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t3 ship colors

Author
Leonard Nimoy II
Doomheim
#1 - 2014-11-03 20:27:57 UTC  |  Edited by: Leonard Nimoy II
Tech 1 ships have more or less pretty basic coloration; tech II's are distinguished in terms of color. For amarr this being black or red/gold, green or red with dark grey for gallente, etc. (you get the picture).

Tech 3 cruisers on the other hand have basic t1 coloring. Given the recent dev blog about space objects factory....can t3s have a coloration that is distinct from both tech 1 and tech 2?
Ralph King-Griffin
New Eden Tech Support
#2 - 2014-11-03 20:32:15 UTC
Space object factory doesn't effect t3's dude.
Leonard Nimoy II
Doomheim
#3 - 2014-11-03 20:35:05 UTC
I thought it was for all ships? Anyways, the suggestion doesn't have to be based on the SOF.
Arthur Aihaken
CODE.d
#4 - 2014-11-03 20:36:46 UTC
I like the current T3 colours, just my $0.02.

I am currently away, traveling through time and will be returning last week.

James Baboli
Warp to Pharmacy
#5 - 2014-11-03 20:37:21 UTC
I would love to have subsystems which effected the overall look, maybe have the basic coloring effected primarily by defensive subsystem, and then the trim color determined by offensive?

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

Leonard Nimoy II
Doomheim
#6 - 2014-11-03 20:39:12 UTC
Ralph King-Griffin
New Eden Tech Support
#7 - 2014-11-03 20:42:29 UTC
yeah they were made exception for as there is no one hull to render,
personally im rather fond of the colouring of my legions ,
though its about time they did something more with the lighting because it looks copper plated rather than gold,
this makes me sad.
Leonard Nimoy II
Doomheim
#8 - 2014-11-03 20:45:05 UTC
Yer the legion looks pretty good as is. And really? I had no idea, I figured the SOF was for all ships.
Komi Toran
Perkone
Caldari State
#9 - 2014-11-03 20:49:56 UTC
Considering one of the main points of the SOF is to allow for players to create custom paint jobs... why?
Ralph King-Griffin
New Eden Tech Support
#10 - 2014-11-03 21:02:35 UTC  |  Edited by: Ralph King-Griffin
Leonard Nimoy II wrote:
Yer the legion looks pretty good as is. And really? I had no idea, I figured the SOF was for all ships.

yeah t3's would be harder to render with sof, not easier.
because
Quote:
Using the formula:

nCr = ( (n + r - 1 ) ! ) / ( r ! ( n - 1 ) ! )

Where:
nCr = the total number of Strategic Cruiser configurations available to a given cruiser
n = the total number of subsystems available to each cruiser (four options across five subsystems, total of 20)
r = the total number of subsystems used in a given configuration (one option from each of the five subsystems, total of five)

nCr = ((20 + 5 - 1)!) / (5!(20 - 1)!)
nCr = (24!) / (5!(19!))
nCr = (620448401733239439360000) / (14597412049059840000)
nCr = 42,504

Each of the four Tech III Strategic Cruisers can be configured in a total of 42,504 different combinations.


http://oldforums.eveonline.com/?a=topic&threadID=1375014
Leonard Nimoy II
Doomheim
#11 - 2014-11-03 21:06:49 UTC
42,504 =O Well that is a lot of configurations lol
Ralph King-Griffin
New Eden Tech Support
#12 - 2014-11-03 21:10:43 UTC
yup, hilariously though only a handful of them are useful though
Catherine Laartii
Doomheim
#13 - 2014-11-03 21:17:22 UTC  |  Edited by: Catherine Laartii
Since t3s are made from sleeper components and salvage, it would make sense for them to look different than their empire-manufactured counterparts. I can totally get behind this.

-The Legion could have the golden hue of the 'imperial issue' ships except with a black trim.

-The Loki could be red like the Krusnal edition ships.

-The Tengu could go straight black with white lighting, sort of like the suukavesta edition heron.

-The Proteus could have its grey replaced with the original shiny silver of the v2 gallente shaders; except have it look more like glossy chrome. Tinted windows and bass speakers would not be an option though...
Leonard Nimoy II
Doomheim
#14 - 2014-11-03 21:21:49 UTC  |  Edited by: Leonard Nimoy II
Catherine Laartii wrote:
Would have its grey replaced with the original shiny silver of the v2 gallente shaders; except have it look more like glossy chrome. Tinted windows and bass speakers would not be an option though...


No subwoofer? =P Yer....I like the coloring options you've mentioned, they seem to work well already on the ships they currently apply to.
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#15 - 2014-11-03 21:50:18 UTC
Catherine Laartii wrote:
-The Proteus could have its grey replaced with the original shiny silver of the v2 gallente shaders; except have it look more like glossy chrome. Tinted windows and bass speakers would not be an option though...

Needs spinners and a really large hood ornament as well.
Reaver Glitterstim
The Scope
Gallente Federation
#16 - 2014-11-03 22:00:37 UTC
I want to see all tech 3 ships given a black base color with brilliantly colored highlights in similar patterns regardless of race.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Leonard Nimoy II
Doomheim
#17 - 2014-11-03 22:27:48 UTC  |  Edited by: Leonard Nimoy II
Reaver Glitterstim wrote:
I want to see all tech 3 ships given a black base color with brilliantly colored highlights in similar patterns regardless of race.


Given that they're based on sleepers.....it would totally make sense that t3 ships should be colored similarly to sleeper drones :D In terms of coloration that makes sense to the lore etc....I think this idea is the one that makes the most sense (and would also probably look the best) :)
Reaver Glitterstim
The Scope
Gallente Federation
#18 - 2014-11-03 22:46:25 UTC
Leonard Nimoy II wrote:
(and would also probably look the best)

That's really the part I was going for! \o/


http://opengameart.org/sites/default/files/styles/watermarked/public/spaceship.pod_.1.purple_0.png

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Leonard Nimoy II
Doomheim
#19 - 2014-11-03 22:49:52 UTC  |  Edited by: Leonard Nimoy II
Omnathious Deninard
University of Caille
Gallente Federation
#20 - 2014-11-03 22:56:53 UTC  |  Edited by: Omnathious Deninard
Ralph King-Griffin wrote:
Leonard Nimoy II wrote:
Yer the legion looks pretty good as is. And really? I had no idea, I figured the SOF was for all ships.

yeah t3's would be harder to render with sof, not easier.
because
Quote:
Using the formula:

nCr = ( (n + r - 1 ) ! ) / ( r ! ( n - 1 ) ! )

Where:
nCr = the total number of Strategic Cruiser configurations available to a given cruiser
n = the total number of subsystems available to each cruiser (four options across five subsystems, total of 20)
r = the total number of subsystems used in a given configuration (one option from each of the five subsystems, total of five)

nCr = ((20 + 5 - 1)!) / (5!(20 - 1)!)
nCr = (24!) / (5!(19!))
nCr = (620448401733239439360000) / (14597412049059840000)
nCr = 42,504

Each of the four Tech III Strategic Cruisers can be configured in a total of 42,504 different combinations.


http://oldforums.eveonline.com/?a=topic&threadID=1375014

Yeah but that is wrong, the second post explains the correct number of combinations as does several other posts.

There are only 1024 different combinations per T3

Edit: On topic i would love to be able to change the color scheme of my Proteus.

If you don't follow the rules, neither will I.

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