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A possible drone counter solution

Author
Spencer Owl
Viziam
Amarr Empire
#1 - 2014-10-14 03:00:27 UTC
I think everyone has noticed the balloon in Vexor/Ishtar use in large fleet engagements. I agree with the buff. There is no counter (other than smart bombs, and destroying drones 1 by 1) that sufficiently counters drones so they are a bit over powered at the moment. Sentry drones specifically are partially problematic. Any idea that just occurred to me:

What if tracking disrupters trickled down to drones?
Jack Carrigan
Order of the Shadow
#2 - 2014-10-14 04:28:44 UTC
Or not.

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Amyclas Amatin
SUNDERING
Goonswarm Federation
#3 - 2014-10-14 08:07:03 UTC
Bombs, bombs, bombs. Or using anti-support ships against the drones. If it can pop inties and tackle, it can pop drones.

If you make suggestions about ewar, ccp will spiral into a long seesaw of over-buffs and over-nerfs when they get used en-masse by the blob armies.

For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/

Remember that whenever you have a bad day in EVE, the correct reponse is "Thank you CCP, may I please have another?"

Catherine Laartii
Doomheim
#4 - 2014-10-14 08:50:45 UTC
an omni-directional TD would be nice.
Jandor Ikahrus
Emperors of Nowhere
#5 - 2014-10-14 11:49:39 UTC
A script for the tracking disruptor that focuses purely on drone tracking might work, sensor dampeners could get a drone range reduction script as well.
Nariya Kentaya
Ministry of War
Amarr Empire
#6 - 2014-10-14 11:53:15 UTC
the counter to drones is the fact that tey are the only weapon system that can be destroyed, use bombs/smartbombs or just ******* shoot them.

your literally asking for them to have every disadvantage of a turret/launcher, with no benefits to compensate, they are already the only weapon system that can be destroyed, thats a "counter" enough, especially sicne disengaging witht hem is difficult, since you either wait to recall them before leaving, the entire time having 0 DPS, or you gtfo without them, and no longer have a weapon system
Burneddi
Avanto
Hole Control
#7 - 2014-10-14 11:59:27 UTC
Nariya Kentaya wrote:
the counter to drones is the fact that tey are the only weapon system that can be destroyed, use bombs/smartbombs or just ******* shoot them.

your literally asking for them to have every disadvantage of a turret/launcher, with no benefits to compensate, they are already the only weapon system that can be destroyed, thats a "counter" enough, especially sicne disengaging witht hem is difficult, since you either wait to recall them before leaving, the entire time having 0 DPS, or you gtfo without them, and no longer have a weapon system

The existence of mobile depots makes defanging drone boats significantly harder. The Ishtar, for instance, can carry three sets of drones in its drone bay and I think four sets in cargo.
Donnachadh
United Allegiance of Undesirables
#8 - 2014-10-14 14:17:41 UTC  |  Edited by: Donnachadh
Nerf drones, I say no way in hell. Drones are just about perfect for those who use them in PvE, any more nerfs and they become close to worthless for missions. In other words no nerfs needed just an adjustments to tactics in a PvP engagement to deal with the recent changes to drones and drones ships.

I said this before and was roasted for it. Take a tip from the NPC AI used in missions / sleepers and ignore the ships shoot the drones. No I am not saying that PvP is like missions or that mission are like PvP. What I am saying is that a smart pilot will find and use ideas to help them no matter where they come from. Only stupid pilots flatly reject something because it comes from PvE.

One perfect example is the low sec corp my son belongs to. After running missions with me in Rattles and Domi's they adopted a new fleet tactic to counter what used to be ever present Ishtar fleets. They use a 2 pronged approach, with arty fit ships warping in at distance with some logi help and attack the drones directly. Shorty after another group of smaller faster ships warps in and attacks the ships themselves thus forcing the pilots of those ships to make a decision. If they pull sentries or other heavy DPS drones for close in support against the faster then they switch targets the long range takes on the ships while the short range attacks drones. Other wise they stay with original plan, long range attacks drones, short fast attacks ships. Since adopting this basic tactic they have not had any trouble in defeating every Ishtar fleet they have encountered.

