These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

The end of Corpmate Awoxxing?

First post First post
Author
Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#361 - 2014-10-30 23:21:00 UTC
Xuixien wrote:
Yay another buff to HiSec!!!!


You can't be serious. Corp awoxing is almost exclusively documented as being used to grief new players. Obviously awoxing will still happen it just won't obviously happen in high sec so prominantly.

There is nothing stopping you from being a warpin point for suicide gankers.
Cancel Align NOW
Royal Amarr Institute
Amarr Empire
#362 - 2014-10-30 23:24:42 UTC
Syn Shi wrote:
Ima Wreckyou wrote:
Syn Shi wrote:
You can still awox. You will just lose a ship if they made the change.

There is nothing more to this topic.

Why are you against losing your ship if you awox?

I don't see why you think this word games are in any way a good argument or comment. If you have a problem understanding what some people mean with "awoxing" of "safari" in the context of this thread or the CSM minutes then you have a serious issue and should stop posting.



Read the first post.

Shoot a corp mate...concord shoot you.

Read title......awox.


Summary.

Some don't want to lose their ship when they.....as the title says...corpmate awoxing.

Conclusion.....you don't want to lose a ship from shooting a corp mate...or pretending to be that corp mate.

Why are you against losing your ship?


The best way to test mechanics is via action.

I learned how many catalysts will it take to break the tank of my Procurer by having corpmates shoot at it. Why should my corpmates be punished for helping me learn that?


Kaarous Aldurald
Black Hydra Consortium.
#363 - 2014-10-30 23:26:16 UTC
Caleb Seremshur wrote:

You can't be serious. Corp awoxing is almost exclusively documented as being used to grief new players.


Or to attack people who abuse the dec dodge exploit, in my case.

Quote:

There is nothing stopping you from being a warpin point for suicide gankers.


And there is nothing about that that requires me to be in their corp to do it. Hell I can do that with a ten hour old cloaked alt and a locator agent.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Ima Wreckyou
The Conference Elite
The Conference
#364 - 2014-10-30 23:32:56 UTC
Syn Shi wrote:
Ima Wreckyou wrote:
Syn Shi wrote:
You can still awox. You will just lose a ship if they made the change.

There is nothing more to this topic.

Why are you against losing your ship if you awox?

I don't see why you think this word games are in any way a good argument or comment. If you have a problem understanding what some people mean with "awoxing" of "safari" in the context of this thread or the CSM minutes then you have a serious issue and should stop posting.



Read the first post.

Shoot a corp mate...concord shoot you.

Read title......awox.


Summary.

Some don't want to lose their ship when they.....as the title says...corpmate awoxing.

Conclusion.....you don't want to lose a ship from shooting a corp mate...or pretending to be that corp mate.

Why are you against losing your ship?

Your answers don't improve it seams. Now you ask a suicide ganker if he is afraid to lose his ship? I am not even a year old char and lost over 1300 Catalysts so far. Almost all of them exploded a miner or hauler.

And that word game is still no argument. It just demonstrates a lack of communication skills.

How much do you bet that I can shoot most of my corp mates even after the change without getting CONCORDed?
Ima Wreckyou
The Conference Elite
The Conference
#365 - 2014-10-30 23:36:35 UTC
Caleb Seremshur wrote:
You can't be serious. Corp awoxing is almost exclusively documented as being used to grief new players. Obviously awoxing will still happen it just won't obviously happen in high sec so prominantly.

You think someone will go through the process of infiltrating a corp just to kill a new player in a Venture or something? They are usually after shinny ships of older players like bling mission ships or Orcas. The "new player" argument is absolutely ridiculous and has no basis in reality.
Paranoid Loyd
#366 - 2014-10-30 23:37:16 UTC
Ima Wreckyou wrote:
And that word game is still no argument. It just demonstrates a lack of communication skills.
Not to mention a lack of understanding of mechanics and the fundamental differences between the two methods.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Some Rando
University of Caille
Gallente Federation
#367 - 2014-10-30 23:37:55 UTC
Veers Belvar wrote:
Presuming that people who rat or mine in the ultra safe blue donut, Deklein for example, or in renterland, somehow "deserve" higher rewards than people in highsec because they are "exposed" to more risk.

Yeah, pretty much. High-sec PvE is way too rewarding for the investment a carebear puts into their own safety and space (none).

CCP has no sense of humour.

Veers Belvar
Swordmasters of New Eden
#368 - 2014-10-30 23:39:19 UTC
Ima Wreckyou wrote:
Caleb Seremshur wrote:
You can't be serious. Corp awoxing is almost exclusively documented as being used to grief new players. Obviously awoxing will still happen it just won't obviously happen in high sec so prominantly.

