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Oceanus Feedback Thread

First post First post
Author
Khandu Eesi
Enlightened Industries
Goonswarm Federation
#161 - 2014-10-05 08:09:33 UTC
Compare Tool - When comparing ships, checking the "Warp Speed" box does not open a column or display any information. Data for all other characteristics appears to display correctly.
Ix Method
Doomheim
#162 - 2014-10-05 20:04:50 UTC
Bit of a shame there's not LP balancing going on alongside the module rebalancing. Micro Aux have just been done - the changes themselves are great, 40m for a frigate module is pants on head ********.

Travelling at the speed of love.

Moloney
University of Caille
Gallente Federation
#163 - 2014-10-06 15:41:59 UTC
Missing: 1 Hyperion roleback.

That is all.
Saberlily Whyteshadow
Perkone
Caldari State
#164 - 2014-10-06 18:34:56 UTC
New station buttons, allow us to rearrange them at least.

If not, at least rearrange them to this order: Inventory - Agents - Guest - Offices
Sizeof Void
Ninja Suicide Squadron
#165 - 2014-10-07 10:44:14 UTC
Strom Crendraven wrote:
Ample should never be used to describe anything other than boobs, ever.

Not true. In fact, ammo also needs a tiericide pass, so that we can get rid of those confusing names like Thorium, Fusion, X-ray, Mjolnir, etc., and "ample" works perfectly.

Examples:

Ample Hybrid Ammo S
Ample Projectile Ammo M
Ample Laser Ammo L
Ample Missile Ammo XL
Erin Crawford
#166 - 2014-10-07 18:35:04 UTC  |  Edited by: Erin Crawford
The new notification sound is a really nice touch.

A great addition to this, i think, would be a volume slider directly under the other two sliders that are already there for Fade Delay and Stack Size.

*Edit*
In fact it doesn't need to go under the other slider at all - instead it could go directly on the right next to the "Play Sound" button.

"Those who talk don’t know. Those who know don’t talk. "

Indahmawar Fazmarai
#167 - 2014-10-08 06:57:38 UTC  |  Edited by: Indahmawar Fazmarai
So one week after the succesful "consolidation" of official chat channels in non-supported languages, the former Spanish channel (population: about 110) has effectively split into two channels with a population of about 20 each one. Also the only noob I've seen in a week was a reader from a blog which advertises one of the channels.

The Spanish language community is a smoldering wreck and Spanish-speaking noobs are gone for good. Also are gone all their questions about beginning to play this game where neither communities nor contacting other players are relevant enough as to warrant any kind of official assistance if you don't speak a Chosen Language...

Shall we call it a succesful experiment yet, CCP? Roll
Janeway84
Insane's Asylum
#168 - 2014-10-08 15:05:56 UTC
I got a idea for compare tool, what if you could run a compare between ships traits?
Say you want to see difference between Brutix and brutix navy issue traits what i do is go market tab scroll down down down to battlecruisers then show info on all the brutix hulls.. to view traits.
would be nice to get multipe traits stats up to compare the hulls that way. Smile
Tanasus
SolorVentus
#169 - 2014-10-08 19:29:02 UTC
I do not have time to read forums, entering the game to unload. Me to see my old friends! I think that my stay thin thread to break up with this game ?! Back languages ​​chat channels! They are very important so I can convey their skills to new players! Much as you want until you will get people to go all null sec! you play with the nerves of the players. Every rise has its fall. Sometimes this fall forever ...... Jump Range + more isotopes+ more ice miners + more miners killed = profit?
Sienna Toth
Pulsar Phisics Shipyards
#170 - 2014-10-08 22:39:13 UTC
The CRIUS update dealt a serious blow to the EVE economy and has driven many player out of the game. While retuning from the CRIUS deployment Oceanus deploys with a little known minimum cyno range from a tower shield that which nerf the ability to minimize the exposure of billions of isk. The new jump range increases will reduce the jump ranges below the distance between some of my towers making them unsupportable.

This is crazy. We cant play the game without CCP nerfing us into bankruptcy. I can play the game against other players. But I feel I'm playing the game against the developers.
Wendy Holl
Jita Investing Compagny
#171 - 2014-10-09 12:31:39 UTC  |  Edited by: Wendy Holl
Regarding copying t2 original blueprints

t2 ship bpo's can only make 1-run bpc's
t2 drone bpo's can only make 10-run bpc's

CCP Claymore, is this intentional?
Dirk Magnum
Spearhead Endeavors
#172 - 2014-10-12 14:25:02 UTC  |  Edited by: Dirk Magnum
When searching for specific items by typing their name in market search, I can't switch between searching within the region, system, or station unless I delete the search term, change the search range, and then type it again.

This was literally the first change I noticed in the game after I resubbed in Oceanus after a short absence, and it results in tedium when trying to search for items in a region without a market hub.

On another note related to the market, the "lowest price available" quote is almost never accurate. This has been a problem for years and a thing all us older players know. It's an irrelevant feature as it currently exists and may as well be eliminated.

                      "LIVE FAST DIE." - traditional Minmatar ethos [citation needed]

Chrono Asa'Vir
State Protectorate
Caldari State
#173 - 2014-10-20 18:06:34 UTC
CCP Gargant wrote:
Oceanus has been successfully deployed to Tranquility!

The release brings a host of additions and fixes to the game including the launch of French localization; new cloaking effects; the beginnings of the module Tiericide; an overhauled opt-in notification system; new burner missions; easier importing and exporting of fittings; and many more.

Check out the release page for Oceanus here, and read the dev blog Coming in Oceanus by the Executive Producer for EVE Online, CCP Seagull.

Most of all remember to fly safe.

For general feedbeck regarding Oceanus, please use this thread. To report issues and problems you can use the Oceanus issues thread.


I wanted to give some feedback here. Each Notification Item should be able to be Deleted INDIVIDUALLY by right-clicking and removing. This way, Users can keep 'specific' notifications that they want to remember in the list, and they won't have to open the stupid menu EVERY TIME to 'clear notifications'. At least a way to clear notifications, without having to open the options menu for it.

I know I should keep my feedback focused, but I have a couple other things to report :

Unless I haven't figured it out yet, there is no way (besides clicking on your character and going to notes which is maxed at 5000 char) to keep your own Space Journal if you will. A place to type notes, keep history, store plans. I'd like to be able to keep a journal entry everyday, without having to physically write it on paper and have a messy desk.

Lastly, I found a very minor bug. But I think I'll find the proper thread to post that.

Happy Hunting.