For a Domi fleet they reverse the process, small fast goes after drones while the long range heavy hitters go after the ships.

They address the mobile depot issue by keeping the pressure on the drones/ships, hard to take a re-fit break when you are constantly under attack and even if one of them does they use that as a way of helping to locate the Depots and destroy them.

May not work in your specific battles but this tactic change has served them well and it is just one of many ways that drones fleets can be countered.
Phaade
LowKey Ops
Shadow Cartel
#9 - 2014-10-14 15:48:22 UTC
Amyclas Amatin wrote:
Bombs, bombs, bombs. Or using anti-support ships against the drones. If it can pop inties and tackle, it can pop drones.

If you make suggestions about ewar, ccp will spiral into a long seesaw of over-buffs and over-nerfs when they get used en-masse by the blob armies.


Can't use bombs in low sec. Bringing dedicated...destroyers?...for the sole purpose of killing drones is hilarious. Not to mention they would be instantly blapped.

Phaade
LowKey Ops
Shadow Cartel
#10 - 2014-10-14 15:51:49 UTC
Nariya Kentaya wrote:
the counter to drones is the fact that tey are the only weapon system that can be destroyed, use bombs/smartbombs or just ******* shoot them.

your literally asking for them to have every disadvantage of a turret/launcher, with no benefits to compensate, they are already the only weapon system that can be destroyed, thats a "counter" enough, especially sicne disengaging witht hem is difficult, since you either wait to recall them before leaving, the entire time having 0 DPS, or you gtfo without them, and no longer have a weapon system



You're an idiot. Drones are immune to ECM, SD, and TD (Because you are unreasonable, I know you will say: "you can ECM the drones individually, derp!)

They are ridiculously overpowered right now, and their needs to be a counter to them Ewar wise at the very least. Bombs are wonderful but you can't use them in low. Smartbombing works, sort of, as long as that ship is not tackled.
Arla Sarain
#11 - 2014-10-14 16:50:50 UTC
Killing drones is not a sufficient counter.
It just isn't.

If it is to be then the EHP of drone ships needs to get rekt.
elitatwo
Zansha Expansion
#12 - 2014-10-14 19:09:22 UTC
Please stop it!

For the longest time most of the drones < fighters used to be useless or less than useless (Amarr has drones now..).

If you don't stop shouting for dron nerfs, another missle nerf is incoming What?

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This is the law of ship progression!

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Nariya Kentaya
Ministry of War
Amarr Empire
#13 - 2014-10-14 23:44:36 UTC
Phaade wrote:
Nariya Kentaya wrote:
the counter to drones is the fact that tey are the only weapon system that can be destroyed, use bombs/smartbombs or just ******* shoot them.

your literally asking for them to have every disadvantage of a turret/launcher, with no benefits to compensate, they are already the only weapon system that can be destroyed, thats a "counter" enough, especially sicne disengaging witht hem is difficult, since you either wait to recall them before leaving, the entire time having 0 DPS, or you gtfo without them, and no longer have a weapon system



You're an idiot. Drones are immune to ECM, SD, and TD (Because you are unreasonable, I know you will say: "you can ECM the drones individually, derp!)

They are ridiculously overpowered right now, and their needs to be a counter to them Ewar wise at the very least. Bombs are wonderful but you can't use them in low. Smartbombing works, sort of, as long as that ship is not tackled.

Right, thats why i can knock out 1 drone in 1-2 volleys in my frigate, each one that dies dropping a significant portions of the target's DPS, until they have nothing left, Only problem Ive ever had in pvp with drone boats is the space freed up for survivability. In the last week alone Ive fought 6 or 7 drone boats, i think 3 cruisers and 4 frigates, in my mauler, the cruisers id run into the issue of not thinking ahead and fitting enough DPS to break their active armor tank (no neuts either, im a bad amarr player :/), the frigates im just generally getting neuted by.

