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[Phoebe] Higgs Anchor Rigs

First post
Author
Arronicus
State War Academy
Caldari State
#81 - 2014-10-30 01:19:06 UTC
CCP Fozzie wrote:
The mass multiplier is applied after additive effects such as plates and prop modules.

It's also worth noting that if all you care about is align time, Low Friction Nozzle Joints will be more effective. However if you want align time combined with lower speed or higher mass, these are the rigs for you.



Any word if usage with siege/triage/industrial will give a beautiful 20x or just a 12x?
Primary This Rifter
Mutual Fund of the Something
#82 - 2014-10-30 02:29:57 UTC
Gay Pornstar wrote:
Primary This Rifter wrote:
Nolak Ataru wrote:
Apparently it's very hard for people to pair up with a mining buddy, web each other down, and mine aligned at 20m/s....

You do realize that unless they both warp at the exact same time, one of them is going to suddenly lose the web effect as his buddy warps off and will have to build up a pretty good chunk of his speed again before he too can warp off?


You may not be aware, but theres this new mechanic called fleet warping.

Miners that know about fleet warping? Okay.
Celthric Kanerian
Viziam
Amarr Empire
#83 - 2014-10-30 07:23:42 UTC
Unbumpable mining barge anyone?
Serendipity Lost
Repo Industries
#84 - 2014-10-30 11:14:23 UTC
FT Diomedes wrote:
Helps ISBoxers? How?

ISboxing is apparently akin to Al Qaeda or raping babies.


Anything that helps ISboxer fleets avoid pvp (and by pvp in this context I mean gank the poop out of) is bad for the game. Making it easier for 1 dude farming simultaneously with a dozen accounts to quickly dock or pos up is just bad for the game. Risk free meal tickets are not what the game needs.

Totally get rid of local in null and delay it in low sex and I'll be all for this rig. I'll use it and it will help me, but I'm not seeing how it's making the game better overall.

If it's some kind of bone CCP is throwing to the WH folks after the mass/range dump they took on the mechanics.... The cows are already gone, shutting the barn door isn't going to do much at this point.

As far as ISBoxing being akin to all things bad.... I think it's bad for the game. It's a farming tool. This is a pvp game. Eve doesn't need better farming tools. I think it sux that 1 guy can out play 6 guys because he's running 12 accounts through a 3rd party program. The things that I think are most damaging about it are the guys that strip all the belts in HS systems and the guys w/ the nightmare fleets vacuuming up incursion isk. PVP-wise it's used for bomber fleets - which has caused CCP to compensate w/ a change that a lot of folks dislike. (Prohint - CCP is addressing a symptom not the problem, so the disease won't be cured). Raping babies or an act of terrorism.... not really. A shittttty practice allowed by CCP... yup.
viverxia
KarmaFleet
Goonswarm Federation
#85 - 2014-10-30 12:36:35 UTC
Serendipity Lost wrote:
FT Diomedes wrote:
Helps ISBoxers? How?

ISboxing is apparently akin to Al Qaeda or raping babies.


This is a pvp game


This is why we can't have nice things

I'm sure the industrial core of new Eden would love to have words :p
Kaarous Aldurald
Black Hydra Consortium.
#86 - 2014-10-30 12:52:06 UTC
Had been reserving judgement until I could have a longer look at these.

Looks like a good nod towards the wormhole community. (especially after you basically curb stomped them for whatever reason earlier this year)

As for bumping, it ends up accomplishing very little. I do love how the mere insinuation of it is enough to flood the thread with miners asking "hey, can I get perfect safety?", which is beyond hilarious.

All in all, thumbs up from me.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

FT Diomedes
The Graduates
#87 - 2014-10-30 13:05:02 UTC  |  Edited by: FT Diomedes
See, ISBoxing has become the 2014 version of "because of Falcon." This rig really doesn't help someone multiboxing, with or without ISBoxer, any more than it helps a "solo player." You, and many others, just have it in your head that multiboxing is bad for Eve, so you throw out this completely irrelevant argument for everything you don't understand or like.

