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So, just a curiosity. What would happen if concord left 0.5 - 0.7?

Author
Kalishka Ashkulf
Sebiestor Tribe
Minmatar Republic
#21 - 2014-10-26 13:54:32 UTC
Quote:
So, just a curiosity. What would happen if concord left 0.5 - 0.7?


I'd cloak up and watch the fun. Why bother with a Saturday night movie, when tears and destruction is but a gate away! Twisted

Why, thank you, Thing!

Kaarous Aldurald
Black Hydra Consortium.
#22 - 2014-10-26 14:12:32 UTC
I think the more fun idea that I've seen posted is to just remove CONCORD, for one day, with absolutely zero warning.

It'd be interesting to see who is, or who is not paying attention to the various news outlets of the game, and learns the hard way instead.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Ralph King-Griffin
New Eden Tech Support
#23 - 2014-10-26 14:28:50 UTC
Kalishka Ashkulf wrote:
Quote:
So, just a curiosity. What would happen if concord left 0.5 - 0.7?


I'd cloak up and watch the fun. Why bother with a Saturday night movie, when tears and destruction is but a gate away! Twisted

Better idea, decloak and join the fun.

(But only for a moment because you are in a cloaky ship and have a tank composed of wet tissue paper and hope.)
Josef Djugashvilis
#24 - 2014-10-26 14:41:47 UTC
[quote=Kaarous Aldurald]I think the more fun idea that I've seen posted is to just remove CONCORD, for one day, with absolutely zero warning.

It'd be interesting to see who is, or who is not paying attention to the various news outlets of the game, and learns the hard way instead.[/quote

If it is not on GD or Features and Ideas, it is not for real.

I am, like most folk vaguely aware there are other forums, may they rest in peace.

This is not a signature.

Doc Fury
Furious Enterprises
#25 - 2014-10-26 15:40:03 UTC
Rowells wrote:
There would be copious tears for certain


I'd definitely be busy with a few of these for rapid-response tear collection.

There's a million angry citizens looking down their tubes..at me.

Samsara Toldya
Academy of Contradictory Behaviour
#26 - 2014-10-26 15:58:00 UTC
Why don't you turn your idea to something like:
The more players get blown up in a system, the lower it security status will be (read: Jita, Poinen, Uedama will soon be nullsec) and the more NPCs are shot the higher the security status will be (read: some nullsec would transform into lowsec and finally highsec, maybe with a warm 'thank you' message the empire hands you out for bringing security back to lost places).

This "dynamic security status" would make New Eden a little bit less static...
Kalishka Ashkulf
Sebiestor Tribe
Minmatar Republic
#27 - 2014-10-26 15:59:09 UTC  |  Edited by: Kalishka Ashkulf
Ralph King-Griffin wrote:
Kalishka Ashkulf wrote:
Quote:
So, just a curiosity. What would happen if concord left 0.5 - 0.7?


I'd cloak up and watch the fun. Why bother with a Saturday night movie, when tears and destruction is but a gate away! Twisted

Better idea, decloak and join the fun.

(But only for a moment because you are in a cloaky ship and have a tank composed of wet tissue paper and hope.)


Haha either I pray to whichever god pays attention, or I rock up in something that can take more than a sneeze against its hull P

However, I do enjoy your line of thinking, interactive entertainment.

Why, thank you, Thing!

Black Panpher
CastleKickers
Rote Kapelle
#28 - 2014-10-26 16:36:42 UTC
Zen Guerrilla wrote:
The thing most of the anti-carebear brigades do not get is this:

You can not force a carebear into lowsec/nullsec or even WHs. You will simply force him out of the game.

I don't understand what the obsession is with making highsec less safe. They're playing a different game there. Let em have it. It's not like they're hurting anyone.


This ^
Syn Shi
School of Applied Knowledge
Caldari State
#29 - 2014-10-26 18:00:22 UTC
Well, if they are going to change anything why not carry on with the current trend.

Concord says thank-you to the null bears for cleaning up null sec and making it safe and null merges with high-sec.
Kaarous Aldurald
Black Hydra Consortium.
#30 - 2014-10-26 18:11:50 UTC
Black Panpher wrote:
Zen Guerrilla wrote:
The thing most of the anti-carebear brigades do not get is this:

You can not force a carebear into lowsec/nullsec or even WHs. You will simply force him out of the game.

