makes no sense to highsec is far less safe compared to low sec and 0.0 concord is unusable if you do not want to look at it standing ... and they also attack the player with the low resistant ..


Try 15 Jumps with an freighter in 0.0 or lowsec, i doubt you will get to your target ;)

If you searched a little bit in the forum you would see plenty of threads about such a theme. And nice tears.

-1
Luscius Uta
#16 - 2014-11-12 09:43:40 UTC
Health warning:
Reading OP's posts may cause cancer

Workarounds are not bugfixes.

McChicken Combo HalfMayo
The Happy Meal
#17 - 2014-11-12 10:01:23 UTC  |  Edited by: McChicken Combo HalfMayo
This post reads best like it's a track on a rap album.

There are all our dominion

Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin

Mag's
Azn Empire
#18 - 2014-11-12 11:07:27 UTC
So the OP is mad. What's the problem again?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#19 - 2014-11-12 18:40:02 UTC
Quote:
26. Re-opening locked topics is prohibited.

Recreating or re-opening a thread that has been closed by a moderator is prohibited. Threads that have been closed by a moderator have been closed for the benefit of the community. Re-opening a locked thread will result in its removal.

I thought I already closed this thread.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department