You think someone will go through the process of infiltrating a corp just to kill a new player in a Venture or something? They are usually after shinny ships of older players like bling mission ships or Orcas. The "new player" argument is absolutely ridiculous and has no basis in reality.


I can confirm at least one case from my personal knowledge where an FW corp spent hours convincing a fairly new player to join up just so they could blow up his cheap ship, pod him, and then giggle to themselves while they mocked him for being stupid.

So yes, some of the awoxxers are doing it for tears and giggles, not for killmails, and their easiest prey is new players unfamiliar with the awoxxing mechanics.
Violet Hurst
Fedaya Recon
#369 - 2014-10-30 23:42:26 UTC
Hello Victoria,

Victoria Ewans wrote:

I was wondering why the hell does bad guy dont, all at the same moment, go back to low/ null sec? this way it will no longer be player empty. They will find the pvp engagement they are lookgin for fighting for their survival.
Doing so, the high sec will be a more "secure" place for the carebear so they can do their thing relatively quietfully.

This concept is completely solid and has worked for a lot of games worldwide. And it is called: *drumroll* theme park.
When you want to kill NPCs, you go to a pve area. When you want to grow carrots, you go to a carrot farm and if you want to pvp you go to an arena.
In a sandbox you basically don't do anything else. But you do all of it at once and at the same place. And this creates new activities: Growing carrots while fending off rabbits, slaying boars while avoiding the highwaymen, stealing the crop from carrot farmers, etc.

Now one might ask if these concepts are really mutually exclusive or if you couldn't just have both of them in one game. But if you put little sandboxes and roller coasters next to each other in a game, it technically is a theme park and the little sandboxes just turn into theme park rides themselves. Furthermore the sandboxes will be ignored most of the time, since players will find the specialized rides more suitable for what they primarily want to do.
Picking up my example from above: "Lol, i grew 10 carrots on the farm while you only grew 5 in the woods since the rabbits ate 3 and you had to give 2 of them to a highwayman.", "I got 10 fights in the last hour in the pvp arena while you didn't find anyone to fight running around the forrest.", etc.

My point is: The absence of a game mechanic (specialized rides) can be a game mechanic itself. Diablo wouldn't have been a better game had you had the ability to save/load your progress everywhere. Super Mario wouldn't have been a better game given the option to fly a combat helicopter.

Victoria Ewans wrote:

Given Eve is a dark-harsh-PVP-sandbox MMO oriented game

The problem here is that this statement gradually turned into a marketing slogan. I don't think that most players here really love the awoxing mechanic that much and want to protect it at any cost (although it is a unique characteristic of the game).
It is more so that they see its removal as another step in a long list of steps aimed at falsifying the statement. I can only name some, but others might be able to contribute to it:

  • concord
  • ship insurance
  • no ship insurance payout if you get killed by concord
  • permabans for teamspeak activities
  • dojos [only on the PTS so far]
  • tiercide


Victoria Ewans wrote:

Now im welcoming your harsh, mean, rude and trolling comments as it is commonly seen on the forums.


You're welcome to mine. :-)
John E Normus
New Order Logistics
CODE.
#370 - 2014-10-30 23:46:35 UTC
Sion Kumitomo wrote:
The continued misuse of the word 'awox' in this thread has me in quite a state. Check your history, almost all of you are wrong.

This change would literally only effect hisec. Seriously. That's it. Want to shoot your mates in low/null/wh? Go nuts. There is otherwise no impact anywhere else with this.

That is, unless your entire gameplay style is centered on abusing people who don't understand counterintuitive gameplay mechanics in EVE's 'safest' systems, in which case I'm sure this will impact you, and I'm so very sorry you're unable to take on real challenges and lack the imagination to think of other ways to hurt people. Basically, you're dumb if you think that anyone who knows what real risk means is going to hop on some terrible hyberbolic bandwagon defending your right to beat up the proverbial new kid and take their lunch money.

Or to put it another way, HTFU yourselves you bunch of whiners.



A goon typed this.

What?

Between Ignorance and Wisdom

Ima Wreckyou
The Conference Elite
The Conference
#371 - 2014-10-30 23:53:44 UTC
John E Normus wrote:

A goon typed this.

What?

Yeah, this is very puzzling. I bet he is only in that goon corp to awox the **** out of them.
Syn Shi
School of Applied Knowledge
Caldari State
#372 - 2014-10-30 23:56:19 UTC
Ima Wreckyou wrote:
Syn Shi wrote:
Ima Wreckyou wrote:
Syn Shi wrote:
You can still awox. You will just lose a ship if they made the change.

There is nothing more to this topic.

Why are you against losing your ship if you awox?

I don't see why you think this word games are in any way a good argument or comment. If you have a problem understanding what some people mean with "awoxing" of "safari" in the context of this thread or the CSM minutes then you have a serious issue and should stop posting.



