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Skill Discussions

 
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skill que changes. What does it matter?

Author
THE BOD
Doomheim
#1 - 2014-10-10 23:52:32 UTC
I and all my alts are at a point where it still takes the required skill to be trained to plug in the next. While a skill que of a year would be possible it wouldnt hit the things needed for say a black ops BS or some such that has a skill to train before the next can be plugged in. So are we getting rid of the plug in requirement and keeping the cant use it until the requirements are met? or no?
Archibald Thistlewaite III
The Royal Society for the Prevention of Miners
#2 - 2014-10-11 07:16:54 UTC
CCP karkur wrote:
Oh Takashawa wrote:
Can the unlimited skill queue be set to include skills that you can't yet inject due to prereqs?
Perhaps at some point, but not in Phoebe Smile


source

User of 'Bumblefck's Luscious & Luminous Mustachio Wax'

Tau Cabalander
Retirement Retreat
Working Stiffs
#3 - 2014-10-11 08:22:26 UTC
Personally, I find that prerequisite skills are a minority, and it is always possible to queue other skills.

It will be convenient to queue a year at a time (until the next remap).
THE BOD
Doomheim
#4 - 2014-10-11 15:24:59 UTC
thanks for source. I couldnt find it at all
Dominique Vasilkovsky
#5 - 2014-10-13 09:14:02 UTC
Tau Cabalander wrote:
Personally, I find that prerequisite skills are a minority, and it is always possible to queue other skills.

It will be convenient to queue a year at a time (until the next remap).

The fix to that is to also queue the remaps just like we do in EVEMon.

With some 6 years worth of PLEX in my hangar this could be a pretty neat feature if fully implemented as I can return in 2020 and see if EVE has changed anything by then.