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Phoebe Feedback

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Author
Primary This Rifter
Mutual Fund of the Something
#241 - 2014-11-06 11:53:20 UTC
CCP Punkturis wrote:
Floyd Farnsworth wrote:
I tried out the multisell feature, but I can't sell more than 5 items to buy orders? The dropdown is set to "immediate", but it's still not letting me sell more than 5 items at a time.



yeah it's limited to your skills since it's still an order you're making. we might look into making this better some time in the future

Just now noticed that you fixed this. MUCH appreciated.
Spugg Galdon
Last Rites.
Villore Accords
#242 - 2014-11-06 12:05:17 UTC
Malou Hashur wrote:
CCP Greyscale wrote:
Primary This Rifter wrote:
CCP Greyscale wrote:
Primary This Rifter wrote:
So you should probably do something about capital ships bumping each other when they're coming out of warp onto gates, or coming out of gate cloak.


There's really no good solution for an arbitrarily large number of titans trying to use a gate that doesn't end up getting pretty silly. We're currently operating on the assumption that player groups who can deploy large number of capitals have the skill and EVE knowledge to figure out how to mitigate these issues themselves.

Nothing we can really do to avoid bumping out of gate cloak, or bumping on landing at a gate.

You want capitals to take gates, so it's your responsibility to make sure we can actually do that without bouncing all over the ******* place and making it more awful than it already is.


Yes there is.

GREYSCALE.....

You force caps/super/titans to use gates and then you are so condescending towards players raising issues caused by the sh!t you introduced. This attitude doesn’t make you look clever, it doesn’t make you look smart, it just smacks of arrogance.

In your original blog you said that you had “run simulations for capital ships travelling between arbitrary pairs of systems”. I bet said simulations involved just a couple of ships and not a fleet of titans or supers.

It doesn’t even have to be that large a number, just a small fleet of these ships cause this problem.

In your original blog, you quoted a perfect little example of the travel time of capital ships being 2 minutes per system. If you jump any sizeable fleet through a gate you introduce Tidi (heard of it ?), which significantly increases travel time after EVERY jump. Add this to the time lost by bumping when landing on a gate, and again after jumping, you are looking at travel times far longer than 2 minutes per system. If you are going to run simulations, make them real, and not just some Dev poncing around with a carrier on his own on SISI.

Play the game. Stop theory crafting. Stop being so disrespectful and condescending to the people who pay your wages.



I couldn't find any sugar to put in my coffee just now so I used your tears. It's like drinking honey now

Oh soooooo sweet!
Damjan Fox
Fox Industries and Exploration
#243 - 2014-11-06 12:06:23 UTC
Quote:
...Fatigue to Burger delivery...

Best idea ever. Big smile
"I'm sorry, Sir. You already had 3 burgers. You have to wait at least for 6 hours, before you can get another one."

No, but seriously...
Quote:
Play the game. Stop theory crafting.

^This. I'm surely not, what is considered an Eve veteran, but even in my short (3/4 year) eve career, i have seen changes coming to the game, that create the assumption, the Devs are changing parts of the game, they have no idea about.
CCP Punkturis
C C P
C C P Alliance
#244 - 2014-11-06 12:52:22 UTC
Primary This Rifter wrote:
CCP Punkturis wrote:
Floyd Farnsworth wrote:
I tried out the multisell feature, but I can't sell more than 5 items to buy orders? The dropdown is set to "immediate", but it's still not letting me sell more than 5 items at a time.



yeah it's limited to your skills since it's still an order you're making. we might look into making this better some time in the future

Just now noticed that you fixed this. MUCH appreciated.


it's capped at 100 at a time for now Big smile

♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis

Dwissi
Miners Delight Reborn
#245 - 2014-11-06 12:54:01 UTC
CCP Punkturis wrote:
Primary This Rifter wrote:
CCP Punkturis wrote:
Floyd Farnsworth wrote:
I tried out the multisell feature, but I can't sell more than 5 items to buy orders? The dropdown is set to "immediate", but it's still not letting me sell more than 5 items at a time.



yeah it's limited to your skills since it's still an order you're making. we might look into making this better some time in the future

Just now noticed that you fixed this. MUCH appreciated.


it's capped at 100 at a time for now Big smile


You certainly know how to flip people from hate to love with just a number Shocked - awsome!

