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Burner Mission - Ship advice to solo them including fittings

First post
Author
Thorondir 42
Krittapong
#181 - 2014-10-01 22:51:01 UTC
The vengeance actually shoots a shitload of defenders .. depending on your timing they might eat quite a few missiles.
Lenartowicz
FireStar Inc
#182 - 2014-10-02 16:06:00 UTC
after losing a fair few expensive ships and getting no where I decided to take a different route:

[Harpy, burner]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Tracking Computer II, Optimal Range Script
[empty med slot]
[empty med slot]
1MN Afterburner II

125mm Railgun II, Caldari Navy Antimatter Charge S
125mm Railgun II, Caldari Navy Antimatter Charge S
125mm Railgun II, Caldari Navy Antimatter Charge S
125mm Railgun II, Caldari Navy Antimatter Charge S
[empty high slot]

Small Auxiliary Thrusters I
Small Auxiliary Thrusters I


stuck at 18km from the vengeance and had at the logi, eventually they must have separated as the repping stopped, as soon as one logi was down the rest was a piece of cake...

most of the fits posted are unreal isk.
Ploing
Blue Republic
RvB - BLUE Republic
#183 - 2014-10-02 23:42:15 UTC  |  Edited by: Ploing
tried the rocketgarmur on tranq today. first was the enyo team and i was not able to break the first logi. Shocked on sissy it was no prob yesterday. then i upgraded the bc to cnbc but still the same thingy.

second was the hawk team. first logi takes a while but i noticed 3 hits with 400 damage from the hawk orbiting at ~18 k. never had them on sissy.

rest was also a piece of cake.

Lenartowicz wrote:


most of the fits posted are unreal isk.


depends on when it is safe or not, and you can use them for other purposes.
Nidodog
Higher Source Contract Enterprises
#184 - 2014-10-03 16:51:52 UTC
T2/meta AB kestrel with LM works for the enyo one and probably some others. In fact, as I look at it its stats, seems it perfoms similarly to that expensive bling bling "unified" whatever ship thats listed here so it might work for all.
Jori McKie
Hedion University
Amarr Empire
#185 - 2014-10-03 18:46:52 UTC  |  Edited by: Jori McKie
Nidodog wrote:
T2/meta AB kestrel with LM works for the enyo one and probably some others. In fact, as I look at it its stats, seems it perfoms similarly to that expensive bling bling "unified" whatever ship thats listed here so it might work for all.


Work, doubt it. The LML Kestrel has not heated 142 DPS, you won't break the Burner Logi in any acceptable timeframe. Usually you need +10mins or don't break the Logi tank at all. Sometimes you are lucky as in some case the Logi Burner get out of range of each other that seems to have happened in your case but it isn't reproduceable at all, not yet at least.

Especially the Enyo has some odd features, see Ploing post above yours.


I did a lot of Burner missions, roughly 100 and all of them with pimped fittings. So far i didn't lost any Frig but today it was close even in pimped fittings with a big margin of error you have to be very careful.
I warped into a Burner Worm, everything as usual but instead of overheating one kin Hardener i shut it off. After the first volley i noticed something is wrong all my armor was gone. Panic mode, overheat everything and then the famous wtf moment one hardener was not cycling. The 2nd volley got me in 50% structure after that i stabilized and was able to finish the mission, thanks to the pimped fitting.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." - Abrazzar

Saulstarinsh
StiGas
#186 - 2014-10-03 22:22:36 UTC
[Garmur, kite]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

1MN Afterburner II
'Hypnos' Ion Field ECM I
Phased Weapon Navigation Array Generation Extron
Phased Weapon Navigation Array Generation Extron

Light Missile Launcher II
Light Missile Launcher II
Light Missile Launcher II

Small Ionic Field Projector I
Small Warhead Rigor Catalyst II
Small Warhead Rigor Catalyst II