Read the first post.

Shoot a corp mate...concord shoot you.

Read title......awox.


Summary.

Some don't want to lose their ship when they.....as the title says...corpmate awoxing.

Conclusion.....you don't want to lose a ship from shooting a corp mate...or pretending to be that corp mate.

Why are you against losing your ship?

Your answers don't improve it seams. Now you ask a suicide ganker if he is afraid to lose his ship? I am not even a year old char and lost over 1300 Catalysts so far. Almost all of them exploded a miner or hauler.

And that word game is still no argument. It just demonstrates a lack of communication skills.

How much do you bet that I can shoot most of my corp mates even after the change without getting CONCORDed?



Then you need to teach your tricks to those above who said they are going to stop.

If I was into said activities I would play nice and get them into a nice blingy ship for lvl 5 missions in low...and then let the hammer fall. But that's me.

Too bad some don't want to leave the safety of hi-sec to continue their play style.
Kaarous Aldurald
Black Hydra Consortium.
#373 - 2014-10-31 00:01:25 UTC
Syn Shi wrote:
a nice blingy ship for lvl 5 missions in low


Do you even play this game? No one actually does this, even total newbies.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Masao Kurata
Perkone
Caldari State
#374 - 2014-10-31 00:02:26 UTC
Syn Shi wrote:
Lots of crap about everything being the same except for losing your ship.


You have CLEARLY never suicide ganked in your life. The main aspect of suicide ganking is not the certainty of the loss of your ship, it is the requirement to kill the the target within 10-25 seconds of opening fire depending on the security level of the system. The difference here is not that the "awoxer" (suicide ganker in your bizarre dialect) loses his ship, it's that he loses his ship and doesn't kill anything.
Syn Shi
School of Applied Knowledge
Caldari State
#375 - 2014-10-31 00:07:44 UTC
Kaarous Aldurald wrote:
Syn Shi wrote:
a nice blingy ship for lvl 5 missions in low


Do you even play this game? No one actually does this, even total newbies.



Some would see that as a challenge...or others will just wilt to the challenge.

And in my brief stint being a F1 monkey I saw a corp who use to run them on the regular.

Not sure where you get no one runs them.

But you wouldn't know...you aren't willing to leave hi-sec.
Ima Wreckyou
The Conference Elite
The Conference
#376 - 2014-10-31 00:08:37 UTC  |  Edited by: Ima Wreckyou
Syn Shi wrote:
Too bad some don't want to leave the safety of hi-sec to continue their play style.

So in Highsec everyone can shoot me on sight, local is full of people and the facpo will kill my ship if I stay in one place for a few seconds and don't warp. Please explain why Lowsec would be more dangerous to me?
Masao Kurata
Perkone
Caldari State
#377 - 2014-10-31 00:10:19 UTC  |  Edited by: Masao Kurata
There has been surprisingly little talk about the ACTUAL reason that awoxes are generally not terribly interesting content currently: neutral logi.

Neutral logi currently do not receive a suspect flag for repping an awoxer unless the corporation is coincidentally at war. This leads to a situation where yes, the corp could get neutral logi themselves to even things out but that just results in a boring stalemate where nothing explodes. Neutral logi need to always be vulnerable to attack, and the code path to ensure this already exists, it's the one used when the corporation is at war (yes, the ships do not need to be on opposite sides of the war for this to trigger).

The situation currently is that a day old alt can get into a corp and get completely free reps, remote ECCM, remote sebos, tracking links and fleet boosts (last one's another issue, just mentioning it). Sure, his targets can too, but this creates a situation where the corporation can't really win.

Awoxers generally avoid corps that are at war for precisely this reason. If neutral logi were vulnerable they would be used less, and when they are used they would sometimes die, as would the awoxer.

What we need is the serious potential for success stories where the corporation not only protects its members but kills and pods the awoxer and potentially any logi he brought.

In short, try to FIX awoxing before just outright removing it. The kick queue is part of this, neutral logi is the other part.
Hengle Teron
Red Sky Morning
The Amarr Militia.
#378 - 2014-10-31 00:26:02 UTC
Veers Belvar wrote:
Ima Wreckyou wrote:
Caleb Seremshur wrote:
You can't be serious. Corp awoxing is almost exclusively documented as being used to grief new players. Obviously awoxing will still happen it just won't obviously happen in high sec so prominantly.

You think someone will go through the process of infiltrating a corp just to kill a new player in a Venture or something? They are usually after shinny ships of older players like bling mission ships or Orcas. The "new player" argument is absolutely ridiculous and has no basis in reality.


I can confirm at least one case from my personal knowledge where an FW corp spent hours convincing a fairly new player to join up just so they could blow up his cheap ship, pod him, and then giggle to themselves while they mocked him for being stupid.