Proud designer of glasses for geeky dovakins

Before someone complains again: grr everyone

Greed is the death of loyalty

Floyd Farnsworth
24th Imperial Crusade
Amarr Empire
#246 - 2014-11-06 12:57:20 UTC
CCP Punkturis wrote:
Floyd Farnsworth wrote:
I tried out the multisell feature, but I can't sell more than 5 items to buy orders? The dropdown is set to "immediate", but it's still not letting me sell more than 5 items at a time.



yeah it's limited to your skills since it's still an order you're making. we might look into making this better some time in the future


Wow, The Future comes fast at CCP :)

Thank you for iterating so quickly on the multisell window and for taking into account all of the player feedback from this thread. I just tried it after today's patch and it is perfect now!
CCP Punkturis
C C P
C C P Alliance
#247 - 2014-11-06 13:18:57 UTC
Floyd Farnsworth wrote:
CCP Punkturis wrote:
Floyd Farnsworth wrote:
I tried out the multisell feature, but I can't sell more than 5 items to buy orders? The dropdown is set to "immediate", but it's still not letting me sell more than 5 items at a time.



yeah it's limited to your skills since it's still an order you're making. we might look into making this better some time in the future


Wow, The Future comes fast at CCP :)

Thank you for iterating so quickly on the multisell window and for taking into account all of the player feedback from this thread. I just tried it after today's patch and it is perfect now!



thanks <3

♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis

CCP Legion
#248 - 2014-11-06 13:36:19 UTC
Erin Crawford wrote:
Rocky Eyebrow wrote:


Agreed. It's the only issue I have - it seems that the previously bright areas, which were perfectly fine, have now been brightened even more due to the darker areas of the nebula being brightened - a compounding effect that may be a bit too much.

The darkest areas(shadow areas) needed brightening, but the brightest were fine.

It's a bit retina-burning at times.
Shocked


This is due to the interaction with the new brighter nebulas and the clouds in the dungeons. You can turn off HDR and that might alleviate the problem a bit. Alternatively you can turn off the clouds completely by unticking the 'Effects' box under Effects in the ESC menu. A fix from our end isn't simple and there is no eta of any sort for it.

@CCP_Legion | Producer

Malou Hashur
Enterprise Holdings
#249 - 2014-11-06 13:45:43 UTC  |  Edited by: Malou Hashur
Spugg Galdon wrote:


I couldn't find any sugar to put in my coffee just now so I used your tears. It's like drinking honey now

Oh soooooo sweet!


There are no tears dude. Its just obvious that the Devs (Greyscale) have no clue how the game is played, and are condecending to those that do.

It’s quite amusing that some of you guys are so obsessed with tears, that you see them where there aren’t any. Keep looking, I’m sure that some will turn up and satisfy your desperation for them.

CCP Philosophy ==>>

  1. If it works, break it. If it’s broken, leave it and break something else.

  2. Ignore all Forum comments that raise issues and concerns about our "features", and bring said "features" in anyway.

Nostromo Fidanza
Blueprint Mania
#250 - 2014-11-06 14:04:28 UTC
CCP Punkturis wrote:
Nostromo Fidanza wrote:
This may have been covered but I'm not seeing it in a quick review of the sell order feedback. I was able to find the "view market details" which are now the up/down arrows instead of the magnifying glass. But now the market window opens in front of your sell screen blocking it when before it opened up behind it so that you can see other orders and can type in your sell order price accordingly. Is it possible to change it back to how it used to be? Thanks.


