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Corp Kick Queue

First post First post
Author
Adira Nictor
Sebiestor Tribe
Minmatar Republic
#21 - 2014-10-20 16:27:37 UTC
Solecist Project wrote:
What about awoxxers who will lose a part of their playstyle because of this?


We will adapt, Its all good, more then one way to skin a cat.
Frostys Virpio
State War Academy
Caldari State
#22 - 2014-10-20 16:37:57 UTC
Solecist Project wrote:
What about awoxxers who will lose a part of their playstyle because of this?


You have up to 23.5 hours once you ahve been identified to do damage. I really do see any argument which made sense for the downtime kick dance required to get rid of someone who was identified as dealing damage to the corp. Hell if you manage to really chose a good target, you might get more time while they figure WTF is going on anyway.
Kaarous Aldurald
Black Hydra Consortium.
#23 - 2014-10-20 16:47:13 UTC
Yeah, I saw that one too.

The issue I have with this is that it makes awoxing harder in a lot of ephemeral ways.

It basically removes the long term threat an awoxer represents. With 100% surety. Now all you have available to you is the initial attack, and then they dock up til downtime. Which has a far more harsh effect on people in some timezones than in others, by the way.

So, since we're buffing highsec safety still further by nerfing the currently best way to actually get at people without the loathsome presence of CONCORD, how about we look at fixing the dec dodge exploit finally?

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Solecist Project
#24 - 2014-10-20 17:18:33 UTC
Frostys Virpio wrote:
Solecist Project wrote:
What about awoxxers who will lose a part of their playstyle because of this?


You have up to 23.5 hours once you ahve been identified to do damage. I really do see any argument which made sense for the downtime kick dance required to get rid of someone who was identified as dealing damage to the corp. Hell if you manage to really chose a good target, you might get more time while they figure WTF is going on anyway.

That's only half of it.

Ransoms against corps are completely gone with the kickmechanic,
because they just need to wait until next downtime.

I don't oppose the idea of the mechanics itself,
but ransoms to leave the corp are gone with it.

That's legitimate income.

And worse, if CCP extends this to other opportunities,
awoxxing will be reduced to mere shooting of corp"mates".

They are removing a part of the playstyle and I believe they should be made aware of that.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Solecist Project
#25 - 2014-10-20 17:22:07 UTC  |  Edited by: Solecist Project
Also... it's not 23.5 hours. That's far from reality
and only true on paper, which is irrelevant.

For this to be true, targets would have to be logged in right after downtime,
which isn't happening for the majority of players.

Also a fact is that there is a TZ issue here. Awoxxing Australians will become more common
compared to europeans or people from the US, simply because of the distances to DT.

Except for australians awoxxing australians,
I'd say a more realistic timeframe (+/- 2h) is 15h max.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Gospadin
Bastard Children of Poinen
#26 - 2014-10-20 17:45:40 UTC
Can someone remind me why they wouldn't just allow immediate kicks?

What technical reasons cause a kick to fail?
Adira Nictor
Sebiestor Tribe
Minmatar Republic
#27 - 2014-10-20 17:46:40 UTC
Gospadin wrote:
Can someone remind me why they wouldn't just allow immediate kicks?

What technical reasons cause a kick to fail?


I agree lets do this! immediate kicks ftw!!

Until, I join my own corp, wardec your corp then right as you go about shooting at me I kick my alt from your corp and you get concorded.
Gospadin
Bastard Children of Poinen
#28 - 2014-10-20 17:51:07 UTC
Adira Nictor wrote:
Gospadin wrote:
Can someone remind me why they wouldn't just allow immediate kicks?

What technical reasons cause a kick to fail?


I agree lets do this! immediate kicks ftw!!

Until, I join my own corp, wardec your corp then right as you go about shooting at me I kick my alt from your corp and you get concorded.


Okay, so queue for the expiration of a limited engagement.

Is there another hole?
Caviar Liberta
The Scope
Gallente Federation
#29 - 2014-10-20 18:02:07 UTC
Solecist Project wrote:
Adira Nictor wrote:
While this will make extorting a corp for isk to make me leave hard, Ill just have to switch up to joining corps with shiny ships and ransom the ships instead of the corp as a whole.

Its a shame when CCP helps remove consequences of CEO's and Recruiters choices in who they recruit, or their blind recruitment of obvious awoxers.
They're not.
You're just talking out of your ass.

