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Been away about a year...and things are DIFFERENT

First post
Author
Barlton Natinde
Imperial Shipment
Amarr Empire
#1 - 2014-10-24 03:47:58 UTC
Greetings forum readers,

Ive been away from internet spaceships for about a year, and things have changed. I'm still reading the dev blogs about the reprocessing and research changes so forgive my ignorance if I haven't gotten my head around things yet.

From what I can tell, reprocessing got gutted and now requires awesome skills + standings or awesome skills plus an awesome POS or outpost set up to be anywhere close to what we used to get. Is this correct?

I also read that faction standings are no longer required to anchor a POS in hisec and that we can do so in .8 and up now. I've yet to try this so if anybody can confirm for me, that's be sweet.

Now to the main part of my questions. Since I've just come back I haven't really spent any time acquiring BPs or building anything, but from what I can see, it still looks to be cheaper to run a small POS to research prints and copies compared to using the new usage based fee system in NPC stations, can anybody confirm that my thinking isn't totally borked?

Finally, it doesn't appear to be worth it to run a small POS just to compress + refine ore since the rate you can get from a small POS in hi-sec isn't going to be able to compete with low or null refineries, this one I could be wrong on though.

Thanks for reading my likely annoyingly newbish post!

Ioci
Bad Girl Posse
#2 - 2014-10-24 06:27:59 UTC
Researching BPO's is now directly tied to the price of the BPO, both in cost and time. The more expensive a BPO is, the longer it will take and the higher the cost will be to research it. It's based on a system wide cost index so doing it in a POS won't make it cheaper, you will get serious benefit from time factor though.

The real problem is, the system of cost to cost of BPO doesn't always reflect the actual benefit of the research. Researching a Battleship BPO to 10 ME will take years, double to triple the cost, provide absolute 10% benefit and take the BPO out of use for the entire time. You will really need to be selective in terms of what you want to research. The new system works for cheap T1 Hulls and low cost BPO modules but when you get up to billion plus BPO's it's an Iron boot. You won't see anyone taking these BPO's above 7/10 maybe 8/10 in ME and I doubt anyone will even bother with TE.

As for reproc, the Ore Reproc system leaves us where we were before. They changed mineral counts in the Ore so we get pretty much what we always did. The % is all that changed. Module and loot reproc however was clobbered and 75% is pretty much the best you can hope for.

I collect criminal Dog Tags and while I do it for RP reasons and it's not really going to change if I do it, on face value I took a huge it in raw asset value as a result. They reproc to 2 Isogen and 5 Nocx and that is now effectively 1 Isogen and 3 Nocxium in true value. Depending on where you had asset wealth, it might have melted a large portion of your asset worth.

R.I.P. Vile Rat

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#3 - 2014-10-24 12:41:49 UTC
Reprocessing:

In a high sec station (assuming you don't find a 30% station) the best you can get is around 72%. That's with max skills, a +4% implant, and 6.66 standing (or something like that. the standing part hasn't changes). However, that 72% is the same as the old 100%, as CCP increased the mineral yield of reprocessing.

If you have a POS, you can now anchor a refining array in highsec, which starts you at 52%, rather than the 50% of a highsec station. so you get 4% more minerals than you otherwise would.

If you're in low, null or WH, you can anchor an intensive array, which starts you at 54%. The various outposts have varying levels of refining, which can be adjusted by upgrades. A fully upgraded Minmatar Refnary starts you at 60% (20% higher)

Things other than Ore and Ice only benefit from the Scrap metal refining skill, so you'll cap out at 55%.

Reasoning: the various levels of skill are actually useful now.


As for using a POS:

There's a fee for using any facility (including POS), based off the cost (kinda. it's from an adjusted figure, to avoid people gaming it) of the input materials for a run. Research has a 0.02 multiplier on top of that.

There's a system level multiplier, based on how much of that activity occurs in a system.

NPC facilities have a 1.1 multiplier on that cost (so you pay 10% more)

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Barlton Natinde
Imperial Shipment
Amarr Empire
#4 - 2014-10-24 12:50:41 UTC
Steve Ronuken wrote:



As for using a POS:

There's a fee for using any facility (including POS), based off the cost (kinda. it's from an adjusted figure, to avoid people gaming it) of the input materials for a run. Research has a 0.02 multiplier on top of that.

There's a system level multiplier, based on how much of that activity occurs in a system.

NPC facilities have a 1.1 multiplier on that cost (so you pay 10% more)



Ok so there's a fee for using my own POS, lame but I get why they included it. This leads to new questions;

Is it true you can no longer research a BPO from the safety of station? If that is true then;

Would the costs associated with research/building/etc be much less if the POS is anchored in a system with no station, therefore no system activity? Or does the system count the other POSs as system activity?
Elena Thiesant
The Scope
Gallente Federation
#5 - 2014-10-24 14:19:07 UTC
Barlton Natinde wrote:
Is it true you can no longer research a BPO from the safety of station? If that is true then;


Correct. If you're researching in the POS it has to be in the POS

Quote:
Would the costs associated with research/building/etc be much less if the POS is anchored in a system with no station, therefore no system activity? Or does the system count the other POSs as system activity?


It probably will be lower. Without a station there will likely be far less activity than a system with a station and hence a lower cost index. ALL jobs started within a system count towards the system cost index