If I had any confidence that ISBoxer actually worked particularly well (it does not), I'd be seriously tempted to start multiboxing Falcons just to troll the living **** out of you and the rest of your kind - who are always looking for an excuse why someone else is better than you at Eve. But the reality is that an equal number of skilled players are always better than one dude trying to multibox with or without the software. There is a shortage of real players in this game. Basic rule of thumb, at least in a 0.0 station system, divide the number in local by three - that is the number of actual players. Then divide that number in half to figure out how many people are actually on comms and not AFK. ISBoxer is a symptom of the problem - not enough humans playing Eve - not the problem itself. Eve has always encouraged multiboxing, if the horse is out of the barn for anything, it's way too late for that one.

Back on topic, this is an interesting addition to Eve that will have some niche uses. That's about all that needs to be said.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Nolak Ataru
Hedion University
Amarr Empire
#88 - 2014-10-30 14:29:35 UTC
Translation for WH: "Sorry we didn't listen to y'all when you said it'd kill 90% of the smaller corps because rolling is too dangerous. Have this rig that *might* help you close a hole, except when it wont.... and we still wont release data about how empty WH space is. Oh by the way, on a totally unrelated subject to WHs emptying out, we're increasing the buy orders of blue loot."
Serendipity Lost
Repo Industries
#89 - 2014-10-30 14:58:43 UTC
FT Diomedes wrote:
See, ISBoxing has become the 2014 version of "because of Falcon." This rig really doesn't help someone multiboxing, with or without ISBoxer, any more than it helps a "solo player." You, and many others, just have it in your head that multiboxing is bad for Eve, so you throw out this completely irrelevant argument for everything you don't understand or like.

If I had any confidence that ISBoxer actually worked particularly well (it does not), I'd be seriously tempted to start multiboxing Falcons just to troll the living **** out of you and the rest of your kind - who are always looking for an excuse why someone else is better than you at Eve. But the reality is that an equal number of skilled players are always better than one dude trying to multibox with or without the software. There is a shortage of real players in this game. Basic rule of thumb, at least in a 0.0 station system, divide the number in local by three - that is the number of actual players. Then divide that number in half to figure out how many people are actually on comms and not AFK. ISBoxer is a symptom of the problem - not enough humans playing Eve - not the problem itself. Eve has always encouraged multiboxing, if the horse is out of the barn for anything, it's way too late for that one.

Back on topic, this is an interesting addition to Eve that will have some niche uses. That's about all that needs to be said.



I've multiboxed since my born on date more or less. I'm not against multi boxing. I'm not against multiple accounts. I'm not against having 6 accounts - 3 in one corp, 1 spying in a rival corp, 1 flying w/ RvB and 1 mining halfassed deep in the bowels of derelik. I personally thing anyone trying to eve with a single account is crazy. I don't know how they do it.

I am against 1 guy w/ 12 nightmares vacuuming up incursions (which I don't even run) in HS.
I am against 1 guy w/ 12 accounts vacuuming up all the belts in HS systems.

You basic rule of thumb math has nothing to do w/ ISBoxing. And yeah it is sort of like 'because of falcon' - a lot of dudes hate it and what it stands for. A lot of folks roll their eyes and shrug saying 'there really isn't anything I can do but accept it. Some dudes tuely don't care either way about it.

What you don't ever see is a non-ISBoxer exclaiming happily "Sweet there is an ISBoxer in my system farming stuff!!" THAT just doesn't happen. You think it's a symptom... I think it's a problem. I agree that not enough humans is also a problem... but that did not result in ISBoxing. CARBON started it and CCP tollerance is what allows it to persist.

I'd like to see a nice graph just for my own benefit:

ISBoxer accounts (which aren't difficult to figure out on the server end) vs PLEX prices and maybe a nice percentage of ISBoxer accounts that are renewed via PLEX.

