These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Assembly Hall

 
  • Topic is locked indefinitely.
 

Some suggestions for better UI (and more)!

Author
Thunder Fenix
Imperial Academy
Amarr Empire
#1 - 2011-12-13 18:33:09 UTC  |  Edited by: Thunder Fenix
Here is some idea to improve eve experience:

1 - add an option in the HUD to invert position between modules and buttons (so we can have mods on the left side and buttons on the right)

2 - let us see into corp containers through the corp asset windows, exactly like alredy happen with personal assets (if u have the container access role of course)

3 - add a searchbox in the corp blueprint window, the same that is alredy in all other assets viewer windows

4 - add a row into agent info window to show CLEARLY if it's available to u or not, smth like:
AVAILABLE: YES/ NO
if NO is showed another row above should say:
STANDING REQUIREMENTS: x towards corp/faction/god

remove the text "This agent provides missions to any pilot that meets standing requirements" ---> of course! so...?
and pls pls adapt the text lenght to the window size (like happens with chat windows) i'm quite tired to resize each info window to be able to read the text!

5 - let us ask/accept/complete missions remotely at least from few jumps far (maybe through a skill?): quite often the warp/jump time is more than what the mission requires.... and maybe u discover the next mission is in the same system than theprevious one: very annoying! (Original Thread)

6 - direct trade window doesn't remind the size and the position since i started play eve 3 years ago: think it's time to fix it!
same goes for info window

7 - if you're trying to drag and drop some BPCs onto others (drag & drop + stack item) u get an error message saying the item can't be stacked (and that's ok), 1x BPC is correctly moved and the others stay where they were (that's not so ok): i think the warning message is correct but it should do the move anyway

8 - add an option to choose old/new font (maybe make more fonts available?)

9 - pls move the displayed distance of selected object (in space, not in the overview window) to the beginning of text instead of the end like it is actually

There are other little issues that i know but atm i don't remind, will add them later.
If anyone has some other things that would to see fixed i'll be happy to update the first post, think this way each of them will be more visible.

ty
Velicitia
XS Tech
#2 - 2011-12-13 19:44:20 UTC
1. ambivalent on this one.
2. that'd be nice
3. YES PLEASE
4. standings needed are, IIRC 0 (L1), 1 (L2), 3 (L3), 5 (L4). If you're kicking it in a station, it pretty clearly marks agents as "Available" or "Not Available" to you. If you're unsure, you can check the agent's personal info page. Somewhere in the attributes tab is a "Standings" entry.
5. missioning is already easy enough ... ambivalent on this one as well.
6. do any windows remember size and position? P
7. yeah, BPC stacking is a pain.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Drake Draconis
Brutor Tribe
Minmatar Republic
#3 - 2011-12-13 20:08:21 UTC
8 - Be able to switch the ####ing font to the pre-cruicible patch as opposed to "playskool" font.

Make it a switchable option.


As to the rest...sounds good to me.

+1

================ STOP THE EVEMAIL SPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152

Thunder Fenix
Imperial Academy
Amarr Empire
#4 - 2011-12-13 21:00:26 UTC
Velicitia wrote:
1. ambivalent on this one.
4. standings needed are, IIRC 0 (L1), 1 (L2), 3 (L3), 5 (L4). If you're kicking it in a station, it pretty clearly marks agents as "Available" or "Not Available" to you. If you're unsure, you can check the agent's personal info page. Somewhere in the attributes tab is a "Standings" entry.


At stations is pretty clear yes. I was referring to the agent personal info window: remotely checking if an agent is available or not before going there should be more clear i think

Velicitia wrote:
5. missioning is already easy enough ... ambivalent on this one as well.


I'll be more than happy to have bounties or reward cutted if ccp think it's needed to counterbalance the remote accept/complete feature! Anyway many missions ask u to deliver some item to the agent so don't think remote interaction would make mission runners double their gains. I just would like to avoid uselessy wasting time, for that there are hauling missions.

Velicitia wrote:
6. do any windows remember size and position? P


LOL just noted the locked target list resets position on hte right side from time to time even if locked

Drake Draconis wrote:
8 - Be able to switch the ####ing font to the pre-cruicible patch as opposed to "playskool" font.


Do u really prefer the old font that this??? to my eyes this seems A LOT MORE CLEAR, and i assure: my eyes work very fine!
Wolodymyr
Breaking Ambitions
#5 - 2011-12-13 21:13:29 UTC
Drake Draconis wrote:
8 - Be able to switch the ####ing font to the pre-cruicible patch as opposed to "playskool" font.

Make it a switchable option.


As to the rest...sounds good to me.

+1

How about a whole bunch of fonts, I wouldn't mind having Verdana or Arial...... or eve in COMIC SANS!

I honestly think PoCo based sov is a good idea https://forums.eveonline.com/default.aspx?g=posts&m=1417544

Drake Draconis
Brutor Tribe
Minmatar Republic
#6 - 2011-12-13 22:29:42 UTC
Wolodymyr wrote:
Drake Draconis wrote:
8 - Be able to switch the ####ing font to the pre-cruicible patch as opposed to "playskool" font.

Make it a switchable option.


As to the rest...sounds good to me.

+1

How about a whole bunch of fonts, I wouldn't mind having Verdana or Arial...... or eve in COMIC SANS!


Why not.... there are industry standard fonts across many platforms...everyone has different variations in eyesight and tastes.

I just want the freedom to choose...that's all I'm saynig.

================ STOP THE EVEMAIL SPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152

Drake Draconis
Brutor Tribe
Minmatar Republic
#7 - 2011-12-13 22:30:26 UTC
Thunder Fenix wrote:

LOL just noted the locked target list resets position on hte right side from time to time even if locked

Drake Draconis wrote:
8 - Be able to switch the ####ing font to the pre-cruicible patch as opposed to "playskool" font.


Do u really prefer the old font that this??? to my eyes this seems A LOT MORE CLEAR, and i assure: my eyes work very fine!


Yes...quite so.

And i'm not alone in that sentiment.

================ STOP THE EVEMAIL SPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152

Thunder Fenix
Imperial Academy
Amarr Empire
#8 - 2011-12-20 08:21:19 UTC
CCP wrote:
Customs offices now emit sound when in their immediate vicinity


Could anyone explain why instead of fixing the wrong decloak distance CCP add a sound to the C.O.?
I didn't see any row in any crucible update/patch telling "decloak distance is incresed from 2000 to 3200m"
Did i miss smth? Is this the way they mean to work?