There's a difference between removing consequences ...
... and removing your ability to annoy people infinitely long ...
... which actually means that they remove your ability to stay in corp infinitely ...
... without any consequences.


And some corps will keep an awoxer around to shoot at since corp members can do that.
Adira Nictor
Sebiestor Tribe
Minmatar Republic
#30 - 2014-10-20 18:11:48 UTC
Caviar Liberta wrote:
Solecist Project wrote:
Adira Nictor wrote:
While this will make extorting a corp for isk to make me leave hard, Ill just have to switch up to joining corps with shiny ships and ransom the ships instead of the corp as a whole.

Its a shame when CCP helps remove consequences of CEO's and Recruiters choices in who they recruit, or their blind recruitment of obvious awoxers.
They're not.
You're just talking out of your ass.

There's a difference between removing consequences ...
... and removing your ability to annoy people infinitely long ...
... which actually means that they remove your ability to stay in corp infinitely ...
... without any consequences.


And some corps will keep an awoxer around to shoot at since corp members can do that.


That has never happened to me before, it would be an interesting turn of events, but I suspect that is because my targets are of the, lets ignore this is a pvp game and recruit anyone blindly without and thought put into it at all.
Carmen Electra
AlcoDOTTE
Test Alliance Please Ignore
#31 - 2014-10-20 18:25:22 UTC
Adira Nictor
Sebiestor Tribe
Minmatar Republic
#32 - 2014-10-20 18:29:19 UTC
Carmen Electra wrote:


But then you would have to stop posting, and we both know that you couldn't live with that, I mean even if there isn't a shortage of people posting non-constructive junk why should your non-constructive junk be ignored!

Or, you know, you could stop reading GD if you don't like the contents.

Or you could weigh in on a topic..
Carmen Electra
AlcoDOTTE
Test Alliance Please Ignore
#33 - 2014-10-20 18:35:49 UTC
Adira Nictor wrote:
Carmen Electra wrote:


But then you would have to stop posting, and we both know that you couldn't live with that, I mean even if there isn't a shortage of people posting non-constructive junk why should your non-constructive junk be ignored!

Or, you know, you could stop reading GD if you don't like the contents.

Or you could weigh in on a topic..

Wow. Ok, looks like 2 trips to the therapist this week Cry
Kaaeliaa
Tyrannos Sunset
#34 - 2014-10-20 18:39:43 UTC
Carmen Electra wrote:
Adira Nictor wrote:
Carmen Electra wrote:


But then you would have to stop posting, and we both know that you couldn't live with that, I mean even if there isn't a shortage of people posting non-constructive junk why should your non-constructive junk be ignored!

Or, you know, you could stop reading GD if you don't like the contents.

Or you could weigh in on a topic..

Wow. Ok, looks like 2 trips to the therapist this week Cry


such burn
many hurts
wow

Silly Carmen, ignore worthless alt shiptoasters. <3

Dear ISD: please kill this thread with fire.

"Do not lift the veil. Do not show the door. Do not split the dream."

Carmen Electra
AlcoDOTTE
Test Alliance Please Ignore
#35 - 2014-10-20 18:44:55 UTC
Kaaeliaa wrote:
Carmen Electra wrote:
Adira Nictor wrote:
Carmen Electra wrote:


But then you would have to stop posting, and we both know that you couldn't live with that, I mean even if there isn't a shortage of people posting non-constructive junk why should your non-constructive junk be ignored!

Or, you know, you could stop reading GD if you don't like the contents.

Or you could weigh in on a topic..

Wow. Ok, looks like 2 trips to the therapist this week Cry


such burn
many hurts
wow

Silly Carmen, ignore worthless alt shiptoasters. <3

Dear ISD: please kill this thread with fire.

* Carm snuggles Kaae <3
Jean Luc Lemmont
Carebears on Fire
#36 - 2014-10-20 18:48:06 UTC
Adira Nictor wrote:
Caviar Liberta wrote:
Solecist Project wrote:
Adira Nictor wrote:
While this will make extorting a corp for isk to make me leave hard, Ill just have to switch up to joining corps with shiny ships and ransom the ships instead of the corp as a whole.

Its a shame when CCP helps remove consequences of CEO's and Recruiters choices in who they recruit, or their blind recruitment of obvious awoxers.
They're not.
You're just talking out of your ass.

