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Lets fix the Ferox, Appeal to CCP

Author
Orion X04
Corus Aerospace
#1 - 2011-12-12 19:16:15 UTC
I'm sure a lot of people will agree with me in saying that the introduction of the Naga has well and truly pinned a label of obsolescence on the already overshadowed Ferox as a gunship. As it is now, the Ferox only seems to serve as a tech 1 chassis on which the command ships exist. Having only ever had an optimal range bonus to hybrids, the dps has never been impressive and even with the 5% resist bonus, it's tank is inferior to it's bigger brother the Drake. It's only and original defining use as a long range rail platform has been taken by it's newer sibling, the Naga.

Something a lot fewer will agree with me on is that the Ferox is actually my favorite ship, i have flown many other's including the Drake, Hurricane, Harbinger etc but over the years I have found I prefer the versatility the Ferox offers. Able to be fitted with rails, blasters, lasers, autocannons, etc, with relatively similar dps output for each, it has been the hub of some very interesting fits. Not to mention some very fun pvp.

Nothing can deny though, when you see a Ferox, most pilots will immediately think "Should've bought a Drake". And as much as I love the Ferox, I cant deny that it no longer has any real purpose.

I want to change this. I'm sure the corporate nature of the state would push for re-developments in the Ferox blueprints to keep it competitive in light of current developments.

My own personal thoughts of possible changes could be
- Improving the base shield HP as it's generators undergo an upgrade.
- Change the optimal range bonus to a damage bonus seeing as the Naga makes it redundant.
- Increase drone capacity and bandwidth to give it a new unique advantage over the other two.
- Maybe a bit of aesthetic love could be applied like for the raven??

I know the other tier 1 BC's have been hit by new arrivals but the Ferox is a favorite of mine and I would be interested to hear the thoughts of others on this?

Corus Conglomerate

"Building A Better Tomorrow, Today"

We are recruiting!

Max Von Sydow
24th Imperial Crusade
Amarr Empire
#2 - 2011-12-12 19:21:45 UTC
We currently got two active threads about buffing the lower tier ships like the ferox. Join us in the fight against the tier system and maybe someday CCP will finally fix this problem.

https://forums.eveonline.com/default.aspx?g=posts&t=24582

https://forums.eveonline.com/default.aspx?g=posts&t=42257
Opertone
State War Academy
Caldari State
#3 - 2011-12-12 21:40:19 UTC
Orion X04 wrote:
... Ferox ...


Let's give ferox ECM bonus, better yet, let's give Ferox and all tier one Battle cruisers MWD bonus.

Good MWD speed boost. Make them scout-like.

This post sums up why the 'best' work with DCM inc.

WARP DRIVE makes eve boring

really - add warping align time 300% on gun aggression and eve becomes great again

Admiral Pelleon
White Shadow Imperium
#4 - 2011-12-12 23:59:18 UTC
Ferox is fun with 425's and some tackle. Of course, it's still not as good as the others.

Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way will not watch at all.

NaturalBeast
Pator Tech School
Minmatar Republic
#5 - 2011-12-13 06:02:40 UTC
HAM ROF bonus, MWD Capacitor usage bonus, remove the drone bay, instantly becomes a decent PVP ship
King Rothgar
Deadly Solutions
#6 - 2011-12-13 08:34:32 UTC
The ferox is one of the better looking ship models imho. I wish it had a 5% damage bonus instead of range but beyond that I don't really see any changes needed unless the tier system is deleted. What I wouldn't want to see is another caldari missile spammer. Give it a missile bonus and it's just a reskinned drake. So that would be a completely pointless change.

[u]Fireworks and snowballs are great, but what I really want is a corpse launcher.[/u]

Bearilian
Man Eating Bears
#7 - 2011-12-13 09:15:31 UTC
My vote goes for the drones, always thought it looked like it should have at least a 50 mbit bandwidth. I also like the mwd idea for t1 bc's. which would go nicely with a squad of med drones.

I'm just puttin in support, my idea's are just preference and I would be happy with any change. I hope the t1's get looked at, because for me Ive always liked the cyclone (but maybe thats just the noobie in me). wish the shield boost bonus would be a resist.
Vachir Khan
Rugged Ruff and Ready
#8 - 2011-12-13 09:53:33 UTC
It really needs to stay Hybrid based so both weapon systems are properly usable for the Caldari BCs (tier 3 doesn't count as it's not for "normal use"). Looking at some EFT stats the dps is there and the tank is fine (rather than upping everything to OP Winmatar standards I'd rather have Winmatar/Cane nerfed a bit).

What it lacks is speed and damage projection with blasters, give it 15% more speed and add a falloff bonus similar to the optimal one (10% per level). That way it can actually compete speedwise while being able to decently hit at range if necessary.
Xuse Senna
Nocturnal Romance
Cynosural Field Theory.
#9 - 2011-12-13 09:57:57 UTC
LolWut? You don't use it for Gas Mining?! :S

http://img152.imageshack.us/img152/7501/mindgamesceptionfinaldr.jpg

Mike Whiite
Deep Core Mining Inc.
Caldari State
#10 - 2011-12-13 11:09:37 UTC  |  Edited by: Mike Whiite
Quote:
My own personal thoughts of possible changes could be
- Improving the base shield HP as it's generators undergo an upgrade.
- Change the optimal range bonus to a damage bonus seeing as the Naga makes it redundant.
- Increase drone capacity and bandwidth to give it a new unique advantage over the other two.