But I have NEVER died to a drone boat in these engagements, only get to kill them every now and then because they brings friends and I have to GTFO, but they themselves in a 1v1 have never been a serious threat to me.

No, drone boats arent "overpowered", people just dont want to adjust their playstyle to counter them, theyd rather sit their and pour DPS into a hull first, when insetad they could just hit the drones (sicne again, each drone down is a chunk of DPS no longer incoming)
Spencer Owl
Viziam
Amarr Empire
#14 - 2014-10-15 00:37:32 UTC
I think a couple of you are missing my point of view. Let me make some statements with that in mind.

1. I don't want drones to get nerfed. I think they're fine the way they are. Drones aren't the problem. Ships that receive bonuses to their projection with modules/rigs to help are (FYI - I realize drone rigs aren't that good at the moment).

2. When CCP re-balanced ships who's primary dps method is drones they increased their drone bays significantly. 3 flights of sentry drones is a significant amount regardless the ability to re-fit.

3. While I don't fly any Gallente ships I know I've been engaged and applied damage to from 100km+ by sentry drones. Not bad for a weapon system that doesn't require you to be within range of the target.

4. Drone ships for the most part are immune to damps and ECM. They have a mind of their own and while you can't necessarily apply dps to the primary target you are applying DPS to something that's engaged you or they might be assigned to a primary target caller. This is the same lines as an FoF missile.

5. Most tracking disrupter focused ships aren't exactly DPS or tank boats. Giving them a firm counter ability to the current Ishtar/Vexor fleets out there wouldn't hurt.
Iudicium Vastus
Doomheim
#15 - 2014-10-15 01:20:22 UTC
Yeah, after TD's also affect missile boats though.

[u]Nerf stabs/cloaks in FW?[/u] No, just.. -Fit more points -Fit faction points -Bring a friend or two with points (an alt is fine too)

Donnachadh
United Allegiance of Undesirables
#16 - 2014-10-15 01:43:31 UTC
Spencer Owl wrote:
2. When CCP re-balanced ships who's primary dps method is drones they increased their drone bays significantly. 3 flights of sentry drones is a significant amount regardless the ability to re-fit.


You are kidding here I hope. If not you are totally off base here the Ishtar, Ishkur, both Domi's and the Myrmidon had no adjustments made to drone bay size in the balance pass and the Rattlesnake, Gila and Worm all had significant reductions in drone bay sizes. As they say perhaps you need to do a little research before you start posting things like this.
Spencer Owl
Viziam
Amarr Empire
#17 - 2014-10-15 02:19:41 UTC
Donnachadh wrote:
Spencer Owl wrote:
2. When CCP re-balanced ships who's primary dps method is drones they increased their drone bays significantly. 3 flights of sentry drones is a significant amount regardless the ability to re-fit.


You are kidding here I hope. If not you are totally off base here the Ishtar, Ishkur, both Domi's and the Myrmidon had no adjustments made to drone bay size in the balance pass and the Rattlesnake, Gila and Worm all had significant reductions in drone bay sizes. As they say perhaps you need to do a little research before you start posting things like this.


Then I stand corrected. Regardless, my proposal has to do with damage projection.
Infrequent
Center for Advanced Studies
Gallente Federation
#18 - 2014-10-15 08:37:13 UTC
Phaade wrote:
Nariya Kentaya wrote:
the counter to drones is the fact that tey are the only weapon system that can be destroyed, use bombs/smartbombs or just ******* shoot them.

your literally asking for them to have every disadvantage of a turret/launcher, with no benefits to compensate, they are already the only weapon system that can be destroyed, thats a "counter" enough, especially sicne disengaging witht hem is difficult, since you either wait to recall them before leaving, the entire time having 0 DPS, or you gtfo without them, and no longer have a weapon system



You're an idiot. Drones are immune to ECM, SD, and TD (Because you are unreasonable, I know you will say: "you can ECM the drones individually, derp!)

