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Dev blog: All That Is Gold Does Not Glitter - Data Sites, Expeditions

First post First post First post
Author
Komi Toran
Perkone
Caldari State
#81 - 2014-10-15 18:39:54 UTC
Obsidian Hawk wrote:
Since you are adding in more loot with better rewards the risk needs to be raised more.

The "more loot" is trash. The only improvement is a bump to POS bpc drops. Keep in mind, there is an additional nerf to datacore prices coming with Pheobe, and an additional nerf to loot by the removal of ship data interface BPCs (which were worth 7-15mil). So, the reward is probably staying the same.

That said, raising the risk would raise the price of decryptors, as fewer sites would be run. I'm not sure if that's how CCP really wants to balance it, though.
Nostromo Fidanza
Blueprint Mania
#82 - 2014-10-15 18:47:59 UTC
CCP Lebowski wrote:
Gwailar wrote:
And for the record, I've always thought this one better:

Gil-galad was an Elven king.
Of him the harpers sadly sing,
The last whose realm was fair and free
Between the mountains and the sea.

His sword was long, his lance was keen;
His shining helm afar was seen,
And all the stars of heaven's field
Were mirrored in his silver shield.

But long ago he rode away,
And where he dwelleth none can say.
For into darkness fell his star,
In Mordor, where the shadows are.


(Apologies for any deviations from the source. Typed from memory two decades later.)
If my memory serves that's more or less spot on, kudos to you.

If you haven't heard it before I highly recommend the British radio dramatization, in which it is sung by Bill Nighy: https://www.youtube.com/watch?v=BquuEMC0ei8




Sorry y'all, you're both wrong. This is the best one:

Out of doubt, out of dark, to the day's rising
he rode singing in the sun, sword unsheathing.
Hope he rekindled, and in hope he ended;
over death, over dread, over doom lifted
out of loss, out of life, unto long glory.

― Gléowine
Nostromo Fidanza
Blueprint Mania
#83 - 2014-10-15 18:49:22 UTC
Komi Toran wrote:
Obsidian Hawk wrote:
Since you are adding in more loot with better rewards the risk needs to be raised more.

The "more loot" is trash. The only improvement is a bump to POS bpc drops. Keep in mind, there is an additional nerf to datacore prices coming with Pheobe, and an additional nerf to loot by the removal of ship data interface BPCs (which were worth 7-15mil). So, the reward is probably staying the same.

That said, raising the risk would raise the price of decryptors, as fewer sites would be run. I'm not sure if that's how CCP really wants to balance it, though.


Um, no. You're not an explorer are you?
Komi Toran
Perkone
Caldari State
#84 - 2014-10-15 18:51:27 UTC
Nostromo Fidanza wrote:
Um, no. You're not an explorer are you?

If by "not an explorer" you mean "makes a billion a week doing relic/data sites," yes.
Nostromo Fidanza
Blueprint Mania
#85 - 2014-10-15 18:51:31 UTC
These changes are great CCP, good job. We have known for a while now that data sites are not worth your time and need to be rebalanced. Hopefully this will do the trick. And hopefully this means relic sites will not be affected? I'd like to continue to rake in billions in null sec.
Schmata Bastanold
In Boobiez We Trust
#86 - 2014-10-15 18:52:05 UTC
So when will something change in that god forsaken system called missions? And I mean something more than just editing briefing texts or dropping trash in wrecks.

Seriously asking if there is something in progress for regular L1 - L5 missions? Maybe revamp of rats composition (curb down quantity, boost quality by seeding brains of burners or baby sleepers for example) and their offensive means (I cannot get over those machariels shooting cruise missiles at me)? Maybe new missions with new rooms/objectives? Maybe rats would finally could use drones (maybe sentries so server would not choke in mission hubs or sth) or be fully vulnerable to ewar/cap warfare?

Invalid signature format

Samsara Toldya
Academy of Contradictory Behaviour
#87 - 2014-10-15 18:52:17 UTC
Have I been to this thread before?

