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Dev blog: Lighting the invention bulb

First post First post
Author
Abrazzar
Vardaugas Family
#281 - 2014-10-20 14:18:05 UTC
Proposal for multiple outcomes to Invention:


  • Success (exceptional): 50% of datacores returned
  • Success (great): 25% of datacores returned
  • Success (good): 10% of datacores returned
  • Success (standard): no datacore returned
  • Failure (standard): 10 run BPC of a random meta version is produced
  • Failure (poor): 5 run BPC of a random meta version is produced
  • Failure (terrible): 1 run BPC of a random meta version is produced
  • Failure (critical): no results


This will avoid incoherent manufacturing time and material requirements when producing larger batches of T2 items while still retaining a significant return for fringe results.
Lil' Brudder Too
Pistols for Pandas
#282 - 2014-10-20 22:23:32 UTC
So....any word yet?

Or are you just planning to bludgeon this change straight through regardless of what most of the feedback is begging you to do?
Milla Goodpussy
Garoun Investment Bank
#283 - 2014-10-20 23:34:55 UTC
Lil' Brudder Too wrote:
So....any word yet?

Or are you just planning to bludgeon this change straight through regardless of what most of the feedback is begging you to do?


dude hasn't even responded since creating the thread, I think he's forgotten about it.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#284 - 2014-10-21 01:14:17 UTC
There's another devblog coming, with updates.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Lil' Brudder Too
Pistols for Pandas
#285 - 2014-10-21 01:52:01 UTC
Steve Ronuken wrote:
There's another devblog coming, with updates.


Yes, we were told Soon(tm)....a month ago...

I don't know if you remember, but a while back CCP "promised" to take huge steps forward in their communication with this community....There has not been a single Dev response in this "feedback" thread for 37 days. Which is troubling when one considers that they also had a goal of having all this info out to us in time to get good testing time before release. (re-read OP)

It really would not be very hard for just a single person from the team involved to read and respond to concerns brought up in their respective 'feedback' threads. Really, it wouldn't. My guess is maybe 1 hour (if that) of work time every other day would generally be sufficient to cover the basic communication needs. But narry a peep in over a month is not what most people would consider 'good communication'.
Milla Goodpussy
Garoun Investment Bank
#286 - 2014-10-21 18:41:39 UTC
Steve Ronuken wrote:
There's another devblog coming, with updates.


yea it did.. how to sell your s***t...

they post about the new sell items interface.
nothing at all on the invention CHANGES!... big frigging changes to invention.. and he's ignored it..


Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#287 - 2014-10-21 19:32:48 UTC
Milla Goodpussy wrote:
Steve Ronuken wrote:
There's another devblog coming, with updates.


yea it did.. how to sell your s***t...

they post about the new sell items interface.
nothing at all on the invention CHANGES!... big frigging changes to invention.. and he's ignored it..





Not the dev blog I was referring to. There is more than a single development stream you know.

https://forums.eveonline.com/default.aspx?g=posts&m=5133468#post5133468 refers to it.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Milla Goodpussy
Garoun Investment Bank
#288 - 2014-10-21 19:47:26 UTC
Steve Ronuken wrote:
Milla Goodpussy wrote:
Steve Ronuken wrote:
There's another devblog coming, with updates.


yea it did.. how to sell your s***t...

they post about the new sell items interface.
nothing at all on the invention CHANGES!... big frigging changes to invention.. and he's ignored it..





Not the dev blog I was referring to. There is more than a single development stream you know.

https://forums.eveonline.com/default.aspx?g=posts&m=5133468#post5133468 refers to it.



you guys are there discussing the invention outcome, parsing, tic for tac never mind geek mess.. we're talking about whats here on the INFO portal.. where it was stated the skills required to build the friggin item was changing.. not spreadsheet warrior madness on a different channel.. you guys need to get it together and stop posting multiple links all around this site and have one solid comprehensive information portal. I should not have to hunt for information...what is this.. eve online should be difficult to even locate information on an upcoming change?? no wonder folks are leaving!..

Lil' Brudder Too
Pistols for Pandas
#289 - 2014-10-21 22:42:09 UTC  |  Edited by: Lil' Brudder Too
Steve Ronuken wrote:


Not the dev blog I was referring to. There is more than a single development stream you know.

https://forums.eveonline.com/default.aspx?g=posts&m=5133468#post5133468 refers to it.


Yes. Because all industry players read all the 3rd party developer kit threads that pop up. How about answering questions related to the blog that said thread is supposed to give feedback for? Why would i look under the forum section devoted to "player tools and applications" for information about the invention changes?