Sounds like you're looking for a tier 2 Rail BC, although your option would have more bonusses than the Drake.

I don't see where the Naga makes the Ferox useless, there are several sitiuations where the Ferox would be the better option.

It's better against smaller ships, better in PVE, easier to master and therefor a good step towards the Naga.

Though I understand your need for a tier 2 Rail BC, the problem is in the dual weapon system of the Caldari race not in the Ferox, give them a tier 2 rail a tier 1 missile ect ect.
Shayden
#11 - 2011-12-13 11:13:37 UTC
I agree on the ferox needs some love, but improve drones? No, hybrid and drones is gallente style. What the ferox needs is to be upgraded to a gunboat only. Change the shield resistance bonus to 5% hybrid dmg and make it an interesting choice to the drake. Or remove the launcher slots and give it a turret more. I love the naga cuz they made it a pure turret ship, but the ferox, what can i use 5 launcher slots to on a ship with a turret bonus ccp??
Max Von Sydow
24th Imperial Crusade
Amarr Empire
#12 - 2011-12-13 11:26:19 UTC
I think the ferox need a 5th low, another turret hardpoint and some more pg/cpu. Should make it a "more gank, less tank" BC compared to the drake.
Buzzmong
Aliastra
Gallente Federation
#13 - 2011-12-13 12:13:37 UTC  |  Edited by: Buzzmong
I posted some possible fixes to the Ferox in a thread about hybrids a couple of weeks ago:

In short the Shield Resist bonus needs to go, but should not be replaced by a hybrid damage bonus.

A Ferox with a hybrid damage alongside the current hybrid range bonus would end up being a better blaster boat than pretty much any of the T1 Gallente ships and quite a few T2's as well.

Besides, CCP have said Caldari are meant to be the rail users, in which case I think a tracking bonus might be more useful as it'll increase applied dps, perhaps that might not be a big enough boost though.

Saying all that, keeping the shield bonus and swapping the range bonus to a damage one might be interesting, but again, might turn it into a better blaster boat than the Gal ships due to the use of the shield tank.
Shivus Tao
Brutor Tribe
Minmatar Republic
#14 - 2011-12-13 12:33:00 UTC
No damage bonus? May as well fit autocannons.

A sad state of affairs but quite true in all ships, except that most ships get a damage or rate of fire bonus to their racial weapon, but not for the few that people constantly ask to be fixed, and the few that need to be fixed. I'm of the opinion that autocannons should be viable in certain cap free gimmick fits for off races, but should never be the primary go to weapon for any race but minmatar. Unfortunately without a damage or RoF bonus on racial weapons, and the low fitting requirements for autocannons, they usually become the better option for those specific ships.

Ship bonuses need to be looked at all around.
Jeremy Ironforge
The Scope
Gallente Federation
#15 - 2011-12-13 16:37:44 UTC
Lol wut? Buff Brutix's speed cuz Hurrics always kite me!

The hull looks badass and it is sad that the ship itself is crappy so T-up on the changes.
vorneus
Hub2
#16 - 2011-12-13 17:46:43 UTC
Jeremy Ironforge wrote:
Lol wut? Buff Brutix's speed cuz Hurrics always kite me!

The hull looks badass and it is sad that the ship itself is crappy so T-up on the changes.


Indeed.

The Brutix and the Ferox suffer from similar problems, except the Ferox actually has two usable bonuses, whereas the Brutix only has one.

I'd be more for a re-think of the Brutix's bonus before the Ferox's are looked at. The Ferox certainly shouldn't get a damage AND range bonus, as someone else has also pointed out; that would make it a better shield-ganker than the Brutix.. with its active armor repping bonus and 5 lows.. yeah Straight

While the Ferox isn't a great ship, its bonuses make more sense at the moment than the Brutix's. I do agree that losing some of the pointless missile hardpoints and gaining a turret hardpoint could make things a little more interesting for ol' Roxy.

-Ed

This one time, I like, totally did some stuff.

Fronkfurter McSheebleton
Horse Feathers
CAStabouts
#17 - 2011-12-13 18:25:27 UTC
They won't change the bonuses much, if at all. The Tier 1 battlecruisers are a match for the Tier 3 battleships in their bonuses. All of them follow this but the gun bonus on the abaddon/prophecy, but the ships still both have a gun bonus and 5% armor resists.

Changing either bonus would annoy whatever OCD person decided they should be in line with each other, so it won't happen.


That said, changing the optimal range bonus to 15% instead of 10% might be doable, and combined with Null or Javelin could make an interesting pvp ship.

thhief ghabmoef

Dors Venabily
United Starbase Systems
#18 - 2011-12-13 18:27:20 UTC
Needs more speed

Needs more grid

Needs turret slot

it would be passable then

Lunkwill Khashour
Ministry of War
Amarr Empire
#19 - 2011-12-13 20:18:54 UTC
Dors Venabily wrote:
Needs more speed

Needs more grid

Needs turret slot

it would be passable then



This and
- remove 1 slot from drake, harby, cane
- increase ac fitting
vorneus
Hub2
#20 - 2011-12-13 20:33:47 UTC
Lunkwill Khashour wrote:
Dors Venabily wrote:
Needs more speed

Needs more grid

Needs turret slot

it would be passable then



This and
- remove 1 slot from drake, harby, cane
- increase ac fitting


Less of a Ferox buff and more of a "change the nature of a huge part of the game".

What does increasing AC fitting have to do with revamping the Ferox's slots and bonuses? :P

-Ed

This one time, I like, totally did some stuff.

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