So yes, some of the awoxxers are doing it for tears and giggles, not for killmails, and their easiest prey is new players unfamiliar with the awoxxing mechanics.

I saw a bird that can't fly...

ergo birds don't fly
Aran Hotchkiss
School of Applied Knowledge
Caldari State
#379 - 2014-10-31 00:51:32 UTC  |  Edited by: Aran Hotchkiss
I only read the first and 19th (last) page here, but this is what thoughts I've had so far.

From what I could tell, (note I didn't read the minutes fully, only going off summaries / what others have read here) this seems to come down to a clash between new player's expecting a nice easy transition into the game (if this doesn't match your characterizations, use a bit of imagination and flexibility) and the capacity for the game to be full-on brutal in it's sandbox fashion, i.e. awoxxers.

I'll just piece my thoughts together and type them as I go.


Expected benefits are that there will be no more awoxxing or reverse safari-ing - and that's from the perspective of what you'd imagine of a new player. I'd fully imagine there are some people who after being awoxxed or reverse safari'd end up becoming introduced into other areas of the game apart from mining/missioning in a very isolated style way of playing the game. Not to mention awoxxing is also a large part of content for some people. I went and read PsychoticMonk's blog at one stage, not sure what to expect but... damn I found it interesting to read and see a way of playing EvE I've never contemplated.


I joined the game on the advice of a friend and wanted to mine - within a week (or however long) I had a procurer, and then I made a beeline for exhumers. One of my earliest memories is mining with said friend and another corp-mate, I hear a 'pew!' noise, notice I've taken shield damage and see I have this odd new timer - the red one from combat with other players.
"Evana, did you shoot me?!"
"Yep lol! :D"
"How?"
"Drones!"
Not a breath-taking event at all, but it gives me a small smile when I think of it - especially in this context of removing corp-mates being able to shoot eachother.

Over the year I've been playing I can remember similar spontaneous moments of shooting eachother, wether it was two of us seeing who had a better interceptor fit or the CEO undocking in a neut-fit scorpion and five of us in frigates trying to break him.
For a person used to living in low-sec with only a handful of friendlies and wary of everyone else in local, being able to fly back to hisec once in a blue moon and have a random spar with a corp-mate, wether they're three years old or here for 2 months going
"who is this guy and what does he want with me
why the hell did he give me 100mil!?
oh he's gone agian"
Is a refreshing break from the fairly constant vigilance required in lowsec
(I've never been to npc/sov null, I'm aware that watching local/intel in low is nothing like null, all I'm doing is talking from experience, don't need to bring me up on this :P)

Sure you can use duels to re-create this but...... so much of the entertainment to be had from this isn't so much what you're doing but how you're doing it and who with.
If you've just arrived to a snowball fight, you can't really get the sneak-up (and laughs) on anyone if you first have to duel everyone beforehand.


Ultimately.... I think the attitude this promotes, compared to the old system, is less 'healthy' for EvE. The best response I'd hope from anyone who loses a ship (in most circumstances I can think of) is pretty much "Oh.... woops. What's one thing I can remember to try and prevent that from happening again"
Every ship lost is a learning hat. Every single one.

Guess I should mention the concern of people not recruiting for fear of awoxxers / theives

I would suggest doing background research - easy for me to say as I've only done a little of it and it is mind numbing.
-One response to this would be there shouldn't be length out-of-game processes involved into recruiting.
Sure, that might be ideal and is certainly possible in other MMO's, but given the many different vulnerabilties tied to recruiting - they could be a theif, an awoxxer, scoutting for nice wartargets, a spy, the list goes on, it's almost inevitable. Besides, third-party websites / activites take place in many other areas, i.e. dotlan, that d-scan report which I can't remember the name of, static-mapper, eve-central, etc.
And... as a recruiter myself (not for very long though) I'd just say man up and do it - take the risk, if you're sensible about it you can limit any potential damage/loss, but I feel it's better to have tried and failed than to have never tried at all.

A year a lion, or a hundred years a sheep?

You should have enough control over your herd of cats to make them understand. If they constantly make misstakes, get better cats.

PotatoOverdose
Handsome Millionaire Playboys
Sedition.
#380 - 2014-10-31 01:01:07 UTC  |  Edited by: PotatoOverdose
Ima Wreckyou wrote:
John E Normus wrote:

A goon typed this.

What?

Yeah, this is very puzzling. I bet he is only in that goon corp to awox the **** out of them.

This dude with the website will probably awox the lot of them soon enough.

The Mittani wrote:
Here's another sacred cow to slaughter: hisec awoxing is absolutely stupid from a business and retention perspective as it disincentivizes players from reaching out to genuine confused newbies.