Caldari Navy Scourge Light Missile x2689
Caldari Navy Mjolnir Light Missile x1877
Caldari Navy Nova Light Missile x1433
Caldari Navy Inferno Light Missile x1500


just try this fit on enyo burner works excellent much better than without ECM
Ploing
Blue Republic
RvB - BLUE Republic
#187 - 2014-10-04 21:12:21 UTC  |  Edited by: Ploing
Saulstarinsh wrote:


just try this fit on enyo burner works excellent much better than without ECM


indeed. tried it today and i only needed 1 cycle from the ecm to kill the first logi. timeframe was something under 4 mins for all ships, witch depends when your ecm cycle lands.
Queotzcatl
RENEGADES YIY HEKATEK
#188 - 2014-10-06 08:35:28 UTC  |  Edited by: Queotzcatl
I would like you guys to petition on this thread with me, its about nerfing jumps distance from agent and couple other things.

https://forums.eveonline.com/default.aspx?g=posts&t=377674&find=unread

I made a kite breach, 86 DPS + 33DPS from drones, way too low DPS to kill support frigs in new team burner, reading that a kestrel was successful at killing an Enyo team... i wanted to try a fit, but it just won't work.

for comparison, the vengeance with 3x BCU and compact light do 116 DPS, no drones, the hawk even less, with only 2 BCU.
Hookbill 126 dps with Navy Scourge and 96 with other Navies. None of these will work with LML. ~150 DPS is really the minmum.

Garmur is THE ship, do you guys think there could be a breach-kestrel navy counterpart with a navy buff?? couse now navy frig have hulls of their own... etic vs fun??
( more choices\ hull\ fits = more fun)
Estella Osoka
Cranky Bitches Who PMS
#189 - 2014-10-06 18:14:13 UTC
Queotzcatl wrote:
I would like you guys to petition on this thread with me, its about nerfing jumps distance from agent and couple other things.

https://forums.eveonline.com/default.aspx?g=posts&t=377674&find=unread

I made a kite breach, 86 DPS + 33DPS from drones, way too low DPS to kill support frigs in new team burner, reading that a kestrel was successful at killing an Enyo team... i wanted to try a fit, but it just won't work.

for comparison, the vengeance with 3x BCU and compact light do 116 DPS, no drones, the hawk even less, with only 2 BCU.
Hookbill 126 dps with Navy Scourge and 96 with other Navies. None of these will work with LML. ~150 DPS is really the minmum.

Garmur is THE ship, do you guys think there could be a breach-kestrel navy counterpart with a navy buff?? couse now navy frig have hulls of their own... etic vs fun??
( more choices\ hull\ fits = more fun)


No. If you can't afford the expensive ship fits suggested in this thread, then don't try them solo. Get some friends to help. This is a MMO after all. Me and a friend flying similarly fit Vengeance setups have been abe to do all the Team Burner missions. We don't go after the support frigs at all. We are just able to put out enough dps that the support rats can't rep enough.
Ploing
Blue Republic
RvB - BLUE Republic
#190 - 2014-10-07 00:25:25 UTC
Estella Osoka wrote:
Queotzcatl wrote:
I would like you guys to petition on this thread with me, its about nerfing jumps distance from agent and couple other things.

https://forums.eveonline.com/default.aspx?g=posts&t=377674&find=unread

I made a kite breach, 86 DPS + 33DPS from drones, way too low DPS to kill support frigs in new team burner, reading that a kestrel was successful at killing an Enyo team... i wanted to try a fit, but it just won't work.

for comparison, the vengeance with 3x BCU and compact light do 116 DPS, no drones, the hawk even less, with only 2 BCU.
Hookbill 126 dps with Navy Scourge and 96 with other Navies. None of these will work with LML. ~150 DPS is really the minmum.

Garmur is THE ship, do you guys think there could be a breach-kestrel navy counterpart with a navy buff?? couse now navy frig have hulls of their own... etic vs fun??
( more choices\ hull\ fits = more fun)


No. If you can't afford the expensive ship fits suggested in this thread, then don't try them solo. Get some friends to help. This is a MMO after all. Me and a friend flying similarly fit Vengeance setups have been abe to do all the Team Burner missions. We don't go after the support frigs at all. We are just able to put out enough dps that the support rats can't rep enough.


with friends its an easy cake but we tried to solo them.

today i tried this one .