I don't understand what the obsession is with making highsec less safe. They're playing a different game there. Let em have it. It's not like they're hurting anyone.


This ^


My rebuttal is this.

If you are the kind of "player" who will quit the game if your near-absolute safety is lowered, you are not wanted in EVE. Pretty much every single part of this game has eaten a nerf over the course of EVE's history for the sake of the health of the game. But you say you should be immune to this, or you'll quit? Gtfo with that entitled bullshit. That's not reasonable, that's just childish and selfish.

Yes, highsec will be made less safe eventually. Yes, you lot will actually have to put some tiny amount of effort into defending yourselves.

If that's a deal breaker for you, if actually playing the game is out of the question in your mind, then just quit right now. You aren't contributing anything anyway, beyond your own selfish little niche.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Syn Shi
School of Applied Knowledge
Caldari State
#31 - 2014-10-26 18:17:38 UTC
Kaarous Aldurald wrote:
Black Panpher wrote:
Zen Guerrilla wrote:
The thing most of the anti-carebear brigades do not get is this:

You can not force a carebear into lowsec/nullsec or even WHs. You will simply force him out of the game.

I don't understand what the obsession is with making highsec less safe. They're playing a different game there. Let em have it. It's not like they're hurting anyone.


This ^


My rebuttal is this.

If you are the kind of "player" who will quit the game if your near-absolute safety is lowered, you are not wanted in EVE. Pretty much every single part of this game has eaten a nerf over the course of EVE's history for the sake of the health of the game. But you say you should be immune to this, or you'll quit? Gtfo with that entitled bullshit. That's not reasonable, that's just childish and selfish.

Yes, highsec will be made less safe eventually. Yes, you lot will actually have to put some tiny amount of effort into defending yourselves.

If that's a deal breaker for you, if actually playing the game is out of the question in your mind, then just quit right now. You aren't contributing anything anyway, beyond your own selfish little niche.





My rebuttal is this.

How dare someone play Eve the way they want to and not want to be forced into playing the way you want them to.
Jonah Gravenstein
Machiavellian Space Bastards
#32 - 2014-10-26 18:23:11 UTC  |  Edited by: Jonah Gravenstein
Desimus Maximus wrote:
For one, CODE. would only reside in 0.8-1.0
Their killboard say otherwise, while they may spend most of their time in highsec some of them appear to be holidaying in Tama where they are the second most active alliance at the moment.

Quote:
For another, it would be just like the rest of lowsec... boring, dead and full of 'leet' pirate pvpers gate camping trade routes.
Have you been to lowsec? It's completely possible to go there without having to run gatecamps, it just takes a little planning.

Quote:
What I want to know is what would happen if every Goon or PL member left the game forever...
Boredom caused by a lack of content creators.

Quote:
You would have fun again. No coward agreements. Real fights would actually happen again.
So the fights that happen now are entirely imaginary?

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Jonah Gravenstein
Machiavellian Space Bastards
#33 - 2014-10-26 18:27:09 UTC  |  Edited by: Jonah Gravenstein
Syn Shi wrote:
My rebuttal is this.

How dare someone play Eve the way they want to and not want to be forced into playing the way you want them to.
Do you know what hypocrisy is?

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Kaarous Aldurald
Black Hydra Consortium.
#34 - 2014-10-26 18:29:11 UTC
Syn Shi wrote:

My rebuttal is this.

How dare someone play Eve the way they want to and not want to be forced into playing the way you want them to.


No one is saying mining shouldn't exist, or misioning, or ship spinning or pretending to be a pretty unicorn princess. We are saying that you don't get to hold the game hostage to benefit yourself, when such a thing comes at the detriment of game balance.

If you think "fit a tank" somehow means "forcing" you to play the way you don't want to, you won't be missed when you quit. If you think having to bother defending yourself is not the way you want to play, you won't be missed when you quit.

If losing a little bit of the almost perfect safety you currently have is a deal breaker, then you do not belong here. Be gone.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Syn Shi
School of Applied Knowledge
Caldari State
#35 - 2014-10-26 18:37:48 UTC  |  Edited by: Syn Shi
Kaarous Aldurald wrote:
Syn Shi wrote:

My rebuttal is this.

How dare someone play Eve the way they want to and not want to be forced into playing the way you want them to.


No one is saying mining shouldn't exist, or misioning, or ship spinning or pretending to be a pretty unicorn princess. We are saying that you don't get to hold the game hostage to benefit yourself, when such a thing comes at the detriment of game balance.

