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Possible Osprey Tackle fit for catching the pesky Scouts

Author
Scila Jiogrin
Pator Tech School
Minmatar Republic
#1 - 2014-11-05 14:37:08 UTC
Ive been playing around with fittings for an effective small gang support ship. What I envision this ship doing is either posting at a highsec hole and catching the occasional Frigate/destroyer that passes through and then warping in the guns, namely a Coercer with 250dps pew-pews, to finish the job, or scanning down the ones that get away and warping up on their grill.
Do you think this fit will work for my purposes? What ships/fittings do you think could counter this strategy?
All constructive criticism welcome!

Location: C2 Pulsar Wormhole

[Osprey, Probe and Tackle WH]

---High---
Improved Cloaking Device II
Medium Nosferatu II
Medium Nosferatu II
Medium Remote Armor Repairer I
Expanded Probe Launcher I

---Mid---
Warp Disruptor II
Stasis Webifier II
'Hypnos' Multispectral ECM I
'Hypnos' Multispectral ECM I
'Hypnos' Multispectral ECM I

---Low---
Signal Distortion Amplifier I
Co-Processor II
Co-Processor II

---Rig---
Medium Core Defense Field Extender I
Medium Particle Dispersion Augmentor I
Medium Particle Dispersion Projector I

---Drones---
Hobgoblin II x4
Light Armor Maintenance Bot I x4

Niskin
The Dead Parrot Shoppe Inc.
The Chicken Coop
#2 - 2014-11-05 14:47:32 UTC
The cloak is really going to kill your scan resolution, plus if you are uncloaking before tackling the lock delay will make you completely miss lots of stuff. I'd recommend pulling that and trying the fit without it.

It's Dark In Here - The Lonely Wormhole Blog

Remember kiddies: the best ship in Eve is Friendship.

-MooMooDachshundCow

Scila Jiogrin
Pator Tech School
Minmatar Republic
#3 - 2014-11-05 14:52:08 UTC
Good point, I hadnt even considered the Lock and res angle. I have a habit of staying cloaked in my hole :D
Niskin
The Dead Parrot Shoppe Inc.
The Chicken Coop
#4 - 2014-11-05 15:01:32 UTC
I learned this the hard way many years ago during my first time living in null. I was putting cloaks on everything. Even my Claw (interceptor) had a T2 cloak. The result was that one time I was out wandering in that ship and returned to our cluster as a fight was ending. I landed on the out gate as enemy pods were jumping back out. With my sig res skill at 5, in a very fast locking interceptor, I missed every single pod. That was the end of my days of putting a cloak on everything just for safety...

It's Dark In Here - The Lonely Wormhole Blog

Remember kiddies: the best ship in Eve is Friendship.

-MooMooDachshundCow

Ridvanson
#5 - 2014-11-05 15:03:39 UTC
Both the osprey/pulsar are not ideal with armor stuff.

If your osprey is just going to be bait tackle, I'd also rather opt for tank instead of ecm and more webs/dps. Something like this might work for you

[Osprey, Probe and Tackle WH]
Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II

Warp Scrambler II
Stasis Webifier II
Stasis Webifier II
Large Shield Extender II
Large Shield Extender II

Small Unstable Power Fluctuator I
Small Unstable Power Fluctuator I
Small Unstable Power Fluctuator I
Small S95a Remote Shield Booster
Small S95a Remote Shield Booster

Medium Anti-EM Screen Reinforcer I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I

Hobgoblin II x4
Scila Jiogrin
Pator Tech School
Minmatar Republic
#6 - 2014-11-05 15:10:24 UTC
Hmm I can use that fit, Ill have to give it a go. Thanks!
Scila Jiogrin
Pator Tech School
Minmatar Republic
#7 - 2014-11-05 15:32:01 UTC
This fits a little more heavy duty and lets me lock a frig in 2.7secs
Thoughts?

[Osprey, Probe and Tackle WH]

Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II

Warp Disruptor II
Stasis Webifier II
Stasis Webifier II
F-90 Positional Sensor Subroutines, Scan Resolution Script
F-90 Positional Sensor Subroutines, Scan Resolution Script

Medium Energy Neutralizer I
Medium Energy Neutralizer I
Medium Remote Shield Booster I
Medium Remote Shield Booster I
Medium Remote Shield Booster I

Medium Anti-EM Screen Reinforcer I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I


Hobgoblin II x4
Fluffi Flaffi
Royal Amarr Institute
Amarr Empire
#8 - 2014-11-05 15:38:16 UTC  |  Edited by: Fluffi Flaffi
Not fast enough.

