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Telemortation removed: can we address medical clone costs now?

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Author
Cristl
#1 - 2014-10-31 07:11:40 UTC
Okay, with the removal of death-cloning around the corner, can we think about removing or capping clone costs?

They made some sense as a fee for capital pilots hopping around, but even then weren't much of an isk sink anyway. And they are certainly a good-will sink: it stinks that your clone costs ten times as much as your ship on a frig roam.

I don't think they add much to the game, and I'd like to see them removed or capped at something like 2 million.
Paranoid Loyd
#2 - 2014-10-31 07:13:59 UTC  |  Edited by: Paranoid Loyd
Roll

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Cristl
#3 - 2014-10-31 07:16:42 UTC
Yup, weak joke on death clone distant travel. Apologies.

But would you support trimming the costs of high sp clones at all?
Paranoid Loyd
#4 - 2014-10-31 07:19:38 UTC  |  Edited by: Paranoid Loyd
Sorry it took me a minute, I am drunk and tired.Straight

While the argument about compared to frig cost does make sense, either way the clones are not all that expensive. If you have been around long enough to have an expensive one, you should more than be able to afford it.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Rain6637
GoonWaffe
Goonswarm Federation
#5 - 2014-10-31 08:13:43 UTC
For the rest of us who are open to discussion, rather than eager to declare the thread and discussion closed,

OP you're right, there's a connection between med clone costs and jump mechanics. The gameplay tax isn't justified now that death clone travel simply doesn't work. Post-Phoebe, clone loss will be a "go to jail, do not pass Go, do not collect $200."

I have a thread open in Assembly Hall, which is a little brash, but it's over an issue I unsubbed 3/4 of my accounts over. with a gang of nearly 1.3 Billion SP that can be welped at once, at the cost of half a PLEX to replace med clones, it's simply a bad idea.

In a game where .01 ISK and narrow profit margins drive Industry and Market, saying "suck it up" to tens of million ISK is pretty damn bullheaded.
Marlona Sky
State War Academy
Caldari State
#6 - 2014-10-31 08:28:46 UTC
Paranoid Loyd wrote:
Sorry it took me a minute, I am drunk and tired.Straight

While the argument about compared to frig cost does make sense, either way the clones are not all that expensive. If you have been around long enough to have an expensive one, you should more than be able to afford it.

What an asinine thing to say. Ugh
Lucrii Dei
Imperial Shipment
Amarr Empire
#7 - 2014-10-31 09:05:27 UTC
Or don't get podded. Smile

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Sol Project
Shitt Outta Luck - GANKING4GOOD
#8 - 2014-10-31 09:17:07 UTC
I had to google death cloning, because no one I knew ever called it that. Now I googled for the source of this claim but seem to fail at finding it. Where the hell is this being talked about? There's no thread in F&I either.

Thanks!

Ladies of New Eden YC 117 by Indahmawar Fazmarai

Warning: NSFW! Barely legal girls in underwear!

Diana Kim > AND THIS IS WHY THE FEDERATION MUST BE DESTROYED!!

voetius
Grundrisse
#9 - 2014-10-31 09:28:11 UTC
Sol Project wrote:
I had to google death cloning, because no one I knew ever called it that. Now I googled for the source of this claim but seem to fail at finding it. Where the hell is this being talked about? There's no thread in F&I either.

Thanks!


Look in the Information Portal, Dev Blogs, Phoebe Travel Changes. Go to the paragraph on medical clones.

It's to stop people just changing their home station then self-destructing their pod to move around.
Aqriue
Center for Advanced Studies
Gallente Federation
#10 - 2014-10-31 09:30:56 UTC
Rain6637 wrote:
I have a thread open in Assembly Hall, which is a little brash, but it's over an issue I unsubbed 3/4 of my accounts over. with a gang of nearly 1.3 Billion SP that can be welped at once, at the cost of half a PLEX to replace med clones, it's simply a bad idea.

