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PI problems

Author
Agasagy
Viziam
Amarr Empire
#1 - 2014-10-26 13:33:44 UTC
I am trying to find out why I have a certain problem with my PI setup.

I have 2 toons with 6 planets each.
I have command center and interplanetary consolidation both to lvl 5.

But I only use 5 planets on each toon.

I have the same setup on 4 planets.

Extractor x2
Storage facility x2
Basic Industry facility x6
Launchpad x1

Each Extractor has 5-6 Extractor heads running on 24 hour cycle. They feed into 1 Storage each and 3 Basic industry facilities build from each Storage and feed into Launchpad.


Now the problem I get is sometimes 1 of the 4 planets is unable to work as the other 3. Like even though I upgrade the command center to LVL 5 It still workes like it is only upgraded to lvl 4 and I will only manage to fit 3-4 Extractor heads on each Extractor and thus not being able to produce what I need to keep it running.

Am I crazy or is there someone who knows what I am doing wrong?

:)
Elena Thiesant
The Scope
Gallente Federation
#2 - 2014-10-26 13:58:06 UTC
Have checked the radius of the problematic planet? If it's storm or gas it's likely much larger than the others.
Agasagy
Viziam
Amarr Empire
#3 - 2014-10-26 15:54:42 UTC
Yes it is 127320 km
While the others are 3-6kkm

so the bigger the planet the harder it is to fit more things on it?
Elena Thiesant
The Scope
Gallente Federation
#4 - 2014-10-26 16:28:28 UTC
The PG and CPU that links use is based on their length. Larger planet = longer links = more PG and CPU
Jur Tissant
Garoun Investment Bank
Gallente Federation
#5 - 2014-10-26 22:01:27 UTC
A planet with a 100,000km+ radius can be extremely hard to work with. Usually these are gas worlds and I just harvest plain oxygen on them - you'd have a very rough time making P2 without networking to another planet. Even the links between your factories can be taxing.
Square PI
Hedion University
Amarr Empire
#6 - 2014-10-30 14:21:46 UTC
To explain it a little bit more.

The size of the planet matters for the links between your installations.

Even if you manage to place two installations right next to each other (as close as possible) the links will cost more CPU and PG on the larger planet.

It can even get this much that you dont have enough PG anymore for another extractor. Especially on a planet with 100000+ km.
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#7 - 2014-10-30 15:12:25 UTC
Concurring with posters above me that your problem is probably the PG/CPU taken up by your planetary links. If two planets are different sizes, seemingly identical installations will take different amounts of PG/CPU.

Also, as a suggestion, if you're running 24 hour cycles you can almost certainly do without the storage facilities. Route everything into/through the launchpad and you'll have ample storage and free up some fitting. I do losec PI PI with 2-day cycles (for both programs and pickups) and I've never managed to get my launchpad more than half full.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Agasagy
Viziam
Amarr Empire
#8 - 2014-10-30 17:05:47 UTC  |  Edited by: Agasagy
Bronson Hughes wrote:
Concurring with posters above me that your problem is probably the PG/CPU taken up by your planetary links. If two planets are different sizes, seemingly identical installations will take different amounts of PG/CPU.

Also, as a suggestion, if you're running 24 hour cycles you can almost certainly do without the storage facilities. Route everything into/through the launchpad and you'll have ample storage and free up some fitting. I do losec PI PI with 2-day cycles (for both programs and pickups) and I've never managed to get my launchpad more than half full.



I run a 24 hour cycle on 4 basic planets feeding into 5th planet which I make either Robotics or Synthetic Synapses 9 units per hour per toon.

The stuff from the 4 basic planets fill up the launchpad ones per day. But on my 4 basic planet I run the mining for 4-5 days out of the week and then stop and let the planet grow back up :) and then both my storage units are full and that will keep everything running constantly.

If I run 2 day cycle I produce less :) (I think at least)
Vladdy Tepes
The Scope
Gallente Federation
#9 - 2014-10-30 17:15:06 UTC
Use Launchpads instead of storage, they use less power.
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#10 - 2014-10-30 17:18:01 UTC
Agasagy wrote:
I run a 24 hour cycle on 4 basic planets feeding into 5th planet which I make either Robotics or Synthetic Synapses 9 units per hour per toon.

The stuff from the 4 basic planets fill up the launchpad ones per day. But on my 4 basic planet I run the mining for 4-5 days out of the week and then stop and let the planet grow back up :) and then both my storage units are full and that will keep everything running constantly.

If I run 2 day cycle I produce less :) (I think at least)

Only if you run for 2 days with your factories optimized to match the initial output of your extractors. I have mine set up so that I extract more on the first day than I can process, but the excess gets used up on the second day. It may be slightly less efficient overall, but it means I only have to do half as much work so I'm willing to take the loss.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Agasagy
Viziam
Amarr Empire
#11 - 2014-10-30 17:40:25 UTC
Bronson Hughes wrote:
Agasagy wrote:
I run a 24 hour cycle on 4 basic planets feeding into 5th planet which I make either Robotics or Synthetic Synapses 9 units per hour per toon.

The stuff from the 4 basic planets fill up the launchpad ones per day. But on my 4 basic planet I run the mining for 4-5 days out of the week and then stop and let the planet grow back up :) and then both my storage units are full and that will keep everything running constantly.

If I run 2 day cycle I produce less :) (I think at least)

Only if you run for 2 days with your factories optimized to match the initial output of your extractors. I have mine set up so that I extract more on the first day than I can process, but the excess gets used up on the second day. It may be slightly less efficient overall, but it means I only have to do half as much work so I'm willing to take the loss.



after I have mine setup I only warp to 5 POCO's ones per day (a cyrcle in system) and look at the planets to see if I am running out in storage facilities and start the extractor cycle again of I need more stuff. and that takes less then 5 mins per day and that gives me 216 units per day X2 = 432 per day * 55k = almost 24mill per day profit
Inxentas Ultramar
Ultramar Independent Contracting
#12 - 2014-10-30 18:26:49 UTC
Put all your stuff close to each other. Apart from the extractor, it doesn't matter where other facilities are physically located on your planet. In my experience it takes a long time before your yield starts to suck if you pick a prime location for the extractor. Long enough to take the ISK hit in setting up new PI projects from scratch every few months. PI is not as AFK as people make it out to be if you want to stay ahead on the market.
Agasagy
Viziam
Amarr Empire
#13 - 2014-10-30 20:51:52 UTC
Vladdy Tepes wrote:
Use Launchpads instead of storage, they use less power.



Did try that and there is so little difference that id does not matter. At least not in my case
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#14 - 2014-10-30 21:17:50 UTC  |  Edited by: Bronson Hughes
Agasagy wrote:
Vladdy Tepes wrote:
Use Launchpads instead of storage, they use less power.



Did try that and there is so little difference that id does not matter. At least not in my case

Did you try only using a launchpad? You listed two storage facilities along with your launchpad in your initial setup. Unless you've found exceedingly rich planets, you'll never fill three storage facilities and a launchpad in one day as long as you're doing the first tier of production too. Each storage facility not used saves you enough fitting for another extractor head.

EDIT: PI is not like moon mining. You can route multiple inputs and outputs into the same storage building. Very nifty trick.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Phoenix Jones
Small-Arms Fire
#15 - 2014-10-31 14:37:04 UTC
Take a screenshot of your setup, remove the system from it, and show us. Can address it then

Yaay!!!!

Agasagy
Viziam
Amarr Empire
#16 - 2014-11-01 09:19:57 UTC
The problem is just that the planet is so big. I did not know that it played so much part in the fitting. I just tought the bigger the better resources.