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I'm training for Carrier, but can fighters hit fast Assault Frigates?

Author
Rucia Laraan
KarmaFleet
Goonswarm Federation
#1 - 2014-10-27 17:52:51 UTC
Over time I've come to a sad realization. Expensive ships are not as good as small fast ships. Expensive battleships with over a billion isk in modules still loses easily to 2 cheap assault frigates with tackling. To me it seems like a major design issue. Battleships really have no purpose against higher ships. They can't hit the small ships but they CAN be hit by large ships. Worst of both worlds.

I'm worried I'll have the same issues with a Carrier and want to learn about it before I fully commit the time and isk. Firstly, can fighters hit fast assault frigates? Is there something I can do to make SURE they can? Because if I get tackled and killed by 3 standard-fitted cheap ships while in a Carrier, I'm not sure I'd want to keep going like that.

I get it if lots of ships are creative and organized and they kill me. I just want them to have to work harder than that haha.
xXxMLG420sw4gxXx
Federal Navy Academy
Gallente Federation
#2 - 2014-10-27 17:55:08 UTC
Fighters have hard time against cruisers, let alone against AFs. Carriers are more of a logistics platform rather than a standalone pwnboat
Rowells
Pator Tech School
Minmatar Republic
#3 - 2014-10-27 18:01:08 UTC
use scout drones
Phoenix Jones
Small-Arms Fire
#4 - 2014-10-27 18:08:13 UTC
A fighter bay can hold a few hundred drones. A fleet of warriors should do.


If you are tackled by a af though, you have bigger problems than you think you do.

Yaay!!!!

Cynadore
3 R Corporation
#5 - 2014-10-27 18:20:31 UTC
Heavy neuts. Offset your cycles. Then set your drones on him. That's the only way a single carrier can deal with smaller ships. You'd better hope he doesn't have a warp disruptor with more range than your neuts though, otherwise he'll keep you pinned while his buddies arrive.
Rucia Laraan
KarmaFleet
Goonswarm Federation
#6 - 2014-10-27 18:23:35 UTC
Heavy Neuts? is that short for something or is that the name of a drone type?
Findell Ronuken
Republic Military School
Minmatar Republic
#7 - 2014-10-27 18:26:18 UTC
Rucia Laraan wrote:
Over time I've come to a sad realization. Expensive ships are not as good as small fast ships. Expensive battleships with over a billion isk in modules still loses easily to 2 cheap assault frigates with tackling. To me it seems like a major design issue. Battleships really have no purpose against higher ships. They can't hit the small ships but they CAN be hit by large ships. Worst of both worlds.

I'm worried I'll have the same issues with a Carrier and want to learn about it before I fully commit the time and isk. Firstly, can fighters hit fast assault frigates? Is there something I can do to make SURE they can? Because if I get tackled and killed by 3 standard-fitted cheap ships while in a Carrier, I'm not sure I'd want to keep going like that.

I get it if lots of ships are creative and organized and they kill me. I just want them to have to work harder than that haha.


A Heavy Neut can reach out ot about 24km easily on a carrier thats the limit usually on a AF Also a flight of 9-10 warrior II's will handle them nicely.

Some battleships can hit smaller targets but yeah battleships arent for solo pvp. The largest thing you should be flying for solo pvp are the tier 3 battle cruisers like talos and such.
Gaan Cathal
Angry Mustellid
#8 - 2014-10-27 18:54:33 UTC
Rucia Laraan wrote:
Heavy Neuts? is that short for something or is that the name of a drone type?



Wait, you've got as far as thinking about training for a Carrier - apparently in a PVP context - and you don't know what Capacitor Neutralisers are?
Jessica Duranin
Doomheim
#9 - 2014-10-27 19:07:18 UTC  |  Edited by: Jessica Duranin
Rucia Laraan wrote:
Heavy Neuts? is that short for something or is that the name of a drone type?

Duuude, you really shouldn't go anywhere near a carrier for now.

Learn about basic mechanics first, then learn what a carrier actually is and what they are used for and if you then still feel the need for a carrier THEN you should train for one.

EDIT: Your killboard is funny. xD
Rucia Laraan
KarmaFleet
Goonswarm Federation
#10 - 2014-10-27 19:30:21 UTC
I do know of cap neutralizers. I just hadn't heard them called neuts before. And yes, I've been unfortunate, as shown by my killboard :)

I knew I was likely to lose my ships when I put them in harms way. I did it as a learning experience. Expensive, but invaluable lessons indeed.
ShahFluffers
Ice Fire Warriors
#11 - 2014-10-27 19:31:00 UTC  |  Edited by: ShahFluffers
Rucia Laraan wrote:
Over time I've come to a sad realization. Expensive ships are not as good as small fast ships. Expensive battleships with over a billion isk in modules still loses easily to 2 cheap assault frigates with tackling. To me it seems like a major design issue.

Nope. It was done on purpose.

Otherwise you would have a meta where there is no reason to use anything smaller or less expensive (like in most other MMOs).

Rucia Laraan wrote:
Battleships really have no purpose against higher ships. They can't hit the small ships but they CAN be hit by large ships. Worst of both worlds.

3 or 4 battleships that know what they are doing can take down a carrier or dreadnought... much the same way 3 or 4 cruisers can do against a battleship... or 3 or 4 frigates against a cruiser.

Then again... larger ships do have the advantage of having more and better fitting options to counter smaller vessels... though, that usually comes at the cost of being effective against ships of the same size.