And why post only in that thread 2 days ago talking about the possible updates...when they haven't posted in THE THREAD DEDICATED TO INVENTION FEEDBACK for well over 30 days?

And then we as players attempting to give feedback get yelled at by dev's/csm's for "giving the wrong dev's feedback for stuff that is 'not their area"....can you understand our frustration?
Milla Goodpussy
Garoun Investment Bank
#290 - 2014-10-21 23:20:26 UTC
Lil' Brudder Too wrote:
Steve Ronuken wrote:


Not the dev blog I was referring to. There is more than a single development stream you know.

https://forums.eveonline.com/default.aspx?g=posts&m=5133468#post5133468 refers to it.


Yes. Because all industry players read all the 3rd party developer kit threads that pop up. How about answering questions related to the blog that said thread is supposed to give feedback for? Why would i look under the forum section devoted to "player tools and applications" for information about the invention changes?

And why post only in that thread 2 days ago talking about the possible updates...when they haven't posted in THE THREAD DEDICATED TO INVENTION FEEDBACK for well over 30 days?

And then we as players attempting to give feedback get yelled at by dev's/csm's for "giving the wrong dev's feedback for stuff that is 'not their area"....can you understand our frustration?


lol exactly... there you have it folks your own csm dude.. says look somewhere else for information although the dev posted a thread here about the changes coming.. yet doesn't talk about that.. epic fail on proper forum usage for all of us...
Komi Toran
Perkone
Caldari State
#291 - 2014-10-22 01:48:33 UTC
Abrazzar wrote:
Proposal for multiple outcomes to Invention:


  • Success (exceptional): 50% of datacores returned
  • Success (great): 25% of datacores returned
  • Success (good): 10% of datacores returned
  • Success (standard): no datacore returned
  • Failure (standard): 10 run BPC of a random meta version is produced
  • Failure (poor): 5 run BPC of a random meta version is produced
  • Failure (terrible): 1 run BPC of a random meta version is produced
  • Failure (critical): no results


This will avoid incoherent manufacturing time and material requirements when producing larger batches of T2 items while still retaining a significant return for fringe results.

^^ CCP, if you want multiple degrees of success, listen to this man.
Maco Mirta
Royal Amarr Institute
Amarr Empire
#292 - 2014-10-23 10:58:15 UTC
These changes look neat, and Im looking forwad to them
Je'ron
The Happy Shooters
#293 - 2014-10-24 18:30:28 UTC
Steve Ronuken wrote:
Milla Goodpussy wrote:
Je'ron wrote:

...
How much lead time are you going to give us? I need > 120 days of training to be able to invent and produce the same items at the succes rate as I'm currently making. That is on a char mapped for science Ugh
And how commitment are you going to us? Because if you change while I'm training you **** me again.


we still get no response from him after us asking for more info over and over again. invention what you can make now .. better be your top priority and stock up before his change goes live cause its a mess.



As for the 'how much time' http://community.eveonline.com/news/dev-blogs/coming-to-eve-online-in-the-phoebe-release-on-november-4th/


The link you posted doesn't include actual details about the content for the category Invention. It does refer to this
LIGHTING THE INVENTION BULB wrote:

...
However, Crius was so extensive that we just couldn’t fit all the changes we had planned in one go. Now, as the dust begins to settle, time has come to close the loop with two industry professions that were left out, namely Invention and Reverse Engineering.

Also, in an effort to give players time to adjust, please note that those changes are not planned for Oceanus and will be delivered at a later date.

Which isn't clear about "a later date" either.

So my question stand: I want to know how much lead time CCP is going to give us given that I need ~4 months training to recover from the skills reshuffling they plan to do for inventions
Milla Goodpussy
Garoun Investment Bank
#294 - 2014-10-24 22:35:47 UTC
Je'ron wrote:
Steve Ronuken wrote:
Milla Goodpussy wrote:
Je'ron wrote:

...
How much lead time are you going to give us? I need > 120 days of training to be able to invent and produce the same items at the succes rate as I'm currently making. That is on a char mapped for science Ugh
And how commitment are you going to us? Because if you change while I'm training you **** me again.


we still get no response from him after us asking for more info over and over again. invention what you can make now .. better be your top priority and stock up before his change goes live cause its a mess.



As for the 'how much time' http://community.eveonline.com/news/dev-blogs/coming-to-eve-online-in-the-phoebe-release-on-november-4th/


The link you posted doesn't include actual details about the content for the category Invention. It does refer to this
LIGHTING THE INVENTION BULB wrote:

...
However, Crius was so extensive that we just couldn’t fit all the changes we had planned in one go. Now, as the dust begins to settle, time has come to close the loop with two industry professions that were left out, namely Invention and Reverse Engineering.

