These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
Previous page123Next page
 

EVE isn't dying?

First post
Author
DaReaper
Net 7
Cannon.Fodder
#21 - 2014-10-28 15:38:10 UTC
Ulon Naus wrote:
Eve died a frew years ago... What we are going to see now is a sloow decent of subscribers over a long period. "happens to all games."

Lack of content for endgame players. Lack of proper NPE. and a game where funds have been funneled into other projects. Will ultimatley neglect the game it self.

Its not really a bad thing it happens. CCP is really pushing for changes. and its badley needed.

without more and harder endgame content for bored vets. they stop. If it where to me.. id give players a new mutch harder thing to skill for. Not space coffins. but actualley useful stuff.


I could see eve exist forever.. but it requires constant change and new goals. It might be a sandbox where we make our own content.. but that is just not enough to keep it alive.

All IMO.. ofc.

And ofc.. EvE is hoarding assholes. and they are allowed to do whatever they want. personnaley i dont have a problem with this. but its no suprise to see bad player rewievs of a game where the players take pride in destrying the fun of others.



There is no endgame in eve. None. Its a lot like real life, there is no end game there either. The endgame is what you make of it. For example, my personal endgame is to rebuild my corp, make a new alliance and hold sov on my own for a period of time. I've never held sov more then 2 months (not including rent) so that's my personal goal. That's my end game. Other people want to fly titans, some want to mine all the veldspar there is (hi chribba) It's just the way of eve. If you are bored then the problem is you, not eve. Stop thinking of eve as Disneyland where you ride the rides in a certin order and start thinking of eve as a day at the beach. Cause that's what it is.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

DaReaper
Net 7
Cannon.Fodder
#22 - 2014-10-28 15:40:36 UTC
Prince Kobol wrote:
Balshem Rozenzweig wrote:
Hey guys,

maybe too short to start a topic of it's own, but it's general discussion so I decided to go for it.

People keep saying eve subscription numbers are falling. Do we have any proof for that?

My memory might not serve me well but I started playing about a year ago (october even) and remember usually seeing 25k as number listed for people online. Now - that has gone up to 35k-ish now. Why the change? I'd imagine that plex prices going up by (I think...) 150 mil from 650 (I think...) mil to around 800 would cause the the reverse tendency in amount of alts logged in.

This is kinda evidence for the contrary - that the number of subscriptions did not fall but raise.

Cheers,
Balsh

Disclaimer - I don't really care that much if the number of subscriptions fell or went up. I don't think EVE could change to better or worse regarding systems' population anyway so I kinda feel safe. I'm more interested in people explaining why they think the number of players went down and how they explain why the number of people logged in went up. Ofc it could be me remembering wrong in which case - sry ;-)


Dear lord..

Okay, it would help if you could separate the PCU count and subscriptions in your head as they are two different things.

PCU count

Yes the PCU count is down to about 2008 levels. Pick your own reasons why you think this has happened as there are many to choose from.

Subscriptions.

QEN 1st Quarter 2009 - Eve broke the 300,000 subscriber milestone
QEN 4th Quarter 2009 - 317,593
QEN 1st Quarter 2010 - Well over 320,000 subscribers
QEN 2nd Quarter 2010 - Well over 340,000
QEN 3rd Quarter 2010 - Dips to 330,000
QEN 4th Quarter 2010 - HIts 360,000 but dips a little to 357,000 end of year.

After this it becomes guess work as CCP stopped producing the QEN reports.

In March 2011 PC Gamer reported that CCP announced it had over 360,000 subscribers, in October 2011 Nosey Gamer had Eve at appox 355,000.

In May 2012 Nosey Gamer reported that CCP had sent MMOData.net new numbers and that Subs were at 361,000.

Now this is where CCP start to fudge the figures somewhat.

In December 2012 Forbes ran an article where CCP claimed they had broken 450,000.. The reason for the big jump, CCP started to include subscriptions for Serenity which had just recently launched in China.

In June 2012 CCP had launched "A New Era" for Serenity and claimed they saw subscriptions double for Inferno later in the year.

Then we had the CCP announce they hit 500,000 in Feb 2013 but again these numbers include subs for Serenity as well as Dust 514.

Since Feb 2013 CCP have not released any figures regarding subscription numbers.

Why.. why do game developers shout as loud as they can to anybody who will listen when there numbers are going up and suddenly fall silent?