They are ridiculously overpowered right now, and their needs to be a counter to them Ewar wise at the very least. Bombs are wonderful but you can't use them in low. Smartbombing works, sort of, as long as that ship is not tackled.


Drones are not immune to ewar, stop spouting crap. If you jam/damp the bunny (or just spread ewar) you greatly reduce their effectiveness, sentries rely on their alpha and of course without their ability to quickly switch targets or even focus the primary whether it be due to damps or jams on the host ship, they become useless. Stop talking as if drones don't completely rely on the pilot's ship, take a look at any sentry doctrine and you'll see they all have hard counters. Slowcats die to alpha nags and mass void bombs, ishtars die to anything that can apply dps if they're shield setup, armor ishtars are mean but they are vulnerable to hard brawl setups, bombs and neuts, potatoes (sentry BCs and BS) die to alpha, bombs and kiting, drone frigs don't even need a hard counter. All of these ships are vulnerable to some form of ewar, and ewar can be fit in with most fleet comps. Let's not forget that once you pull a sentry fleet away from it's sentries you can defang them with ease, it isn't hard to get a smartbomber in there, rinse repeat and voila you have a dead weight fleet with no to mindlessly beat on.
Nariya Kentaya
Ministry of War
Amarr Empire
#19 - 2014-10-15 11:33:52 UTC
Infrequent wrote:
Phaade wrote:
Nariya Kentaya wrote:
the counter to drones is the fact that tey are the only weapon system that can be destroyed, use bombs/smartbombs or just ******* shoot them.

your literally asking for them to have every disadvantage of a turret/launcher, with no benefits to compensate, they are already the only weapon system that can be destroyed, thats a "counter" enough, especially sicne disengaging witht hem is difficult, since you either wait to recall them before leaving, the entire time having 0 DPS, or you gtfo without them, and no longer have a weapon system



You're an idiot. Drones are immune to ECM, SD, and TD (Because you are unreasonable, I know you will say: "you can ECM the drones individually, derp!)

They are ridiculously overpowered right now, and their needs to be a counter to them Ewar wise at the very least. Bombs are wonderful but you can't use them in low. Smartbombing works, sort of, as long as that ship is not tackled.


Drones are not immune to ewar, stop spouting crap. If you jam/damp the bunny (or just spread ewar) you greatly reduce their effectiveness, sentries rely on their alpha and of course without their ability to quickly switch targets or even focus the primary whether it be due to damps or jams on the host ship, they become useless. Stop talking as if drones don't completely rely on the pilot's ship, take a look at any sentry doctrine and you'll see they all have hard counters. Slowcats die to alpha nags and mass void bombs, ishtars die to anything that can apply dps if they're shield setup, armor ishtars are mean but they are vulnerable to hard brawl setups, bombs and neuts, potatoes (sentry BCs and BS) die to alpha, bombs and kiting, drone frigs don't even need a hard counter. All of these ships are vulnerable to some form of ewar, and ewar can be fit in with most fleet comps. Let's not forget that once you pull a sentry fleet away from it's sentries you can defang them with ease, it isn't hard to get a smartbomber in there, rinse repeat and voila you have a dead weight fleet with no to mindlessly beat on.

but infrequent, that requires work and isnt doable by just pressing f1 and waiting to win or die by alphabetical name order, its unreasonable to expect us to WORK to counter a fleet
Silent Cyborg
Fusion Enterprises Ltd
Pandemic Horde
#20 - 2014-10-16 02:44:46 UTC
Have a new class of missile the anti drone missile that auto targets drones like the old FOF missile so they can hit your own fleet too
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