These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Gevlon's Second Doozie

First post
Author
baltec1
Bat Country
Pandemic Horde
#141 - 2014-10-14 23:03:15 UTC  |  Edited by: baltec1
Joshua Milton Blahyi wrote:


How does it not make sense?

You say null sec can only support so many pilots per region.

Defining a supported pilot is very much a part of the discussion.

So once again, how much does one person need to make to be a "supported" pilot.


Its still makes no sense, the issue is with the limit on how many pilots can be supported at one time. We are not talking about one pilot alone.
baltec1
Bat Country
Pandemic Horde
#142 - 2014-10-14 23:06:44 UTC
Doc Fury wrote:

Cool. What percentage of EVE players exactly are using (or are capable of using) that specific bling setup for level 3s or are you assuming just because it's possible that everyone is doing it?


Does it matter how many are doing it? What matters is that we can all do it.
Mallak Azaria
Caldari Provisions
Caldari State
#143 - 2014-10-14 23:10:27 UTC
Joshua Milton Blahyi wrote:
Defining a supported pilot is very much a part of the discussion.

So once again, how much does one person need to make to be a "supported" pilot.


By supporting, he means how many people can effectively run anomalies without bumping in to each other constantly & locking people out because you got to it first. While you get roughly 25 anomaly spawns in a system, only 3 types are actually worth running: Forsaken hubs, gate havens & anal bead sanctums. Forsaken hubs are quite plentiful & some systems may have up to 7 which will support 4 ratters. Gate havens are less plentiful than dust cloud haven (which are crap) & you might get 2 of those in a system which supports 1 guy. Even in -1.0 you're only going to see maybe 4 sanctums & what they are tends to be pretty random each day.

On average systems from -0.6 to -1.0 will support 4 to 6 people trying to make less money than missions in highsec payout. I'd rather have missions than anomalies to be honest.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Doc Fury
Furious Enterprises
#144 - 2014-10-14 23:25:08 UTC  |  Edited by: Doc Fury
baltec1 wrote:
Doc Fury wrote:

Cool. What percentage of EVE players exactly are using (or are capable of using) that specific bling setup for level 3s or are you assuming just because it's possible that everyone is doing it?


Does it matter how many are doing it? What matters is that we can all do it.


It matters because not everyone can do it. There aren't that many Machs in game for instance. There is a significantly long train and investment for that bling setup as well. If you mean everyone can potentially or eventually do it, that is a different matter.

I'd really like to see your reference material and numbers, including the exact level 3 missions you would need to be able to pull every single hour because I'm pretty sure you aren't going to get enough decent level 3 missions every hour to make 80mil/hr consistently or on average even if you did salvage everything which you have stated is a waste of time. Been a while since I ran any level 3 missions, they must have really started spewing isk.

There's a million angry citizens looking down their tubes..at me.

Petre en Thielles
Doomheim
#145 - 2014-10-14 23:25:37 UTC  |  Edited by: Petre en Thielles
baltec1 wrote:
Petre en Thielles wrote:
baltec1 wrote:
Looting reduces your income, you get the best results simply chasing the bounties.


Let me introduce you to alts, who can salvage while you run the next site.

Let me also introduce you to new recruits, who can salvage old sites before they are capable of running them with you.


Putting that alt into another dps ship nets more isk.


Why on earth would you train your industry (or trading) alts into dps?

Industry and trading generate more ISK than ratting ever will. If you are ratting for ISK, you are EVE-ing wrong.
baltec1
Bat Country
Pandemic Horde
#146 - 2014-10-14 23:27:12 UTC
Petre en Thielles wrote:
baltec1 wrote:
Petre en Thielles wrote:
baltec1 wrote:
Looting reduces your income, you get the best results simply chasing the bounties.


Let me introduce you to alts, who can salvage while you run the next site.

Let me also introduce you to new recruits, who can salvage old sites before they are capable of running them with you.


Putting that alt into another dps ship nets more isk.


Why on earth would you train your industry (or trading) alts into dps?

Industry and trading generate more ISK than ratting ever will. If you are ratting for ISK, you are EVE-ing wrong.


You said salvage alts.
baltec1
Bat Country
Pandemic Horde
#147 - 2014-10-14 23:41:08 UTC
Doc Fury wrote:
baltec1 wrote:
Doc Fury wrote:

Cool. What percentage of EVE players exactly are using (or are capable of using) that specific bling setup for level 3s or are you assuming just because it's possible that everyone is doing it?


Does it matter how many are doing it? What matters is that we can all do it.


It matters because not everyone can do it. There aren't that many Machs in game for instance. There is a significantly long train and investment for that bling setup as well. If you mean everyone can potentially or eventually do it, that is a different matter.

I'd really like to see your reference material and numbers, including the exact level 3 missions you would need to be able to pull every single hour because I'm pretty sure you aren't going to get enough decent level 3 missions every hour to make 80mil/hr consistently or on average even if you did salvage everything which you have stated is a waste of time.