[Garmur, teamburner long ecm]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

Gistii B-Type 1MN Microwarpdrive
BZ-5 Neutralizing Spatial Destabilizer ECM
BZ-5 Neutralizing Spatial Destabilizer ECM
Phased Weapon Navigation Array Generation Extron

Dread Guristas Light Missile Launcher, Caldari Navy Mjolnir Light Missile
Dread Guristas Light Missile Launcher, Caldari Navy Mjolnir Light Missile
Dread Guristas Light Missile Launcher, Caldari Navy Mjolnir Light Missile

Small Warhead Rigor Catalyst II
Small Warhead Rigor Catalyst II
Small Ionic Field Projector I

ammo and ecm depends on your enemy, due to double ecm the first logi falls down very quickly. after that emc the second logi and attack the burner. very save and in a few minutes done.

fit needs ca-1 and ca-2 implant and is capstable.
Energetic Monk
Wayforward Emergent Technologies
#191 - 2014-10-07 05:33:51 UTC
jackudza wrote:
Posted already to Test Server Feedback thread but duplicate here as well.
Some videos with fits if you are interested:


Sansha Anomic Site - Wolf


Perfect skills but no implants/boosters.


Noticed the empty high slot on the Wolf, used an almost identical fit and added a module in that empty slot to be used as a heatsink.
Never got to fully understand the overheating thing but as it looked, i could do a bit more overheating with that module offlined and fitted.
Queotzcatl
RENEGADES YIY HEKATEK
#192 - 2014-10-08 10:23:51 UTC  |  Edited by: Queotzcatl
RETRIBUTION - JAGUAR TEAM

EDITED exact fit. ( For the Hawk no need to change)

SWAPPED A MWD T1 FOR THE AB
Need to sacrifice a Heat dmg for fa tracking enhancer also.
ADDED A TP

orbit 22\23 km. less and jaguar will web. -/ I got webbed orbiting at 20km Jaguar got under 17km... with the AB
at 22km Jaguar got at 18km at its nearest.

This way is possible to kite without implants or boosters.
Queotzcatl
RENEGADES YIY HEKATEK
#193 - 2014-10-09 01:33:26 UTC  |  Edited by: Queotzcatl
And because I'm a rebel, I made this BREACH FIT

I call it the WORMER


BREACH - BURNER WORM

3x Flux coil T2

1x MSB T2
1x Gistum C type Kinetic
1x Faint Epsilon Warp scrambler
1x MWD T2

3x Rocket L. T2

2x Kin T2 rifs
1x Warhead calefaction T1


This little beast is faster then my Enyo worm fit, (very similar to jory's) it tanks just a little less, but more than enough,
and its applied dps is 100 DPS vs the 177 DPS of the enyo. with rage mijolnir and two acolyte T2 breaking through 20% of EM resist of the worm. its not that bad.... for comparison, the Hawk vs the Serpentis applied dps is +- 128dps

only one problem... you need to over-burn to him with booster off for yhe first two worm shots. second shot will take you to half armor.
there yae start the booster. Now you have only 12 seconds left to catch him. MWD off and you stable.Lol
( or put a gistii B type MWD in and get 21 sec - there you get him! )/ slot 8 cap 5% - no speed implants )



second shot got to half structure... no time for the booster to end the cycle... well dead before locking... enyo worked it out.
Deuce Bigalo
Pizza Delivery Express
#194 - 2014-10-09 20:44:29 UTC
1st and foremost:

Thank you for sharing your hard work with us. It is much appreciated.

Quick question -

For the kite fittings - Would it be ok to use a mwd instead of the ab to have more speed? Or would that increase the sig radius too much ?

Ploing
Blue Republic
RvB - BLUE Republic
#195 - 2014-10-09 22:50:37 UTC
Deuce Bigalo wrote:
1st and foremost:

Thank you for sharing your hard work with us. It is much appreciated.