I think so... but not sure at all.

Oh, that's something related to exploration worth mentioning:
We now have signature-IDs that stay beyond downtime.
Yet, my ship is not able to remember if I already ignored a signature or not.
Dock, refit, undock... uhm... sorry, my state-of-the-art-navigation system can't remember where to warp to.

PITA day by day: scan down a dead end pipe of 5 systems. System 1 shows 3 signatures, a quick scan identifies 3 wormholes. Not interested now, so ignore, ignore, ignore.
2 hours later you leave the dead end pipe, traveling through system 1 again.
"Oh, look! 3 unknown signatures! "
I can't tell if this are the same 3 wormholes I scaned earlier... maybe one despawned and a new signature spawned?
Do I really have to write down all signature IDs to a piece of paper because EvE istn't able to remember "signature ID ABC-123 is ignored"?
Eugene Kerner
TunDraGon
Goonswarm Federation
#88 - 2014-10-15 18:55:11 UTC
The dumbing down is just plain sad. The mission text is so horribly cut down just because of some stupid cunts that are to lazy to read?
Reading is a skill that has to be developed and trained.
The background stories always make 70% of the PVE.

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Damjan Fox
Fox Industries and Exploration
#89 - 2014-10-15 18:58:47 UTC
Quote:
Do I really have to write down all signature IDs to a piece of paper

You may wanna look at "Pirate's Little Helper".
But i do agree with you.

The ship scanner should "remember" already scanned sites.
Ncc 1709
Fusion Enterprises Ltd
Pandemic Horde
#90 - 2014-10-15 19:01:58 UTC
I see no mention of data sites in drone lands? or adding of loot to the drone 10/10
Casey Ambraelle
VoidRunner's Inc.
#91 - 2014-10-15 19:19:57 UTC
I've been following the feature releases for Phoebe and after seeing the sweeping changes to capital ship jump-drives, I was hoping to see similar sweeping changes to exploration sites. At second glance maybe such broad changes aren't necessarily needed.

I think data sites should drop stuff that relates to data or information on how to do something from at least these categories (I'm sure the list can be longer):

https://wiki.eveonline.com/en/wiki/Item_Database:Manufacture_&_Research:Components:Research_&_Invention:Datacores
https://wiki.eveonline.com/en/wiki/Item_Database:Manufacture_&_Research:Components:Research_&_Invention:Prototypes_and_Decryptors
https://wiki.eveonline.com/en/wiki/Item_Database:Implants_&_Boosters:Implants
https://wiki.eveonline.com/en/wiki/Item_Database:Blueprints
https://wiki.eveonline.com/en/wiki/Item_Database:Skills


I would expect the amount of materials from data sites to be on the lower end of the scale and the amount of items that teach you how to or facilitates the use of the materials to be on the higher ends (i.e. more skillbooks, bpc's, and implants than datacores & materials)

Adding items from:
https://wiki.eveonline.com/en/wiki/Item_Database:Trade_Goods:Industrial_Goods

to me are loot table space fillers of worthless junk to pass up (a.k.a Carbon) and shouldn't be in loot tables. I understand that all loot tables need a range of possibilities from mostly worthless to omg I just hit the mother load. Why not have the mostly worthless commonly dropped items be tier 1 & 2 skill books, +1 and maybe +2 implants, datacores and materials, limited run ammo/drone/rigs BPC's, and other things of that nature. Things that have a natural intrinsic value as their needed by new players and/or get used/blown up and need to be replaced. Instead of hauling them back to a trade hub I put them up on my local market thus reinforcing the local economy and relying less on the importation of some basic low skill point new bro items.

Half volume worthless junk is still worthless, I'm looking at you 2m3 https://wiki.eveonline.com/en/wiki/Carbon X


Expeditions:

What can I say I got part one of an expedition the other day that was 12 jumps one way up hill in the snow away. Needless to say I didn't run it, 24 jumps round trip for something that may or may not escalate further or even pay out is a waste of my time when I can just keep scanning and run 4-5 more sites if not more in the same time.