There's a difference between removing consequences ...
... and removing your ability to annoy people infinitely long ...
... which actually means that they remove your ability to stay in corp infinitely ...
... without any consequences.


And some corps will keep an awoxer around to shoot at since corp members can do that.


That has never happened to me before, it would be an interesting turn of events, but I suspect that is because my targets are of the, lets ignore this is a pvp game and recruit anyone blindly without and thought put into it at all.


Sadly there are more and more of those sorts everyday. I'm too misanthropic to make a good awoxer.

Will I get banned for boxing!?!?!

This thread has degenerated to the point it's become like two bald men fighting over a comb. -- Doc Fury

It's bonuses, not boni, you cretins.

Vincent Athena
Photosynth
#37 - 2014-10-20 19:01:56 UTC
CCP Masterplan wrote:
...

BTW linking it directly to logout wouldn't necessarily solve the requirement of getting rid of someone who doesn't want to leave, because a] they can just not log out, much as they don't do already, and b] even when they do, their ship is still in space for some time. If you've managed to catch a war-target and they can use this feature to logoffski with a kick-queue, you don't want their ship to suddenly leave the corp and become a non-legal target. This is the sort of thing I mean where we'll need to take a look at the overall gameplay around joining/leaving corps whilst in space.


If the safety is set to green then that will not be a problem. My weapons will just shut down as soon as he goes non-legal.

If my weapons will not be auto-shut-down, then you have a bug in crimewatch, and should fix it. One fix would be: CONCORD gets notified of the target's legal status change only after my client has seen the change, and turned off my weapons. That is:

Target drops corp.
Status change starts propagating through the server cluster and player clients.
Eventually the change is registered by my client, and my weapons turn off.
After that time, my shooting the target will be a crime, but not before.

Know a Frozen fan? Check this out

Frozen fanfiction

Commissar Kate
Kesukka
#38 - 2014-10-20 19:04:00 UTC
Carmen Electra wrote:
Kaaeliaa wrote:
Carmen Electra wrote:
Adira Nictor wrote:
Carmen Electra wrote:


But then you would have to stop posting, and we both know that you couldn't live with that, I mean even if there isn't a shortage of people posting non-constructive junk why should your non-constructive junk be ignored!

Or, you know, you could stop reading GD if you don't like the contents.

Or you could weigh in on a topic..

Wow. Ok, looks like 2 trips to the therapist this week Cry


such burn
many hurts
wow

Silly Carmen, ignore worthless alt shiptoasters. <3

Dear ISD: please kill this thread with fire.

* Carm snuggles Kaae <3


HEY!!!!

HANDS OFF MY SPACE WIFE!!!! Evil
Vincent Athena
Photosynth
#39 - 2014-10-20 19:04:39 UTC
Adira Nictor wrote:
Caviar Liberta wrote:
Solecist Project wrote:
Adira Nictor wrote:
While this will make extorting a corp for isk to make me leave hard, Ill just have to switch up to joining corps with shiny ships and ransom the ships instead of the corp as a whole.

Its a shame when CCP helps remove consequences of CEO's and Recruiters choices in who they recruit, or their blind recruitment of obvious awoxers.
They're not.
You're just talking out of your ass.

There's a difference between removing consequences ...
... and removing your ability to annoy people infinitely long ...
... which actually means that they remove your ability to stay in corp infinitely ...
... without any consequences.


And some corps will keep an awoxer around to shoot at since corp members can do that.


That has never happened to me before, it would be an interesting turn of events, but I suspect that is because my targets are of the, lets ignore this is a pvp game and recruit anyone blindly without and thought put into it at all.

Thats because it's not a PvP game:
CCP Ytterbium wrote:
We often hear "EVE is a PvP game, PvE is secondary". To this we would like to respond that EVE is a sandbox and shouldn’t necessarily favor one side over the other. What you do with it is up to you: all player activities should feel as appealing and rewarding no matter which choice you take.

Know a Frozen fan? Check this out

Frozen fanfiction

Zappity
New Eden Tank Testing Services
#40 - 2014-10-20 19:22:35 UTC
I fully expect that we will see more changes which are friendly to new/inexperienced corps when the corporation changes come through. Encouraging players to leave NPC corps will surely be prioritised over awoxing type game play.

Zappity's Adventures for a taste of lowsec and nullsec.