Suck it up. CCP should remove clone coverage all together, all ships should cause loss of SP very much like a T3 crusier when the ship goes pop, smaller ships cause greater loss of SP while bigger ships offer greater "protection" for the hitpoint trade off, and the only trade off is the isk involved for the price of the hull or the price of the pod (clone coverage).

Fly cheap with less SP or fly expensive with more skill points for that hitpoint buffer + DPS a battleship/cap gives you, risk the isk or lose the SP.....cause your entire complaint reeks of risk aversion once a limit has been reached that a human psyche cannot tolerate anymore; I distinctly remember Goons slamming Hulks into space dust a few years back and what would you know....you are a Goon complaining that suddenly it "costs to much" to fly a ship yet hulks were getting damn expensive while Goons manipulated the market. Suddenly clone costs are getting too high, but you are probably dying more often then making the income to replace it....sounds like poor playing ability. HTFU and fly what you can afford, pod included which stores the back up of your skill points.

Like I said, risk the isk or risk the skill points.....both should be risked. Sounds fair, there isn't one cost valued in isk....there is just the value of RISK.

Hell, the entire death of a clone sounds like the solution to your problem....CCP just needs to allow the ability to remove a section of the skill points from the main pilot and distribute to another "clone" .....now your clone is "cheaper", but its going to cost more since you will not be immortal Twisted
Rain6637
GoonWaffe
Goonswarm Federation
#11 - 2014-10-31 09:43:06 UTC
Sol Project
Shitt Outta Luck - GANKING4GOOD
#12 - 2014-10-31 09:53:32 UTC
voetius wrote:
Sol Project wrote:
I had to google death cloning, because no one I knew ever called it that. Now I googled for the source of this claim but seem to fail at finding it. Where the hell is this being talked about? There's no thread in F&I either.

Thanks!


Look in the Information Portal, Dev Blogs, Phoebe Travel Changes. Go to the paragraph on medical clones.

It's to stop people just changing their home station then self-destructing their pod to move around.

Thanks. Guess I should have done more digging.
It's a shame this gets removed. I loved travelling by DEATH!

Ladies of New Eden YC 117 by Indahmawar Fazmarai

Warning: NSFW! Barely legal girls in underwear!

Diana Kim > AND THIS IS WHY THE FEDERATION MUST BE DESTROYED!!

Primary This Rifter
Mutual Fund of the Something
#13 - 2014-10-31 10:00:28 UTC
Aqriue wrote:
Rain6637 wrote:
I have a thread open in Assembly Hall, which is a little brash, but it's over an issue I unsubbed 3/4 of my accounts over. with a gang of nearly 1.3 Billion SP that can be welped at once, at the cost of half a PLEX to replace med clones, it's simply a bad idea.

Suck it up. CCP should remove clone coverage all together, all ships should cause loss of SP very much like a T3 crusier when the ship goes pop, smaller ships cause greater loss of SP while bigger ships offer greater "protection" for the hitpoint trade off, and the only trade off is the isk involved for the price of the hull or the price of the pod (clone coverage).

Fly cheap with less SP or fly expensive with more skill points for that hitpoint buffer + DPS a battleship/cap gives you, risk the isk or lose the SP.....cause your entire complaint reeks of risk aversion once a limit has been reached that a human psyche cannot tolerate anymore; I distinctly remember Goons slamming Hulks into space dust a few years back and what would you know....you are a Goon complaining that suddenly it "costs to much" to fly a ship yet hulks were getting damn expensive while Goons manipulated the market. Suddenly clone costs are getting too high, but you are probably dying more often then making the income to replace it....sounds like poor playing ability. HTFU and fly what you can afford, pod included which stores the back up of your skill points.

Like I said, risk the isk or risk the skill points.....both should be risked. Sounds fair, there isn't one cost valued in isk....there is just the value of RISK.

