These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
 

Dev Blog - A new look for EVE’s UI – feedback needed!

First post First post First post
Author
helana Tsero
Science and Trade Institute
Caldari State
#201 - 2014-11-07 22:19:28 UTC  |  Edited by: helana Tsero
+ 1
For revamping the AI.

- 1
For not attempting a change to the module and shield/armor/speed circle thing. Its the most archaic and non sci fi thing in Eve. Just making the white parts transperant woud go along way to making it more futuristic looking.


UI Modification

LIke
- the new neo com icons.

Dont Like
- the highlighting on the active tabs. Its distracting.


Question
- I assume we can change customize the colours of the UI / windows ? I dont really want blue. I like the current colour / transperency sliders.

Suggestion
- A small toggleable / movable window that shows your actively targeted ship zoomed in. I get tired of shooting at red Xs. I want to see the impact of my guns/missiles on my target but still see the zoomed out red x view on the main area..
Example - top right in this old eve ui mockup

"...ppl need to get out of caves and they will see something new.... thats where eve is placed... not in cave."  | zoonr-Korsairs |

Meanwhile Citadel release issues: "tried to bug report this and the bug report is bugged as well" | Rafeau |

Lil' Brudder Too
Pistols for Pandas
#202 - 2014-11-07 22:21:08 UTC
CCP Claymore wrote:
COMM4NDER wrote:
Please please also have a look on performance!
Currently even small things like chat blink can drop FPS by quite a notch and hiding UI improves it like night and day so please consider performance.

Other than that it looks really nice, gonna try this out in wine asap.


Performance testing is happening as you type.

We are very conscious of making these changes and that not all players are running quad sli titans. We will be striving to have the best possible performance for min spec machines.

As the TQ build currently stands....my brothers machine gets VERY disagreeable with minimal settings...(even in station with environment turned off)...and its not even 4 years old. Seriously, you guys need to stop basing all your new shiney stuff on some assumption that most of your players are running brand-new hardware each year.

Alot of Eve players are running 3+ year old machines or even laptops...its looking like soon my ASUS Gaming Laptop will no longer be able to handle Eve at all as it is sketchy atm.
Soleil Fournier
Fliet Pizza Delivery
Of Essence
#203 - 2014-11-07 22:25:18 UTC
It looks good, but I want function over style please.

I just figure that spending your time on drone UI and Overview functionality should be higher on your priority list than icon color and window transparency.

Not that I'm unappreciative of the improvement, I think it's a good change.
Yui z
State War Academy
Caldari State
#204 - 2014-11-07 22:28:37 UTC
Tested on Sisi, neocron icon are less easy to differentiate without color. I had to read tooltip to find what I wanted..

Also, still too thick tab, as stated previously.
Nam Dnilb
Universal Frog
#205 - 2014-11-07 22:35:03 UTC
So we have a new UI:


  • New, simpler icons are fine, but I am not totally sold on removing any color from them. Some color hues, for the Neocom in particular, can go a long way here.

  • Buttons and highlights are way too bright and need fine tuning.

  • I was very sceptical of the transparency changes, but it turned out quite cool and I can see leaving it turned on. One thing, though. For some windows, overview is one example, I don't want no sunshine. An option for this would be very welcome.

  • The little chevrons in the corners are a tad bit ugly.
  • Macker Momo
    The Big Moe
    #206 - 2014-11-07 22:35:54 UTC
    helana Tsero wrote:
    + 1
    For revamping the AI.

    - 1
    For not attempting a change to the module and armor/damage/speed circle thing. Its the most archaic and non sci fi thing in Eve. Just making the white parts transperant woud go along way to making it more futuristic looking.



    Agreed. I would prefer to see the modules light up or change in some other way besides the "speed circle thing." Besides, the circle never finishes at the 6:00 or position. It frequently runs over, starts at the 8:00 or 9:00 position and is generally a distraction from game play as opposed to a benefit.

    Life is short. Have fun.

    Arsine Mayhem
    Doomheim
    #207 - 2014-11-07 22:37:45 UTC
    Harder to read.

    You want to modernize? Use the keyboard instead of having to mouse click everything.
    Sesshru
    Republic Military School
    Minmatar Republic
    #208 - 2014-11-07 22:43:04 UTC
    omg yes, looks down right sexy, do want right meow :D
    CCP Arrow
    C C P
    C C P Alliance
    #209 - 2014-11-07 22:53:24 UTC
    helana Tsero wrote:

    - 1
    For not attempting a change to the module and armor/damage/speed circle thing. Its the most archaic and non sci fi thing in Eve. Just making the white parts transperant woud go along way to making it more futuristic looking.


