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Before/After comparison of C1, C2, C3 and C4 Sites.

First post
Author
Andrew Jester
Collapsed Out
Pandemic Legion
#21 - 2014-11-04 13:05:30 UTC
King Fu Hostile wrote:
I'm actually agreeing with that illiterate angsty teenager


WHAT'S YOUR SECOND LANGUAGE!?

Re: the sheet, any chance you could put all the rads and mags at the bottom of each classes list instead of sprinkling them throughout?

With current nano prices, is this a net increase for low class or a return to what it was when nano prices were better?

If thuggin' was a category I'd win a Grammy

Ghenghis Kralj
Big Johnson's
#22 - 2014-11-04 16:32:08 UTC
i don't know. 250-280 per char/hr in c5s vs. 180 per char/hr in c4s feels right to me.
Chesterfield Fancypantz
Viziam
Amarr Empire
#23 - 2014-11-05 09:43:58 UTC
RudinV wrote:

ah m ok sorry) yes, u have to share with peeps. so yes, the total income per pilot is lower, but still, potatoe doctrine is very cheap/easy to do.


LOL

too ******* funny.

The fact of the matter is this.

Given the amount of risk, logistical effort, scanning effort, etc;

The fact that highsec totally safe incursion runners can earn just as much if not more as wormholers in high class wormholes is not okay IMHO.

I agree with corbexx that an increase in base site loot, (not cap escalations) encourages people to take risk in their statics rather then just sitting back and running capital sites. I also think that it would encourage people to daytrip into the c5 wormholes in mauraders etc as well.
dhunpael
#24 - 2014-11-05 10:00:06 UTC
Chesterfield Fancypantz wrote:
RudinV wrote:

ah m ok sorry) yes, u have to share with peeps. so yes, the total income per pilot is lower, but still, potatoe doctrine is very cheap/easy to do.


LOL

too ******* funny.

The fact of the matter is this.

Given the amount of risk, logistical effort, scanning effort, etc;

The fact that highsec totally safe incursion runners can earn just as much if not more as wormholers in high class wormholes is not okay IMHO.

I agree with corbexx that an increase in base site loot, (not cap escalations) encourages people to take risk in their statics rather then just sitting back and running capital sites. I also think that it would encourage people to daytrip into the c5 wormholes in mauraders etc as well.



People are taking less trips into the static since the change to the chain.
Chains are bigger than ever and are discouraging people to venture out (solo) since the risk is (to) big.

(Also, the ninja fix to rr sleepers makes the sites harder for the mauraders)
Chesterfield Fancypantz
Viziam
Amarr Empire
#25 - 2014-11-05 10:39:55 UTC
dhunpael wrote:
Chesterfield Fancypantz wrote:
RudinV wrote:

ah m ok sorry) yes, u have to share with peeps. so yes, the total income per pilot is lower, but still, potatoe doctrine is very cheap/easy to do.


LOL

too ******* funny.

The fact of the matter is this.

Given the amount of risk, logistical effort, scanning effort, etc;

The fact that highsec totally safe incursion runners can earn just as much if not more as wormholers in high class wormholes is not okay IMHO.

I agree with corbexx that an increase in base site loot, (not cap escalations) encourages people to take risk in their statics rather then just sitting back and running capital sites. I also think that it would encourage people to daytrip into the c5 wormholes in mauraders etc as well.



People are taking less trips into the static since the change to the chain.
Chains are bigger than ever and are discouraging people to venture out (solo) since the risk is (to) big.

(Also, the ninja fix to rr sleepers makes the sites harder for the mauraders)


I can already make about 300m an hour flying mauraders, but thats a huge risk with a 2b ship (we fly in 3-4 so 9-12b risked), also counting scanning, bookmarking, salvaging, keeping scouts on holes, and moving the goods to safety.

IMHO it should be 400-500m an hour with the level of risk and effort you need to make to earn it(300m an hour with domis). It isnt nearly as much/hr because of limited non respawning sites, and all the things documented above. Think of it not like OMG 500m an hour, but how it should be. Wormhole static/daytripping should be a large burst of income(expensive sites) because of the non earning time/risk, vs the consistent isk/hr and safety of incursions.
King Fu Hostile
Mea Culpa.
Shadow Cartel
#26 - 2014-11-05 11:10:49 UTC
Andrew Jester wrote:
King Fu Hostile wrote:
I'm actually agreeing with that illiterate angsty teenager


WHAT'S YOUR SECOND LANGUAGE!?