Hell, the entire death of a clone sounds like the solution to your problem....CCP just needs to allow the ability to remove a section of the skill points from the main pilot and distribute to another "clone" .....now your clone is "cheaper", but its going to cost more since you will not be immortal Twisted

Are you actually dumb enough to think that this is a good idea?
Rain6637
GoonWaffe
Goonswarm Federation
#14 - 2014-10-31 10:13:21 UTC
my ceo said I can post on an alt. my main is for hauling and mining, and we don't want unwanted attention.
Jessica Duranin
Doomheim
#15 - 2014-10-31 10:13:30 UTC
You k-space people have problems... Big smile
I would already be glad if I could change my clone in w-space, so that I don't have to fly around in a 10mio isk ship with a 1b isk clone whenever I want to use one of those frig holes.
The base clone costs are negligible compared to that.
Rain6637
GoonWaffe
Goonswarm Federation
#16 - 2014-10-31 10:16:46 UTC
no, invalid. It's not as true now, but j-holes have a reasonable expectation of privacy. you hide and pod-die sometimes.
Abrazzar
Vardaugas Family
#17 - 2014-10-31 10:43:19 UTC
I'm still in favour of a monthly subscription for clones so carebears pay the bills while combat pilots can happily die over and over again.
Rain6637
GoonWaffe
Goonswarm Federation
#18 - 2014-10-31 11:01:24 UTC  |  Edited by: Rain6637
The issue is we're all paying a monthly subscription, and a med clone cost is double subscription +.

Unlike Industry and market which are based on, and designed to provide a good chance for, a net gain of ISK, PVP is [already] inherently lossy. the medical clone cost is ISK that disappears from the game, in addition to game assets that are destroyed (ships, fittings, cargo, implants). medical clone costs are an example of CCP double dipping, no, triple dipping: subscription, asset loss, med clone fee.

subscriptions are justified by real-world commerce. asset loss (ship, fitting, cargo, implants) are justified by in-game commerce. med clone costs are justified by lore.

it's not "fine" because the cost of med clones can add up to an unlimited sum of ISK that is -deleted- from the game. It is not throttled by number of times per day, or total ISK lost per day. it is literally a black hole of ISK, and with telemortation coming to an end, there is no practical benefit. it is a huge gameplay tax on PVP, which is the one play style that would keep the player economy running through asset loss if it wasn't for this giant hole in the jugular.

clone cost ISK benefits no one other than CCP. not the player, not the player economy. and we're already paying CCP.



The everything-T3-for-guaranteed-SP-loss is ironically a viable, valid idea. A ship as versatile and tanky as a T3 should come with SP loss drawbacks. I can agree with that. But by that logic, a not-T3 should come with a no SP loss guarantee.

It's like your government sends you a letter after a car accident. It says,

Quote:
Dear citizen,

We are saddened by the news of your unfortunate automobile accident where your car was totaled and your $10,000 set of dental veneers were ruined.

Please excuse the timing of this reminder.

Despite your recent loss, we must remind you of the National Hardcore Culture Act, which states you must burn $20,000 of paper currency prior to your next accident, whenever that may be, regardless of the value of your lost vehicle. Failure to comply with the provisions of the National Hardcore Culture Act will result in the reduced performance of your vehicle immediately following your next accident, even though you have paid all other fees to operate a fully functioning vehicle.

The National Hardcore Culture Act must be observed after each subsequent accident, and the amount of paper currency you must burn is directly proportional to the number of vehicles you have paid to become proficient in, regardless of the number of vehicles you could possibly operate at one time.

Thank you, citizen.
Ashlar Vellum
Esquire Armaments
#19 - 2014-10-31 11:39:11 UTC
Rain6637 wrote:

clone cost ISK benefits no one other than CCP. not the player, not the player economy. and we're already paying CCP.

Why it dosen't benefit the player economy? I agree it's a small and less relevant isk sink, but it is a isk sink nonetheless.
Rain6637
GoonWaffe
Goonswarm Federation
#20 - 2014-10-31 11:56:58 UTC
true, it's a smaller ISK sink for some, and it's not an ISK sink at all for many. it's like a risk, and it's as if people avert it.
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