The mach is likely one of the most popular pirate battleships in the game of all time. The bulk of the mods are t2 and faction gyros are not exactly hard to come by. Most of the population can fly this ship and a good chunk will have one somewhere.

A simple google search for "eve lvl 3 mach" will likely get you the topic with all the numbers. It took me a week to weed out the few missions not worth running.
Doc Fury
Furious Enterprises
#148 - 2014-10-14 23:44:11 UTC  |  Edited by: Doc Fury
baltec1 wrote:
Doc Fury wrote:
baltec1 wrote:
Doc Fury wrote:

Cool. What percentage of EVE players exactly are using (or are capable of using) that specific bling setup for level 3s or are you assuming just because it's possible that everyone is doing it?


Does it matter how many are doing it? What matters is that we can all do it.


It matters because not everyone can do it. There aren't that many Machs in game for instance. There is a significantly long train and investment for that bling setup as well. If you mean everyone can potentially or eventually do it, that is a different matter.

I'd really like to see your reference material and numbers, including the exact level 3 missions you would need to be able to pull every single hour because I'm pretty sure you aren't going to get enough decent level 3 missions every hour to make 80mil/hr consistently or on average even if you did salvage everything which you have stated is a waste of time.


The mach is likely one of the most popular pirate battleships in the game of all time. The bulk of the mods are t2 and faction gyros are not exactly hard to come by. Most of the population can fly this ship and a good chunk will have one somewhere.

A simple google search for "eve lvl 3 mach" will likely get you the topic with all the numbers. It took me a week to weed out the few missions not worth running.



You answered a question I did not ask and seem to have conveniently ignored the rest.

What percentage exactly is "most of the population"? How many exactly is a "good chunk"? Where exactly did you get that data?

If you are having to weed-out missions, you can still only decline so many per hour, which would throw a spanner in your isk/hr sustainability with an Agent. You can certainly travel to another one, but traveling and etc also eats into your isk/hr.

Please show me exactly where you came up with your 80mil/hour data.

There's a million angry citizens looking down their tubes..at me.

Joshua Milton Blahyi
Viziam
Amarr Empire
#149 - 2014-10-14 23:47:44 UTC
baltec1 wrote:

Its still makes no sense, the issue is with the limit on how many pilots can be supported at one time. We are not talking about one pilot alone.


You are being intentionally dense.

When you say a system can support 10 pilots, how much do each of them make?

When you say that a Region can support 100 pilots off of sigs, how much are they all taking in monthly?

I suspect where this is heading, but feel free to evade it once more.
Herzog Wolfhammer
Sigma Special Tactics Group
#150 - 2014-10-14 23:48:23 UTC
Oh great. I'm agreeing with Lucas on something.

I'm going to go run the car in the garage for a bit....

(still better than mining)

Bring back DEEEEP Space!

baltec1
Bat Country
Pandemic Horde
#151 - 2014-10-14 23:49:24 UTC
Doc Fury wrote:
baltec1 wrote:
Doc Fury wrote:
baltec1 wrote:
Doc Fury wrote:

Cool. What percentage of EVE players exactly are using (or are capable of using) that specific bling setup for level 3s or are you assuming just because it's possible that everyone is doing it?


Does it matter how many are doing it? What matters is that we can all do it.


It matters because not everyone can do it. There aren't that many Machs in game for instance. There is a significantly long train and investment for that bling setup as well. If you mean everyone can potentially or eventually do it, that is a different matter.

I'd really like to see your reference material and numbers, including the exact level 3 missions you would need to be able to pull every single hour because I'm pretty sure you aren't going to get enough decent level 3 missions every hour to make 80mil/hr consistently or on average even if you did salvage everything which you have stated is a waste of time.


The mach is likely one of the most popular pirate battleships in the game of all time. The bulk of the mods are t2 and faction gyros are not exactly hard to come by. Most of the population can fly this ship and a good chunk will have one somewhere.

A simple google search for "eve lvl 3 mach" will likely get you the topic with all the numbers. It took me a week to weed out the few missions not worth running.



You answered a question I did not ask and seem to have conveniently ignored the rest.

What percentage exactly is "most of the population"? How many exactly is a "good chunk"? Where exactly did you get that data?

Please show me exactly where you came up with your 80mil/hour data.



Now you are just desperately grasping for any straw so you can tell yourself its not true. As I said do a google search, this is hardly a state secret.
baltec1
Bat Country
Pandemic Horde
#152 - 2014-10-14 23:54:08 UTC
Joshua Milton Blahyi wrote:
baltec1 wrote:

Its still makes no sense, the issue is with the limit on how many pilots can be supported at one time. We are not talking about one pilot alone.


You are being intentionally dense.

When you say a system can support 10 pilots, how much do each of them make?

When you say that a Region can support 100 pilots off of sigs, how much are they all taking in monthly?

I suspect where this is heading, but feel free to evade it once more.