Fixing broken triggers, overseer spawns and adding flavor text to nudge us in the right direction to possibly trigger an expedition is great. This should be tempered so we have to think and figure out what we need to do and not be a give away in the text. Instead of the text saying "shoot the smuggler's gate" have it say "This gate appears to have an anti-tampering system and disrupting or disabling it somehow may result in uncovering further illicit activity" and we can either hit it with a warp disruptor to disrupt it or hack it/shoot it to disable the anti-tamper system and activate the expedition trigger.
Falin Whalen
Federal Navy Academy
Gallente Federation
#92 - 2014-10-15 19:20:14 UTC
Wow, half volume on useless drek I usually leave in the can. Faction materials added to Data Sites, while the majority of the things they get used for [decryptors] gets taken away with the invention changes. Increased drop rate for faction towers and 'optimized' items, which means the price of them will drop. Yay, Industrial goods no one picks up anyway are being added.

You have a funny way of 'improving' the value of data sites.

"it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka 

Mharius Skjem
Guardians of the Underworld
#93 - 2014-10-15 19:20:38 UTC
CCP RedDawn wrote:
We hope that you like these changes and as an addition to the devblog, I can also add that we've upped the spawn frequency of the Besieged Covert Research Facility as well.

[Update for clarity]

Other related stuff we are looking into:

* Rogue Drones
* Besieged Covert Research Facility difficulty
* Escalation 'boss' loot drops
* Further work on item volumes
* Naming the Escalations in your Journal
* Lowering the jumps required in Escalations
* Increasing the time limit on Escalations
* Adding more loot to Data Sites in general
* Revising existing loot values
* Allowing fleet warp ins to Escalations

Not guaranteed for the upcoming Phoebe release but they are known issues that we want to tackle.



#Rogue Drones...

Are you bringing back drone poo? FTW.

A recovering btter vet,  with a fresh toon and a determination to like everything that CCP does to Eve...

Don't take me too seriously though, I like to tease a bit on the forums, but that's only because I love you...

Rainus Max
Fusion Enterprises Ltd
Pandemic Horde
#94 - 2014-10-15 19:22:37 UTC
CCP RedDawn wrote:
Aiken Lugre wrote:
Bill Lane wrote:
Any love for rogue drones?


I think they forgot those regions exist.


Again, as I'm a sucker for dad jokes... it's on our radar. Big smile


Yay rogue drone love <3

Is there anyway we could have a small chance of a non-regional faction site spawn, eg Serpentis in Branch or Blood raiders in Oasa? Would be nice to have a little variety every now and again.
Komi Toran
Perkone
Caldari State
#95 - 2014-10-15 19:37:25 UTC
Falin Whalen wrote:
Increased drop rate for faction towers and 'optimized' items, which means the price of them will drop.

The price will drop, but not by as much as you might think. As supply increases, the price will drop, but that price drop will also increase demand as faction towers gain more value relative to their price. To illustrate using numbers pulled from my rear, instead of a doubling of the supply reducing the profit margin by 50%, it will only reduce it by 25%, meaning you still walk away with 25% more ISK than you would have otherwise. As long as the change doesn't saturate the market, this is a net plus for data sites.

The Optimized decryptors, on the other hand, aren't going to have much effect. While demand for these particular decryptors will also increase as their price drops--it suddenly makes economic sense to use them for more types of invention jobs--that demand will come at the expense of other decryptors. This is just a case of rearranging the deck chairs. It could even be a net negative if it injects more total decryptors into the market.
Falin Whalen
Federal Navy Academy
Gallente Federation
#96 - 2014-10-15 19:39:58 UTC
Mharius Skjem wrote:
CCP RedDawn wrote:
We hope that you like these changes and as an addition to the devblog, I can also add that we've upped the spawn frequency of the Besieged Covert Research Facility as well.

