These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Ingame Browser getting updated.

First post First post
Author
CCP FoxFour
C C P
C C P Alliance
#21 - 2014-10-15 12:27:33 UTC
Tahnil wrote:
CCP FoxFour wrote:
The IGB is not getting updated, once CREST is up to par the IGB will be removed.


Question: How will CREST support the same use cases like the IGB? Like afore mentioned WH mapping?


By providing the same data... fairly straight forward really.

@CCP_FoxFour // Technical Designer // Team Tech Co

Third-party developer? Check out the official developers site for dev blogs, resources, and more.

Tragot Gomndor
Three Sword Inc
#22 - 2014-10-15 12:47:28 UTC  |  Edited by: Tragot Gomndor
CCP FoxFour wrote:
The IGB is not getting updated, once CREST is up to par the IGB will be removed.



Will we still be able to post HTML links ingame, that, when clicked, opens up/adds tab to our standard browser?

NONONONONONO TO CAPS IN HIGHSEC NO

Psyrelle
Perimeter Provisions
#23 - 2014-10-15 12:51:18 UTC
I don't mind the ingame browser to dissaper if you allow us the same usage many of us had out of it before like going to homepages. and it would be a bonus if we could use google docs ingame hint hint.

Would make many industrial people happy and those of us who have hundreds of spreadsheet even more so.
Kolb
Fancy Fox Enterprises
#24 - 2014-10-15 12:52:08 UTC
CCP FoxFour wrote:

By providing the same data... fairly straight forward really.


It's not just getting the same data, its also the ability to push things to the client via the IGB javascript methods that are functionally important.
Max Kolonko
Caldari Provisions
Caldari State
#25 - 2014-10-15 12:54:47 UTC
CCP FoxFour wrote:
Tahnil wrote:
CCP FoxFour wrote:
The IGB is not getting updated, once CREST is up to par the IGB will be removed.


Question: How will CREST support the same use cases like the IGB? Like afore mentioned WH mapping?


By providing the same data... fairly straight forward really.


You do realize not everyone have two monitors and that people also play on full screen... right?
Zoltar Nosisk
Hedion University
Amarr Empire
#26 - 2014-10-15 12:56:25 UTC
CCP FoxFour wrote:
Tahnil wrote:
CCP FoxFour wrote:
The IGB is not getting updated, once CREST is up to par the IGB will be removed.


Question: How will CREST support the same use cases like the IGB? Like afore mentioned WH mapping?


By providing the same data... fairly straight forward really.


NO ITS NOT FAIRLY STRAIGHTFORWARD

IGB needs to relay WH mapping data besides reading it out. Also focring people into buying another monitor is absurd
CCP FoxFour
C C P
C C P Alliance
#27 - 2014-10-15 13:20:14 UTC
Tragot Gomndor wrote:
CCP FoxFour wrote:
The IGB is not getting updated, once CREST is up to par the IGB will be removed.



Will we still be able to post HTML links ingame, that, when clicked, opens up/adds tab to our standard browser?


That would be the idea yea, just trigger the URL to be opened by your default browser.

@CCP_FoxFour // Technical Designer // Team Tech Co

Third-party developer? Check out the official developers site for dev blogs, resources, and more.

CCP FoxFour
C C P
C C P Alliance
#28 - 2014-10-15 13:21:18 UTC
Zoltar Nosisk wrote:
CCP FoxFour wrote:
Tahnil wrote:
CCP FoxFour wrote:
The IGB is not getting updated, once CREST is up to par the IGB will be removed.


Question: How will CREST support the same use cases like the IGB? Like afore mentioned WH mapping?


By providing the same data... fairly straight forward really.


NO ITS NOT FAIRLY STRAIGHTFORWARD

IGB needs to relay WH mapping data besides reading it out. Also focring people into buying another monitor is absurd


There are other options to get a browser in the client such as overlays. You don't HAVE to get another monitor.

@CCP_FoxFour // Technical Designer // Team Tech Co

Third-party developer? Check out the official developers site for dev blogs, resources, and more.

Phoenix Jones
Small-Arms Fire
#29 - 2014-10-15 13:21:47 UTC  |  Edited by: Phoenix Jones
Zoltar Nosisk wrote:
CCP FoxFour wrote:
Tahnil wrote:
CCP FoxFour wrote:
The IGB is not getting updated, once CREST is up to par the IGB will be removed.


Question: How will CREST support the same use cases like the IGB? Like afore mentioned WH mapping?


By providing the same data... fairly straight forward really.


