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Warfare & Tactics

 
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sentinel pvp

First post
Author
ggodhsup
relocation LLC.
#1 - 2014-10-28 07:32:19 UTC
was wondering about opinions on what pirate implants to use for low-sec pvp, semi-solo returning player(i dont have any friends that play eve anymore....so solo until i make some), with a sentinel and amarr recons....this is an alt and will only be using these three ships.

im in between edge implants, slaves, and talismans, the price of slaves makes me want to shy away, but i know there effectiveness.....im not entirely sure on talismans as ive never heard of anyone using them(even in the past when i played). i intend to use boosters, especially exile, and thought edge may be a good option, but have never heard of anyone using these either.

tips from the pros in this meta are appreciated, thanks in advance.
Zappity
New Eden Tank Testing Services
#2 - 2014-10-28 08:22:31 UTC
The type which makes your ship appear to be anything other than a Sentinel on dscan would be a good start.

Zappity's Adventures for a taste of lowsec and nullsec.

Gully Alex Foyle
The Scope
Gallente Federation
#3 - 2014-10-28 08:28:49 UTC
Zappity wrote:
The type which makes your ship appear to be anything other than a Sentinel on dscan would be a good start.
ROFL so true.

OP, the Sentinel is quite strong and everybody knows it.

People will engage you only if they're pretty sure they can win (probably by blobbing you).

So you'll either get no fights or be overwhelmed.


Instead, fly something inconspicuous and often underestimated, like a destroyer.

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Meditril
Hoplite Brigade
Ushra'Khan
#4 - 2014-10-28 15:12:49 UTC
Sentinel is a great ship if used in capable hands. Noobs usually die horribly to it, experienced pilots will avoid it if they are solo since it has a reputation for being nasty. But the good news is, Sentinel is one of the few platforms that can easily also go for a 1vs2 or 1vs3 if you choose the right group of enemies. But on the other side, Sentinels are very weak against drone ships and missile ships and they can go down fast if you have bad luck.
ggodhsup
relocation LLC.
#5 - 2014-10-28 16:29:56 UTC  |  Edited by: ggodhsup
Gully Alex Foyle wrote:
Zappity wrote:
The type which makes your ship appear to be anything other than a Sentinel on dscan would be a good start.
ROFL so true.

OP, the Sentinel is quite strong and everybody knows it.

People will engage you only if they're pretty sure they can win (probably by blobbing you).

So you'll either get no fights or be overwhelmed.


Instead, fly something inconspicuous and often underestimated, like a destroyer.



Are you suggesting a dragoon?.....as you can tell im looking for more of a drone based platform.....if so, what implants would be best served for all of the above....i still intend to pilot a sentinel(almost exclusively) but other options are always welcome.

[Edit]: wow....i didnt realize the dragoon ship bonus' were also what i was looking for....even better with a t1 hull....i take back the previous sentinel statement and replace it with dragoon....i still need implant adviceOops

meditril wrote:
Sentinel is a great ship if used in capable hands. Noobs usually die horribly to it, experienced pilots will avoid it if they are solo since it has a reputation for being nasty. But the good news is, Sentinel is one of the few platforms that can easily also go for a 1vs2 or 1vs3 if you choose the right group of enemies. But on the other side, Sentinels are very weak against drone ships and missile ships and they can go down fast if you have bad luck


i would definetly say im capable, and entertained the idea that i may be outnumbered at times....i guess what im really asking then is.....What implant would provide the best survivability(spell check says im spelling this wrong) against missile and drone boats.....i keep thinking most missile frigate damage would be mitigated by exile boosted SAAR(but im not sure in the current meta...so i could be wrong), missile destroyers on the other hand may be a bad choice to engage.

i guess what i really need is confirmation or someone who has had a large amount of success using a sentinel, and what implants they used to achieve this success.

thanks for the replies.

