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Advice on avoiding the Suicide gank

First post
Author
Lucas Kell
Solitude Trading
S.N.O.T.
#321 - 2014-11-05 20:16:22 UTC
Jenn aSide wrote:
This demonstrates the carebear outlook, which is based on entitlement. "The Game" is supposed to do it for you. "The Game" is supposed to 'deliver' the proper entertaining outcome to you.
CCP seems to disagree, hence their continues efforts to try to improve the NPE and make complicated mechanics less complicated. It's entertainment buddy. If you're getting all excited because you think it's a way of life, you're too invested.

Jenn aSide wrote:
The reason why EVE works (for those of us who like it and who are mentally suited for it) is that it DOESN'T give you any thing, it doesn't promise you anything. It treats you like what you should be, AN ADULT who can think for him/herself. It doesn't direct you around to the 'content' like a themepark game does. All CCP gives you for your 15 bucks is access to New Eden, 5000 isk and a perpetually spawning noob ship, the rest is up to you.
LOL, clearly you aren't mentally suited to it, since you can;t take it when anyone suggest change. You don't rationally respond to people ideas, you fly off the handle and attack them.

Jenn aSide wrote:
And except for the (mostly useless and fluffy) capsuleer lore, it doesn't lie to you and tell you you are some kind of super hero that is special and flys around in a special ship that has a special name like 'Enterprise' or 'Liberator'.
Of course not, and it shouldn't, but that still doesn't mean that everything is in balance and nothing should ever change.

Jenn aSide wrote:
No, EVE says "you are a scrub in an expendable arrangement of pixels, if you'd like to prove otherwise, SHOW everyone what YOU can do with your wits alone".
Lol, no it doesn't. It says "this is a sandbox, do what you like". Again, you seem to take EVE far too seriously friend.

Jenn aSide wrote:
We get that you don't like this Kell. That's regrettable but it was your (poor) decision to choose a sandbox game to play in.
You don't seem to "get" anything, hence your repeated misrepresentations of my views. Again, you keep seeing someone suggest somthing minor and going "BLEEEH HE'S TRYING TO REMOVE ALL PVP ZOMG!!!!!!!!" and exploding into little rage fits. Maybe you just haven't been playing long enough, but buddy, the game changes. Deal with it.

The Indecisive Noob - EVE fan blog.

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Jonah Gravenstein
Machiavellian Space Bastards
#322 - 2014-11-05 20:20:45 UTC  |  Edited by: Jonah Gravenstein
Lucas Kell wrote:
Jonah Gravenstein wrote:
I disagree, I provided Veers with a few ideas about possible ways to indirectly hit gankers, specifically the New Order, which he chose to ignore. I encouraged him to educate too, which he also ignored.
It's one thing chasing after obscure characters who have donated isk to CODE, and another thing entirely to actually serve up punishment to a ganker. You honestly can't be serious if you're suggesting that as a way to retaliate. All you''d get is trolled on their blog.
The suggestions took all of about 30 seconds to come up with, and cover more than just going after one of CODE.'s income sources. Every counter ganking effort so far has been ridiculed on their blog because it's been badly executed and normally consists of words, not action.

Anybody that successfully went after people like the shareholders or successfully disrupted their ops would probably get kudos from the gankers for A: having more balls than those that have come before them, and B: actually doing something about them.

Quote:
Jonah Gravenstein wrote:
As for the comment about sec status repairs, from what I've read it's fairly cheap to go from -10 to -5, then it starts to get expensive.
It's the other way round, and it's like 300m for -10 to 0. There's a calculator somewhere for it.
That would be https://www.fuzzwork.co.uk/sectags/, 56M to go from -10 to -5, 230M to go from -5 to 0.

It's around 75% more expensive to go from -5 to 0 than from -10 to -5. I wouldn't call approx 1/3 of the cost of a PLEX insignificant either, at least not in ISK terms, it's for all intents and purposes the equivalent to 10 days game time.

In the beginning there was nothing, which exploded.

