These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Wormholes

 
  • Topic is locked indefinitely.
 

Why Aren't More People In W-Space?

First post
Author
Kern Hotha
#161 - 2014-10-25 08:29:32 UTC
The thing keeping me out of w-space isn't the lack of pilots there; in fact, it's the opposite. When wormholes first appeared in the game I envisioned creating with friends a small base in a vastly remote system that might flourish hidden from the rest of the galaxy. Obviously that's not at all what w-space offers. The ease of travel, the large fleets, the goddamn capitals, the very concept of "day tripping" - they all create an environment that is simply disappointing.

We distinguish the excellent man from the common man by saying that the former is the one who makes great demands upon himself, and the latter who makes no demands on himself.

Jose Ortega y Gasset (1883 - 1955)

Kaderu Narada
Adrestia Co.
Fraternity.
#162 - 2014-10-25 21:51:03 UTC
It's because the isk:risk ratio is totally out of whack. A lot of players (not me, I'm not a Poor) need to make their isk in W-space, and unless you're running capital escalations it's just not very good considering the hassle of living out of a POS, the necessity of daily scanning, and the constant risk of getting dropped on by a cloaky T3 gang.
Kirasten
Perkone
Caldari State
#163 - 2014-10-26 01:12:40 UTC
Necharo Rackham wrote:
Luwc wrote:
To me personaly getting told this "If you are the typical Eve player that plays about 2-3 hours a day then perhaps
wormholes are not for you."


It kind of depends. The majority of the people I know in w-space are have a fairly regular RL, though there are some students who are online a lot. Usually when limited player-time is an issue it's other way around; recruit who plays 2-3 hours a day complaining that they can't do exactly what they want that day, be it highsec supplies/nullsec roaming etc.

As long as you are willing to roll with what the chain brings you, 2-3hours are fine.


^This.

Bob directs us as he wills. It's when you try to thwart his will that you get frustrated.
Trinkets friend
Sudden Buggery
Sending Thots And Players
#164 - 2014-10-28 01:43:12 UTC
Kern Hotha wrote:
The thing keeping me out of w-space isn't the lack of pilots there; in fact, it's the opposite. When wormholes first appeared in the game I envisioned creating with friends a small base in a vastly remote system that might flourish hidden from the rest of the galaxy. Obviously that's not at all what w-space offers. The ease of travel, the large fleets, the goddamn capitals, the very concept of "day tripping" - they all create an environment that is simply disappointing.


SD yourself out and go hump Sanctums. Then you can be disappointed with nullsec.