90mil/hr max per pilot on anoms (you have been told this) That is using a blinged out vindi.

sigs are very random ranging from a few mil to a few hundred mil per site. It averages out to less than can be made in level 4 missions in high sec.
Petre en Thielles
Doomheim
#153 - 2014-10-14 23:54:10 UTC
baltec1 wrote:
[quote=Petre en Thielles]
You said salvage alts.


You don't take a few days to train your indy alts into a noctis?

How exactly can I take you seriously? Do you actually plan out how to make ISK in this game? If you are ratting to make ISK in the first place, you are doing it wrong...
Doc Fury
Furious Enterprises
#154 - 2014-10-14 23:54:29 UTC
baltec1 wrote:


Now you are just desperately grasping for any straw so you can tell yourself its not true. As I said do a google search, this is hardly a state secret.


Thanks for flaking-out and confirming your numbers are BS. I already knew they were, now everyone else can see that too.

There's a million angry citizens looking down their tubes..at me.

Herzog Wolfhammer
Sigma Special Tactics Group
#155 - 2014-10-14 23:56:25 UTC
Mallak Azaria wrote:
...anal bead sanctums...




OMG LOL!!! :-D

Bring back DEEEEP Space!

baltec1
Bat Country
Pandemic Horde
#156 - 2014-10-14 23:57:17 UTC  |  Edited by: baltec1
Doc Fury wrote:
baltec1 wrote:


Now you are just desperately grasping for any straw so you can tell yourself its not true. As I said do a google search, this is hardly a state secret.


Thanks for flaking-out and confirming your numbers are BS. I already knew they were, now everyone else can see that too.



Im on the phone so I cannot link anything. How about you actually go search for this yourself? Hell if your nice stoix might even come speak to you personally. Put in "eve lvl 3 mach" its the first link in google.
Joshua Milton Blahyi
Viziam
Amarr Empire
#157 - 2014-10-14 23:58:15 UTC
Mallak Azaria wrote:


By supporting, he means how many people can effectively run anomalies without bumping in to each other constantly & locking people out because you got to it first. While you get roughly 25 anomaly spawns in a system, only 3 types are actually worth running: Forsaken hubs, gate havens & anal bead sanctums. Forsaken hubs are quite plentiful & some systems may have up to 7 which will support 4 ratters. Gate havens are less plentiful than dust cloud haven (which are crap) & you might get 2 of those in a system which supports 1 guy. Even in -1.0 you're only going to see maybe 4 sanctums & what they are tends to be pretty random each day.

On average systems from -0.6 to -1.0 will support 4 to 6 people trying to make less money than missions in highsec payout. I'd rather have missions than anomalies to be honest.


OK, so if you are so desperate for ISK, why not run Sansha or Blood Missions? You have rental territories that conect to Blood Mission stations for sure, there is one on your rental list. Set up an alt there instead of in your cosy heartland if the ISK is so much better.

Really it just seems like you want everything, good isk, the security of being in the ass end of null, and the ability to reach out touch people from afar.

I still dispute these numbers, it really seems as if you are all running a rat race for ISK, which shouldn't even be necessary given your alliances income and the limited engagements in which you should be losing your own ships. I get that you all think you need to buy 5 more toons with the upcoming changes, but maybe you should just buy some plex instead of complaining that you don't make enough because you guys can't properly share within your organization.
Curious Onlooker
LE YOLO LE SWAG LE 9GAG YOLOSWAG SWAGGER CORP YOLO
#158 - 2014-10-15 00:00:25 UTC
Lucas Kell wrote:
So to be clear, CCP are removing fun from the game

CCP need to get to grips on what makes a game entertaining otherwise they will lose me to Elite Dangerous.


Given your inability to understand how the jump changes will add a lot of potential for localized pvp and capital bouts, without fear of supercap hotdrops by groups like PL and NC, thus increasing fun for those not content to fight simply for the sake of 'lets create a fight so our members don't all quit'; you heading off to play Elite Dangerous instead would be of a net benefit to the Eve community.
Tear Jar
New Order Logistics
CODE.
#159 - 2014-10-15 00:01:47 UTC
BeBopAReBop RhubarbPie wrote:
He starts off with an unsubstantiated assertion that all alliance leaders engage in RMT.
[/quote]

Its not a secret that big alliances use plex referral links and often sell ad space. There is no evidence of illegal RMT, but the Mittani definitely makes money off the game. So do a few others.

If the big alliances can't maintain themselves as supermassive stable power blocks, then that that stable income is loss.
Doc Fury
Furious Enterprises
#160 - 2014-10-15 00:02:59 UTC  |  Edited by: Doc Fury
baltec1 wrote:
Doc Fury wrote:
baltec1 wrote:


Now you are just desperately grasping for any straw so you can tell yourself its not true. As I said do a google search, this is hardly a state secret.


Thanks for flaking-out and confirming your numbers are BS. I already knew they were, now everyone else can see that too.



Im on the phone so I cannot link anything. How about you actually go search for this yourself? Hell if your nice stoix might even come speak to you personally.


Apologies. I am not here to validate your unsubstantiated claims. Quite the opposite. Please educate me.

There's a million angry citizens looking down their tubes..at me.