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Tech 3 Destroyers coming in RHEA

First post First post
Author
Mag's
Azn Empire
#121 - 2014-10-20 14:20:28 UTC  |  Edited by: Mag's
Call me old, but I didn't see and have never seen it used.

I have though, seen that film many times. Lol

Edit: Googled it, all clear now. What a muppet. Roll

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Solecist Project
#122 - 2014-10-20 14:21:49 UTC  |  Edited by: Solecist Project
Or he's calling me a whore,
because hure is german for whore.

But hey, stick to your weird belief. You might not have read all the mails
he sent me and ramona, insulting us to a level beyond sanity.

Sqdly the ISD cleared them from the thread,
but I cqn dig them out and forward them to whoever wants to read
how sick he is.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Mag's
Azn Empire
#123 - 2014-10-20 14:24:43 UTC
Solecist Project wrote:
Or he's calling me a *****,
because hure is german for *****.

But hey, stick to your weird belief. You might not have read all the mails
he sent me and ramona, insulting us to a level beyond sanity.

Sqdly the ISD cleared them from the thread,
but I cqn dig them out and forward them to whoever wants to read
how sick he is.
Yea that's what I assumed after the Google. Poor taste tbh.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Kaarous Aldurald
Black Hydra Consortium.
#124 - 2014-10-20 14:25:39 UTC
Solecist Project wrote:
Or he's calling me a *****,
because hure is german for *****.

But hey, stick to your weird belief. You might not have read all the mails
he sent me and ramona, insulting us to a level beyond sanity.

Sqdly the ISD cleared them from the thread,
but I cqn dig them out and forward them to whoever wants to read
how sick he is.


Well, ain't been back to the old country for a while. Didn't know that was how it was spelled.

Now, if he's sending emails with insults, petition it, and best of luck.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Solecist Project
#125 - 2014-10-20 14:28:29 UTC
lol he did. a lot.
and i would petition but i got two open for a month already....


thanks. :)

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Caviar Liberta
The Scope
Gallente Federation
#126 - 2014-10-20 14:32:14 UTC
Solecist Project wrote:
lol he did. a lot.
and i would petition but i got two open for a month already....


thanks. :)


you can always edit and append those right?
Solecist Project
#127 - 2014-10-20 14:47:12 UTC  |  Edited by: Solecist Project
They're unrelated matters though.
Tbh I am beginning to feel like they are just ignoring them on purpose. :/


ANYHOW ... back on topic!

Let me derail threads when *I* want to! *pouts*


;)

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Kaarous Aldurald
Black Hydra Consortium.
#128 - 2014-10-20 14:53:37 UTC
So, after some pondering on the subject, I believe that the most vital piece of information regarding T3 destroyers is still missing.

The cooldown of their "mode change" mechanic.

I suspect that the respective racial skill to fly these things will reduce this cooldown(if any), but some more concrete numbers would be really helpful.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

MatrixSkye Mk2
Republic University
Minmatar Republic
#129 - 2014-10-20 14:53:37 UTC
Xuixien wrote:
Incorrect. Tech1 is about versatility, tech2 is about specialization.

I have one question for you. In what way is, for example, a Caracal more "versatile" than a Cerberus? And cost and skills are irrelevant, as you yourself said:

Xuixien wrote:
Cost is not a balancing factor... Skill point loss is also irrelevant to balance.


A Cerberus literally outperforms a Caracal in all aspects (DPS, speed, tank, drone capacity, fitting, storage, etc). I haven't checked the stats for the other T2's. But I'm inclined to believe that they pretty much outperform their T1 counterparts in most if not all characteristics.

How do you come to the conclusion that T1 is in fact more versatile than T2 (besides CCP saying they are)?

Successfully doinitwrong™ since 2006.

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#130 - 2014-10-20 15:24:23 UTC
MatrixSkye Mk2 wrote:
I haven't checked the stats for the other T2's. But I'm inclined to believe that they pretty much outperform their T1 counterparts in most if not all characteristics.

The Eagle outperforms the Moa, the Zealot outperforms the Omen, the Deimos and Ishtar outperform the Thorax and Vexor, the Muninn and Vagabond outperform the rupture and Stabber.

The only exception is the Sacrilege and that's because it uses a different weapon system to its T1 variant so isn't directly comparable. HACs are all straight upgrades on their T1 variants with extra damage projection bonuses and their role bonus.

T2 isn't a sideways move from T1 it's diagonal, they ships get flat out better, but also gain additional specialist capability.
Adira Nictor
Sebiestor Tribe
Minmatar Republic
#131 - 2014-10-20 15:30:12 UTC
I am looking forward to seeing what these T3 destroyers end up being, it will be a lot of fun to see how players use and abuse them, and the creative ways we will break them that CCP didn't expect.
Jean Luc Lemmont
Carebears on Fire
#132 - 2014-10-20 15:30:58 UTC  |  Edited by: Jean Luc Lemmont
WhyYouHeffToBeMad IsOnlyGame wrote:

on a side note: Tug looks like a brand new type of these Israeli-developed spqce potatoes and its name sounds like a fat american kid came up with it, so it should be reviewed and replaced by a name more suitable for the game of wits that is EVE Online.