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Lucas Kell
Solitude Trading
S.N.O.T.
#323 - 2014-11-05 21:33:28 UTC
Jonah Gravenstein wrote:
The suggestions took all of about 30 seconds to come up with, and cover more than just going after one of CODE.'s income sources. Every counter ganking effort so far has been ridiculed on their blog because it's been badly executed and normally consists of words, not action.

Anybody that successfully went after people like the shareholders or successfully disrupted their ops would probably get kudos from the gankers for A: having more balls than those that have come before them, and B: actually doing something about them.
Counter ganking efforts are ridiculed because there is no good way to execute them. There is absolutely nothing you can do to a ganker to disrupt them because the whole character is effectively disposable.

As for chasing their donators, if you can find ones that aren't just alts, it's unlikely you'd be able to do much to disrupt anything. Chances are you would spend more time and isk than they ever have on their handful of cheap catalysts.

Jonah Gravenstein wrote:
That would be https://www.fuzzwork.co.uk/sectags/, 56M to go from -10 to -5, 230M to go from -5 to 0.

It's around 75% more expensive to go from -5 to 0 than from -10 to -5. I wouldn't call approx 1/3 of the cost of a PLEX insignificant either, at least not in ISK terms, it's for all intents and purposes the equivalent to 10 days game time.
300m is pocket change, you can make that by breakfast, and compared the the masses of grinding that used to be required, it's barely a shadow of the effort that it used to take. That's to completely take yourself from career ganker to flying without even a red highlight on your name.

The Indecisive Noob - EVE fan blog.

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La Nariz
Aliastra
Gallente Federation
#324 - 2014-11-05 22:45:47 UTC  |  Edited by: La Nariz
Lucas Kell wrote:
La Nariz wrote:
Lucas Kell wrote:
:words:
Now that I am off the tablet you never disavowed your assertion that code is running an elaborate scheme to drive up the ore prices so their condoned botting can fetch more isk for the ore it receives.
Mate, I've explained it several times over. I didn't assert anything, I suggested that was one possible reason alongside incompetence as another. Give it a rest. I'm not going to repeat it for a 50th time just because you can't get it into your head and want to continually misrepresent my words..


You stated that's what's happening either recant or deal with it.

I don't have to put words in your mouth you state them yourself and your reasoning is worse than that of a pithed frog.

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PotatoOverdose
School of Applied Knowledge
Caldari State
#325 - 2014-11-05 22:55:07 UTC  |  Edited by: PotatoOverdose
La Nariz wrote:
Lucas Kell wrote:
La Nariz wrote:
Lucas Kell wrote:
:words:
Now that I am off the tablet you never disavowed your assertion that code is running an elaborate scheme to drive up the ore prices so their condoned botting can fetch more isk for the ore it receives.
Mate, I've explained it several times over. I didn't assert anything, I suggested that was one possible reason alongside incompetence as another. Give it a rest. I'm not going to repeat it for a 50th time just because you can't get it into your head and want to continually misrepresent my words..


You stated that's what's happening either recant or deal with it.

I don't have to put words in your mouth you state them yourself and your reasoning is worse than that of a pithed frog.

No, he stated that, directly or indirectly, intentionally or not, CODE's efforts help multiboxers and botters. You straw manned that by equating Lucas's statement with "CODE's efforts help their multiboxers and condoned botters." To make it easy for you, I emphasized the difference between what you said and what he said.
La Nariz
Aliastra
Gallente Federation
#326 - 2014-11-05 22:58:17 UTC
PotatoOverdose wrote:
La Nariz wrote:
Lucas Kell wrote:
La Nariz wrote:
Lucas Kell wrote:
:words:
Now that I am off the tablet you never disavowed your assertion that code is running an elaborate scheme to drive up the ore prices so their condoned botting can fetch more isk for the ore it receives.
Mate, I've explained it several times over. I didn't assert anything, I suggested that was one possible reason alongside incompetence as another. Give it a rest. I'm not going to repeat it for a 50th time just because you can't get it into your head and want to continually misrepresent my words..


You stated that's what's happening either recant or deal with it.

I don't have to put words in your mouth you state them yourself and your reasoning is worse than that of a pithed frog.