[Update for clarity]

Other related stuff we are looking into:

* Rogue Drones
* Besieged Covert Research Facility difficulty
* Escalation 'boss' loot drops
* Further work on item volumes
* Naming the Escalations in your Journal
* Lowering the jumps required in Escalations
* Increasing the time limit on Escalations
* Adding more loot to Data Sites in general
* Revising existing loot values
* Allowing fleet warp ins to Escalations

Not guaranteed for the upcoming Phoebe release but they are known issues that we want to tackle.



#Rogue Drones...

Are you bringing back drone poo? FTW.


GOD NO! Mining is almost fixed and you want to screw it up again?

"it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka 

Mharius Skjem
Guardians of the Underworld
#97 - 2014-10-15 20:00:41 UTC
Falin Whalen wrote:
Mharius Skjem wrote:
CCP RedDawn wrote:
We hope that you like these changes and as an addition to the devblog, I can also add that we've upped the spawn frequency of the Besieged Covert Research Facility as well.

[Update for clarity]

Other related stuff we are looking into:

* Rogue Drones
* Besieged Covert Research Facility difficulty
* Escalation 'boss' loot drops
* Further work on item volumes
* Naming the Escalations in your Journal
* Lowering the jumps required in Escalations
* Increasing the time limit on Escalations
* Adding more loot to Data Sites in general
* Revising existing loot values
* Allowing fleet warp ins to Escalations

Not guaranteed for the upcoming Phoebe release but they are known issues that we want to tackle.



#Rogue Drones...

Are you bringing back drone poo? FTW.


GOD NO! Mining is almost fixed and you want to screw it up again?



You implied that I screwed it up last time.

Drone poo makes perfect sense from the point of view of the Lore which I personally find to be important. Also reducing the price of minerals is good for everybody, including industrialists.

Bigger ships get cheaper, they get flown more often and blown up more often, leading to increased demand. Everybody wins including the russians who were really hard by the Drone Poo nerf.

A recovering btter vet,  with a fresh toon and a determination to like everything that CCP does to Eve...

Don't take me too seriously though, I like to tease a bit on the forums, but that's only because I love you...

Omnathious Deninard
University of Caille
Gallente Federation
#98 - 2014-10-15 20:05:12 UTC
Please be careful when increasing loot drops again, last thing we want is a crash in the exploration market like last time.

Also on SISI right now faction variations of decryptors are gone, is this a permanent change? If so that will cause problems with the value of decryptors again.

As far as drone sites go, could you consider giving all 'Boss' drones an Elite Drone AI Core drop?

If you don't follow the rules, neither will I.

Dwissi
Miners Delight Reborn
#99 - 2014-10-15 20:10:24 UTC  |  Edited by: Dwissi
Adaahh Gee wrote:

Will the rats in these sites be faction NPC's or sleepers?



I know i might be bugging someone now - but i really would like to have a very clear statement to this question: Rats or sleepers? What will it be?


Edit: I am bugging because we have also newer players who would love to have a clear statement to this as exploration is something lots of younger players do

Edit2: Answered on twitter already - quote
Rhavas @EVE_Rhavas

@CCP_RedDawn Are the new wormhole null sites with or without rats? If with what kind Sleeper vs Pirate? @NevilleSmit

@EVE_Rhavas @NevilleSmit Without rats. They are exact replicas of the existing null sec sites.
5:29 PM - 15 Oct 2014

Proud designer of glasses for geeky dovakins

Before someone complains again: grr everyone

Greed is the death of loyalty

Jeremiah Saken
The Fall of Leviathan
#100 - 2014-10-15 20:11:21 UTC
Not entertnained with data sites changes.
Volume is not enough reduced. Reduce the decryptors volume by 90%. Invention has been changed, ppl would need them.
Also increasing drop for optimised items won't make them more profitable if they flood the market.
These sites are worth doing, they are not worth looting.
Nervous moves. Just be cool, drink cold beer, read a book, watch a movie (fifth elementh for 24th time, interstellar is coming!) and consider it again.
These sites are overvolumed.

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville