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So, just a curiosity. What would happen if concord left 0.5 - 0.7?

Author
Yolandar
CSR Strategic Reserves
Citizen's Star Republic
#101 - 2014-10-29 14:18:39 UTC
Vas Vadum wrote:


I think mini events could be good for the game, not as major as concord leaving all lowish highsec for a while, but certain random events. Maybe solar radiation from the sun's current cycle happens in a random system in eve that causes all ships to have thermal weakness in their shields and armor. Making thermal weapons stronger. Or an electromagnetic storm effecting an entire system, causing electromagnetic weakness for shields and armor. Perhaps a random anomaly happens that slows ship warp drives in that system to deal with the sudden change in the gravitational field. Or an anomaly that effects our impulse drives, causing us to go slower.

Not all events have to be bad. A moving asteroid that miners have to keep up with that contains all sorts of stuff in it, you have to scan it down, then keep up with it to mine it. Ships fast enough to stay with it would be able to take the special ores, maybe even include nullsec ores. Object stays in system for 3 days before it disappears, or leaves a certain range of the star before it disappears off scanners.

Anyhow, random events is really what I wanted this topic to be more about, what do you think about random events such as these? THough, I'm guessing with all likelyness someone else already came up with the idea and posted in features and ideas section. I see no reason to suggest ideas for the game anymore, they won't happen.


Sansha incursion for example...
Terranid Meester
Tactical Assault and Recon Unit
#102 - 2014-10-29 16:00:16 UTC  |  Edited by: Terranid Meester
Interesting times would happen.
Karl Jerr
Herzack Unit
#103 - 2014-10-29 18:44:36 UTC
They should do something more dynamic like in ED where a system can slide toward anarchy if you attack the sov/npc spacecrafts.

We should be able to fight and destroy sov and Concord ship, and the HS people be able to fight with them. That should create dynamic content and give an intensive to people to fight for their security. A sort of mix of Pve-PVP, that would be fun.

My 2 cents.
Dirk Decibel
Pator Tech School
Minmatar Republic
#104 - 2014-10-29 18:46:02 UTC
It would get really crowded in 0.8-1.0....
Adela Talvanen
School of Applied Knowledge
Caldari State
#105 - 2014-10-29 19:03:12 UTC  |  Edited by: Adela Talvanen
Can't speak for my fellow pilots, but I would simply sit tight in a station and not come out to play till Concord was back and had restored order, and cleaned out hi sec of all the invading low and null sec fleets. I'd then go out and salvage salvage salvage.

As for the game itself, you do not have to engage in pvp or join corps no matter what CCP says, you play Eve in what ever way you want. If you just want to sit in a station in 1.0 buying and selling with your rookie ship in the dock, and nothing else then that is how you play the game.

And Concord is there to keep all the lowsec and nullsec pilots in their place, and to prevent them from spoiling high sec for the rest of the players who do not want to go into low and null sec yet.
Demerius Xenocratus
The Scope
Gallente Federation
#106 - 2014-10-29 19:35:28 UTC
ITT: People who are unsatisfied with the current great number of opportunities this game gives them to shoot things that can't fight back effectively.

Seriously, if you are that lacking in pvp opportunities, you need only wander on over to FW space. Why, I saw Crosi creating all sorts of content in his boosted garmur in kedama last night.

Of course to get kills in FW space (or lo-sec in general) you actually have to risk your ship, so there's that.
Nevil Oscillator
#107 - 2014-10-29 22:05:51 UTC
Demerius Xenocratus wrote:
ITT: People who are unsatisfied with the current great number of opportunities this game gives them to shoot things that can't fight back effectively.

Seriously, if you are that lacking in pvp opportunities, you need only wander on over to FW space. Why, I saw Crosi creating all sorts of content in his boosted garmur in kedama last night.

Of course to get kills in FW space (or lo-sec in general) you actually have to risk your ship, so there's that.



Nah, I just send someone else
Samir Duran Xadi
Diversity Equity and Inclusion
#108 - 2014-10-29 23:58:18 UTC
The real question is what would happen if concord suddenly entered 0.0 to -1.0 Blink
Vas Vadum
Draconian Empire
#109 - 2014-10-30 09:03:41 UTC
Adela Talvanen wrote:
And Concord is there to keep all the lowsec and nullsec pilots in their place, and to prevent them from spoiling high sec for the rest of the players who do not want to go into low and null sec yet.

Haha, what? I lived in nullsec for 2 years, and am in highsec. Concord isn't touching me at all.
Samir Duran Xadi wrote:
The real question is what would happen if concord suddenly entered 0.0 to -1.0 Blink

Concord is invulnerable, therefor it wouldn't be fair. :P They have 100% resistance modules and such. Maybe if they'd give concord realistic ship stats, like all level 5 skills and real ships made with modules you can currently find on the game market.
Anne Dieu-le-veut
Natl Assn for the Advancement of Criminal People
#110 - 2014-10-30 14:36:29 UTC
Low sec would be a lot bigger and emptier. High sec would be smaller and more crowded. People living in 0.5-0.7 systems would either play something else for a month, or forever.
R0mparkin
Th3 Illuminati
#111 - 2014-10-30 17:46:36 UTC
if eve was a full pvp zone with no "safe" areas.
1 subs would plummet
2 supply would decrease and demand would increase
3no miners or production would get done

30 days with no concord support would in essence end eve
Vas Vadum
Draconian Empire
#112 - 2014-10-31 13:31:51 UTC
R0mparkin wrote:
if eve was a full pvp zone with no "safe" areas.
1 subs would plummet
2 supply would decrease and demand would increase
3no miners or production would get done

30 days with no concord support would in essence end eve


Quite obviously you didn't read the topic.

Lemme point out one thing I said, even in title. "Only in 0.5 to 0.7" would concord leave for a short period of time.
Adela Talvanen
School of Applied Knowledge
Caldari State
#113 - 2014-10-31 13:48:34 UTC  |  Edited by: Adela Talvanen
Vas Vadum wrote:
Adela Talvanen wrote:
And Concord is there to keep all the lowsec and nullsec pilots in their place, and to prevent them from spoiling high sec for the rest of the players who do not want to go into low and null sec yet.

Haha, what? I lived in nullsec for 2 years, and am in highsec. Concord isn't touching me at all.



Take a shot at someone in hi sec and see how fast that situation changes. Blink
Desimus Maximus
Deep Core Mining Inc.
Caldari State
#114 - 2014-10-31 14:10:28 UTC
You would then find CODE. and Marmite only in .8-1.0 systems.
Galphii
Caldari Provisions
Caldari State
#115 - 2014-11-01 00:05:54 UTC
I like the idea of incursion forces stepping up their assault, camping HS gates and with reduced or absent concord presence (have the faction police take over their role with obviously reduced power). Just once a year or something to shake up HS a bit Smile

"Wow, that internet argument completely changed my fundamental belief system," said no one, ever.