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Skill Queue Changes

First post
Author
Khem
Khem's Experiential Assemblage
#1 - 2014-10-31 22:36:32 UTC
I recently posted in the relevant forum about this and got told to STFU.

But I'm concerned. This change does nothing for gameplay. I have not actively played EVE for years but I keep my account. I really only log on to change skills and check my corp. My corp has over a hundred members and I think you could say that no one was a real PLAYER in EVE. But they all pay their sub's. If I can stack a years worth of skills what incentive have I to login? And if in a year I remember to check my account why would I be bothered to keep it active.

Please rethink this change. I suspect it will lose more accounts than it will gain. Unless farmers click on to the possibilities.

Thanks
Khem
Jenna Olgidar
Golden Goose Industies
#2 - 2014-11-03 13:29:06 UTC
Coming from a Prior Military Stand point -

Positives.
During 6 - 9 month deployments can set your skill planner for the time and not have to think about how much time your wasting by not training skills now.
Sticking to the Plan. more complete skills. lots more lvl 5 skills
Better Characters on the Bazaar for me to make a profit.
less people logged in to eve possibly slowing down servers ( just a guess not sure if it will speed it up or slow it down)

Negatives
less active players due to no longer required to long in.
Super/Titan Pilots say safe logged for 6 months get put in to station.
Taking a Major Aspect of the game and turning it in once in a will look at it then leave it for 6 month thing.


Overall i think it is a good thing but to me it feels that CCP is taking away from the aspect of the game.

-Olga

So yeah like my post. -Olga

Sugar Kyle
Middle Ground
#3 - 2014-11-03 14:11:59 UTC
It sounds as if you are suggesting that CCP will lose to much money and inactive players will fully leave. It is a possibility and one that has been considered. However, there are huge positives to this change as well. The question becomes, is forcing you to log in every so often to change skills really keeping you in hte game? It is not motivating you to play except for a casual checkup with your corp. Your entire corp, from your wording sounds inactive. If you are not motivated to play now will you be motivated to play later?

Skill points are keeping you active not the skill queue. We cannot get time back. That is why this change is good. FOr all of those people who want to plan out their queues and go afk for a few months they can. It is artificial pressure. If the game and your social relationships are not keeping you here I doubt the forced logging in once a month or so is doing any better.

Member of CSM9 and CSM10.

Mocam
Aliastra
Gallente Federation
#4 - 2014-11-05 03:11:28 UTC
Jenna Olgidar wrote:
Coming from a Prior Military Stand point -

Positives.
During 6 - 9 month deployments can set your skill planner for the time and not have to think about how much time your wasting by not training skills now.
Sticking to the Plan. more complete skills. lots more lvl 5 skills
Better Characters on the Bazaar for me to make a profit.
less people logged in to eve possibly slowing down servers ( just a guess not sure if it will speed it up or slow it down)

Negatives
less active players due to no longer required to long in.
Super/Titan Pilots say safe logged for 6 months get put in to station.
Taking a Major Aspect of the game and turning it in once in a will look at it then leave it for 6 month thing.


Overall i think it is a good thing but to me it feels that CCP is taking away from the aspect of the game.

-Olga


Negatives: What's so "active" about logging in to update a skill queue?
Supers... With all the capital changes going on, I'd say "wait and see" about how things will end up and that is still fairly trivial. I don't think there's been a kill to date with one of them just logging in to update a skill queue.

Taking a major aspect?

Missing a n update: A trivial annoyance when I sit at over 117m SP. Missing a day of training due to RL travel or what not - that effects junior style pilots far more than someone like myself with mass SP invested. I'd look at this as more a positive than a negative.

It will help younger pilots (like your bazaar alt sales) far more than any of us senior types. They need the skills to do things, we're just polishing up skills that are already quite functional.
Jenna Olgidar
Golden Goose Industies
#5 - 2014-11-05 12:19:21 UTC
Mocam wrote:
Jenna Olgidar wrote:
Coming from a Prior Military Stand point -

Positives.
During 6 - 9 month deployments can set your skill planner for the time and not have to think about how much time your wasting by not training skills now.
Sticking to the Plan. more complete skills. lots more lvl 5 skills
Better Characters on the Bazaar for me to make a profit.
less people logged in to eve possibly slowing down servers ( just a guess not sure if it will speed it up or slow it down)

Negatives
less active players due to no longer required to long in.
Super/Titan Pilots say safe logged for 6 months get put in to station.
Taking a Major Aspect of the game and turning it in once in a will look at it then leave it for 6 month thing.


Overall i think it is a good thing but to me it feels that CCP is taking away from the aspect of the game.

-Olga


Negatives: What's so "active" about logging in to update a skill queue?
Supers... With all the capital changes going on, I'd say "wait and see" about how things will end up and that is still fairly trivial. I don't think there's been a kill to date with one of them just logging in to update a skill queue.

Taking a major aspect?

Missing a n update: A trivial annoyance when I sit at over 117m SP. Missing a day of training due to RL travel or what not - that effects junior style pilots far more than someone like myself with mass SP invested. I'd look at this as more a positive than a negative.

It will help younger pilots (like your bazaar alt sales) far more than any of us senior types. They need the skills to do things, we're just polishing up skills that are already quite functional.


Harsh but Still all true. Senior people don't really care about missing a few days here and there. But it was still a thrill of finishing skills and being able to fly that ship or use that gun you wanted to but you had to wait. I feel this just takes away from that.

-Olga

So yeah like my post. -Olga

CyberWulf
Malevelon Roe Industries
Convocation of Empyreans
#6 - 2014-11-05 13:34:45 UTC
Khem wrote:
I recently posted in the relevant forum about this and got told to STFU.

But I'm concerned. This change does nothing for gameplay. I have not actively played EVE for years but I keep my account. I really only log on to change skills and check my corp. My corp has over a hundred members and I think you could say that no one was a real PLAYER in EVE. But they all pay their sub's. If I can stack a years worth of skills what incentive have I to login? And if in a year I remember to check my account why would I be bothered to keep it active.

Please rethink this change. I suspect it will lose more accounts than it will gain. Unless farmers click on to the possibilities.

Thanks
Khem



Im sorry you no longer play but you pay a monthly fee to log into an account you dont use and your corp where over 100 members are no longer active?????????

Why bother if you dont play why bother at all. simply close your account and let it go. you obviously are probably some kind of rish person able to pay for things you no longer need or require.
Khem
Khem's Experiential Assemblage
#7 - 2014-11-05 20:44:09 UTC
Thanks for the comments.

Maybe my doubts are simply inertia on my part. It is a simple change that has immediate appeal. It will definitely help me over the next 2 months as I will have no access to EVE. Elsewhere in the forums I have seen players consider it as just another example of the dumbing down of EVE due to declining subscription numbers. No idea if that is true.

I do not play regularly as I stated. It is mostly due to an inadequate computer. I do not quit as I have nearly 11 years invested in the game and maybe one day it will capture me again. Another example of my inertia I suppose :-)