MY SECOND LANGUAGE IS ENGLISH!?


King Fu Hostile
Mea Culpa.
Shadow Cartel
#27 - 2014-11-05 11:20:52 UTC
Chesterfield Fancypantz wrote:
dhunpael wrote:
Chesterfield Fancypantz wrote:
RudinV wrote:

ah m ok sorry) yes, u have to share with peeps. so yes, the total income per pilot is lower, but still, potatoe doctrine is very cheap/easy to do.


LOL

too ******* funny.

The fact of the matter is this.

Given the amount of risk, logistical effort, scanning effort, etc;

The fact that highsec totally safe incursion runners can earn just as much if not more as wormholers in high class wormholes is not okay IMHO.

I agree with corbexx that an increase in base site loot, (not cap escalations) encourages people to take risk in their statics rather then just sitting back and running capital sites. I also think that it would encourage people to daytrip into the c5 wormholes in mauraders etc as well.



People are taking less trips into the static since the change to the chain.
Chains are bigger than ever and are discouraging people to venture out (solo) since the risk is (to) big.

(Also, the ninja fix to rr sleepers makes the sites harder for the mauraders)


I can already make about 300m an hour flying mauraders, but thats a huge risk with a 2b ship (we fly in 3-4 so 9-12b risked), also counting scanning, bookmarking, salvaging, keeping scouts on holes, and moving the goods to safety.

IMHO it should be 400-500m an hour with the level of risk and effort you need to make to earn it(300m an hour with domis). It isnt nearly as much/hr because of limited non respawning sites, and all the things documented above. Think of it not like OMG 500m an hour, but how it should be. Wormhole static/daytripping should be a large burst of income(expensive sites) because of the non earning time/risk, vs the consistent isk/hr and safety of incursions.


Jesus how greedy you guys can be

No solo PVE income in game compares to marauding C4/C5 sites after Phoebe buff, does it require some effort, yes, is it risky, yes, but please grow some hair and balls or just go suffer incursions.
RudinV
Sons Of Mother's Friend
Can i bring my Drake...
#28 - 2014-11-05 11:34:14 UTC  |  Edited by: RudinV
Chesterfield Fancypantz wrote:

IMHO it should be 400-500m an hour with the level of risk and effort you need to make to earn it(300m an hour with domis).

u see why feeding carebear is bad? they always want more.
and btw, "level of effort" how u call it, is not countable value, i mean for u, to do smth will b one amount of effort, cause u r bad at scanning, or at logistics, or both, for another ppl it will b another amount of effort, cause they are better. u see my point?
And one last moment.
STOP FKING COMPARING WSPACE TO INCURSIONS. U WANT ISK>>>>GO FKN HIGH SEC AND FK RED CROSSES THERE. STOP FKN WHINE ALL THE TIME! looks like there only one thing which is matter: isk/hr. damn, u r the 2nd cancer of this game.
corbexx
Sebiestor Tribe
Minmatar Republic
#29 - 2014-11-05 13:08:47 UTC
RudinV wrote:

STOP FKING COMPARING WSPACE TO INCURSIONS. U WANT ISK>>>>GO FKN HIGH SEC AND FK RED CROSSES THERE. STOP FKN WHINE ALL THE TIME! looks like there only one thing which is matter: isk/hr. damn, u r the 2nd cancer of this game.


The issue is people are doing this, you'll end up with all predators and no prey. there will be nothing for you to hunt and kill in wh space.
Jack Miton
School of Applied Knowledge
Caldari State
#30 - 2014-11-05 22:10:34 UTC
corbexx wrote:
RudinV wrote:

STOP FKING COMPARING WSPACE TO INCURSIONS. U WANT ISK>>>>GO FKN HIGH SEC AND FK RED CROSSES THERE. STOP FKN WHINE ALL THE TIME! looks like there only one thing which is matter: isk/hr. damn, u r the 2nd cancer of this game.

