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Anoms/Sigs on Sisi?

First post
Author
Jeedmo Dorn
Corioli X
#1 - 2014-10-10 03:47:26 UTC  |  Edited by: Jeedmo Dorn
Hey folks, I'm trying to test my Tengu setup on Sisi... flew to a Caldari LS system (Aurohunen as an example) - but most of the combat sites (both anoms and sigs) are NPC free!

Any ideas?

Thanks in advance.
CCP Habakuk
C C P
C C P Alliance
#2 - 2014-10-10 14:16:24 UTC
Yeah, some sites are missing NPCs. This is being looked into.

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Jeedmo Dorn
Corioli X
#3 - 2014-10-10 18:04:41 UTC
CCP Habakuk wrote:
Yeah, some sites are missing NPCs. This is being looked into.


Thank you for the prompt response. Are there regions I should try that may not have this issue?

Cheers.
Amak Boma
Dragon Factory
xX SERENITY Xx
#4 - 2014-10-10 19:40:14 UTC
aridia region has rats , genesis region too. go try out there , tested already and had no prob finding rats in sites,
Altl
Tritanium Industries and Technology
Goonswarm Federation
#5 - 2014-10-10 20:08:50 UTC
Amak Boma wrote:
aridia region has rats , genesis region too. go try out there , tested already and had no prob finding rats in sites,


i just checked, Genesis incurison.. their are no sanshas rats.
Amak Boma
Dragon Factory
xX SERENITY Xx
#6 - 2014-10-10 22:21:47 UTC
they will need fix this , checked nullsec sites and all dry
Jeedmo Dorn
Corioli X
#7 - 2014-10-10 22:27:45 UTC
Traveled to Pure Blind as well as Placid, Essence and Genesis. No joy.
Altl
Tritanium Industries and Technology
Goonswarm Federation
#8 - 2014-10-11 07:12:22 UTC
CCP Habakuk wrote:
Yeah, some sites are missing NPCs. This is being looked into.


They're working In it. So i guess we have to wait a bit :/
CCP Habakuk
C C P
C C P Alliance
#9 - 2014-10-11 18:31:50 UTC
This is less region specific than site specific. Belt rats are for example not affected at all. Some sites seem to have even too many NPCs.

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Jeedmo Dorn
Corioli X
#10 - 2014-10-11 20:21:13 UTC
CCP Habakuk wrote:
This is less region specific than site specific. Belt rats are for example not affected at all. Some sites seem to have even too many NPCs.


Right!

Any idea regarding ETA for a fix?

Cheers.
Flapdoodle Folderol
State War Academy
Caldari State
#11 - 2014-10-13 00:51:43 UTC
I just ran an 8/10 serpentis prison camp plex and there were 2x more NPCs than normal. I encountered 3 faction ships in one pocket where there should be only 1. It was quite a challenge. The bounty did not pay out the extra NPC or faction kills.
Trading Chaos
Sebiestor Tribe
Minmatar Republic
#12 - 2014-10-14 07:26:59 UTC
Any ETA on fix for this?
Altl
Tritanium Industries and Technology
Goonswarm Federation
#13 - 2014-10-22 04:41:05 UTC
Bumb
CCP Habakuk
C C P
C C P Alliance
#14 - 2014-10-22 08:25:12 UTC  |  Edited by: CCP Habakuk
This should have been fixed with the patch on Monday. I'll take a look as soon as Singularity is back online (it failed to start after DT).

Edit: Yeah, these issues are fixed. Please report any further problems through detailed bug reports and best also here.

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Flapdoodle Folderol
State War Academy
Caldari State
#15 - 2014-10-23 14:21:14 UTC  |  Edited by: Flapdoodle Folderol
I just ran another 8/10 plex and it had 265 NPCs where there should've been 130 or so. 82 mil in bounty for whole plex. No multiple faction spawns this time. :(

Edit: The spawns within plexes seem to work fine now. That wasn't the case before when nothing would spawn when triggered.
CCP Habakuk
C C P
C C P Alliance
#16 - 2014-10-24 10:40:16 UTC
Flapdoodle Folderol wrote:
I just ran another 8/10 plex and it had 265 NPCs where there should've been 130 or so. 82 mil in bounty for whole plex. No multiple faction spawns this time. :(


Thank you for your report! We were able to reproduce this and find the cause for it (very similar to the cause for the missing spawns).

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Max Kolonko
Caldari Provisions
Caldari State
#17 - 2014-10-24 11:25:45 UTC
Let me guess, the spawn from one site was supposed to go to site X but he met with a spawn from site Y so they hooked up and both ended up in that 8/10?
CCP Habakuk
C C P
C C P Alliance
#18 - 2014-10-24 12:08:10 UTC  |  Edited by: CCP Habakuk
Max Kolonko wrote:
Let me guess, the spawn from one site was supposed to go to site X but he met with a spawn from site Y so they hooked up and both ended up in that 8/10?


Nope, if there were different NPCs in the same group they hooked up and had children :)

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Omnathious Deninard
University of Caille
Gallente Federation
#19 - 2014-10-24 14:13:47 UTC
Did a haunted yard last night and it had about 3x the normal warp in rats, and then had 8 spawns before the sentient drone came out, the expedition from that had 3 sentient drones spawn also.

If you don't follow the rules, neither will I.

Arronicus
State War Academy
Caldari State
#20 - 2014-10-26 01:41:03 UTC
CCP Habakuk wrote:
Max Kolonko wrote:
Let me guess, the spawn from one site was supposed to go to site X but he met with a spawn from site Y so they hooked up and both ended up in that 8/10?


Nope, if there were different NPCs in the same group they hooked up and had children :)



Sounds like you...*takes of sunglasses*.... broke up emergent content!
yeeeeeeeeaaaaaaaahhhh.jpg
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