[Edit]: spelling
Bastion Arzi
Ministry of War
Amarr Empire
#6 - 2014-10-28 16:35:13 UTC
after all this i hope u dont lose ur pod to smart bombers on gates.
ggodhsup
relocation LLC.
#7 - 2014-10-28 16:40:14 UTC
Bastion Arzi wrote:
after all this i hope u dont lose ur pod to smart bombers on gates.


anyone who warps directly to a gate without first seeing what is on said gate shouldnt be flying with expensive implants to start off.
Bastion Arzi
Ministry of War
Amarr Empire
#8 - 2014-10-28 16:43:23 UTC
hangs head in shame
Ralph King-Griffin
New Eden Tech Support
#9 - 2014-10-28 17:40:34 UTC
for frigates you wouldn't really see a huge benefit from slaves,
your base hp amount isnt high enough to generate enough extra to justify the price with so imo slaves are wasted on frigs,
cruisers are a different matter (obviously) so i would use your own judgement/ preference there.

halo's on the other hand scale well if you are outnumbered/undersized and work well against missiles up as far as armour t3's (sig tanking ftw).

i wouldn't be put off by the price of implants at all really because loosing your pod outside of a SUPRISE! smartbomb or a disconnect is worthy of a thorough slagging offBig smileBlink
Starbuck05
Abiding Ormolus
#10 - 2014-10-28 23:11:30 UTC  |  Edited by: Starbuck05
ggodhsup wrote:
Bastion Arzi wrote:
after all this i hope u dont lose ur pod to smart bombers on gates.


anyone who warps directly to a gate without first seeing what is on said gate shouldnt be flying with expensive implants to start off.





I guess you never saw people decloack and smartbomb have you ?

take a look at santo's kb , just one example .. personaly i had to add the dude to my watchlist just to see when he's online to stay away from gates in my pod ..


On topic :

If ur going for the sentinel then either halo or snake set would definitly work wonders

For the dragoon talisman or even slave might help u out



Personaly my pew clone has geno's , +3 cpu and other tank hardwires . That lets me get the most out of my fits and also provide nice bonuses to cap and active tank

Just because i am blond does not make me stoopid !

DJ FunkyBacon
Rabid Ninja Space Monkey Inc.
Monkeys with Guns.
#11 - 2014-10-29 00:32:38 UTC  |  Edited by: DJ FunkyBacon
In frigate PVP, I'm a big fan of the snake set myself. You can NEVER be too fast, and if you are faster than the other guy, you will dictate the terms of the fight... unless they tackle you.

Of course, that does leave the issue in that you're flying a sentinel, and anyone who knows anything about that ship will avoid fighting it solo unless they know something you don't.... like how many friends they have waiting to come in right behind them, in which case, the snake set again is the way to go.

I have second thoughts about entering a plex held by a sentinel even in my OP as hell Garmur.

Radio Host, Blogger, Lowsec Resident, PvP Afficionado.

funkybacon.com - Blog

FunkyBacon on Twitter

Lloyd Roses
Artificial Memories
#12 - 2014-10-29 09:42:18 UTC
Tough luck getting a fight in a Sentinel. About as attractive to engage as a Griffin.
pushdogg
relocation LLC.
#13 - 2014-10-29 09:44:46 UTC  |  Edited by: pushdogg
DJ FunkyBacon wrote:
In frigate PVP, I'm a big fan of the snake set myself. You can NEVER be too fast, and if you are faster than the other guy, you will dictate the terms of the fight... unless they tackle you.

Of course, that does leave the issue in that you're flying a sentinel, and anyone who knows anything about that ship will avoid fighting it solo unless they know something you don't.... like how many friends they have waiting to come in right behind them, in which case, the snake set again is the way to go.

I have second thoughts about entering a plex held by a sentinel even in my OP as hell Garmur.



my main is fully snaked and it seems they have gotten a nerf.....they used to be low grades and then got changed to mid-grades?...either way snakes have always been my goto.

i was just exploring the idea of other options as snakes seem to be a lot weaker than they used to be.


