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Dev Blog - A new look for EVE’s UI – feedback needed!

First post First post First post
Author
Johnny Twelvebore
The Tuskers
The Tuskers Co.
#81 - 2014-11-07 16:16:18 UTC
Thank you, the buttons down the left side of the screen were very unintuitive and even after years I still couldn't quickly get to the right one (maybe I am just thick) but the new ones look much cleaner and better.

Patching sisi to try it out now.

Bloody hell, another eve blog! http://johnnytwelvebore.wordpress.com

CCP Arrow
C C P
C C P Alliance
#82 - 2014-11-07 16:17:31 UTC
Querns wrote:
This is a bit of a hail mary, but I figure there's no harm in asking:

A lot of the icons that are used in eve are released in the Image Export Collection (https://developers.eveonline.com/resource/image-export-collection). However, they are very small and in bitmap formats. It would be very cool if these icons released in vector format (something like SVG.) I don't actually know if these icons are designed in a vector format internally, but I'm guessing that they probably are, given their visual minimalism and use of straight lines and simple arcs / curves. If so, I'd really like to be able to use these icons in third party applications to provide an echo to the official, in-game interface, and having them available in a vector graphics format would be amazing.

I'm primarily interested in vector graphics formats for the icons used to represent industrial activities (manufacturing, materials research, time research, copying, and invention,) but having more would be cool, too.


It's a good idea! Once we have finalized them I will make sure we have the PDF / SVG available like other assets we provide for 3rd party use.

CCP Arrow   |   Director of User Experience   |   EVE Online   |   @CCP_Arrow

CCP Claymore
C C P
C C P Alliance
#83 - 2014-11-07 16:17:43 UTC
Kizlene wrote:
CCP Claymore wrote:
Kizlene wrote:
So I just ahd a look at it and I have some small things.

Problems:

  1. The small number on the Guests tab on station is only party visible
  2. If you have a tab selected in the first Armarr color preset you can't read the font
  3. In the settings window, if you hover over the buttons you get some weird background change
  4. Probably not ready: The character cutsomization icon is missing


Otherwise I really like the new design!


Can you elaborate on point number 3? Do you mean the intentional glow on hover, or on the background of the window?

The rest of the issues we are aware of.




If you hover over it you have some weird shadow in the background that feels off. (Image)


I see what you mean now, I will bring it up with CCP Optimal.

Quality Assurance Analyst Team Psycho Sisters

Querns
Science and Trade Institute
Caldari State
#84 - 2014-11-07 16:19:46 UTC
CCP Arrow wrote:
Querns wrote:
This is a bit of a hail mary, but I figure there's no harm in asking:

A lot of the icons that are used in eve are released in the Image Export Collection (https://developers.eveonline.com/resource/image-export-collection). However, they are very small and in bitmap formats. It would be very cool if these icons released in vector format (something like SVG.) I don't actually know if these icons are designed in a vector format internally, but I'm guessing that they probably are, given their visual minimalism and use of straight lines and simple arcs / curves. If so, I'd really like to be able to use these icons in third party applications to provide an echo to the official, in-game interface, and having them available in a vector graphics format would be amazing.

I'm primarily interested in vector graphics formats for the icons used to represent industrial activities (manufacturing, materials research, time research, copying, and invention,) but having more would be cool, too.


It's a good idea! Once we have finalized them I will make sure we have the PDF / SVG available like other assets we provide for 3rd party use.

Sweet! Thanks a lot — I'm looking forward to seeing them.

This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

Floyd Farnsworth
24th Imperial Crusade
Amarr Empire
#85 - 2014-11-07 16:22:52 UTC  |  Edited by: Floyd Farnsworth
Big +1 on the new neocom Icons. I really don't like the current ones, not sure how to describe it but they are not very "iconic", they have just too many little details. I swear it takes me 10 seconds every time to find out which of them is the market.

Rest of the UI looks great, too. As somebody who has all their permanent windows pinned all the time for the transparency effect, I like the new contextual transparency.
Vincent Athena
Photosynth
#86 - 2014-11-07 16:25:10 UTC
"Let us know what your preferred colors and factions are."
My preferred colors are the one's I have carefully designed for myself. I have different ones for each of my three accounts, so on my laptop I can quickly see what account I'm looking at. And I carefully adjusted those RBG sliders to get what I feel looks good on all three.

Please do not take that option away from me.

Know a Frozen fan? Check this out

Frozen fanfiction

Thead Enco
Thunderwaffe
Goonswarm Federation
#87 - 2014-11-07 16:28:26 UTC
Vigilanta wrote:
looks cool, but one question. If we prefer the old UI, will we be able to choose to use the old one instead? I remind you of like every other time we have been forced in to the mandatory upgrade and what has resulted.


M8 Just play EVE on a Pentium I w/ a Graphics Accelerator and your all set. gg
Max Kolonko
Caldari Provisions
Caldari State
#88 - 2014-11-07 16:28:48 UTC
CCP Claymore wrote:
Dirk Morbho wrote:
Fjuk* Yeah that new NeoCom looks sexy! I like those Icons.

Cool

Just don't make it eat up a lotta cpu/gpu... PLEASE!



* I totally just made up this word.


We will be performance testing along the way to make sure even our min spec users get the best experience they can.