Quick question -

For the kite fittings - Would it be ok to use a mwd instead of the ab to have more speed? Or would that increase the sig radius too much ?



for teamburner with the garmur ? in this case i use always mwd, cause you are faster in orbit range at 25-30. they will never hit at this distance for all teamburners.
Ploing
Blue Republic
RvB - BLUE Republic
#196 - 2014-10-09 23:14:56 UTC
Queotzcatl wrote:
And because I'm a rebel, I made this BREACH FIT

I call it the WORMER



do you tested it live ? the 12 seconds seem to be very scary if you missclick something. on the other hand i know only a daredevilfit wich is way more expensive.
Queotzcatl
RENEGADES YIY HEKATEK
#197 - 2014-10-10 14:12:40 UTC  |  Edited by: Queotzcatl
Ploing wrote:
Queotzcatl wrote:
And because I'm a rebel, I made this BREACH FIT

I call it the WORMER



do you tested it live ? the 12 seconds seem to be very scary if you missclick something. on the other hand i know only a daredevilfit wich is way more expensive.




it's all based on this sheet i made. -edit - stats are with 5% surgical strike and +5% cap regen implants
these are not all lev V stats but quite all lev V and lev IV for guns and rockets specializations.


Effective DPS based on Jackudza spreadsheet Worm resistances 36% th - 52% kin

wormer enyo X92-A and X84 > 149 void + 13 aco - 160 tot
wormer enyo X92-B > 162 void + 13 aco - 173 tot
wormer proto incursus > 104 void + 13 aco - 117 tot
the wormer - breach > 74.5 navy mij + 24,5 aco - 100 tot

effective tank vs 100% kin -always Jackudza 227 dps (2227 volley) sheet.

wormer enyo X92-A > +10 hp\s cap injection 400XL Navy
wormer enyo X92-B > +5\7 hp\s cap injection 400XL Navy
wormer enyo X84 > +4 hp\s cap injection 400XL Navy
wormer proto incursus > +2 hp\s cap injection 400XL Navy
the wormer - breach > +8 hp\s stable mwd T2 off after landing

breach -after second hit, must activate shield. it will be half armor.
max cap 32 sec activating boost immediately after second hit. - at 4500 m\s
is just enough to land scram before cap run out. ( if two worm shots = 20 sec ) 12 sec from second worm shot

mwd must be put offline, in order to get back full cap on all suggested fits.
mwd acc skill to V

-----------for personal use-----------------------------------------------
ENYO FIRST TRY WITH KIN ARMOR HARDENER OFF - SPEED WILL BE 4290 - BUT WILL

TEST TANK OF 5 hp\s IF SPEED IS ENOUGH; IT IS POSSIBLE TO SWAP ONE NANO RIG

FOR AN DMG ONE + tank 5-7 hp\s + 173 tot eff dps + 4280 m\s > enyo X92-B >

same lows as X92 with not centii but coreli c-type repper.


burner enyo X92-A
4280 m\s- hot
2x nanopump T2 rigs
lows > centii A type + armor kin t2 + 2x overdrive T2

wormer enyo X84
4500m\s - hot
2x nanopump T2 rigs
centti A-type + Nano structure T2 + 2x Overdrive T2

wormer enyo X92-B
4280 m\s- hot
1x nanopump T2
1x hybrid collision acc T1
lows > corelii A-type + armor kin T2 + 2x overdrive T2

wormer proto incursus
4231 m\s
2x armor kin T2 rigs
1x hybrid collision acc T1
lows > small rep T2 + 2x armor kin 55% + Overdrive T2

the Wormer - breach
4480 m\s-

these stats all nav skills to V -

No- unfortunately, I still have 10 days to MWD acc V to train , but the time will come.
The Wormer - Breach is the first ship on the line to my test. Then proto incursus. If they will fail... you will know it...

The Wormer is the only cap stable ship - thus "IF" its DPS will fail - I-you should be able to warp out, slowboating 250 km away ( if this works - or if the worm switch aggro to drones and I haven't deployed them immediately and have them killed ). So it's bang for the buck. ( Of course you can still lose it if you misclick something Blink in the first 20 sec run!!