Does this happen for you after the update today? Because I already fixed it.. (or so I thought, and it works for me on Tranquility)


Ok, thank you! It is working now after the update. I have another question: when I'm selling 10 or 20 items using multisell, and I click on the show market details button, is it possible to highlight that particular item in the multisell screen? I ask this as I am a trader and would help things go faster. If we can't do that that's fine. Just thought I'd throw it out there.
Altrue
Exploration Frontier inc
Tactical-Retreat
#251 - 2014-11-06 14:40:16 UTC
Confirming that space is too bright! Even without clouds, I can feel my eyes being blinded by the bright parts of the nebulae in regions like The Forge or especially Lonetrek. They were already very light grey before...

Signature Tanking Best Tanking

[Ex-F] CEO - Eve-guides.fr

Ultimate Citadel Guide - 2016 EVE Career Chart

marly cortez
Ministry of War
Amarr Empire
#252 - 2014-11-06 15:20:08 UTC
Ta much for making solo travel around a region an utter pain in the ass. I predict a rise in the sale of turtle shells here.

As expected even more 'Blingy Rubbish' being polite for once but seriously Dev's when you dream up these mind blowing ideas start every page with these words.

I MUST INSERT AN OFF BUTTON.

Not everyone wants or even needs all this rubbish cluttering up there screen, I mean look at it currently, Overlays, in space flashy objects, tool tips popping up every where you point, brackets oh how I love BRACKETS!!!!!!, and now this load of BS on top.

Again please give players what they really need if you want them to engage with what your trying to do, an off switch, not that hard really is it.

Still don't believe this is going to get you what your aiming for, player choice see boyo! has the edge every time.

Humanity is the thin veneer that remains after you remove the baffled chimp.

Damjan Fox
Fox Industries and Exploration
#253 - 2014-11-06 15:31:30 UTC  |  Edited by: Damjan Fox
About the new "unlimited" skill queue:
Would be nice, if we could inject skills and put them into queue, if the prerequisites are not fullfilled yet, but already queued up.

Edit:
And the "Cannot be trained on trial accounts" message should be removed on activated full accounts (at least in the tooltips).
Soden Rah
Eve Navy
#254 - 2014-11-06 15:33:19 UTC
CCP Punkturis wrote:
Primary This Rifter wrote:
CCP Punkturis wrote:
Floyd Farnsworth wrote:
I tried out the multisell feature, but I can't sell more than 5 items to buy orders? The dropdown is set to "immediate", but it's still not letting me sell more than 5 items at a time.



yeah it's limited to your skills since it's still an order you're making. we might look into making this better some time in the future

Just now noticed that you fixed this. MUCH appreciated.


it's capped at 100 at a time for now Big smile



Awesome!

Thanks for the quick response.

Looking forward to seeing you on 'Salute' tonight. [o7]
Erin Crawford
#255 - 2014-11-06 16:38:50 UTC
CCP Legion wrote:
Erin Crawford wrote:

...
...It's a bit retina-burning at times.
Shocked


This is due to the interaction with the new brighter nebulas and the clouds in the dungeons. You can turn off HDR and that might alleviate the problem a bit. Alternatively you can turn off the clouds completely by unticking the 'Effects' box under Effects in the ESC menu. A fix from our end isn't simple and there is no eta of any sort for it.


I imagine fixing something like this, if possible at all, won't be an easy task.
And thanks for responding.
Blink

"Those who talk don’t know. Those who know don’t talk. "

Bienator II
madmen of the skies
#256 - 2014-11-06 17:55:12 UTC  |  Edited by: Bienator II
CCP Legion wrote:


This is due to the interaction with the new brighter nebulas and the clouds in the dungeons. You can turn off HDR and that might alleviate the problem a bit. Alternatively you can turn off the clouds completely by unticking the 'Effects' box under Effects in the ESC menu. A fix from our end isn't simple and there is no eta of any sort for it.


even without the clouds the nebulas are far to bright. It really does hurt my eyes to fly in amar space now. I instinctively try to find a darker spot on the nebula and turn the cam towards it when i am in highsec.

now we need the gamma slider more than ever before. I don't want to change my display settings when i play eve.