Rucia Laraan wrote:
I'm worried I'll have the same issues with a Carrier and want to learn about it before I fully commit the time and isk. Firstly, can fighters hit fast assault frigates? Is there something I can do to make SURE they can? Because if I get tackled and killed by 3 standard-fitted cheap ships while in a Carrier, I'm not sure I'd want to keep going like that.

- No. Fighters can't even hit a frigate standing still once they start orbiting it.
In fact... you should not be using Fighters much, if at all. You want to stick with regular drones (Lights, Heavies, and Sentries in particular).

- Target painters and Omni-Directional Tracking Links (with tracking script loaded) can increase the ability for fighters to hit stuff... but they'll still be quite terrible against ships smaller than a cruiser.

- Unless you completely fail at properly fitting a carrier, it should be impossible for 3 frigates to even break through your shields (even if you are armor tanked). However, 3 frigates CAN keep you pinned down indefinitely unless you have specifically fit to counter them (which will come at the cost of your ability to do other things).




Also... keep in mind that in EVE larger ships tend to require more support than smaller ships. Capital ships lie on the extreme edge of this line of thought... being almost completely dependent on smaller support ships to ensure their effectiveness and survival.
What capitals give in return are massive force multipliers either in the form of anti-structure and large-ship-murderboats (Supercarrier, Dreadnoughts, Titan) or "staying power" bonuses and repair systems (Carriers, Titans).
Jessica Duranin
Doomheim
#12 - 2014-10-27 19:38:06 UTC
Rucia Laraan wrote:
And yes, I've been unfortunate, as shown by my killboard :)

It's not so much that you lost ships (everyone loses ships) but the type and fit of ships you lost.
That coupled with your desire to fly a carrier looks like "I'm going to fit the biggest and most expensive ship I can sit in and then go PWN everyone!!!11". That's just not how EvE works. Blink
Primary This Rifter
Mutual Fund of the Something
#13 - 2014-10-27 19:45:49 UTC
I'd link my AB Harpy loss to two supers with fighters (the only hostiles on field except for a Moros which did 0 damage), BEFORE the Kronos drone changes.
I'd also link my MWD Sabre loss to two supers with fighters on a completely different occasion, long before that.

Target painters and webs will go a long way in increasing the effectiveness of fighters against small ships, and with the Kronos changes they're even better now than they were back then.

So not really buying the argument that fighters are awful against subcaps. The only real downside is that they're slow.
Unsuccessful At Everything
The Troll Bridge
#14 - 2014-10-27 19:50:33 UTC
Your fighters will barely do **** to an AF unless its webbed to **** and TPed to hell.


On the other hand.. 10 Hobbies would utterly **** the **** out an assault frig...

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Ralph King-Griffin
New Eden Tech Support
#15 - 2014-10-27 19:58:15 UTC  |  Edited by: Ralph King-Griffin
Shocked someone im guessing lost a shiny ship to a frigateBig smile
ShahFluffers
Ice Fire Warriors
#16 - 2014-10-27 20:05:48 UTC
Primary This Rifter wrote:
So not really buying the argument that fighters are awful against subcaps. The only real downside is that they're slow.

Fighters will generally land their initial volley if they are heading towards a target. However, once they settle into a stable orbit around a target their speed generally overcomes their tracking. They also have a signature resolution of 400 (battleship class) which just makes their tracking against smaller targets even worse.

Here is another way to see fighters; they are basically sentry drones with engines and a tiny range. Have you ever tried to hit a target orbiting your sentry drones at close range?
J'Poll
School of Applied Knowledge
Caldari State
#17 - 2014-10-27 20:09:31 UTC
OP. With these questions and track record....


Please get into a carrier, ASAP but let me know when you do and where.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Rucia Laraan
KarmaFleet
Goonswarm Federation
#18 - 2014-10-27 20:10:39 UTC
Jessica Duranin wrote:
Rucia Laraan wrote:
And yes, I've been unfortunate, as shown by my killboard :)

It's not so much that you lost ships (everyone loses ships) but the type and fit of ships you lost.
That coupled with your desire to fly a carrier looks like "I'm going to fit the biggest and most expensive ship I can sit in and then go PWN everyone!!!11". That's just not how EvE works. Blink



Well actually I plan to use it to support my friend who will be in a Dreadnaught. I KNOW he won't be able to hit small things. I just want to make sure I can get the little enemies while leaving the killing of battleships and bigger things to him.
Ralph King-Griffin
New Eden Tech Support
#19 - 2014-10-27 20:17:02 UTC
Rucia Laraan wrote:
Jessica Duranin wrote:
Rucia Laraan wrote:
And yes, I've been unfortunate, as shown by my killboard :)

It's not so much that you lost ships (everyone loses ships) but the type and fit of ships you lost.
That coupled with your desire to fly a carrier looks like "I'm going to fit the biggest and most expensive ship I can sit in and then go PWN everyone!!!11". That's just not how EvE works. Blink



Well actually I plan to use it to support my friend who will be in a Dreadnaught. I KNOW he won't be able to hit small things. I just want to make sure I can get the little enemies while leaving the killing of battleships and bigger things to him.

sounds like you need another friend/s to take care of the little enemies
E-2C Hawkeye
HOW to PEG SAFETY
#20 - 2014-10-27 20:18:05 UTC
Rucia Laraan wrote:
Heavy Neuts? is that short for something or is that the name of a drone type?

Neuts steal his capacitor. No power no warp disruptor. Forgive me for saying so but if you dont know what neuts are maybe you should hold off on the carrier? Or you may provide a kill mail and content for others.
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