NO ITS NOT FAIRLY STRAIGHTFORWARD

IGB needs to relay WH mapping data besides reading it out. Also focring people into buying another monitor is absurd


Before I start screaming "its the end of the world for wormhole space", i'd like to see what data gets passed through crest. If it is the same information plus more, then chrome/firefox could auto read info from your crest account, and update "siggy" automatically.

The only thing a person would need is a method to pin a browser to the foreground while you play eve (which is what the ingame browser does). If crest sends auto updating relevant data, then a website could be created to use it very similar if not exactly like siggy.

This is assuming that relevant information gets passed through crest regarding wormhole size, mass entered, who's where, etc.

That also depends if we can create our own crest accounts to load onto a website to update information regarding wormholes, sigs, etc.

Yaay!!!!

CCP FoxFour
C C P
C C P Alliance
#30 - 2014-10-15 13:21:56 UTC
Kolb wrote:
CCP FoxFour wrote:

By providing the same data... fairly straight forward really.


It's not just getting the same data, its also the ability to push things to the client via the IGB javascript methods that are functionally important.


CREST can offer both. CREST has the ability to write and can in the future be used to trigger things in the client.

@CCP_FoxFour // Technical Designer // Team Tech Co

Third-party developer? Check out the official developers site for dev blogs, resources, and more.

Psyrelle
Perimeter Provisions
#31 - 2014-10-15 13:22:37 UTC
CCP FoxFour wrote:
Tragot Gomndor wrote:
CCP FoxFour wrote:
The IGB is not getting updated, once CREST is up to par the IGB will be removed.



Will we still be able to post HTML links ingame, that, when clicked, opens up/adds tab to our standard browser?


That would be the idea yea, just trigger the URL to be opened by your default browser.


wait so its gonna alt tab the game and open our out of game browser.

This is not what we want. we want to be able to view the browser ingame. alt tabbing kills people you should know that.
Kolb
Fancy Fox Enterprises
#32 - 2014-10-15 13:24:07 UTC  |  Edited by: Kolb
CCP FoxFour wrote:

There are other options to get a browser in the client such as overlays. You don't HAVE to get another monitor.


I feel like you're sidestepping the getting data into the client issue though.

On a personal note, I'm all for tossing the IGB out when there's equivalency of functionality on CREST. When eve launched back in '03 I loved having an IGB because I was single monitored. But I feel that with the pace of modern patching and upgrades having CCP trying to keep a web browser both current and secure is beyond the scope of reasonable.
Max Kolonko
Caldari Provisions
Caldari State
#33 - 2014-10-15 13:24:51 UTC
What if we propose a compromise.

If i understand correctly the main problem with igb is implementing changes to browser engine to support igb functionality. And that it would have to be made every time the engine is upgraded.

What if, (since soon(tm) we will have nice private crest buttons that will do the same as igb functionality) instead of rewriting engine implement it as is without any changes, special eve only functionality, etc...

That way we can still view the effects of whatever crest application we will be using in game and can use crest calls without leaving the game.

Ccp dont have to make changes to engine and players will still have browser in game that can be easily upgradeable to newest version if needed.

Is that something that can be discussed as possible solution?

Pls understand that we as players (i know im not talking only about myself) dont want to use mapping tools outside of the client. Of course the added bonus of being able to do that if need arise is a nice bonus for crest solutions, but it does not solve issues lack of igb would cause.

Max Kolonko
Caldari Provisions
Caldari State
#34 - 2014-10-15 13:29:31 UTC
CCP FoxFour wrote:
Zoltar Nosisk wrote:
CCP FoxFour wrote:
Tahnil wrote:
CCP FoxFour wrote:
The IGB is not getting updated, once CREST is up to par the IGB will be removed.


Question: How will CREST support the same use cases like the IGB? Like afore mentioned WH mapping?


By providing the same data... fairly straight forward really.


NO ITS NOT FAIRLY STRAIGHTFORWARD

IGB needs to relay WH mapping data besides reading it out. Also focring people into buying another monitor is absurd


There are other options to get a browser in the client such as overlays. You don't HAVE to get another monitor.



Lors od people have problems with overleys. Also that require another application to be instaled and written especially for this.

Also i dont know (not saying it cant be done, i just dont know) if you can have responsive overley where you can ussue actions, like button press to let sey set destination to given system, etc...

Ccp - pls dont tell us we now have to write overley tools for every single app we use in igb. People will hate you for that.
Tahnil
Gunboat Commando
#35 - 2014-10-15 13:30:20 UTC
I think it‘s not a big issue to open a link or website in a regular browser instead of the IGB, as long as – like CCP FoxFour says – we still can trigger events in the EVE client.
Max Kolonko
Caldari Provisions
Caldari State
#36 - 2014-10-15 13:35:25 UTC
Tahnil wrote:
I think it‘s not a big issue to open a link or website in a regular browser instead of the IGB, as long as – like CCP FoxFour says – we still can trigger events in the EVE client.