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Dradis Aulmais
Center for Advanced Studies
Gallente Federation
#257 - 2014-11-06 18:28:45 UTC
Malou Hashur wrote:
Spugg Galdon wrote:


I couldn't find any sugar to put in my coffee just now so I used your tears. It's like drinking honey now

Oh soooooo sweet!


There are no tears dude. Its just obvious that the Devs (Greyscale) have no clue how the game is played, and are condecending to those that do.

It’s quite amusing that some of you guys are so obsessed with tears, that you see them where there aren’t any. Keep looking, I’m sure that your some will turn up and satisfy your desperation for them.


Your tears are soo yummy.

Dradis Aulmais, Federal Attorney Number 54896

Free The Scope Three

Rhyme Bittern
Imperial Shipment
Amarr Empire
#258 - 2014-11-06 18:34:18 UTC  |  Edited by: Rhyme Bittern
Bienator II wrote:


even without the clouds the nebulas are far to bright. It really does hurt my eyes to fly in amar space now. I instinctively try to find a darker spot on the nebula and turn the cam towards it when i am in highsec.

now we need the gamma slider more than ever before. I don't want to change my display settings when i play eve.


What he said.

I have to make serious efforts to make sure I see something when I fly missions in Amarr space. Turning off HDR does not help, and turning off all effects because of this is silly. We have one major problem here: clouds in Amarr space are too bright and interfere with gameplay. This must be solvable somehow, either by fixing the local lighting issue or by using fonts that are readable on bright background.
Milla Goodpussy
Garoun Investment Bank
#259 - 2014-11-06 18:40:21 UTC
CCP Legion wrote:
Erin Crawford wrote:
Rocky Eyebrow wrote:


Agreed. It's the only issue I have - it seems that the previously bright areas, which were perfectly fine, have now been brightened even more due to the darker areas of the nebula being brightened - a compounding effect that may be a bit too much.

The darkest areas(shadow areas) needed brightening, but the brightest were fine.

It's a bit retina-burning at times.
Shocked


This is due to the interaction with the new brighter nebulas and the clouds in the dungeons. You can turn off HDR and that might alleviate the problem a bit. Alternatively you can turn off the clouds completely by unticking the 'Effects' box under Effects in the ESC menu. A fix from our end isn't simple and there is no eta of any sort for it.



dude forgive me. but this is just terrible game designing to the complete fullest degree.. if the player must "turn off" in order to obtain comfort visually. then you guys really do fail at your jobs.. this was put in with full on tunnel vision thinking everyone is like you and may not have visual limitations.. this was one of the worst "enhancements" ever going live. they're all laughing at you cause of the epic levels of denial you guys seem to have. its funny how you can put something into the game. yet if there's a problem you run to the "it will take a long time to fix or sort it out".. that's nothing but laziness and throwing customer's money out the window..

ccp needs new talent that wants to actually do their job. PERIOD
Jackson Apollo
Federal Navy Academy
Gallente Federation
#260 - 2014-11-06 18:52:42 UTC
Milla Goodpussy wrote:

...this was put in with full on tunnel vision thinking everyone is like you and may not have visual limitations.. this was one of the worst "enhancements" ever going live. they're all laughing at you cause of the epic levels of denial you guys seem to have.


so its ok if its *you* with "tunnel vision thinking everyone is like you" but when CCP does it, they are the debil?

*I* don't see a problem so what makes your opinion (that you also have the ability to turn off it seems?) more important than mine?

*I* say make it brighter and remove the ability to turn it off.

Good thing for all of us that neither of us are actually in charge.

*sips on the yummy tears*