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Player Features and Ideas Discussion

 
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Fix medium neuts

Author
Luscius Uta
#1 - 2014-10-24 11:01:17 UTC  |  Edited by: Luscius Uta
I just compared the stats of Energy Neutralizers of different sizes, and noticed that all meta 4 or above drain the following cap amount per second:

Small:
9=3^2

Medium:
15!=4^2

Large:
25=5^2


I find this discrepancy terrible, so CCP fix medium neuts plz.

Workarounds are not bugfixes.

ChromeStriker
Sebiestor Tribe
Minmatar Republic
#2 - 2014-10-24 11:38:20 UTC
... sorry whats the problem? of all things neuts seem pretty balanced to me....

(apart from meta 4 being beter than T2.... but thats an ongoing issue with a few modules)

No Worries

Luscius Uta
#3 - 2014-10-24 11:40:03 UTC
ChromeStriker wrote:
... sorry whats the problem? of all things neuts seem pretty balanced to me....

(apart from meta 4 being beter than T2.... but thats an ongoing issue with a few modules)


My OCD is the problem :)

Workarounds are not bugfixes.

Ix Method
Doomheim
#4 - 2014-10-24 11:51:25 UTC
Perhaps it was balanced against the game rather than pretty patterns?

Travelling at the speed of love.

Luscius Uta
#5 - 2014-10-24 13:03:24 UTC
Ix Method wrote:
Perhaps it was balanced against the game rather than pretty patterns?


So, I take it that you don't like pretty patterns? Shocked

Workarounds are not bugfixes.

Arronicus
State War Academy
Caldari State
#6 - 2014-10-24 13:09:35 UTC
Luscius Uta wrote:
Ix Method wrote:
Perhaps it was balanced against the game rather than pretty patterns?


So, I take it that you don't like pretty patterns? Shocked


I don't think many of us care a whole lot about mathematical patterns so long as modules and ships are balanced in a reasonable fashion that fits some sort of line of progression.

I really wouldn't hold your breath on an arbitrary rebalance based on factors of increase.
elitatwo
Zansha Expansion
#7 - 2014-10-24 14:24:49 UTC
Arronicus wrote:
...I don't think...


That's the first problem with your response..

Arronicus wrote:
...I don't think many of us care a whole lot about mathematical patterns so long as modules and ships are balanced in a reasonable fashion that fits some sort of line of progression.

I really wouldn't hold your breath on an arbitrary rebalance based on factors of increase.


But you also cannot see the beautiy in mathematical symmetry, super symmetry of strings (ooops and I am drifting too far out here..)

Oh, please CCP web-team, put the "back to top" arrow back to the left were it was last week. I do not like clicking into the void.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Tchulen
Trumpets and Bookmarks
#8 - 2014-10-24 15:01:44 UTC  |  Edited by: Tchulen
Luscius Uta wrote:
I don't think many of us care a whole lot about mathematical patterns so long as modules and ships are balanced in a reasonable fashion that fits some sort of line of progression.

I really wouldn't hold your breath on an arbitrary rebalance based on factors of increase.


Whilst I agree with you in general I have to give the OP a +! just for noticing it and bringing it to our attention.

@OP - Embrace your OCD! It's a blessing, not a curse.

EDIT - Well, in EVE, anyway Blink
Arronicus
State War Academy
Caldari State
#9 - 2014-10-24 17:11:01 UTC
elitatwo wrote:
Arronicus wrote:
...I don't think...


That's the first problem with your response..


Ellipsis are added to represent missing sections of a larger quote, to show where content was removed. While it is apparent you added them for symmetry in your quoting of my statement, you rendered it inaccurate. See where your OCD has led you? Astray. One H short of a butt-stop. Oh-ho.
Iain Cariaba
#10 - 2014-10-24 17:19:15 UTC
Luscius Uta wrote:
ChromeStriker wrote:
... sorry whats the problem? of all things neuts seem pretty balanced to me....

(apart from meta 4 being beter than T2.... but thats an ongoing issue with a few modules)


My OCD is the problem :)

That should be CDO. It's just like OCD, but in alphabetical order.