I believe they said the Tug name was just a codename for now. I expect it will get a more lore-centric name closer to release.

Personally, I'm aiming for Loot Piñata, unless they actually give it a tank.

Will I get banned for boxing!?!?!

This thread has degenerated to the point it's become like two bald men fighting over a comb. -- Doc Fury

It's bonuses, not boni, you cretins.

NEONOVUS
Mindstar Technology
Goonswarm Federation
#133 - 2014-10-20 16:08:19 UTC
Jean Luc Lemmont wrote:
WhyYouHeffToBeMad IsOnlyGame wrote:

on a side note: Tug looks like a brand new type of these Israeli-developed spqce potatoes and its name sounds like a fat american kid came up with it, so it should be reviewed and replaced by a name more suitable for the game of wits that is EVE Online.


I believe they said the Tug name was just a codename for now. I expect it will get a more lore-centric name closer to release.

Personally, I'm aiming for Loot Piñata, unless they actually give it a tank.

Totally Unintended Gankfood (TUG)
Frostys Virpio
State War Academy
Caldari State
#134 - 2014-10-20 16:29:28 UTC
NEONOVUS wrote:
Jean Luc Lemmont wrote:
WhyYouHeffToBeMad IsOnlyGame wrote:

on a side note: Tug looks like a brand new type of these Israeli-developed spqce potatoes and its name sounds like a fat american kid came up with it, so it should be reviewed and replaced by a name more suitable for the game of wits that is EVE Online.


I believe they said the Tug name was just a codename for now. I expect it will get a more lore-centric name closer to release.

Personally, I'm aiming for Loot Piñata, unless they actually give it a tank.


Totally "Unintended" Gankfood (TUG)


More to the point that way imo.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#135 - 2014-10-20 17:16:09 UTC
MatrixSkye Mk2 wrote:
Xuixien wrote:
Incorrect. Tech1 is about versatility, tech2 is about specialization.

I have one question for you. In what way is, for example, a Caracal more "versatile" than a Cerberus? And cost and skills are irrelevant, as you yourself said:

Xuixien wrote:
Cost is not a balancing factor... Skill point loss is also irrelevant to balance.


A Cerberus literally outperforms a Caracal in all aspects (DPS, speed, tank, drone capacity, fitting, storage, etc). I haven't checked the stats for the other T2's. But I'm inclined to believe that they pretty much outperform their T1 counterparts in most if not all characteristics.

How do you come to the conclusion that T1 is in fact more versatile than T2 (besides CCP saying they are)?



Skill for T1: lots of different types of ships.
Skill for T2: specifc ship type (with racial variants)
Skill for T3: variety of options, within a single ship

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Hengle Teron
Red Sky Morning
The Amarr Militia.
#136 - 2014-10-20 17:29:52 UTC
Steve Ronuken wrote:
MatrixSkye Mk2 wrote:
Xuixien wrote:
Incorrect. Tech1 is about versatility, tech2 is about specialization.

I have one question for you. In what way is, for example, a Caracal more "versatile" than a Cerberus? And cost and skills are irrelevant, as you yourself said:

Xuixien wrote:
Cost is not a balancing factor... Skill point loss is also irrelevant to balance.


A Cerberus literally outperforms a Caracal in all aspects (DPS, speed, tank, drone capacity, fitting, storage, etc). I haven't checked the stats for the other T2's. But I'm inclined to believe that they pretty much outperform their T1 counterparts in most if not all characteristics.

How do you come to the conclusion that T1 is in fact more versatile than T2 (besides CCP saying they are)?



Skill for T1: lots of different types of ships.
Skill for T2: specifc ship type (with racial variants)
Skill for T3: variety of options, within a single ship

Except every T1 ship variant has its improved T2 version
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#137 - 2014-10-20 17:38:47 UTC
Hengle Teron wrote:

Except every T1 ship variant has its improved T2 version



1 skill unlocks a bunch of different roles.
1 skill unlocks a single improved role.
1 skill unlocks a ship with a number of roles.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Ralph King-Griffin
New Eden Tech Support
#138 - 2014-10-20 17:42:36 UTC
Hengle Teron wrote:
Steve Ronuken wrote:


Skill for T1: lots of different types of ships.
Skill for T2: specifc ship type (with racial variants)
Skill for T3: variety of options, within a single ship

Except every T1 ship variant has its improved T2 version

yeah, at its specific role.
Hengle Teron
Red Sky Morning
The Amarr Militia.
#139 - 2014-10-20 17:49:07 UTC
Steve Ronuken wrote:
Hengle Teron wrote:

Except every T1 ship variant has its improved T2 version



1 skill unlocks a bunch of different roles.
1 skill unlocks a single improved role.
1 skill unlocks a ship with a number of roles.

oh that's how you meant it...

well technically T3 is 6 skills :)
somedudeinaship
Star Whorz
#140 - 2014-10-20 19:03:52 UTC  |  Edited by: somedudeinaship
I am reading this thread and wishing I had popcorn to go with my Dr Pepper 10.

As per topic, if I had a memory lapse and already posted (and clearly just being lazy), I do like this idea of a new tech III ship without skill loss that can change on the fly.

Go go gadget sniper rifle!