And back on topic - I've already said I'll use it, I'll benefit from it, and I think it's also benefitting some things that I feel are wrong in eve.
NEONOVUS
Mindstar Technology
Goonswarm Federation
#90 - 2014-10-30 16:00:07 UTC
MJD sniper boats will be fun with this
Jump, screw up, run away, and have the jump on target more consistently
FT Diomedes
The Graduates
#91 - 2014-10-30 16:07:18 UTC
NEONOVUS wrote:
MJD sniper boats will be fun with this
Jump, screw up, run away, and have the jump on target more consistently


I was thinking it might also be useful for Tornados- where being aligned at all times is important and you are frequently waiting for folks to undock or jump through.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Daichi Yamato
Jabbersnarks and Wonderglass
#92 - 2014-10-30 16:23:52 UTC
viverxia wrote:


This is why we can't have nice things

I'm sure the industrial core of new Eden would love to have words :p


FFS!

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

King Fu Hostile
Mea Culpa.
Shadow Cartel
#93 - 2014-10-30 17:42:13 UTC
Nolak Ataru wrote:
Translation for WH: "Sorry we didn't listen to y'all when you said it'd kill 90% of the smaller corps because rolling is too dangerous. Have this rig that *might* help you close a hole, except when it wont.... and we still wont release data about how empty WH space is. Oh by the way, on a totally unrelated subject to WHs emptying out, we're increasing the buy orders of blue loot."


Because it didnt kill any corps. The data on wh population is also already out, and wormholes arent emptier than they used to. Lowclass income was below hisec lvl 3 missions, and had to be buffed.

I wish CCP could fix whiny babies in Rhea.
Serendipity Lost
Repo Industries
#94 - 2014-10-30 18:02:24 UTC
King Fu Hostile wrote:
Nolak Ataru wrote:
Translation for WH: "Sorry we didn't listen to y'all when you said it'd kill 90% of the smaller corps because rolling is too dangerous. Have this rig that *might* help you close a hole, except when it wont.... and we still wont release data about how empty WH space is. Oh by the way, on a totally unrelated subject to WHs emptying out, we're increasing the buy orders of blue loot."


Because it didnt kill any corps. The data on wh population is also already out, and wormholes arent emptier than they used to. Lowclass income was below hisec lvl 3 missions, and had to be buffed.

I wish CCP could fix whiny babies in Rhea.


I would love a link to your data.
Nolak Ataru
Hedion University
Amarr Empire
#95 - 2014-10-31 00:22:57 UTC
King Fu Hostile wrote:
Because it didnt kill any corps. The data on wh population is also already out,


[CITATION NEEDED] else obvious CCP alt detected.
Rob Cobb
Probe Patrol
#96 - 2014-10-31 05:19:18 UTC
King Fu Hostile wrote:
Nolak Ataru wrote:
Translation for WH: "Sorry we didn't listen to y'all when you said it'd kill 90% of the smaller corps because rolling is too dangerous. Have this rig that *might* help you close a hole, except when it wont.... and we still wont release data about how empty WH space is. Oh by the way, on a totally unrelated subject to WHs emptying out, we're increasing the buy orders of blue loot."


Because it didnt kill any corps. The data on wh population is also already out, and wormholes arent emptier than they used to. Lowclass income was below hisec lvl 3 missions, and had to be buffed.

I wish CCP could fix whiny babies in Rhea.


Ummm w-space is certainly getting smaller and losing residents...

On the bright side, CCP are trying to draw people back by increasing the value of lower tier loot (t3 dessies) and making it easier to roll holes (these rigs). They made a mistake, rather than going back they seem to be saving face and fixing it another way...