If you think "fit a tank" somehow means "forcing" you to play the way you don't want to, you won't be missed when you quit. If you think having to bother defending yourself is not the way you want to play, you won't be missed when you quit.

If losing a little bit of the almost perfect safety you currently have is a deal breaker, then you do not belong here. Be gone.




We are saying that you don't get to hold the game hostage to benefit yourself, when such a thing comes at the detriment of game balance.


And forcing players who don't want to pvp, to pvp, isn't holding another payer hostage to benefit you?

Seems to me someone just wants their fun at the expense of someone else's fun.

Moving on.
Kaarous Aldurald
Black Hydra Consortium.
#36 - 2014-10-26 18:51:12 UTC
Syn Shi wrote:

And forcing players who don't want to pvp, to pvp, isn't holding another payer hostage to benefit you?


No, because that's what EVE is. I can't count how many Dev statements I have seen that state unequivocally that EVE is a PvP game first, last, and always.

You people seem to think that Super Mario is a spelunking game. It's not, but you're welcome to play it like that. What you aren't welcome to is to demand that Nintendo change Super Mario to cater to your specific misuse of the game.

Quote:

Seems to me someone just wants their fun at the expense of someone else's fun.


That's what non consensual PvP is, after all. It's a cornerstone of EVE Online, as stated by the developers many times.

You seem to think that it should stop existing. You're wrong.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Commentus Nolen
School of Applied Knowledge
Caldari State
#37 - 2014-10-26 19:02:59 UTC  |  Edited by: Commentus Nolen
What if you flip it on it's head.

An alien NCP fleet invades Null, destroying every thing in their path as they sweep thru systems. Even stuff stored in bases would be destroyed or unavailable for anyone who left anything behind. Chasing everyone into low sec and high.

Then after a month or two they just disappear and now all null is up for grabs.Cool
Syn Shi
School of Applied Knowledge
Caldari State
#38 - 2014-10-26 19:25:03 UTC  |  Edited by: Syn Shi
Kaarous Aldurald wrote:
Syn Shi wrote:

And forcing players who don't want to pvp, to pvp, isn't holding another payer hostage to benefit you?


No, because that's what EVE is. I can't count how many Dev statements I have seen that state unequivocally that EVE is a PvP game first, last, and always.

You people seem to think that Super Mario is a spelunking game. It's not, but you're welcome to play it like that. What you aren't welcome to is to demand that Nintendo change Super Mario to cater to your specific misuse of the game.

Quote:

Seems to me someone just wants their fun at the expense of someone else's fun.


That's what non consensual PvP is, after all. It's a cornerstone of EVE Online, as stated by the developers many times.

You seem to think that it should stop existing. You're wrong.





Who said anything about pvp not happening in Eve. Pvp happens in high, null, low and wh space.

Do you play Eve, you seem to think there is not allot of opportunity to pvp.

This is nothing more than someone wanting to grief people who make the choice not to pvp. Nothing more.


And for the record....all you null-bears becoming friends in nullsec tells a different story.
olla Alduin
Doomheim
#39 - 2014-10-26 19:25:24 UTC
WHAT IS EVE ONLINE?
EVE Online is a massively multiplayer online game set 23,000 years in the future. As an elite pilot of one of the four controlling races, you will explore, build, and dominate across a universe of over 7,000 star systems. Sandbox gameplay and advanced skill-based progression provide you with a truly unique experience as you rise to power among the stars.

Takes sides in factional warfare. Join an alliance and wage epic battles for sovereignty over star systems. Discover wormholes leading to unknown regions of space. Uncover pirate outposts and lucrative resources hidden in the far reaches of the cosmos. The possibilities are endless in EVE Online.


Pretty much covers pvp and pve, like it or not.
Kaarous Aldurald
Black Hydra Consortium.
#40 - 2014-10-26 19:37:21 UTC
Syn Shi wrote:

This is nothing more than someone wanting to grief people who make the choice not to pvp. Nothing more.


PvP is not griefing. Whether you agreed to it or not. CCP strictly defines griefing, and it doesn't fit what you seem to be calling it.

Their "choice" does not matter. PvP belongs everywhere in EVE, because EVE is a PvP game.


Quote:

And for the record....all you null-bears becoming friends in nullsec tells a different story.


I live in highsec, numbskull. But thanks for the obvious strawman, I didn't think you had a real argument anyway.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.