A vengeance with only two launchers active and cannon, will output 116 dps - as the breach do - I should test the Angel tank as its em resists are 0% ( Worm EM are 20% ). An officer fit Worm with shield op rigs, medium boost, shield boost enhancer and implants.... can theoretically tank more than 200 dps... neither the enyo could break it... without taking in consideration a crystal set...
jackudza
Imperial Academy
Amarr Empire
#198 - 2014-10-10 16:06:15 UTC
Queotzcatl wrote:

...
wormer enyo X92-A and X84 > 149 void + 13 aco - 160 tot
wormer enyo X92-B > 162 void + 13 aco - 173 tot
wormer proto incursus > 104 void + 13 aco - 117 tot
the wormer - breach > 74.5 navy mij + 24,5 aco - 100 tot
...


I am not sure what fit you were using but in my T2 fitted Enyo DPS against Worm is:
Without overheating:
153 * (1-0.36) + 153 * (1 - 0.52) (gun) + 17.2 * 0.8 (missile) + 17.3 * 0.8 (drone) = 97.92 + 73.44 + 13.76 + 13.84 = 198.96 DPS
With overheated guns:
176 * (1-0.36) + 176 * (1 - 0.52) (gun) + 17.2 * 0.8 (missile) + 17.3 * 0.8 (drone) = 112.64 + 84.48 + 13.76 + 13.84 = 224.72 DPS

Queotzcatl
RENEGADES YIY HEKATEK
#199 - 2014-10-10 16:31:09 UTC  |  Edited by: Queotzcatl
jackudza wrote:
Queotzcatl wrote:

...
wormer enyo X92-A and X84 > 149 void + 13 aco - 160 tot
wormer enyo X92-B > 162 void + 13 aco - 173 tot
wormer proto incursus > 104 void + 13 aco - 117 tot
the wormer - breach > 74.5 navy mij + 24,5 aco - 100 tot
...


I am not sure what fit you were using but in my T2 fitted Enyo DPS against Worm is:
Without overheating:
153 * (1-0.36) + 153 * (1 - 0.52) (gun) + 17.2 * 0.8 (missile) + 17.3 * 0.8 (drone) = 97.92 + 73.44 + 13.76 + 13.84 = 198.96 DPS
With overheated guns:
176 * (1-0.36) + 176 * (1 - 0.52) (gun) + 17.2 * 0.8 (missile) + 17.3 * 0.8 (drone) = 112.64 + 84.48 + 13.76 + 13.84 = 224.72 DPS



my base X92 DPS for guns is 131* and my fit has no missiles nor any other dmg mods but a +5 surgical strike. = 160 DPS
I have listed only the lows and rigs, for reading convenience, for all fits.
I would get 151 DPS for enyo with a small hybrid +5% and a collision acc rig T2 +10% and the surgical strike+5%
I have specified my clone has no relevant implants except for 5% surgical and cap+5%, ty for having me noticed.

Yes, your Enyo would theoretically break a 187-200 hp\s tank of a MSB officer fit worm. Breach don't stand a chance probably - but if the worm tank would be less, like 120 hp\s, or 100 hp\s... I do not yet know that.
DD burner tank less than 127 ( specific) DPS Hawk of mine...
Dalia Drexis
The Graduates
The Initiative.
#200 - 2014-10-17 15:50:27 UTC
Kagura Nikon wrote:
Schmata Bastanold wrote:
Heh, that was quick. So long new content excitement, welcome back predictable minmaxing grind.



want excitement? Go PVP.. go hunt people and get money from their drops.

I find funnyt hat carebears complain missions are not exciting and have no risk or need of skill then they say.. noo no pvp, pvp has risk and you nee too much skill.



funny that Kagura Nikon, your idea of exciting PVP is wardeccing alliances with a steady supply of warm bodies in high sec around Jita and then ganking their industrials on gates and Jita undock, lol, I laugh at your pathetic comment hahahaha....