A lot of Scouts are Covert Ops.
You Need something which locks in (theoretically) less than 1 second. Search for so called "insta-locks" and you may find what you are looking for.

A well known ship for that, which is not expensive: Thrasher.
2 Thrashers and most Frigates are dead.
1 Thrasher, 1 Dictor (Sabre) and their pods as well.

Minmatar preferred due to bigger alpha.

There are again other options as well (e.g. Legion), but I think this would be a good start for you. If you have trouble at a K-Space Exit (low/hi), just jump out. If you loose the ship you have lost nothing remarkable.

You will either catch a lot of them or their only other real Option is to jump back. On K-Space Exits you have achieved what you wanted. On W-Space wormholes you can jump with them and try it again on the other side.
Scila Jiogrin
Pator Tech School
Minmatar Republic
#9 - 2014-11-05 15:50:52 UTC
^ Neuts are actually t2 Lol
Fluffi Flaffi
Royal Amarr Institute
Amarr Empire
#10 - 2014-11-05 15:53:14 UTC  |  Edited by: Fluffi Flaffi
which should not be the case. Of course better than the T1 above, but use Meta-4 (Medium Unstable Power Fluctuator I ) ones. Same Neut-Stats like T2, better fitting, better overheating!

Skiff may be mentioned as well? Has Skiff still this very hi ScanRes? I don't know, but it was popular for that last year I think.
Alundil
Rolled Out
#11 - 2014-11-05 23:32:26 UTC
I definitely wouldn't sit solo on the wspace of of anything as these will positively melt to anything with decent dps. That said, as a small gang support ship the Osprey though typically better in a pair (or more). The Scythe is a good small gang solo logi/support ship.

Additionally, this ship won't catch, effectively, what you want to catch namely small mostly defensive covops ships. As they will get into warp or out of your tackle range very quickly. The things you WILL be able to catch, dics, cruisers etc, you wont' want any part of unless your gang is already on field at which point you don't want to be the tackler either way. Poster above mentioned ceptors (sebo'd stiletto) or insta-legions, canes as viable options to tackle small fast things (and not diaf).

It's still very possible to bait in a skiff. You can get very respectable tank from them. Can lock a tackling ship (frig) in under 4 seconds (obviously not super quick). Good drone dps.

I'm right behind you

Trinkets friend
Sudden Buggery
Sending Thots And Players
#12 - 2014-11-06 00:15:48 UTC  |  Edited by: Trinkets friend
Would you not be better posting bait in an ore belt, versus trying to catch the uncatchable? In any event, a Procurer is better than an osprey due to the better scan res, and higher drone DPS.
BayneNothos
United Electro-Magnetic Federation
Business Alliance of Manufacturers and Miners
#13 - 2014-11-06 00:47:21 UTC
To start with, read this http://namamai.wordpress.com/2014/06/25/the-server-tick-or-wtf-why-didnt-my-point-turn-on/

Mentally replace things like warps off with covops cloaks and you've got W Space. Your Osprey isn't going to point anything before is cloaks on you. This isn't a knock on your fit, it's just life. Unless someone derps up you're not getting locks on cloakies with tackle interceptors either.

Multispecs are terrible, especially on unbonused ships, go t2 racials if you're going ecm.

Every frigate/dessy in the game is going to be flying faster than you, even under a web. Get a prop mod.
Point/Web is fine if you plan on kiting around, you're not using this to do that though, you're pursuing. Get a scram to properly shut down ships or they'll just power away from you.

Is the cloak for hiding or for ambushing? If it's just to hide from scary things, drop down to the prototype to save cpu. If you're ambushing from cloak, use a different ship. You'll be dead or they'll be long gone before you resolve lock in this.

Why dual NOS? Are you expecting fights to last hours? For PvP ships you generally don't need more than 2mins (In EFT/Pyfa numbers) worth of cap with propmod off. The fights don't last long enough and you're not running everything all at once all the time.

Dual fitting mods is scary and a big waste here. Meta 4 the webs and nos, they're exactly the same but lesser fitting requirements. Pro Tip, you can online modules when you're at 95% cap. Offline the probe launcher and online it when you need it.

If it's a Pulsar, why Remote Armour Reps? Why remote reps all together? If it's for tackling you're going to be too focused on that to give proper logistics.

I could keep going but I'll leave it there.

Here's the thing, with EvE ships, they work best when they're focused on doing one or maybe two things only. You're trying to make an everyman ship here. You've got logistics, primary tackle, ewar and combat scanning all wrapped up together. Each additional role you add is compromising the current roles.