    It's part of the UI Modernization Project to revamp the Ship HUD, but we need to break the roll out into sensible releases and this first one addresses other parts of the UI which affects about 80% of all UI components. The Ship HUD is next in line.

    helana Tsero wrote:

    - I assume we can change the colours of the UI / windows ? I dont really want blue.


    I just used that Color Theme for the snapshots in the blog, there are more to choose from on SiSi.

    CCP Arrow   |   Director of User Experience   |   EVE Online   |   @CCP_Arrow

    helana Tsero
    Science and Trade Institute
    Caldari State
    #210 - 2014-11-07 22:58:43 UTC  |  Edited by: helana Tsero
    CCP Arrow wrote:
    helana Tsero wrote:

    - 1
    For not attempting a change to the module and armor/damage/speed circle thing. Its the most archaic and non sci fi thing in Eve. Just making the white parts transperant woud go along way to making it more futuristic looking.


    It's part of the UI Modernization Project to revamp the Ship HUD, but we need to break the roll out into sensible releases and this first one addresses other parts of the UI which affects about 80% of all UI components. The Ship HUD is next in line.

    helana Tsero wrote:

    - I assume we can change the colours of the UI / windows ? I dont really want blue.


    I just used that Color Theme for the snapshots in the blog, there are more to choose from on SiSi.



    Good news that the Ship HUD is being worked on !

    "...ppl need to get out of caves and they will see something new.... thats where eve is placed... not in cave."  | zoonr-Korsairs |

    Meanwhile Citadel release issues: "tried to bug report this and the bug report is bugged as well" | Rafeau |

    Moraguth
    Ranger Corp
    Vae. Victis.
    #211 - 2014-11-07 22:58:48 UTC
    Arsine Mayhem wrote:
    Harder to read.

    You want to modernize? Use the keyboard instead of having to mouse click everything.


    May I introduce you to the settings menu > shortcuts tab? All fake-pretentiousness aside, I use keyboard shortcuts for damn near everything in combat except for switching between/locking targets (but even that's possible, clunky, but possible). I'm not sure what exactly you're looking for, could you be more specific? I agree 100% though, the mouse is too imprecise compared to my fingers hitting buttons on the keyboard.

    I got a Feature Added!

    Stop calling an Abaddon "abba-dawn".  It is "uh-bad-in" dictionary.com/abaddon

    helana Tsero
    Science and Trade Institute
    Caldari State
    #212 - 2014-11-07 23:05:32 UTC
    One more thing. For the transperency that changes if you hover your mouse over the window...

    Can we select windows to opt out of the transperency/blur change ? Because for windows like DScan and Main overview its going to be annoying to have it go from clear to blurred constantly as you move your mouse to it and off it.

    But I can see the blurring will be good for the market windows etc.

    "...ppl need to get out of caves and they will see something new.... thats where eve is placed... not in cave."  | zoonr-Korsairs |

    Meanwhile Citadel release issues: "tried to bug report this and the bug report is bugged as well" | Rafeau |

    CCP Arrow
    C C P
    C C P Alliance
    #213 - 2014-11-07 23:06:51 UTC
    Lil' Brudder Too wrote:
    Just to say it, because it was said, then dismissed by a Dev...only weeks ago...

    CCP Delegate Zero wrote:
    Salpun wrote:
    Dangeresque Too wrote:
    One thing that was never answered though (in classic CCP fashion):

    If these buttons were "too hard to see" and yet were the same size as the rest of the buttons/tabs in the entire UI, should we be expecting all the remaining buttons to also be supersized? If so where exactly do you propose we free up the necessary screen pixels from or will you be providing us 4k monitors so we can see the game we are playing instead of playing internet spreadsheets?

    This and most of the other UI and NPE changes that have happened over the last couple months where because of some player testing done by CCP. This was covered by one of the sessions that was streamed at EVE Vegas.


    Correct. We established a need to increase the visibility of the Agents, Guests and Offices tabs in the station panel after playtesting. We therefore redesigned that element of the station panel UI to increase the visibility of those tabs by changing to larger selection buttons for the Agents, Guests and Offices sections of the panel. This brings the selection interface for those sections more in line with the large format services buttons that have long been in the panel.

    There is no general change to EVE's UI implied by this decision. It was a specific decision with regard to a specific UI context based on playtesting data.