The issue is people are doing this, you'll end up with all predators and no prey. there will be nothing for you to hunt and kill in wh space.

he's not gonna get it mate, no matter how many times people explain it to him.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

MooMooDachshundCow
University of Caille
Gallente Federation
#31 - 2014-11-05 22:48:58 UTC
King Fu Hostile wrote:

Jesus how greedy you guys can be


It's not about greed. Honestly.

It's about risk:reward, and getting people into wormholes. C5 sites require billions of isk to run AT ALL. The minimal investment (Domis) is still significant, especially when you consider that their use generally requires living in a WH. It's not impossible to day-trip, but I'm making a point about investment vs. return.

WH ratting is inherently more dangerous because you're more likely to lose your ship (no local/CONCORD). It's more expensive because you need either groups or very blingey ships to be able to run them at all. It also take more time because you have to scout the chain and also take the goods to market.

This is why incursions//null ratting are a good comparison. These comparisons use isk/hr as a metric because it's the metric that determines what activities the bears will do. Sure, some people will do ANY activity as long as they like it, but ratting isn't that fun. Most people determine their ratting behaviors based on in-game rewards of which isk/LP is the main unit.

So, when you correct for all this, it makes sense to measure it in isk/hr and it makes sense to have WH content be more profitable than other activities IF YOU WANT TO GET PEOPLE TO DO IT.

WH life is supposed to be dangerous, hard and lucrative. If it's no more lucrative than the other activities that are safe and easy then nobody will bother, unless they really love the fancy backgrounds or something.

What we're doing here is trying to design the system so the incentives are at the correct level. We want more people to be active in wormholes, and to be active in ways that interact with other players both inside and outside their corp.

We want this because we want wormholes to be a vibrant section of the game.

If you don't understand these fundamentals, you should probably just quietly wait and hope that they bring back ratting API's.

Yeah, well, it's just like my opinion, man.

Cosmic Scanner
Overload This
#32 - 2014-11-06 02:43:45 UTC
Nice before / after comparison. The blue loot buff for lower class is/was much needed, and seems to be in a pretty nice place according to that comparison.

I also agree it would be nice to get a little base buff to C5/6 sites to get people running sites out of their home, k-space peops included for day trips and expo's etc...

Cosmic Scanner / muu lufragga

RudinV
Sons Of Mother's Friend
Can i bring my Drake...
#33 - 2014-11-06 09:20:38 UTC  |  Edited by: RudinV
Jack Miton wrote:

he's not gonna get it mate, no matter how many times people explain it to him.

u sounds like my ex girflriend, Olesia is that u? if yes, plz stop posting here. we r done. If not. statements based at bias that average people are smart, therefore their mentions worth notice, are wrong.
corbexx wrote:

The issue is people are doing this, you'll end up with all predators and no prey. there will be nothing for you to hunt and kill in wh space.

While in general im agree with u (more peeps in wspace-better) im afraid that your main idea based on bias, that carebears provide content. They do not. They farm home sites/statics and while do so-yes, they are targets. but as long as they dont-u will see just a fleets under the force field. The meta what u suggest will rise number of ppl under the force fields, and random ganks ofc, but with that, whine/pressure on CCP to change this juicy environment to be not that dangerous, cause they simply CANT PROTECT themselves from dis damn gankers (what they already DID with API stuff) will rise significantly.
tl;dr U want w-space with local? Because thats how u get local to w-space.

2 the ones who still think its not worth to stay in w-space, cause potatoe dominix is quite expensive: i just dont understand what u want? u pay for this domi by ONE hour of bearing, and u pay for one Month of subscription by another 3-4hours of farm. So what is your suggestion? domi shoild pay itself by 15 minutes and a plex done in 30? or? just cant get math.
And about logistics, have u ever tried rolling hole to find what are u looking for? or u just scan static once per day and if there is no good exit-log off till tomorrow?
PS
MooMooDachshundCow wrote:


This is why incursions//null ratting are a good comparison. These comparisons use isk/hr as a metric because it's the metric that determines what activities the bears will do. Sure, some people will do ANY activity as long as they like it, but ratting isn't that fun. Most people determine their ratting behaviors based on in-game rewards of which isk/LP is the main unit.