Also, in an effort to give players time to adjust, please note that those changes are not planned for Oceanus and will be delivered at a later date.

Which isn't clear about "a later date" either.

So my question stand: I want to know how much lead time CCP is going to give us given that I need ~4 months training to recover from the skills reshuffling they plan to do for inventions



going by the dev blog.. dated 9/21.. the timer began then.. I think they need to push this off and deal with neural remap changes so we can not have to deal with waiting a year to speed this epic grind up in preparation for his change.
Lil' Brudder Too
Pistols for Pandas
#295 - 2014-10-27 21:28:35 UTC
Soon(tm).....

Sooo, i guess they don't really want any more feedback on any changes they may or may not be making to this...because they are sorta running out of time to get constructive feedback before its too late to change it before release...

Seriously...please explain to us why we should continue bothering attempting to communicate with CCP, when they seem to have no desire to follow through with their commitment to improve their communication with us.
Damjan Fox
Fox Industries and Exploration
#296 - 2014-10-29 11:51:22 UTC
Quote:
Sooo, i guess they don't really want any more feedback on any changes they may or may not be making to this...because they are sorta running out of time to get constructive feedback before its too late to change it before release...

Seriously...please explain to us why we should continue bothering attempting to communicate with CCP, when they seem to have no desire to follow through with their commitment to improve their communication with us.


Sadly seems that way, with the latest CCP response in this thread being 2 months old.
Sarah Flynt
Red Cross Mercenaries
Silent Infinity
#297 - 2014-10-29 14:46:05 UTC
Komi Toran wrote:
Abrazzar wrote:
Proposal for multiple outcomes to Invention:


  • Success (exceptional): 50% of datacores returned
  • Success (great): 25% of datacores returned
  • Success (good): 10% of datacores returned
  • Success (standard): no datacore returned
  • Failure (standard): 10 run BPC of a random meta version is produced
  • Failure (poor): 5 run BPC of a random meta version is produced
  • Failure (terrible): 1 run BPC of a random meta version is produced
  • Failure (critical): no results


This will avoid incoherent manufacturing time and material requirements when producing larger batches of T2 items while still retaining a significant return for fringe results.

^^ CCP, if you want multiple degrees of success, listen to this man.

So after one source of junk BPCs was finally removed (Data Interfaces) you want to add a much bigger one?

Sick of High-Sec gankers? Join the public channel Anti-ganking and the dedicated intel channel Gank-Intel !

Jeann Valjean
The Scope
Gallente Federation
#298 - 2014-11-01 23:55:10 UTC
Just wanted to come back here and thank CCP/CSM for taking everyones concerns with multiple ME/TE outcomes into consideration:

http://community.eveonline.com/news/dev-blogs/invention-updates/
DetKhord Saisio
Seniors Clan
#299 - 2014-11-13 01:19:16 UTC
Lil' Brudder Too wrote:
Steve Ronuken wrote:


Not the dev blog I was referring to. There is more than a single development stream you know.

https://forums.eveonline.com/default.aspx?g=posts&m=5133468#post5133468 refers to it.


Yes. Because all industry players read all the 3rd party developer kit threads that pop up. How about answering questions related to the blog that said thread is supposed to give feedback for? Why would i look under the forum section devoted to "player tools and applications" for information about the invention changes?

And why post only in that thread 2 days ago talking about the possible updates...when they haven't posted in THE THREAD DEDICATED TO INVENTION FEEDBACK for well over 30 days?

And then we as players attempting to give feedback get yelled at by dev's/csm's for "giving the wrong dev's feedback for stuff that is 'not their area"....can you understand our frustration?
I am familiar with your frustration. I know it may be difficult to be patient with all involved parties, but give it time... hopefully, they will come through for us.
Adare Darmazaf
Imperial Academy
Amarr Empire
#300 - 2014-11-28 22:35:59 UTC
I used todo invention. I could reasonably follow that. I'm dutch so english is not my native language.
So its hard for me to follow all the tech talk.
But now it seems I cant get higher then the old ME=2/TE=4.
While I have the idea that ME=7/TE=14 is available for every T2 invention using the right tools. Am I correct?

I dont get those teams. Seems like some auction.
Not a feature I welcome.
I hear from different people that they dont get it anymore.Invention I mean.

Not all people are nerds :) although they wanne play with invention.

Is there a simple explenation as to the route to max ME invention