    Sooo, 3 weeks ago there was no plan to 'fix' any other parts of Eve's UI...and now this? Sounds legit...

    And you wonder why we have trust issues with CCP.


    I can't find the part where that Dev's reply says that there was no plan to 'fix' any parts of the EVE UI, but regardless the EVE UI Modernization isn't a project about fixing the UI, we are aiming for a higher goal than that.

    CCP Arrow   |   Director of User Experience   |   EVE Online   |   @CCP_Arrow

    Lord Maldoror
    Fairlight Corp
    Rooks and Kings
    #214 - 2014-11-07 23:06:53 UTC

    It may already be in the works but it would be great to have three hotkeys that could switch between three window layouts.

    i.e.

    Chatting layout with one set of Window positions
    Mixed layout for general use
    Serious Business layout with windows in combat positions.

    - all at the click of a key. Essentially just a few slots where can position our different windows, save them, and quickly access those setups.
    Agata Black
    Sebiestor Tribe
    Minmatar Republic
    #215 - 2014-11-07 23:12:05 UTC
    Highlighted tab in the amarr color scheme is unreadable - too bright, you may want to consider toning down a bit. That or my monitor is too bright.

    The preview mode window is semi-transparent while in space and I'm not really sure this should be the case. While I'm looking at a specific ship or station or any other stuff through the preview window the background should not be visible through that window at all, in my oppinion, as it will hamper you from seeing what you wanted to see in the first place, so I think this specific window shouldn't be transparent at least when you have it selected.

    For now I think that's it, but good job with the UI revamp, it's looking really pretty.
    helana Tsero
    Science and Trade Institute
    Caldari State
    #216 - 2014-11-07 23:13:01 UTC  |  Edited by: helana Tsero
    From the Blog

    'Simple theme selection will be replacing the old RGB sliders and dropdowns.'


    DO NOT WANT ! let the players customize the colours/transparency of the UI.

    The current RGB and transparency sliders are great. DO NOT REMOVE THEM !

    I like my customised colour scheme. Removing choice is BAD.

    "...ppl need to get out of caves and they will see something new.... thats where eve is placed... not in cave."  | zoonr-Korsairs |

    Meanwhile Citadel release issues: "tried to bug report this and the bug report is bugged as well" | Rafeau |

    Salpun
    Global Telstar Federation Offices
    Masters of Flying Objects
    #217 - 2014-11-07 23:13:19 UTC
    Does the not being able to see text over bright objects issue get fixed by this new version?

    If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

    See you around the universe.

    Unezka Turigahl
    Det Som Engang Var
    #218 - 2014-11-07 23:13:56 UTC
    +1 for simple colorless icons. Don't add color to them like some people are suggesting. I don't want my neocom icons to look like skittles.

    People & Places icon should be a magnifying glass since its used to search for things. Cargo icon should match the cargo icon on the ship HUD. Though... I don't know why there is a cargo icon on the neocom in the first place. Does anyone actually use it? I always pull it off since I already have one on the ship HUD. I would have done a shopping cart icon for the market, but perhaps that is a bit too cutesy for EVE. Current icon communicates "graph" or "statistics" before "market".

    All the transparency stuff seems to work fine for me, aside from them hiding brackets in space. Hopefully its possible to make brackets ignore the window shaders or whatever.
    Johann Rascali
    The Milkmen
    Churn and Burn
    #219 - 2014-11-07 23:24:01 UTC
    I love it all except the limiting of color schemes to pre-chosen palettes. I already came up with very distinct color schemes that I feel fit my characters and the accounts that they're on, and use them to make sure I'm looking at the right client when switching between them. Being limited to a set of stock color schemes doesn't sound like a move forward; perhaps only a method to try to keep people from breaking your design.

    Blanking signatures doesn't seem to work, so this is here.

    Altrue
    Exploration Frontier inc
    Tactical-Retreat
    #220 - 2014-11-07 23:40:47 UTC
    helana Tsero wrote:
    From the Blog

    'Simple theme selection will be replacing the old RGB sliders and dropdowns.'


    DO NOT WANT ! let the players customize the colours/transparency of the UI.

    The current RGB and transparency sliders are great. DO NOT REMOVE THEM !

    I like my customised colour scheme. Removing choice is BAD.


    Nailed it!

    Signature Tanking Best Tanking

    [Ex-F] CEO - Eve-guides.fr

    Ultimate Citadel Guide - 2016 EVE Career Chart