1st false. null ratting done by bots, therefore this cant b metric
2nd. 3 years of trading prove (at least to me) that most people determine their ratting behaviors on OMFG i have no idea what, but for sure, not the highest isk/hr activity. And even more, not isk/lp. Otherwise there wont be 50-100% margins and 10b incomes per month with higest is/hr possible in this game.

last one for this moment. It looks like you are trying to make mathematical calculations of people motivations, but this wont work. We are not machines, we are leaded by emotional/psychological factors much more than by reasonable/logical motives.
Emperor Drake
The Red Circle Inc.
Ministry of Inappropriate Footwork
#34 - 2014-11-06 11:09:58 UTC
RudinV wrote:

While in general im agree with u (more peeps in wspace-better) im afraid that your main idea based on bias, that carebears provide content. They do not. They farm home sites/statics and while do so-yes, they are targets. but as long as they dont-u will see just a fleets under the force field.


I don't think its that bad. They do logistics, roll holes, occasional roams, mini pos bashes and sometimes grow a pair and attack if the opponenet isn't 50 men fleets of a WH CFC corp.

And remember, a lot of people thats in major wh corps, did start with just pve and then transforms in to the standard pvp/pve pilot.

Utari Onzo
Escalated.
OnlyFleets.
#35 - 2014-11-06 19:14:23 UTC
Emperor Drake wrote:


I don't think its that bad. They do logistics, roll holes, occasional roams, mini pos bashes and sometimes grow a pair and attack if the opponenet isn't 50 men fleets of a WH CFC corp.


I think this does far more to kill content in WH space then some 'farmers' whining to CCP for more protection. API log off traps weren't very skillful and I'm not sorry to see them gone. I am however still completely up for evictions and all the other stuff some people like to whine about.

We've come across plenty of so called 'farming' corps in WH space in the short time I've been with USYSC and they've given us fights plenty of times back because we don't have 3 bhaalgorns, 15+ t3s and a triage archon waiting to stomp down the chain on a group of 5 players all dual/multiboxing to get decent numbers. Literally the only time we've turned down fights is with groups bringing too many numbers/having too many ready on standby for us to compete against with the numbers we have online.

As for the ISK aspect, I feel the lower end holes got the rough end of the deal with the Frig hole/wormhole spawn amount changes/sleeper RR, and the buff to isk earned and the new null type data/relics is justice served. c5/c6 isk should stay the same on the 'general' level, but I'm inclined to see a nerf to capital escalation isk followed by a buff to the 'base' isk. More people using statics = better regardless of who they are.

"Face the enemy as a solid wall For faith is your armor And through it, the enemy will find no breach Wrap your arms around the enemy For faith is your fire And with it, burn away his evil"

Nash MacAllister
Air
The Initiative.
#36 - 2014-11-06 20:01:36 UTC
Emperor Drake wrote:
RudinV wrote:

While in general im agree with u (more peeps in wspace-better) im afraid that your main idea based on bias, that carebears provide content. They do not. They farm home sites/statics and while do so-yes, they are targets. but as long as they dont-u will see just a fleets under the force field.


I don't think its that bad. They do logistics, roll holes, occasional roams, mini pos bashes and sometimes grow a pair and attack if the opponenet isn't 50 men fleets of a WH CFC corp.

And remember, a lot of people thats in major wh corps, did start with just pve and then transforms in to the standard pvp/pve pilot.



Carebears do provide content, whether they intend to or not. IMHO, stalking and ganking a hauler can be just as much fun as a good fleet fight. This is where folks just have to accept that not everyone has the same vision of w-space, but there is room for us all to play how we like. Raise the ISK and in turn more people are willing to risk w-space. Even if only 10% of carebears fight, this is still 10% of a larger base number of inhabitants/daytrippers, leading to a greater number of both targets and actual fights. And some will stay on to become mainly PVP corps in all class WH. In the end, increasing the number of folks using w-space for whatever purpose, inherently increases the number of people willing to engage in activities each of us like to participate in. Simple math really...

Yes, if you have to ask yourself the question, just assume we are watching you...

Vulxanis Viceroy
Vicarius Vitae
Khimi Harar
#37 - 2014-11-06 21:00:06 UTC  |  Edited by: Vulxanis Viceroy
Edit: Moved to its own post

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