IMO its because Dust did not do as well as they thought it would when it came out. I did the maths, and eve was down roughly 2.5k subscribers last year, but then again I did not have any hard numbers as to 'dust make x and eve made y of total z'

If for example, eve had 400k subscribers, but dust lost $10m there would be an uproar. There is not much point in showing that.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Ruskarn Andedare
Lion Investments
#23 - 2014-10-28 17:29:28 UTC
Doc Fury wrote:
Xavier Holtzman wrote:
Ulon Naus wrote:
Eve died a frew years ago... What we are going to see now is a sloow decent of subscribers over a long period. "happens to all games."

Lack of content for endgame players. Lack of proper NPE. and a game where funds have been funneled into other projects. Will ultimatley neglect the game it self.
... snip


What is this ... "endgame" ... you speak of?


It's a hallucinatory side effect of someone experiencing Sudden Player Entitlement Derangement Syndrome (SPEDS).


Phew! I was starting to worry I was missing out on something What?
Veers Belvar
Swordmasters of New Eden
#24 - 2014-10-28 18:25:05 UTC
In my mind the problem is that because alts are becoming more common even a stable subscriber base suggests a declining number of actual human players.
Ralph King-Griffin
New Eden Tech Support
#25 - 2014-10-28 18:30:33 UTC
Balshem Rozenzweig
24th Imperial Crusade
Amarr Empire
#26 - 2014-10-28 18:41:01 UTC  |  Edited by: Balshem Rozenzweig
Veers Belvar wrote:
In my mind the problem is that because alts are becoming more common even a stable subscriber base suggests a declining number of actual human players.


I would think people should have smaller amount of alts since they cost them more to maintain (plex prices). Maybe the jump changes would push them one way or the other, but then why would you log in with an alt that is supposed to be skilling for jumping (or w/e - don't understand the entire "chain jump drive" thingy null bears were threatening to use after phoebe landed).

The jump changes also seemed to have no effect on amount of people logged in. I would point to them if there was recent fall/raise in number of subscriptions. We cannot prove that.

I think I'd lean to agree that CCP is silent about numbers due to Dust 514 taking a big hit. It would mean that EVE had stable population all along, and not much has changed. I guess that's good.

People could be logging in more often since the frequent updates keep them interested (they didn't make me change my gamplay directly in any way and even I am excited to read Blink)

"NUTS!!!" - general McAuliffe

Mharius Skjem
Guardians of the Underworld
#27 - 2014-10-28 18:47:24 UTC
Balshem Rozenzweig wrote:
Hey guys,

maybe too short to start a topic of it's own, but it's general discussion so I decided to go for it.

People keep saying eve subscription numbers are falling. Do we have any proof for that?

My memory might not serve me well but I started playing about a year ago (october even) and remember usually seeing 25k as number listed for people online. Now - that has gone up to 35k-ish now. Why the change? I'd imagine that plex prices going up by (I think...) 150 mil from 650 (I think...) mil to around 800 would cause the the reverse tendency in amount of alts logged in.

This is kinda evidence for the contrary - that the number of subscriptions did not fall but raise.

Cheers,
Balsh

Disclaimer - I don't really care that much if the number of subscriptions fell or went up. I don't think EVE could change to better or worse regarding systems' population anyway so I kinda feel safe. I'm more interested in people explaining why they think the number of players went down and how they explain why the number of people logged in went up. Ofc it could be me remembering wrong in which case - sry ;-)


Less people, more alts.

A recovering btter vet,  with a fresh toon and a determination to like everything that CCP does to Eve...

Don't take me too seriously though, I like to tease a bit on the forums, but that's only because I love you...

Tolkenmoon
Hogan's Heroes
#28 - 2014-10-28 19:39:45 UTC
Don't know if it's dying or not, i think though that that trends go from time zone to time zone, what i mean is this, when i used to log in 2008 or so there used to be 45 to 50k people on now its peaking around 35k for the time i log in. I live in the UK
War Kitten
Panda McLegion
#29 - 2014-10-28 19:58:13 UTC
"Reports of my death have been greatly exaggerated." - some guy named Clemens

Pretty sure he was talking about Eve though.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

I Love Boobies
All Hail Boobies
#30 - 2014-10-28 20:07:34 UTC
Schmata Bastanold wrote:
People who say Eve is dying because of PLEX prices are idiots.
People who say Eve is dying because of suicide ganking are idiots.
People who say Eve is dying because of incoming changes are idiots.

People are idiots.

Only time I see < 20k pilots online is shortly after DT. During EU evenings and weekends it rarely drops below 35k and seeing > 40k is not unusual as well.

