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Player Features and Ideas Discussion

 
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Change for warp disruptor (ship)

First post
Author
Jude Semah
Mums are US
#61 - 2014-10-10 08:45:23 UTC
The only thing that should be change is to add fract. disrupror with +2 , like true sansha scram have +3
Captain Cean
Science and Trade Institute
Caldari State
#62 - 2014-10-10 14:46:04 UTC
Realy take this most personal as posible

you suck at this game.
Thats the point nothing else.
even a 1 month old player know how to deal with warp distrupter.
and you are to dump to flight a dread.
cause when its a problem for you when a frig tackle your dread, your dread where on a place where he should not be alone.
so please leave this game and dont post bulls**t like this.
Sahriah BloodStone
No.Mercy
Triumvirate.
#63 - 2014-10-10 18:20:00 UTC
Zoltar Nosisk wrote:
After testing for a long time and discussing with other Eve players I have come to the conclusion that warp disruptors (the ship module) needs to reworked to be balanced

A normal warp disruptor can hold a ship down, and will guarantee a ship's destruction up to 24 (Twenty-four!) kilometers.
This is way out of hand, since fast ships can easily come within 10 kilometers. Let alone 24 kilometers


  1. There are no ways to escape from warp disruptors (dont say use warp core stablisers)
  2. Every ship can use them
  3. Even new pilots tackle big ships


When this becomes worse is when you can use overheat the warp disruptor, giving range to 28.8 (Twenty-eight) kilomters!!!
Also for there is faction warp disruptor

My suggestion for new balance change is as follows:


  • Change the range of warp disruptor to 12 Kilometer
  • Change the range of scram for 6 kilometer (half of warp disruptor)
  • Change how overheat works and make it require nanite repair paste (10 per second)
  • Remove faction warp disruptors and scrams from the game


Please leave a comment because you agree so CCP can see and implement the changes


Can you give a reasonable reason why the following is not a sufficient counter to 1 warp distrupter?
1x Warp core stab
1x MJD
1x MWD (back to gate and jump away)
1x Web range bonused ships
ECM drones
ECM modules

Sahriah Bloodstone

No.Mercy // Triumvirate

"Never underestimate your enemy or disrespect its abilities. If you do, you shall become the hunted "

Zoltar Nosisk
Hedion University
Amarr Empire
#64 - 2014-10-15 08:29:29 UTC
Please CCP consider changing this. Despite the people in this thread that don't know how overpowered it is, you must realise that this is the change to make
Hakan MacTrew
Konrakas Forged
Solyaris Chtonium
#65 - 2014-10-15 09:36:30 UTC  |  Edited by: Hakan MacTrew
OP, are you really that bothered that small ships, particularly DEDICATED TACKLE SHIPS like INTERCEPTORS, can hold down a larger ship? it's not the point that you actually have an issue with, its the maneuverability of said smaller ship, you are complaining that you cannot escape the smaller, faster more agile ship, but that has nothing to do with the range of warp disruptors or scrams, it's because smaller ships are faster and more agile. They pay a price for that, in the form of significantly lower tanks.

FYI, working as intended.

Also, many people have already explained that there are already multiple ways of defeating smaller ships who are tackling larger ones. Neuts, Drones, ECM and yes WARP CORE STABS. If you don't want to use those methods or others I haven't mentioned, then that is your problem. Larger ships are not entitled to any form 'privilage' yet you are acting like it. And why should 'new' players be useless? Why would anyone join the game 12 years after it started if you had to have a couple of years of XP under your belt to be remotely useful?

My recomendation is to either:
1 - Learn to actually play EVE
or
2 - Un-sub

Either of those two options will totally solve your problem.
Zoltar Nosisk
Hedion University
Amarr Empire
#66 - 2014-10-15 09:39:51 UTC
Hakan MacTrew wrote:
OP, are you really that bothered that small ships, particularly DEDICATED TACKLE SHIPS like INTERCEPTORS, can hold down a larger ship? it's not the point that you actually have an issue with, its the maneuverability of said smaller ship, you are complaining that you cannot escape the smaller, faster more agile ship, but that has nothing to do with the range of warp disruptors or scrams, it's because smaller ships are faster and more agile. They pay a price for that, in the form of significantly lower tanks.

FYI, working as intended.

My recomendation is to either:
1 - Learn to actually play EVE
or
2 - Un-sub

Either of those two options will totally solve your problem.