It is if you play full screen and/or dont have second monitor
CCP FoxFour
C C P
C C P Alliance
#37 - 2014-10-15 13:40:31 UTC
Kolb wrote:
CCP FoxFour wrote:

There are other options to get a browser in the client such as overlays. You don't HAVE to get another monitor.


I feel like you're sidestepping the getting data into the client issue though.


You are not reading my other posts.

CCP FoxFour wrote:
CREST has the ability to write and can in the future be used to trigger things in the client.

@CCP_FoxFour // Technical Designer // Team Tech Co

Third-party developer? Check out the official developers site for dev blogs, resources, and more.

Tahnil
Gunboat Commando
#38 - 2014-10-15 13:42:38 UTC
Max Kolonko wrote:
Tahnil wrote:
I think it‘s not a big issue to open a link or website in a regular browser instead of the IGB, as long as – like CCP FoxFour says – we still can trigger events in the EVE client.


It is if you play full screen and/or dont have second monitor


Strictly speaking you‘re right. But what‘s the advantage of playing in full screen mode? I think I turned it off in my first EVE weeks or months and never turned it back on again.
Ralph King-Griffin
New Eden Tech Support
#39 - 2014-10-15 13:48:28 UTC
Max Kolonko wrote:
Tahnil wrote:
I think it‘s not a big issue to open a link or website in a regular browser instead of the IGB, as long as – like CCP FoxFour says – we still can trigger events in the EVE client.


It is if you play full screen and/or dont have second monitor

So just use windowed mode when you're using a browser.
I run two clients on a single screen and only use the igb when necessary, it's absolutely fine, claiming you are being "forced" into getting a second screen is the equivalent of acting like a stroppy teenager.
Phoenix Jones
Small-Arms Fire
#40 - 2014-10-15 14:04:03 UTC
CCP FoxFour wrote:
Kolb wrote:
CCP FoxFour wrote:

There are other options to get a browser in the client such as overlays. You don't HAVE to get another monitor.


I feel like you're sidestepping the getting data into the client issue though.


You are not reading my other posts.

CCP FoxFour wrote:
CREST has the ability to write and can in the future be used to trigger things in the client.


Well honestly lets take this bit by bit, at least by my own wormhole standard. I primarily use it to map wormholes because there is 0 options in the eve client itself. For this example, lets use Siggy.

I use siggy for 4 things.

1) Map out and list anomalies (we scan stuff down, copy it to siggy, then list it for all to see).

We can do this ingame, but we run into a few issues. Once we either jump wormholes or switch ships, all the scanning data is erased. And we cannot share our scanning data with others. Its pretty silly that we can't do that honestly. If someone scans something down, it should be shared with the corporation/alliance. We use Siggy for literally that because the ingame options are inadequate. I'd pretty much just show scanned signatures to all in corp and alliance as they are scanned (just update it ingame and let it persist till the signature ends or changes). So yes more power to the scout and prober.

2) Wormhole mass amounts. Yes I calculate mass amounts through a wormhole through siggy. There is some signal of what mass is in the game itself though. There can or cannot be an option for this ingame, but it is hardly a requirement. I can do the math pretty easily by hand.

3) Mapping out Routes. You probably could have a really interesting time creating a ingame wormhole mapper. Right now all the mappers are outside, and there is 0 ingame. Basically take the ingame map, wipe it out when inside of a wormhole, and create a star chart. Everybody (and I mean everybody) knows what wormhole goes where. There is 0 reason to keep this a "secret" to people and to make them use the magic of "Google" or the Eve Website to find out.

4) Intelligence storage. I use it to see where my scouts are. I also store up pos setups for future information. I also put up notices of where possible activity is . I also put in warning wormholes so we know when we connect to someone interesting. This "could" be an option, but not a requirement. We also use this to keep an eye where a person is, so we don't role the hole in their face when we don't want to.

You want to alleviate some of the angst, those are your 4 issues as I see it with wormholes. Now you won't be able to create a better mapper than the players, but if you can create a viable option, because there is none currently.

Summary.
1) Relay probe scan info to corporation and alliance live, as you scan it. Live update probe screen for all.
2) Clarify wormhole mass amounts a bit more for new peoples (specific amounts aren't needed, but a 4th stage might be)
3) Possible ingame wormhole mapper.
4) We can track fleets using ingame map in kspace, should make it possible to track people also in wspace.

Yaay!!!!