These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
Previous page123
 

How to turn off Compass Display?

First post
Author
War Kitten
Panda McLegion
#41 - 2014-11-06 15:19:10 UTC
Daemun Khanid wrote:
It's useless, distracting and slower than other methods of selecting or locating destinations. Any one who likes this must just like pretty colors and spinning ships. Ultimately though, shouldn't this be in the "features and idea's thread?"


Here's one use case for you (and anyone else that can't fathom the possibilities of visual information about bookmarks):

You're sitting on a gate in and a ship warps in at 200km range. You have bounces setup on this gate for safety. If you look up at the ship, you can tell at a glance whether you have a bookmark near him to either attempt to tackle or stay away from him, whatever your motivations might be.

Without bookmark visibility, you would have no idea whether it was safe and/or useful to warp to your bounce without actually doing so and taking the risk.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Seraph Essael
Air
The Initiative.
#42 - 2014-11-06 16:05:40 UTC
Cidanel Afuran wrote:
Seraph Essael wrote:

Yeah I tried that one, I've set it to Shift + D, but I can't get it to work Sad


You can't set it to a keybinding that already is assigned to something else. Set probe scanner to alt+P, then set d-scan to alt+D.

I did that yesterday and it does work, but only if you re-assign the probe scanner hotkey first.

Yeah Shift + D isn't already keybinded so dunno what on earth was going on. However it's all working properly now, SHift + D works fine to open D-Scan now. Big smile

Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person."

King Fu Hostile
Mea Culpa.
Shadow Cartel
#43 - 2014-11-06 16:40:04 UTC
Daemun Khanid wrote:
It's useless, distracting and slower than other methods of selecting or locating destinations. Any one who likes this must just like pretty colors and spinning ships. Ultimately though, shouldn't this be in the "features and idea's thread?"


Lol, you sound like you just spin ships in the hangar.

It's higly useful, not distracting and introduces functionality that was not even in the game before.

Tavin Aikisen
Phoenix Naval Operations
Phoenix Naval Systems
#44 - 2014-11-06 22:16:38 UTC
War Kitten wrote:

Tell you what, I'll match your ambivalence and say I don't care that you feel the need to turn off one last little fragment of this feature.


Then why are you in this thread? Great work on wasting your time and energy.

"Remember this. Trust your eyes, you will kill each other. Trust your veins, you can all go home."

-Cold Wind

Deacon Abox
Black Eagle5
#45 - 2014-11-06 22:31:00 UTC
See my sig. This is yet another change to the game that has some uses, but would be even more useful if it had an on/off switch as well. Some will love this, some won't. It hurts nothing but some programmers ego I guess to have an on/off button.

GG again CCP.Ugh

CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting off button for the jump gate and autoscan visuals.

Ranger 1
Ranger Corp
Vae. Victis.
#46 - 2014-11-07 18:04:40 UTC
Deacon Abox wrote:
See my sig. This is yet another change to the game that has some uses, but would be even more useful if it had an on/off switch as well. Some will love this, some won't. It hurts nothing but some programmers ego I guess to have an on/off button.

GG again CCP.Ugh

Deacon, there is a bit more to making an entire feature go on or off than coding in an on/off checkbox... Big smile

Fundamental features are connected to literally thousands of other parts of the game, some visible, some not. So while the ability to make certain things visible or not can be done with a modest investment of time and resources (sometimes) it is an entirely different (and hugely more costly) proposition to code something in a way where it can be completely switched on or off at your whim.

Usually it IS possible to do so, but you always have to weight the development resources necessary against the possible gain... and in this case you must admit losing the ring (the only thing you can't turn completely off) is a pretty minor gain.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ranger 1
Ranger Corp
Vae. Victis.
#47 - 2014-11-07 18:21:41 UTC
War Kitten wrote:
Tavin Aikisen wrote:

Have you read this thread before you posted? Or did you just rush straight to the bottom and click post? Because AGAIN you repeat what is already discussed and again you fail to draw an appropriate contextual perspective.

We've already established this! However it doesn't completely eliminate the rotating compass. It just removes the colours. This was already discussed, the relevant poster acknowledged and the contention was adjusted accordingly.

Yeah, I read all that - I thought maybe you might be missing something since everything except the little caret on the compass can be turned off, and it IS rather pedantic to need the ability to turn that last little bit off as well.

Do you also need to turn off individual stars on the skymap? How about specific brightnesses for the outlines of each UI element? Maybe we could accommodate your need to turn off every other pixel or feature to a fine grain level, but at some point it gets a little silly doesn't it?

Quote:

I pointed out the flaws and lack of intuition in some aspects and specifically related it to my play style. That's not a preference. If anything I've pointed out that this new system is an unwanted ALTERNATIVE.


It doesn't take a great leap of intuition to understand that the compass aligns with the horizontal plane that EVERYONE's view is oriented to. Stop your ship, it will orient itself to the horizontal plane. Turn on the HUD range thingy and the plane is visible. You're picking nits with that one. And still, you could ignore that compass ring if you find extra tools to display orientation information confusing.

Quote:
A feature is not justified just because "some people asked for it for years", care to source that by the way? You attempt to turn my preference into a generalised argument, and deem it illogical. But then you pull out a "x people wanting for y years" wild card...

12 pages of support on the announcement of the feature: https://forums.eveonline.com/default.aspx?g=posts&t=378187

Asking for the feature in 2007 http://eve-search.com/thread/476573-0/page/1#3
Asking for the feature in 2007 http://eve-search.com/thread/550285-0/page/1#1
Asking for the feature in 2008 http://eve-search.com/thread/810922-0/page/1#1
Asking for the feature in 2008 http://eve-search.com/thread/763181-0/page/1#1
Asking for the feature in 2008 http://eve-search.com/thread/751263-0/page/1#1
Asking for the feature in 2009 http://eve-search.com/thread/995240-0/page/2#54
Discussion of the feature in 2011 http://eve-search.com/thread/10857-1/page/2#46
Asking for the feature in 2011 http://eve-search.com/thread/1559282-0/page/1#1

You get the idea? Or do you need me to go through and link more threads?

Quote:

I don't care what you prefer and I don't care to convince others to conform to my beliefs. I just want the compass ring customisable and removable. I don't need your attempts to escalate an apparent urgency where none exists. Thank you.


It *IS* customizable - highly customizable - in fact there's more customizability than CCP usually implements in a feature. It just isn't removable.

Tell you what, I'll match your ambivalence and say I don't care that you feel the need to turn off one last little fragment of this feature. I want the compass ring to stay, and I want you to have to look at it every day and be reminded of the fact that there is a limit to the customizability of every last little thing.

That was one of the finest dissections of a hilariously uninformed and self entitled poster it has been my pleasure to read in many years.

He can perhaps be forgiven for being completely ignorant of bookmark uses beyond finding the closest asteroid belt or the next gate in his autopilot route.
He can perhaps be forgiven for not realizing how difficult and impractical it can sometimes be to code in a way to "switch the whole thing off".
However asking you to site your sources for something as fundamental and widely discussed as bookmarks in space successfully brings him up from the "too silly to bother correcting" category to the "somebody educate the lad before this gets any more embarrassing for him " category.

Well done!

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#48 - 2014-11-08 19:25:30 UTC
As there is already a thread on the same topic, this one gets a lock.

Under normal circumstances I would lock the newer thread in favour of the older, earlier thread (as this is), but in this case I will close this one instead for the newer thread has a relevant Dev answer in it.

Thread locked.

The Rules:
17. Redundant and re-posted threads will be locked.

As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread.

ISD Ezwal Community Communication Liaisons (CCLs)

Previous page123