Problem is medium neut should not make useless against frigates. Warp disruptor needs to be in range of neutralizer
Hakan MacTrew
Konrakas Forged
Solyaris Chtonium
#67 - 2014-10-15 09:47:25 UTC
Zoltar Nosisk wrote:
Problem is medium neut should not make useless against frigates. Warp disruptor needs to be in range of neutralizer

So your ACTUAL issue is even more niche, in that a cruiser cannot easily escape being tackled by a frigate.

Last I checked, every single cruiser has drone cababilities and is capable of fitting various other modules to help it out.

Tell you what, would you increase the EHP of frigates so they cannot be alpha'd off the field by cruisers? (Because they can.)
Sigras
Conglomo
#68 - 2014-10-15 09:56:25 UTC
if warp disruptors were in range of medium neuts then it would be frigates that are useless...

And it would totally screw up the spawn distance from the gate... right now 15 km is the sweet spot where you're still going to be tackled by a gate camp, but you're also pretty far away from the gate.

Here's an idea, if frigates are so overpowered try flying one! see what people do to counter you because im sure you'll find it really quick... come back when you have 20 PvP kills in a frigate if theyre so awesome.

Alternatively you could learn to fit light drones to your ships, HTFU and STFU because you obviously dont know how to PvP, so you shouldnt be making suggestions on how to fix something you know nothing about.
Sigras
Conglomo
#69 - 2014-10-15 09:59:44 UTC
Hakan MacTrew wrote:
Zoltar Nosisk wrote:
Problem is medium neut should not make useless against frigates. Warp disruptor needs to be in range of neutralizer

So your ACTUAL issue is even more niche, in that a cruiser cannot easily escape being tackled by a frigate.

Last I checked, every single cruiser has drone cababilities and is capable of fitting various other modules to help it out.

Tell you what, would you increase the EHP of frigates so they cannot be alpha'd off the field by cruisers? (Because they can.)

Zealot
Eagle
All of the heavy dictors
caracal navy issue


Those are the only ships that have no drone support... and you can easily see the reason why for each one of them.
Zoltar Nosisk
Hedion University
Amarr Empire
#70 - 2014-10-15 10:29:03 UTC  |  Edited by: Zoltar Nosisk
Sigras wrote:
Hakan MacTrew wrote:
Zoltar Nosisk wrote:
Problem is medium neut should not make useless against frigates. Warp disruptor needs to be in range of neutralizer

So your ACTUAL issue is even more niche, in that a cruiser cannot easily escape being tackled by a frigate.

Last I checked, every single cruiser has drone cababilities and is capable of fitting various other modules to help it out.

Tell you what, would you increase the EHP of frigates so they cannot be alpha'd off the field by cruisers? (Because they can.)

Zealot
Eagle
All of the heavy dictors
caracal navy issue


Those are the only ships that have no drone support... and you can easily see the reason why for each one of them.


Please if you have no idea then dont post on the suggestion thread. You can kill drones with guns. I have talked with many that are good pvper and realise that warp disruption at 24 kilometers! should not be in the game anymore

Please stop replying that you can use microwarp drive or drones and then 24kilometer warp disruption is fine

Also suggestion has 55 likes so people know this change is good! Please support it because you agree and CCP can change it
James Baboli
Warp to Pharmacy
#71 - 2014-10-15 10:35:01 UTC
You have several soft counters to points listed, and rather quickly wave a hand and dismiss each and every one of them. Everything must be in balance, and so if you cut range of these lovely modules in half, you would then have to reduce (by about half) almost everything in game, and probably shrink several oversized ships (the machariel comes strongly to mind, being bigger than a chimera). A much better solution is to your alleged problem is to double the ranges of most things, triple the speeds and increase by 75% the agility of everything but capitals, while requiring 90% speed to warp.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

Captain Cean
Science and Trade Institute
Caldari State
#72 - 2014-10-15 10:37:40 UTC
Zoltar Nosisk wrote:

good pvper



sry i cant stop laugh
pls call theier names i want to have some fun ^^
Sigras
Conglomo
#73 - 2014-10-15 18:11:01 UTC
Zoltar Nosisk wrote:
Sigras wrote:
Hakan MacTrew wrote:
Zoltar Nosisk wrote:
Problem is medium neut should not make useless against frigates. Warp disruptor needs to be in range of neutralizer

So your ACTUAL issue is even more niche, in that a cruiser cannot easily escape being tackled by a frigate.

Last I checked, every single cruiser has drone cababilities and is capable of fitting various other modules to help it out.

Tell you what, would you increase the EHP of frigates so they cannot be alpha'd off the field by cruisers? (Because they can.)