Pick one/two of those you want to do and focus on that. Build a proper T1 Logi with a probe launcher. Grab a covops frig and stick a ton of tackle mods on it. Buy an interdictor. There's better and more focused ways to do this.

For example:
https://zkillboard.com/kill/39036119/



Switch Savage
Center for Advanced Studies
Gallente Federation
#14 - 2014-11-06 14:21:15 UTC
Ah Logi baiting a man after my own heart. I like my standard bait Exe in Wolf Rayets (home).

Damage Control II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Medium Ancillary Armor Repairer
Medium Armor Repairer II
800mm Reinforced Rolled Tungsten Plates I

Medium Electrochemical Capacitor Booster I, Navy Cap Booster 800
Fleeting Propulsion Inhibitor I
Warp Scrambler II
10MN Afterburner II

Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S

Medium Auxiliary Nano Pump I
Medium Auxiliary Nano Pump I
Medium Anti-Explosive Pump I

Hobgoblin II x5
Warrior II x5

In home (C2) it has a 62.4 m sig and 314 dps. Pretty much laughs off any dps you can throw at it with the armor buffer and near 700 dps tank combined with the low sig.

Savage
Viscis Breeze
The Northerners
Pandemic Horde
#15 - 2014-11-06 16:46:49 UTC
Arty nado works just fine for me. Instant lock, massive damage, no time to jump back.

https://zkillboard.com/kill/41643510/

Recruitment: http://bit.ly/1r4G5Pv Website: http://www.no-vacancies.net/ Channel: No Vacancies

Marsan
#16 - 2014-11-06 19:38:17 UTC
You stand semi-decent chance of locking pretty everything with a instalock fit, and a good/nonlaggy connection in England. Otherwise you can't lock most cloakies or fast warping ships unless they screw up or lag. The nature of ticks on the Eve server works against you. Of course a lot of people don't practice good defensive flying.


PS- The problem with the cloak on a Frigate class ship is the targeting delay. If you are cloaked on a hole you'll never get a fast aligning/warping ship, and what you can lock will likely kill you.

Former forum cheerleader CCP, now just a grumpy small portion of the community.

Alundil
Rolled Out
#17 - 2014-11-06 19:53:51 UTC
Quote:
You stand semi-decent chance of locking pretty everything with a instalock fit, and a good/nonlaggy connection in England.


This is also true. "Server tick" is the bane of fast locking in the US (and I'm sure other places as well). I've missed so many locks when I was certain the lock took place and the module cycled and locked - only to watch them warp off :(

I'm right behind you

Scila Jiogrin
Pator Tech School
Minmatar Republic
#18 - 2014-11-07 13:59:45 UTC
Thank you all for your helpful insight! I knew I could learn a thing a two on here. I really appreciate it
Fluffi Flaffi
Royal Amarr Institute
Amarr Empire
#19 - 2014-11-07 14:11:08 UTC  |  Edited by: Fluffi Flaffi
Viscis Breeze wrote:
Arty nado works just fine for me. Instant lock, massive damage, no time to jump back.

https://zkillboard.com/kill/41643510/


I'd like to see a Fitting of an insta-lock-nado please.

This bomber Pilot just was bad at cloaking or maybe afk Roll ScanRes from Tornado is just not big enough to insta-lock a covops-frigate. This Hound even didn't had an MWD fittet which may have helped you a little if he cycled the MWD. Roll

Edit: I don't Need to see the Fitting. Just let us know the ScanRes of your Tornado please.

With this number everybody can check here and estimate whether it can theoreticall lock a Hound with a signature of 34m in less than one second or not.
BayneNothos
United Electro-Magnetic Federation
Business Alliance of Manufacturers and Miners
#20 - 2014-11-08 08:09:46 UTC
Scila Jiogrin wrote:
Thank you all for your helpful insight! I knew I could learn a thing a two on here. I really appreciate it



While it's a bit harder for more specialised ships like something to catch covops on WH's, your best bet with fitting is to look at killboards of people who have flown ships that you want to fly and check out their lossmails. Especially the more solo/small gang oriented solo guys.
https://zkillboard.com/character/499242457/losses/
https://zkillboard.com/character/2053796889/losses/
etc.

Other options is to take a look at places like failheap challenge's ship fitting section.
http://failheap-challenge.com/showthread.php?2655-Ship-Fittings-PvP
or even just the EvE-O My EvE section and look at some PvP videos that are doing things similar to what you'd like to do.
https://forums.eveonline.com/default.aspx?g=topics&f=262

After that, modify them to suit your needs and skills more specifically and head on out.