No, he stated that, directly or indirectly, intentionally or not, CODE's efforts help multiboxers and botters. You straw manned that by equating Lucas's statement with "CODE's efforts help their multiboxers and condoned botters." To make it easy for you, I emphasized the difference between what you said and what he said.


He actually stated that so he can recant or deal with it and you can move on from your MoA days.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

Cancel Align NOW
Royal Amarr Institute
Amarr Empire
#327 - 2014-11-06 00:01:29 UTC
Lucas Kell wrote:
Cancel Align NOW wrote:
La Rynx wrote:


if the content includes continuing humiliation of other players and try to force them to aggressive behaviour. (griefing) is not content that any gaming platform requires. The game might be a sandbox, but that is not an invitation to some players to poo into the sandbox, because this small group thinks this is funny and to make poo in a sandbox is only natural.

So other players might feel disgusted, even when they never fell into this poo and want a stop to this kind of behaviour.
Your analogy proves why Eve is a game that has a long history and stickability. Any player can poop where ever they want, they just have to wear the consequences.
HAHAHAHAHAHAHAHA, bull. Consequences is something EVE seriously lacks in a lot of aspects. Ganking is definitely one of those aspects.


Sec status removal.
Insurance voiding.
Guaranteed ship loss.
Trade-able Kill rights.
GCC.

These are consequences. Just like the consequence for flying a poorly fit ship in space with too much dropable gear on board is an infinitesimal chance of getting ganked.
Cancel Align NOW
Royal Amarr Institute
Amarr Empire
#328 - 2014-11-06 00:08:20 UTC
Lucas Kell wrote:
Counter ganking efforts are ridiculed because there is no good way to execute them. There is absolutely nothing you can do to a ganker to disrupt them because the whole character is effectively disposable.

As for chasing their donators, if you can find ones that aren't just alts, it's unlikely you'd be able to do much to disrupt anything. Chances are you would spend more time and isk than they ever have on their handful of cheap catalysts.

300m is pocket change, you can make that by breakfast, and compared the the masses of grinding that used to be required, it's barely a shadow of the effort that it used to take. That's to completely take yourself from career ganker to flying without even a red highlight on your name.


There are a number of ways to avoid being ganked as illustrated numerous times in numerous threads and on numerous forums. There are also active workable ways to get back at the gankers.

There is where you lose credibility as a competent Eve Player. Knowledge is power. You take to whining on the forums while others learn their options, put them into practice and live happiliy in high sec doing missions, market trading, couriering and mining with little to no loses.

If ganking were truly imbalanced, Jita would be empty as goods could not get in out. If ganking were truly imbalanced ice prices in empire would so high that capital travel would grind to halt.
Veers Belvar
Swordmasters of New Eden
#329 - 2014-11-06 00:24:15 UTC
Cancel Align NOW wrote:
Lucas Kell wrote:
Counter ganking efforts are ridiculed because there is no good way to execute them. There is absolutely nothing you can do to a ganker to disrupt them because the whole character is effectively disposable.

As for chasing their donators, if you can find ones that aren't just alts, it's unlikely you'd be able to do much to disrupt anything. Chances are you would spend more time and isk than they ever have on their handful of cheap catalysts.

300m is pocket change, you can make that by breakfast, and compared the the masses of grinding that used to be required, it's barely a shadow of the effort that it used to take. That's to completely take yourself from career ganker to flying without even a red highlight on your name.


There are a number of ways to avoid being ganked as illustrated numerous times in numerous threads and on numerous forums. There are also active workable ways to get back at the gankers.

There is where you lose credibility as a competent Eve Player. Knowledge is power. You take to whining on the forums while others learn their options, put them into practice and live happiliy in high sec doing missions, market trading, couriering and mining with little to no loses.

If ganking were truly imbalanced, Jita would be empty as goods could not get in out. If ganking were truly imbalanced ice prices in empire would so high that capital travel would grind to halt.


Except that the killboards are full of players getting ganked, especially new/casual players, and many respond by just quitting the game because they don't enjoy getting curbstomped. Much like the awoxxing mechanics, the easy proliferation of suicide ganking in highsec materially harms player retention.
Hilti Enaka
Space Wolves ind.
Solyaris Chtonium
#330 - 2014-11-06 00:32:25 UTC
Murauke wrote:
No really bothered about this ganking craze but I will say that to pigeon people by saying they are lazy and should be ganked is a bit tiresome when gankers sit in choke/popular systems and get a pay day for no effort what so ever.