If only people who pay so much attention to CCP subscription numbers would apply 1/10th of this effort to their own business...



Eve may not be dying because of PLEX prices, but it's definitely causing the subscription numbers to fall because people are ditching seldom used alts because it's not really worth 850M ISK a PLEX to keep them going. I ditched 3 myself.
Prince Kobol
#31 - 2014-10-28 20:24:51 UTC
I will add this to the discussion.. take a few minutes to visit glassdoor and read the reviews, they are interesting
Schmata Bastanold
In Boobiez We Trust
#32 - 2014-10-28 20:39:52 UTC  |  Edited by: Schmata Bastanold
I Love Boobies wrote:
Eve may not be dying because of PLEX prices, but it's definitely causing the subscription numbers to fall because people are ditching seldom used alts because it's not really worth 850M ISK a PLEX to keep them going. I ditched 3 myself.


And I subbed new account (3rd one) and PLEX second training queue on my 1st one since January. Some people see loss of value, some see gain - at the end of the day reality is not as horrible as some would love to see it.

With that being said I would love to not need alts at all but that is hardly to happen unless CCP really goes deep into "questioning old truths".

For example: if I can trade shares on markets in Japan and US and Russia and Poland using primitive means of current communications via internet why can't I check prices in Jita while hunting ratters in Great Wildlands? I know RL is RL, Eve is Eve but... WHY? I can fly hundreds of LY in matter of minutes and but can't send GET request from my ship to specific market place via market network? Meh...

Getting rid of trading alts would probably shrink number of accounts by "few" percents but maybe real people would play more?

Maybe my example is wrong and/or naive but reality is there's hefty amount of alts dedicated just to market stuff. And you will never see those names in space to get your revenge for margin scam or tricky speculation or whatever.

Invalid signature format

Ranger 1
Ranger Corp
Vae. Victis.
#33 - 2014-10-28 20:56:57 UTC
Ralph King-Griffin wrote:
http://i.imgur.com/LtCk4fY.jpg

Ralph, you are my hero. Smile

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

La Nariz
Aliastra
Gallente Federation
#34 - 2014-10-28 21:00:12 UTC
Prince Kobol wrote:
I will add this to the discussion.. take a few minutes to visit glassdoor and read the reviews, they are interesting


However take this with a grain of salt because for the most part people remember the negative more than the positive and are more motivated by negative events than positive.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

Prince Kobol
#35 - 2014-10-28 21:16:38 UTC
La Nariz wrote:
Prince Kobol wrote:
I will add this to the discussion.. take a few minutes to visit glassdoor and read the reviews, they are interesting


However take this with a grain of salt because for the most part people remember the negative more than the positive and are more motivated by negative events than positive.


Have you read any of the reviews?

None of them come across angry at all and many point out the positives of working for CCP, however the same issues keep coming up time and again.

Marsha Mallow
#36 - 2014-10-28 22:34:00 UTC
Prince Kobol wrote:
Have you read any of the reviews?

None of them come across angry at all and many point out the positives of working for CCP, however the same issues keep coming up time and again.

I have. There's no way to counter the reviews of former colleagues without being publically obnoxious and/or spiteful. And tbh why bother anyway; they're the ones handling it badly, but who cares, you just fired em so v0v it'll pass. It's understandable former employees have issues on leaving but it begs the question(s); why are they so bent on making these accusations after the fact? And why in such a public and potentially damaging setting? Hint, it's not constructive

To be fair to CCP their long term staff retention rates look reasonably solid. Disputes break out after the people in question move on - which suggests communication/cultural problems rather than massive daily drama, or a serious degree of ignorance/delusion at the employee level. If the WoD staff didn't realise they were at risk after Incarna and start making exit plans, regardless of the assurances of management, their failure to do so is on them. There appears to be a degree of genuine regret when cuts have to be made, and from a finance perspective - some of the culls could have been done far sooner.

One thing that strikes me is the instability of the gaming industry in general. Working at CCP might be a massive career step for those located near offices, but sometimes people either just want to move on or go home. I'm not sure the argument presented elsewhere that relocating the entire company ~because Iceland is a cold, dark island~ is valid. These aren't life appointments, and shouldn't be treated as such. Perhaps that's unfair to people who live elsewhere who are more talented. Er, tough? If the untapped talent in question has the drive, perhaps they should be prepared to move for a bit?