Happy to see they havent forgot about wormholers and am happy to see these changes + cant wait to see how many 600m mass orcas get trapped closing holes that have had unknown mass put on them :)
Dalron
0.0 Massive Dynamic
Pandemic Horde
#97 - 2014-10-31 06:49:26 UTC
King Fu Hostile wrote:
Nolak Ataru wrote:
Translation for WH: "Sorry we didn't listen to y'all when you said it'd kill 90% of the smaller corps because rolling is too dangerous. Have this rig that *might* help you close a hole, except when it wont.... and we still wont release data about how empty WH space is. Oh by the way, on a totally unrelated subject to WHs emptying out, we're increasing the buy orders of blue loot."


Because it didnt kill any corps. The data on wh population is also already out, and wormholes arent emptier than they used to. Lowclass income was below hisec lvl 3 missions, and had to be buffed.

I wish CCP could fix whiny babies in Rhea.


The data on Wormhole space from the CSM Minutes was so far out of date as to be useless. It was only 2-3 weeks after the changes to wormhole space so before the exodus of people started.

Also the reason this cant be a module and has to be a rig is that otherwise you could take it off/turn it off.
Fluffi Flaffi
Royal Amarr Institute
Amarr Empire
#98 - 2014-10-31 11:52:12 UTC  |  Edited by: Fluffi Flaffi
Gay Pornstar wrote:

You may not be aware, but theres this new mechanic called fleet warping.


And Fleet warping activates the web for all fleet members automatically at the same time? This mechanic is completely new to me, but have try it or I missunderstood something with the the warp-web-concept?!?

Oh sorry. You are an ISBoxer or something like that, correct? Now I understan how that may work for you.
Serendipity Lost
Repo Industries
#99 - 2014-10-31 12:03:57 UTC
Rob Cobb wrote:
King Fu Hostile wrote:
Nolak Ataru wrote:
Translation for WH: "Sorry we didn't listen to y'all when you said it'd kill 90% of the smaller corps because rolling is too dangerous. Have this rig that *might* help you close a hole, except when it wont.... and we still wont release data about how empty WH space is. Oh by the way, on a totally unrelated subject to WHs emptying out, we're increasing the buy orders of blue loot."


Because it didnt kill any corps. The data on wh population is also already out, and wormholes arent emptier than they used to. Lowclass income was below hisec lvl 3 missions, and had to be buffed.

I wish CCP could fix whiny babies in Rhea.


Ummm w-space is certainly getting smaller and losing residents...

On the bright side, CCP are trying to draw people back by increasing the value of lower tier loot (t3 dessies) and making it easier to roll holes (these rigs). They made a mistake, rather than going back they seem to be saving face and fixing it another way...

Happy to see they havent forgot about wormholers and am happy to see these changes + cant wait to see how many 600m mass orcas get trapped closing holes that have had unknown mass put on them :)


So other than the Fozzinator implying it has a niche use for rolling wh, can someone actually explain to me how this rig will make rolling wh better? I get the mass doubles, but the velocity goes to 25%. I see the mass being an interesting tool, but I see the 75% velocity reduction more than erasing any value the mass manipulation would have had.

Pretend I'm as obtuse as Baltec and explain how this will work.
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#100 - 2014-10-31 13:22:00 UTC
Fluffi Flaffi wrote:
Gay Pornstar wrote:

You may not be aware, but theres this new mechanic called fleet warping.


And Fleet warping activates the web for all fleet members automatically at the same time? This mechanic is completely new to me, but have try it or I missunderstood something with the the warp-web-concept?!?

Oh sorry. You are an ISBoxer or something like that, correct? Now I understan how that may work for you.

Like the fact that cycling your afterburner on and off helps put the ship's speed over the speed required for warp on heavy ships faster. A web also speeds up the situation where a ship alines to the correct destination. Situations that demonstrated this in the past are when a ship webs and scrams but the web hits and the scram does not on the server tic because of this a ship you think you caught gets a boost to escape from being webbed before he scram becomes effective. The de cloak insta warp trick is also a version of this if I am getting my facts straight.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.