[Edit]: posted with main on accident
pushdogg
relocation LLC.
#14 - 2014-10-29 09:50:33 UTC  |  Edited by: pushdogg
Lloyd Roses wrote:
Tough luck getting a fight in a Sentinel. About as attractive to engage as a Griffin.



which is hilarious....i just fitted an ecm tanked griffin.Cry
Yun Kuai
Garoun Investment Bank
Gallente Federation
#15 - 2014-10-29 10:07:31 UTC
pushdogg wrote:
DJ FunkyBacon wrote:
In frigate PVP, I'm a big fan of the snake set myself. You can NEVER be too fast, and if you are faster than the other guy, you will dictate the terms of the fight... unless they tackle you.

Of course, that does leave the issue in that you're flying a sentinel, and anyone who knows anything about that ship will avoid fighting it solo unless they know something you don't.... like how many friends they have waiting to come in right behind them, in which case, the snake set again is the way to go.

I have second thoughts about entering a plex held by a sentinel even in my OP as hell Garmur.



my main is fully snaked and it seems they have gotten a nerf.....they used to be low grades and then got changed to mid-grades?...either way snakes have always been my goto.

i was just exploring the idea of other options as snakes seem to be a lot weaker than they used to be.


[Edit]: posted with main on accident



The HG variants stayed HG. The LG changed to Mid-Grade, but retained their stats if I remember correctly. The new LG sets were introduced as lower end implants.

HG > MG > LG

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pushdogg
relocation LLC.
#16 - 2014-10-29 10:26:39 UTC
Yun Kuai wrote:
pushdogg wrote:
DJ FunkyBacon wrote:
In frigate PVP, I'm a big fan of the snake set myself. You can NEVER be too fast, and if you are faster than the other guy, you will dictate the terms of the fight... unless they tackle you.

Of course, that does leave the issue in that you're flying a sentinel, and anyone who knows anything about that ship will avoid fighting it solo unless they know something you don't.... like how many friends they have waiting to come in right behind them, in which case, the snake set again is the way to go.

I have second thoughts about entering a plex held by a sentinel even in my OP as hell Garmur.



my main is fully snaked and it seems they have gotten a nerf.....they used to be low grades and then got changed to mid-grades?...either way snakes have always been my goto.

i was just exploring the idea of other options as snakes seem to be a lot weaker than they used to be.


[Edit]: posted with main on accident



The HG variants stayed HG. The LG changed to Mid-Grade, but retained their stats if I remember correctly. The new LG sets were introduced as lower end implants.

HG > MG > LG


but i seem to remember low-grades being 30% or so and highs being 50+%.....now i see about 15% for mids and maybe 20% or so for highs......at that point it seems like it would be better to just get faction prop mods....cheaper and just as much speed increase.(although this may have changed also)

i obviously have some reading to do......maybe i can come back with a more educated way to ask the questions i need answers to.
Syrias Bizniz
some random local shitlords
#17 - 2014-10-29 12:06:10 UTC
If you wanna fly Amarrian Recons, i'd actually suggest at least having a look into the Legion, too. From the Recon-Skills into the Legion it's just 3 weeks anyways, and with a mobile depot this thing is as versatile it can get.

And in that case, Slaves rock.
Danjun Zahid
Ministry of War
Amarr Empire
#18 - 2014-11-05 00:20:17 UTC
ive always been a fan of the large faction heavy neut on the curse, 1200 out to almost 90km, but always fly with a small gang, with a tackler with a med neut to hold their cap down, with tali's and perfect skills and a couple over heats it cycles for about 12 secs per which is pretty good. have a med neut and a couple small to zap any tackle that try and come within 40-20 km then use drones to finish anything off. one trick pony but real fun, works well with tali's which you can also use for the other neut ships ( i think with a full low set you can get the 4 sec cycle down to 3.25 which isnt too bad, i personally fly with tali's, especialy in cruisers/bcs in gangs when i have a neut or 2 fitted. a full set of tali's with omega is about 140million isk which is pretty damn good