On how many concurrent clients running?
Zzaros Arreos
Grim Gambler
#89 - 2014-11-07 16:29:55 UTC
Hmm - i'm not sure what to think about the new look. But anyway, take the chance and do something for the older eve-player please, because i have problems to find the yellow line in the overview window as have some other players i know. Give it a better distinction from the rest, maybe a darker yellow or whatsoever. Thanks for a great game anyway.
Klyith
Republic Military School
Minmatar Republic
#90 - 2014-11-07 16:33:56 UTC
CCP Arrow wrote:
Zand Vor wrote:
Looks sweet! Will there be changes to the "red-crosshairs" both in the space HUD and in the Overview to bring them in-line with the ISIS icons, to help differentiate between ship types/sizes?


Great Idea!

We have many areas we want to focus on as part of the broader EVE UI Modernization project. Adding the Ship Group Icons to the in-space HUD and Overview instead of the current brackets is definitely one of those things but we need to make sure it works well since the overview is a very essential piece of control for combat so it's not going out with the changes in December simply because we want to roll it out with confidence that it brings intended value.


I have to say that the ISIS icons for ship classes are not visually distinct enough to put on the overview IMO. But they wouldn't need more than a few tweaks to make them better.

I like that a lot more than Kirith Kodachi's proposal with triangles and pentagons and stuff. That's just a mess.
Bariolage
Control F9
#91 - 2014-11-07 16:34:11 UTC
Elegant. Thank you for the insight into the process.
Sentient Blade
Crisis Atmosphere
Coalition of the Unfortunate
#92 - 2014-11-07 16:39:14 UTC
What I wouldn't give for a *proper horizontal taskbar* ... I don't mind if my UI looks like an operating system if I've got easy access to everything I want. Know why? because it works.

Other than some 2D icons which I like, and bluring which I'm not yet sold on, it seems okay... but it's just toying around the edges.

You want a new UI you're going to have to push it harder. Docking of certain windows on the left and right of the screen, hover-over peek, multiple overview windows that you can dock to a side and show multiple states at once (one panel for enemies, one panel for fleet etc) in a resizable accordion.

This isn't an attack on any of your designs so far, but the game needs upping to be more reflective of the information management we want :)
Jason Ozran
The Tuskers
The Tuskers Co.
#93 - 2014-11-07 16:39:51 UTC
General idea is good. Too much blur by default, should be reduced a bit especially for readability. Think also for people that will play for hours in a row, all this blue can be too much after some time. I know you can deactivate it, but if you have to do it all the time, then it loses its purpose.

Now one feedback: I think the neocom icons should not be all grey but keep some colors a bit like it is now. I am 100% behind the "light" thing that shows a notification or that something happened in there, since it is not swipping light or blinking forever as it is now. But don't put it all grey, it looks sad and definitely not appealing compared to the rest :(
Jinx Jameson
Dead Cow Theory
#94 - 2014-11-07 16:40:44 UTC  |  Edited by: Jinx Jameson
Looks really great, I'm surprised I didn't see or read anything yet about saving UI preference and layout, wich obviously today is kind of an hassle, some things are saved on the servers, others in an editable local file, and other in the mystery of who-knows-what. Would love to to see one settings file that you can use/share to rule them all. Speaking as a true alt-o-holic

Jx
ShesAForumAlt
Federal Defense Union
Gallente Federation
#95 - 2014-11-07 16:44:00 UTC
I like it. Overall a much cleaner looking interface, though learning some of the new icons is gonna take a while. BTW - For insurance, why not a ship with an isk icon, not a lock?

Maximum nitpick - Why are the corners of some windows different thicknesses? If you look here:

http://i.imgur.com/2Of8UbN.png

You'll see the chat, mail, and fitting windows corners side by side. You'll notice the fitting windows looks fatter/more rounded. Also the non-focused windows have the bright color to the edge, where the focused window has the window trim around it. Maybe I'm just nuts, but I noticed it immediately and it makes a certain part of my brain scream.

This is totally my main. 

Ross Sylibus
Caldari Provisions
Caldari State
#96 - 2014-11-07 16:46:46 UTC
Icons on the left look terrible compared to what we have currently - one thing the eve interface has is some character, and making those look like 99.9% of everything else out there is not an improvement.

Seeing through the windows is awesome, best feature since unlimited skill queue.
adriaans
Ankaa.
Nair Al-Zaurak
#97 - 2014-11-07 16:47:31 UTC
I like the idea of it, and as a very long time player am in support of this change.

edit; just in case, please have colour blind options.

----True oldschool solo pvp'er---- My latest vid: Insanity IV

Seraph Essael
Air
The Initiative.
#98 - 2014-11-07 16:52:27 UTC
Love everything but the Neocom icons. It looks way too much like facebook, and with these new notifications Roll

Please leave us with some colour on the side bar, I actually like the current different icons on neocom.

Other than that, all looks good.

Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person."

Mike Azariah
The Scope
Gallente Federation
#99 - 2014-11-07 16:54:13 UTC
IceGuerilla wrote:
Change is bad!


Thank you I honestly predicted this comment yesterday. I also predicted that it would be a very minority view,

Nice to be right.

m

Mike Azariah  ┬──┬ ¯|(ツ)

Axl Borlara
Sebiestor Tribe
Minmatar Republic
#100 - 2014-11-07 16:54:35 UTC  |  Edited by: Axl Borlara
Looks great from the pictures in the blog.

New icons will take some learning, but having the current ones small enough not to waste space, you can't actually see that they are pictures - you just go by overall shape and colour. So looks like a good improvement there, long term.

As for colour theme recommendations, I'm surprised no-one has yet mentioned a my little pony rainbow theme, or hypnotoad for when boosters go bad...
http://static.fjcdn.com/large/pictures/50/ff/50ffa8_2891023.jpg