Zealot
Eagle
All of the heavy dictors
caracal navy issue


Those are the only ships that have no drone support... and you can easily see the reason why for each one of them.


Please if you have no idea then dont post on the suggestion thread. You can kill drones with guns. I have talked with many that are good pvper and realise that warp disruption at 24 kilometers! should not be in the game anymore

Please stop replying that you can use microwarp drive or drones and then 24kilometer warp disruption is fine

Also suggestion has 55 likes so people know this change is good! Please support it because you agree and CCP can change it

2 things,

1. This topic does not have 55 "likes" in fact you as a user only have 3 likes which I can only assume are your alts because all your posts do is show your incompetence.
2. even if the players did want this, that doesnt mean that is what is best for the game. I bet I could get a lot of players to like a petition to give all players under a billion ISK free ISK until they get there... That would be terrible for the economy but it would get likes.
Kaerakh
Obscure Joke Implied
#74 - 2014-10-15 18:14:04 UTC
afkalt wrote:
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much range.

very imbalanced.
my ship has no engine
no guns.

must fix.

I nearly spat out my pasta, afk. Don't make me laugh so hard.
Wolf Incaelum
Sebiestor Tribe
Minmatar Republic
#75 - 2014-10-15 19:20:53 UTC
Zoltar Nosisk wrote:
Captain Cean wrote:
i am not sure if troll or idiot

i prefer idiot


Reported for personal harassment


So you're going to sit here and call people stupid for not agreeing with you, but then you're gonna get butt hurt when someone calls you an idiot? Not only that, but you're going to REPORT them? Can someone please get this guy a tampon? He's ragging all over the ****ing place.

Zoltar Nosisk wrote:
I dont understand how many stupid reply... Also ship with Warp disruptor can use Microwarp drive!!!
Stop say use mwd to get from warp disrupt range. It needs to have the range fixed as proposed

^Just in case you try to say that you aren't insulting anyone...

ANARCHYFOREVAAARRRRRRRRRR!!!!!!!

Wolf Incaelum
Sebiestor Tribe
Minmatar Republic
#76 - 2014-10-15 20:28:55 UTC  |  Edited by: Wolf Incaelum
Zoltar Nosisk wrote:
Also suggestion has 55 likes so people know this change is good!


Your thread has been open for a couple weeks now, and has 58 likes. Uriel Paradisi Anteovnuecci has a thread that has been open for only a few days that has 105 likes. His proposal got 105 likes in such a short time because it was well thought out, well presented, and is an awesome idea despite a few minor flaws that it may have. The fact that people like his proposal is heavily reflected by the discussion that is still taking place on his topic.

YOUR proposal, on the other hand, has taken ~two weeks to get 58 likes and you have one or two supporters in the discussion. Why? Because your proposal is not well thought out, it is not well presented, and it's a crap idea. On top of it, you keep calling people stupid for not agreeing with you AND...

Zoltar Nosisk wrote:
Please CCP consider changing this. Despite the people in this thread that don't know how overpowered it is, you must realise that this is the change to make


...you asked CCP to completely disregard everyone else's opinion and side with YOU because you don't know how to deal with hostile disruptors/scrams. Chances are that those 58 likes came from two groups of people. 1) People who cannot read English at all, and 2) people who sympathize with you because they are just like you in that they don't know how to PvP and cry their precious little eyeballs out every time another player mops the floor with their ships. Group 2 is, unfortunately, likely much larger than group 1.

I'll quote you once again...
Zoltar Nosisk wrote:
People like you who post thrash and insult players that think about the game and propose ballance changes are what we need less off


Why don't you try taking your own advice, dude?

ANARCHYFOREVAAARRRRRRRRRR!!!!!!!

Ralph King-Griffin
New Eden Tech Support
#77 - 2014-10-15 20:42:03 UTC
this is why i love the character bazaar.
I may need a new monitor.
Catherine Laartii
Doomheim
#78 - 2014-10-15 21:46:16 UTC
learn to slingshot bro
Lady Rift
His Majesty's Privateers
#79 - 2014-10-16 04:25:23 UTC
Yes you are doing it wrong if your point only goes to 24km or 28.8km overheated.
T2 should always go 32.3km and 37.9km overheated if not you are doing it wrong.

















PS it is called links learn about them. the thread you make once you find out about them will be golden
Jack Carrigan
Order of the Shadow
#80 - 2014-10-16 04:47:22 UTC
Holy **** this devolved violently.

****post is an understatement so stop ****threadnaughting.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||