These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Wormholes

 
  • Topic is locked indefinitely.
12Next page
 

Before/After comparison of C1, C2, C3 and C4 Sites.

First post
Author
Hatshepsut IV
Un.Reasonable
#1 - 2014-11-03 16:37:34 UTC  |  Edited by: Hatshepsut IV
Here

Before numbers vs what the site will be worth after blue loot changes.

Obviously if something has random spawns there will be a slight variance as well as including salvage.

Public Channel | Un.Welcome

Aladar Dangerface
Federal Navy Academy
Gallente Federation
#2 - 2014-11-03 17:15:59 UTC
Any chance your gona do C1 and C3? I think it would make you a hero to the community :)

I don't need twitter. I'm already following you.

forsot
Hard Knocks Inc.
Hard Knocks Citizens
#3 - 2014-11-03 17:29:23 UTC
Aladar Dangerface wrote:
Any chance your gona do C1 and C3? I think it would make you a hero to the community :)


I will probably do it at some point....... But :pve:
Nash MacAllister
Air
The Initiative.
#4 - 2014-11-03 17:46:35 UTC
This confirms what we are projecting as well. Went back and adjusted a few old payout sheets to reflect the new blue loot pricing which show this will be a significant bump in site value. Great start...

Yes, if you have to ask yourself the question, just assume we are watching you...

Hatshepsut IV
Un.Reasonable
#5 - 2014-11-03 17:46:57 UTC
forsot wrote:
Aladar Dangerface wrote:
Any chance your gona do C1 and C3? I think it would make you a hero to the community :)


I will probably do it at some point....... But :pve:


Hay guys I found some really super exciting things to shoot!

Great im sitting in a sabre.

Ummm It might be pve

In before revolts. X.X

Public Channel | Un.Welcome

Nash MacAllister
Air
The Initiative.
#6 - 2014-11-03 17:47:59 UTC
Double post.

Yes, if you have to ask yourself the question, just assume we are watching you...

Hatshepsut IV
Un.Reasonable
#7 - 2014-11-04 05:47:22 UTC  |  Edited by: Hatshepsut IV
Updated with C3 site info. Now C1 sites too.

Public Channel | Un.Welcome

forsot
Hard Knocks Inc.
Hard Knocks Citizens
#8 - 2014-11-04 08:58:24 UTC
Do to being a masochist and not heaving anything better to do C1-c4 anoms are now complete. 3 out of 4 hacking sites for c1's and all 4 c2 hacking sites are done.

C1/c2 are getting over 160% average buff
C3/c4 are getting around a 40% avrage buff
corbexx
Sebiestor Tribe
Minmatar Republic
#9 - 2014-11-04 10:53:50 UTC
Chesterfield Fancypantz
Viziam
Amarr Empire
#10 - 2014-11-04 11:02:09 UTC
corbexx wrote:
thanks so much for doing this.


I still think c5 combat sites should get a boost as well.

Compared to incursions they pale in reward vs risk/effort.

Let cap escalations stay, but combat sites need to be 3-400m instead of 250m IMHO.
RudinV
Sons Of Mother's Friend
Can i bring my Drake...
#11 - 2014-11-04 11:07:43 UTC
Chesterfield Fancypantz wrote:
corbexx wrote:
thanks so much for doing this.


I still think c5 combat sites should get a boost as well.

Compared to incursions they pale in reward vs risk/effort.

Let cap escalations stay, but combat sites need to be 3-400m instead of 250m IMHO.

no.
corbexx
Sebiestor Tribe
Minmatar Republic
#12 - 2014-11-04 11:10:37 UTC
RudinV wrote:
Chesterfield Fancypantz wrote:
corbexx wrote:
thanks so much for doing this.


I still think c5 combat sites should get a boost as well.

Compared to incursions they pale in reward vs risk/effort.

Let cap escalations stay, but combat sites need to be 3-400m instead of 250m IMHO.

no.


can you explain why rudinV

Just off the top of my head i can see that increasing the base site would encourage people to maybe leave there home wh and do stuff in there static, which is good. would probably need some balancing mind.
RudinV
Sons Of Mother's Friend
Can i bring my Drake...
#13 - 2014-11-04 11:14:32 UTC  |  Edited by: RudinV
corbexx wrote:
RudinV wrote:
Chesterfield Fancypantz wrote:
corbexx wrote:
thanks so much for doing this.


I still think c5 combat sites should get a boost as well.

Compared to incursions they pale in reward vs risk/effort.

Let cap escalations stay, but combat sites need to be 3-400m instead of 250m IMHO.

no.


can you explain why rudinV

Just off the top of my head i can see that increasing the base site would encourage people to maybe leave there home wh and do stuff in there static, which is good. would probably need some balancing mind.

cause u can achieve 1b/hour without cap escalations at c5. with well prepared group and stuff. Buff it more, and ull never see any capital at anomals, why? cause it wont be economicaly effective. risk/reward ratio will b completely fked up in c5-c6
And, only completely ******** peeps farm only home sites. i mean COMPLETELY. and u cant make this bunch of completely bad and incompetent people be happy by increasing loot drop. Actually i dont know how to make them happy, mb cause ivenever thought about it... u think u should?
corbexx
Sebiestor Tribe
Minmatar Republic
#14 - 2014-11-04 11:33:46 UTC
RudinV wrote:
corbexx wrote:
RudinV wrote:
Chesterfield Fancypantz wrote:
corbexx wrote:
thanks so much for doing this.


I still think c5 combat sites should get a boost as well.

Compared to incursions they pale in reward vs risk/effort.

Let cap escalations stay, but combat sites need to be 3-400m instead of 250m IMHO.

no.


can you explain why rudinV

Just off the top of my head i can see that increasing the base site would encourage people to maybe leave there home wh and do stuff in there static, which is good. would probably need some balancing mind.

cause u can achieve 1b/hour without cap escalations at c5. with well prepared group and stuff. Buff it more, and ull never see any capital at anomals, why? cause it wont be economicaly effective. risk/reward ratio will b completely fked up in c5-c6
And, only completely ******** peeps farm only home sites. i mean COMPLETELY. and u cant make this bunch of completely bad and incompetent people be happy by increasing loot drop. Actually i dont know how to make them happy, mb cause ivenever thought about it... u think u should?



I'm not sure how you make a billion isk per hour per character without caps
RudinV
Sons Of Mother's Friend
Can i bring my Drake...
#15 - 2014-11-04 11:36:48 UTC

ah m ok sorry) yes, u have to share with peeps. so yes, the total income per pilot is lower, but still, potatoe doctrine is very cheap/easy to do.
King Fu Hostile
Mea Culpa.
Shadow Cartel
#16 - 2014-11-04 11:45:11 UTC
I'm actually agreeing with that illiterate angsty teenager

Aladar Dangerface
Federal Navy Academy
Gallente Federation
#17 - 2014-11-04 11:47:31 UTC
I would also like to thank you guys for this.

I posted at the weekend looking for something exactly like this, this will help the whole community and will show anyone interested in getting into whs good numbers of how much they can make.

+1

I don't need twitter. I'm already following you.

Jack Miton
School of Applied Knowledge
Caldari State
#18 - 2014-11-04 12:32:09 UTC
Nice work.

i also agree that C5-6 sites should get a bump in base isk worth.
doing so would get people to actually run the sites through more often and run sites in their statics as corbexx said. all good things to increase content.

personally i dont think escalations need to drop in value much but even doing something like changing the Guardian drop to 15mil and putting the 140m difference into the base spawn would be excellent.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

RudinV
Sons Of Mother's Friend
Can i bring my Drake...
#19 - 2014-11-04 12:44:42 UTC
i might be wrong, but i dont see any changes
Terrorfrodo
Interbus Universal
#20 - 2014-11-04 12:50:33 UTC
Fozzie trolled us hard!

Seriously though, he posted in another thread that the new npc buy orders didn't work as planned, but it will be fixed soon. I guess after next downtime.

.

12Next page