Seeing long term devs leave last year sparked concern; but I'm not sure it was worth the hysteria it was tagged with. In the first place, if they have a better offer - they should move for career progression; in the second, if they were bitter 'don't let the door hit you on the way out' seems an appropriate tag. Along with 'grow up, nerd' - because tbh the nerds ingame lack all social skills, so gawd only knows what the devs are like. Actually the more I read the more it becomes apparent how unrealistic the expectations are of devs and players in terms of sustaining a viable business model that can satisfy everyone to the degree they feel they deserve.

Prince Kobol wrote:
Why.. why do game developers shout as loud as they can to anybody who will listen when there numbers are going up and suddenly fall silent?

Why do players hop up and down over numbers they can barely understand? The PCU/Sub debate is generally just used by someone doing that awful nails grinding over blackboard sound over some pet peeve. Don't even get me started on the analysis of the finstats. All the finger-wiggling-vodoo that accountants can do masks a really obvious trend. Someone else is in charge and is making financial decisions (ohgawd, there, there, here's a mansize kleenex).

If you want a game run purely for profit, bring in the accountants. They would kill Eve within 18 months. If you want an edgy niche game run by semi competent gamers (who may occasionally misstep); take it or leave it.

Ripard Teg > For the morons in the room:

Sweets > U can dd my face any day

Ulon Naus
BSE Protection Agency.
#37 - 2014-10-28 23:20:47 UTC  |  Edited by: Ulon Naus
Doc Fury wrote:
Xavier Holtzman wrote:
Ulon Naus wrote:
Eve died a frew years ago... What we are going to see now is a sloow decent of subscribers over a long period. "happens to all games."

Lack of content for endgame players. Lack of proper NPE. and a game where funds have been funneled into other projects. Will ultimatley neglect the game it self.

Its not really a bad thing it happens. CCP is really pushing for changes. and its badley needed.

without more and harder endgame content for bored vets. they stop. If it where to me.. id give players a new mutch harder thing to skill for. Not space coffins. but actualley useful stuff.


I could see eve exist forever.. but it requires constant change and new goals. It might be a sandbox where we make our own content.. but that is just not enough to keep it alive.

All IMO.. ofc.

And ofc.. EvE is hoarding assholes. and they are allowed to do whatever they want. personnaley i dont have a problem with this. but its no suprise to see bad player rewievs of a game where the players take pride in destrying the fun of others.



What is this ... "endgame" ... you speak of?


It's a hallucinatory side effect of someone experiencing Sudden Player Entitlement Derangement Syndrome (SPEDS).







Or its 150m+ skill points later and nothing "new" to get.. "ofc im not talking train another race.." i mean more advanced.
DaReaper
Net 7
Cannon.Fodder
#38 - 2014-10-28 23:50:39 UTC
Prince Kobol wrote:
I will add this to the discussion.. take a few minutes to visit glassdoor and read the reviews, they are interesting



I did, a lot of the post were from Atlanta, and its clear now that CCP had ZERO clue what the hells to do with WoD. So you have to take that with a grain of salt

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

PotatoOverdose
Handsome Millionaire Playboys
Sedition.
#39 - 2014-10-29 00:07:18 UTC
How dare the op question the first law of eve. Blasphemy, blasphemy most foul.
Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#40 - 2014-10-29 09:50:56 UTC
Schmata Bastanold wrote:
People who say Eve is dying because of PLEX prices are idiots.
People who say Eve is dying because of suicide ganking are idiots.
People who say Eve is dying because of incoming changes are idiots.

People are idiots.

Only time I see < 20k pilots online is shortly after DT. During EU evenings and weekends it rarely drops below 35k and seeing > 40k is not unusual as well.

If only people who pay so much attention to CCP subscription numbers would apply 1/10th of this effort to their own business...


In uchomida there is a guy who multiboxes 51 accounts. Don't take every figure you see so literally. After plex prices really started taking off and isboxing became more well known individuals running literally dozens of accounts started springing up more and more.

These people are a detriment to the game as they take activities for many genuine human players and consolidate them into one players pocket. Not to be a luddite but this causes a great deal of devaluation and displacement to the populace. Since killing other players doesn't actually kill their character it creates this kind of interest based economy where technical debt drives commodities and assets up in value at a disproportionate rate to the value of labour. This is why people turn to massive isboxing industry campaigns because that degree of automation is exactly what facilitates their capacity to keep operating.

The "red queen effect" so famously plaguing null has arrived in highsec and the result is inevitably a large portion of tye player base finding their economic viability slowing down, stopping and eventually reversing as they simply cannot compete against the degree of financial power that botting and isboxing are allowing their owners
Previous page123Next page