Quite like this post that everyone seems to have dodged.
Cancel Align NOW
Royal Amarr Institute
Amarr Empire
#331 - 2014-11-06 00:48:04 UTC
Veers Belvar wrote:


Except that the killboards are full of players getting ganked, especially new/casual players, and many respond by just quitting the game because they don't enjoy getting curbstomped. Much like the awoxxing mechanics, the easy proliferation of suicide ganking in highsec materially harms player retention.


The killboards are not "full" of players getting ganked.

"new/casual grouping" is a redundant meaningless grouping made up by yourself. About 1/2 the alts I have, I would classify as new/casual: 1 less than 6 months old, 2 log in to do missions with a specific corporation when LP rewards are right. 4 mine ice in high sec about once a month. 1 I use to sit in orca while ice mining is occurring. 1 I use for personal empire hauling in Fenrir. 1. I use to web/scout said Fenrir. All of those fit into your new/casual definitions. I am not new or casual.

"the easy proliferation" There has been no proliferation. Since 2006 this game has got safer and safer.

"materially harms player retention" Do you have access to Eve Online's unsubscribe data? Do you have access to the account closing survey results?

You sir are too good fun. You're like a 3rd dan Freemason demanding that organisational reform.
Cancel Align NOW
Royal Amarr Institute
Amarr Empire
#332 - 2014-11-06 00:53:48 UTC
Hilti Enaka wrote:
Murauke wrote:
No really bothered about this ganking craze but I will say that to pigeon people by saying they are lazy and should be ganked is a bit tiresome when gankers sit in choke/popular systems and get a pay day for no effort what so ever.


Quite like this post that everyone seems to have dodged.


1. All choke point systems can be avoided.

2. Sit a scout in said "choke point" cloaked 200km off gate and right click add contact for all the bumpers, gankers you see over a two week period.

3. Change overview settings to show said bumpers/gankers as flashing skulls in local.

4. Always scout and use webbing alt.

5. Laugh, as by having applied a relatively small amount of effort you have now reduced your odds of being ganked to almost 0. You have forced those lazy gankers to now apply a level of effort that they will simply will not do.
PotatoOverdose
School of Applied Knowledge
Caldari State
#333 - 2014-11-06 00:56:17 UTC
La Nariz wrote:
PotatoOverdose wrote:
La Nariz wrote:
Lucas Kell wrote:
La Nariz wrote:
Now that I am off the tablet you never disavowed your assertion that code is running an elaborate scheme to drive up the ore prices so their condoned botting can fetch more isk for the ore it receives.
Mate, I've explained it several times over. I didn't assert anything, I suggested that was one possible reason alongside incompetence as another. Give it a rest. I'm not going to repeat it for a 50th time just because you can't get it into your head and want to continually misrepresent my words..


You stated that's what's happening either recant or deal with it.

I don't have to put words in your mouth you state them yourself and your reasoning is worse than that of a pithed frog.

No, he stated that, directly or indirectly, intentionally or not, CODE's efforts help multiboxers and botters. You straw manned that by equating Lucas's statement with "CODE's efforts help their multiboxers and condoned botters." To make it easy for you, I emphasized the difference between what you said and what he said.


He actually stated that so he can recant or deal with it and you can move on from your MoA days.

Show me exactly where he said that. And yes, in my moa days I was ever so keen to help out SMA. Roll
Kaarous Aldurald
Black Hydra Consortium.
#334 - 2014-11-06 00:56:31 UTC
Lucas Kell wrote:
Counter ganking efforts are ridiculed because there is no good way to execute them. There is absolutely nothing you can do to a ganker to disrupt them because the whole character is effectively disposable.


Every bit of this sentence is a lie.

It's remarkably easy to counter gank. But the kind of people who tend to want to do it aren't real players anyway, so they would not ever succeed.

They also fail in large part thanks to their stubborn self imposed stupidity that leads them to reject any of the countermeasures suggested by the gankers themselves.

