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Player Features and Ideas Discussion

 
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Cumulative Skill Training Time

Author
Thrace Legend
Legendary Asset Management
#1 - 2014-11-04 13:48:28 UTC
First, thank you CCP for removing the 24 hour skill queue!

Given that now we can have skill queues that go on for months (or years) it would be nice to see the cumulative training time to each skill in the queue. The reason being that if we know that after we complete a particular skill we'll be good to fly a particular ship, it would be nice to know the total training time to that particular skill - even if its somewhere in the middle of our completely training queue.



Tabyll Altol
Viziam
Amarr Empire
#2 - 2014-11-04 15:22:55 UTC
No it´s not that hard to add times.

-1
Mag's
Azn Empire
#3 - 2014-11-04 15:27:36 UTC
Evemon does this quite well already.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

TerminalSamurai Sunji
Perkone
Caldari State
#4 - 2014-11-04 17:22:25 UTC
And why should we have to rely on evemon to do rudimentary things? I agree it would be nice to see a running total of time per skill, like the Aura/EveMon do. I think it's silly that in order to play Eve-Online, I pretty much am forced to also download and use 3rd party tools to simply figure out my skill plans.
Ghaustyl Kathix
Rising Thunder
#5 - 2014-11-04 17:39:29 UTC
TerminalSamurai Sunji wrote:
I think it's silly that in order to play Eve-Online, I pretty much am forced to also download and use 3rd party tools to simply figure out my skill plans.
I think it's silly that people have some kind of moral objection against using useful tools that people developed to make keeping track of things like this easier.

It's like trying to figure out what kind of static a wormhole has yourself, rather than just checking StaticMapper, for example.