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Anti-frigate ship?

Author
Klown Walk
Science and Trade Institute
Caldari State
#21 - 2011-12-10 03:26:45 UTC
a Incursus or Taranis can deal with most if not all the frigates, pirate/navy will be harder but it´s possible. They can deal with cruisers and some bcs aswell.
Exploited Engineer
Creatively Applied Violence Inc.
#22 - 2011-12-11 22:00:34 UTC
Anyone tried a Bellicose with target painters?
kyrieee
The Scope
Gallente Federation
#23 - 2011-12-11 22:40:32 UTC
Exploited Engineer wrote:
Anyone tried a Bellicose with target painters?


No because it's better to fit webs. If you web it then it won't get away plus you will hit it. If you target paint it you'll hit it but it can burn away.
Gar Earthbendiir
Viziam
Amarr Empire
#24 - 2011-12-12 02:39:24 UTC
Exploited Engineer wrote:
Anyone tried a Bellicose with target painters?


Works. Works BETTER in conjunction with larger ships (BC) or drones. Does not work all that well solo.
Opertone
State War Academy
Caldari State
#25 - 2011-12-12 17:28:14 UTC
Eats frigates alive - Vexor - little drones are very solid weapon vs frigs.

2nd best Sabre/trasher - AC's or Arty - all very good vs frigates, takes time to lock and aim, gets very repetitive

3rd - Caracal navy issue with Assault Missile Launcher - load 'FoF' navy missiles and you are good to go. Otherwise fit autotargeter and spam F1 F1 F1 to victory.

Instant RAPISM a battleship aided with sensor booster and tracking links from logistics support. It will pop all frigs with no effort. A win win, but that's more than 2 ships :P

This post sums up why the 'best' work with DCM inc.

WARP DRIVE makes eve boring

really - add warping align time 300% on gun aggression and eve becomes great again

Griznatch
Distinguished Gentleman's Boating Club
Domain Research and Mining Inst.
#26 - 2011-12-12 17:48:30 UTC
1400mm artynado w/titanium sabot*













*from 100km away

I used to have a clever sig but I lost it.

vorneus
Hub2
#27 - 2011-12-12 18:51:37 UTC
Opertone wrote:
Eats frigates alive - Vexor - little drones are very solid weapon vs frigs.


While this is true, particularly with a stiff armor buffer and small guns, no frig pilot in their right mind will come anywhere near you.

If you want people to engage you, jump in a Bellicose or a Celestis and see if a frig gang shows up. You can get a decent sized buffer on each, 3 light guns and they have ample dronebays for lights.

-Ed

This one time, I like, totally did some stuff.

Opertone
State War Academy
Caldari State
#28 - 2011-12-12 20:53:18 UTC
Griznatch wrote:
1400mm artynado w/titanium sabot*







*from 100km away


away from Jita undock - bye bye little pesky frigates.

This post sums up why the 'best' work with DCM inc.

WARP DRIVE makes eve boring

really - add warping align time 300% on gun aggression and eve becomes great again

Slaveflogger Gall
Goatausorus Rex CO.
Roid Suckers
#29 - 2011-12-12 22:34:44 UTC
Fleet Issue Stabber with 180mm AC, 10% Tracking bonus/Level. Add a web for added killiness. Add Light drones for more if needed.
Frigs out of web range will usually fall to your guns, especially with tracking ammo. Inside web range they just go pop. If they are a bit fast to hit properly, a flight of Warrior II will make them run away for you, reducing transversal for easier hits.

Profit!
Yorick rashnikov
The Illuminatii
Wrecktical Supremacy.
#30 - 2011-12-13 12:02:43 UTC
Interdictors, the sabre more specificly are awesome at taking out frigates!
Alaric Faelen
Republic Military School
Minmatar Republic
#31 - 2011-12-13 15:51:16 UTC
Don't mean to hijack this thread, but i am working on anti-frig Caracals myself and wanted to pose--

Would EW drones be a better option than DPS drones, given that the ship itself is already an anti-frig platform?

Usually you use drones on larger ships to counter small ones, but your ship is aimed at small ships. With a Caracal's two drones, is the DPS better to more quickly take out frigates, or would additional web drones, lock breaks, or even disrupt their tracking to make their speed work against them-- be more useful? (like two having two more mid slots as opposed to highs)

Would your opinion change considering fairly weak drone skills? So if Warrior II's weren't available for example?
I have the skill but haven't used EC or repair drones, and have only used T1 combat drones, so I don't know how well they compare.

Opertone
State War Academy
Caldari State
#32 - 2011-12-13 16:54:31 UTC  |  Edited by: Opertone
are you talking mission frigates, NPCs, tacklers, tough little bastard?

Otherwise, how do you expect to see many frigates flown vs you? If they are pros and they fly wolf packs of 5 and more AFs, then there is little you can do. Remember that they can be evil and bring E-war kitsune, mutliple high alpha ships. Simply swarm you with 20 noobships.

It is hard enough to break AF's tank on its own, imagine that another 5 keep the DPS on you - perfect tracking, total range control, they don't even need to worry about your guns. They can get in and out of range as they want.

Drones will do little in this scenario - frigs tracking instapops all you flights of lights. You'll have to stick to precision light missiles and FoF light missiles in Assault Launchers. You will need decent shield and armor buffer, DC, DPS is irrelevant, only your survival of initial waves is. No you will not be able to tank 800+ DPS of their overheated stuff. But they have low total EHP, it's more of a matter of time before they give the idea up.

Perfect ship to deal with stupid AF packs - drake, high EHP, constant damage, able to ignore jamming, a brick. We flew an AF pack of 3, and got a nooby drake into low shields, still it was too much for us, we warped out with half structure. Drake outlasted us.

If you want to instapop unsuspecting friggies in FacWars and incursions - high alpha long range things will do good. Add tracking and target painting on top of that and see your enemies die. Single thrasher can be very effective vs moderately tanked frigs, 3 volleys and they are gone.

edit: Consume boosters - crash for missiles, tracking (drop?) for guns.

This post sums up why the 'best' work with DCM inc.

WARP DRIVE makes eve boring

really - add warping align time 300% on gun aggression and eve becomes great again

Alaric Faelen
Republic Military School
Minmatar Republic
#33 - 2011-12-13 17:19:49 UTC
sorry, I meant for PvP. In missions I just spam DPS drones to clear rooms faster, but PvP is an altogether different scenario.

The basic question I really have is- better to use drones as mini-you DPS or to feed your ship's abilities to do damage? (PvP)
Federigo Mondial
Science and Trade Institute
Caldari State
#34 - 2011-12-15 09:47:20 UTC
Griznatch wrote:
1400mm artynado w/titanium sabot*

*from 100km away


Can't go wrong with that.
Gypsio III
State War Academy
Caldari State
#35 - 2011-12-15 13:24:16 UTC
Alaric Faelen wrote:
sorry, I meant for PvP. In missions I just spam DPS drones to clear rooms faster, but PvP is an altogether different scenario.

The basic question I really have is- better to use drones as mini-you DPS or to feed your ship's abilities to do damage? (PvP)


An AML Caracal is a disposable cruiser; you want more DPS to increase your chance of killing expensive frigates before you die. So, Hobgoblins or Warriors. If, OTOH, you're in a non-disposable Navy Caracal, you may prefer ECM drones, to increase your chances of GTFO if something goes bad.
Skelee VI
Appetite 4 Destruction
#36 - 2011-12-15 16:00:34 UTC
A Thorax with small blasters and a neut and scram/web.
Caladari Navy hookbill
Vengeance with rockets
Sentinel

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