To put it simply.

Counter ganking efforts are ridiculed because the people who try them are sorry excuses for gamers who sabotage their own efforts for the sake of feelgood rhetoric.


Quote:
300m is pocket change, you can make that by breakfast, and compared the the masses of grinding that used to be required, it's barely a shadow of the effort that it used to take. That's to completely take yourself from career ganker to flying without even a red highlight on your name.


So, if the consequences of ganking are trivial to you (and it's more than double the number you quoted, last time I did it for an alt of mine), then why is blowing up a few mining barges such a big freaking problem?

If 300mil is pocket change, then a few mil for a Retriever is dryer lint.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Murauke
Space Wolves ind.
Solyaris Chtonium
#335 - 2014-11-06 01:12:32 UTC
Cancel Align NOW wrote:
Hilti Enaka wrote:
Murauke wrote:
No really bothered about this ganking craze but I will say that to pigeon people by saying they are lazy and should be ganked is a bit tiresome when gankers sit in choke/popular systems and get a pay day for no effort what so ever.


Quite like this post that everyone seems to have dodged.


1. All choke point systems can be avoided.

2. Sit a scout in said "choke point" cloaked 200km off gate and right click add contact for all the bumpers, gankers you see over a two week period.

3. Change overview settings to show said bumpers/gankers as flashing skulls in local.

4. Always scout and use webbing alt.

5. Laugh, as by having applied a relatively small amount of effort you have now reduced your odds of being ganked to almost 0. You have forced those lazy gankers to now apply a level of effort that they will simply will not do.


A 14 jump route when avoiding Niarja goes to 50. Then again what does it matter these days ganking is appearing everywhere and is no longer just localised to 0.5 systems. After spending the last 4 hours grinding to get by I've probably been more active than gankers. If you are going to gank you should be forced to grind like the rest of us,

Murauke
Space Wolves ind.
Solyaris Chtonium
#336 - 2014-11-06 01:16:23 UTC
Kaarous Aldurald wrote:
Lucas Kell wrote:
Counter ganking efforts are ridiculed because there is no good way to execute them. There is absolutely nothing you can do to a ganker to disrupt them because the whole character is effectively disposable.


Every bit of this sentence is a lie.

It's remarkably easy to counter gank. But the kind of people who tend to want to do it aren't real players anyway, so they would not ever succeed.

They also fail in large part thanks to their stubborn self imposed stupidity that leads them to reject any of the countermeasures suggested by the gankers themselves.

To put it simply.

Counter ganking efforts are ridiculed because the people who try them are sorry excuses for gamers who sabotage their own efforts for the sake of feelgood rhetoric.


Quote:
300m is pocket change, you can make that by breakfast, and compared the the masses of grinding that used to be required, it's barely a shadow of the effort that it used to take. That's to completely take yourself from career ganker to flying without even a red highlight on your name.


So, if the consequences of ganking are trivial to you (and it's more than double the number you quoted, last time I did it for an alt of mine), then why is blowing up a few mining barges such a big freaking problem?

If 300mil is pocket change, then a few mil for a Retriever is dryer lint.


I've been reading your posts and I really don't get your "Aren't real players" comments. Can you please tell me how to play Important Internet Spaceship Game please?
La Nariz
Aliastra
Gallente Federation
#337 - 2014-11-06 02:32:04 UTC
PotatoOverdose wrote:

Show me exactly where he said that. And yes, in my moa days I was ever so keen to help out SMA. Roll


Search my posts I've already spoke with you about this before I'm not going to keep repeating myself.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

PotatoOverdose
School of Applied Knowledge
Caldari State
#338 - 2014-11-06 05:03:23 UTC  |  Edited by: PotatoOverdose
La Nariz wrote:
PotatoOverdose wrote:

Show me exactly where he said that. And yes, in my moa days I was ever so keen to help out SMA. Roll


Search my posts I've already spoke with you about this before I'm not going to keep repeating myself.

I did...found nothing to support your position. If you can't directly back up your sh*tty assertions, then don't assert sh*t.

For reference, this is the sh*t assertion you need to prove:
La Nariz wrote:
Now that I am off the tablet you never disavowed your assertion that code is running an elaborate scheme to drive up the ore prices so their condoned botting can fetch more isk for the ore it receives.

Show me where Lucas made that exact claim, or crawl back under the bridge.
Lucas Kell
Solitude Trading
S.N.O.T.
#339 - 2014-11-06 05:18:01 UTC  |  Edited by: Lucas Kell
Cancel Align NOW wrote:
Sec status removal.
Insurance voiding.
Guaranteed ship loss.
Trade-able Kill rights.
GCC.

These are consequences. Just like the consequence for flying a poorly fit ship in space with too much dropable gear on board is an infinitesimal chance of getting ganked.
And these consequences are inconsequential. Sec status which can be reversed for near nothing., insurance voiding on a cheap ship, loss off a cheap ship, tradable kill rights on a character which can usually be killed anyway and that is always flying disposable ships, and GCC, a 15 minute time out.

Cancel Align NOW wrote:
There are a number of ways to avoid being ganked as illustrated numerous times in numerous threads and on numerous forums. There are also active workable ways to get back at the gankers.
I never said there was no counter, and no, there nothing you can do to get back at a ganker. I have ganking chars, there's absolutely nothing you can possibly do to them. They are disposable chars in disposable ships.

Cancel Align NOW wrote:
There is where you lose credibility as a competent Eve Player. Knowledge is power. You take to whining on the forums while others learn their options, put them into practice and live happiliy in high sec doing missions, market trading, couriering and mining with little to no loses.
Wrong. First off I'm not "whining" about anything. I'm pointing out that ganking is pretty unbalanced in terms of the risk, commitment and consequence that comes with choosing that path in comparison with other paths in EVE. I'm not even saying that one can't "live happiliy in high sec doing missions, market trading, couriering and mining with little to no loses", I'm simply talking about choosing ganking as a playstyle requiring far less from a player in a game that is supposedly "hardcore".

Cancel Align NOW wrote:
If ganking were truly imbalanced, Jita would be empty as goods could not get in out. If ganking were truly imbalanced ice prices in empire would so high that capital travel would grind to halt.
No, it really wouldn't. Out of balance does not necessarily mean the entire game falls to it. You're purposely suggesting the far extreme out of balance as if there's no varying degrees between.

The Indecisive Noob - EVE fan blog.

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Lucas Kell
Solitude Trading
S.N.O.T.
#340 - 2014-11-06 05:27:58 UTC
Kaarous Aldurald wrote:
Every bit of this sentence is a lie.

It's remarkably easy to counter gank. But the kind of people who tend to want to do it aren't real players anyway, so they would not ever succeed.

They also fail in large part thanks to their stubborn self imposed stupidity that leads them to reject any of the countermeasures suggested by the gankers themselves.

To put it simply.

Counter ganking efforts are ridiculed because the people who try them are sorry excuses for gamers who sabotage their own efforts for the sake of feelgood rhetoric.
I'm not sure here if you are talking about countering a gank, or countering ganking in general. What we are talking about is responding to a ganking by serivng up your own punishment. There's nothing you can do. Even countering individual ganks is pretty much impossible. Hell, during burn Jia we were ganking in a 0.9 with war targets on grid trying desperately to stop us, and they ended up giving up.

But no, there's nothing you can do to a ganker that they are going to remotely care about because things like the bounty system and killrights are all a bunch of rubbsih, and are being used on a disposable character.

Kaarous Aldurald wrote:
So, if the consequences of ganking are trivial to you (and it's more than double the number you quoted, last time I did it for an alt of mine), then why is blowing up a few mining barges such a big freaking problem?

If 300mil is pocket change, then a few mil for a Retriever is dryer lint.
Well then you overpaid. I tend to believe fuzzysteve calculator and the market prices over your word.

And yes, the cost of a retirever is low, but them mining is challenged in different ways, like having to stare at a rock all day for low income. Don't get me wrong though, mining isn't exactly balanced as it is, it should be more challenging itself as a gameplay choice. Simple fact is you can turn any character into a ganker in days, and you don't have to commit anything to do it. In a game that is supposedly about your actions having consequences they sure have made it easy to get around consequences.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.