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Player Features and Ideas Discussion

 
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My suggestions are the best in the world: - Create a universal PvP system ability

First post
Author
Epofhis
GoonWaffe
Goonswarm Federation
#61 - 2011-12-12 15:34:45 UTC
Thread title has failed to deliver. 0/10

Before posting in Features and Ideas, please remember that Eve is in no way obligated to change based on your stupidity, ineptitude, or well honed sense of personal butthurt.

Ingvar Angst
Nasty Pope Holding Corp
#62 - 2011-12-12 17:46:46 UTC
Hard to take the OP seriously when he's looking for more PvP yet won't leave high sec to find it.

Six months in the hole... it changes a man.

RubyPorto
RubysRhymes
#63 - 2011-12-13 04:29:40 UTC
THXBYE wrote:
Bump.

Id really like this implemented as soon as possible.

Its funny, doesnt hurt those who dont agree with, its one more exciting option of what we can do, its another pvp option, gives easy access to true pvp of hunting and/or survival, its an accessible opportunity for those a little more scared with which they can experiment, learn and be able to go and explore other areas in eve they've always feared.


In order:
No

It's Not funny, so you're wrong.
It wastes resources, so you're wrong.
It's not exciting, it's a **** copy of a proper PvP option, so you're wrong.
Easy access is going to lowsec, joining FW, or joining RvB, so you're wrong.
Scared people can experiment by doing one of the above in a cheap ship, so you're wrong.
This does nothing to help people leave hisec, so you're wrong.

So in this, as in so many things, you're simply wrong.

tl;dr In time for the Christmas Holidays, Here's what your Idea is

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

THXBYE
Elite War Squad
#64 - 2011-12-13 04:59:09 UTC
Ingvar Angst wrote:
Hard to take the OP seriously when he's looking for more PvP yet won't leave high sec to find it.


This character has "lived" in 0.0 over 50% of its lifetime. Obviously you are a noob that cant check employment history correctly.

Epofhis wrote:
Thread title has failed to deliver. 0/10


It might be hard to believe but it was made on purpose so people will hate on a good suggestion which would be nice to them.
In other words they are hating and rejecting on their own wishes.

Its like making a thread giving isks to people, but call them idiots and losers. No one would want the isks because of their stupid pride.

Minnions..

Universal PvP System Mode: ..default.aspx?g=posts&t=38634 In Game Laws, Fines and Taxes: ..default.aspx?g=posts&t=36124 Stations and NPC Services Costs: ..default.aspx?g=posts&t=39038

RubyPorto
RubysRhymes
#65 - 2011-12-13 05:28:57 UTC
THXBYE wrote:
Ingvar Angst wrote:
Hard to take the OP seriously when he's looking for more PvP yet won't leave high sec to find it.


This character has "lived" in 0.0 over 50% of its lifetime. Obviously you are a noob that cant check employment history correctly.



Nobody cares where you lived, the Idea is ******.

Epofhis wrote:
Thread title has failed to deliver. 0/10


It might be hard to believe but it was made on purpose so people will hate on a good suggestion which would be nice to them.
In other words they are hating and rejecting on their own wishes.
[/quote]

If it weren't a ****** idea, it wouldn't be so soundly rejected by nearly everyone in the thread.

Sounds like UMADBRO and the age old "I'm not wrong cauze I wasn't srs, dudez" defense.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

THXBYE
Elite War Squad
#66 - 2011-12-13 10:03:58 UTC  |  Edited by: THXBYE
RubyPorto wrote:
If it weren't a ****** idea, it wouldn't be so soundly rejected by nearly everyone in the thread.

Sounds like UMADBRO and the age old "I'm not wrong cauze I wasn't srs, dudez" defense.


You suffer from HPD dude, but it seems it only brought the bad side of it on you lol
inb4yougooglehpd


Bump

Create this option now ccp, it doesnt hurt anyone that dont like, and will be one more path one can follow, in between many other things the close and easy and accessible pvp to everyone living in empire that want to try pvp at their own pace without leaving empire for now.

Universal PvP System Mode: ..default.aspx?g=posts&t=38634 In Game Laws, Fines and Taxes: ..default.aspx?g=posts&t=36124 Stations and NPC Services Costs: ..default.aspx?g=posts&t=39038

RubyPorto
RubysRhymes
#67 - 2011-12-13 11:27:26 UTC
THXBYE wrote:
RubyPorto wrote:
If it weren't a ****** idea, it wouldn't be so soundly rejected by nearly everyone in the thread.

Sounds like UMADBRO and the age old "I'm not wrong cauze I wasn't srs, dudez" defense.


You suffer from HPD dude, but it seems it only brought the bad side of it on you lol
inb4yougooglehpd


Bump

Create this option now ccp, it doesnt hurt anyone that dont like, and will be one more path one can follow, in between many other things the close and easy and accessible pvp to everyone living in empire that want to try pvp at their own pace without leaving empire for now.



I did, and all I got was Houston Police Department. I'm not sure how I suffer at the hands of Houston Police Department when I live several states away from Texas, but if you say so, Please Help Save Me From the Houston Police!

I still have yet to see any reason why this *should* be developed. You're main argument seems to be that it doesn't hurt anyone which is not a good reason to add more structures in the sandbox.


Let me put it this way, say that Eve is a giant sandbox. It has some fixed toys in it, like monkey bars and a little rocking horse thing. The kids run around and spend as much or more time playing with each other as they do with the monkey bars and the rocking horse. The manager adds a slide. Now the kids play with each other a little less to fit the slide in. This goes on until all you have is a big jungle gym where the sandbox was and the kids have a hard time finding each other to play with, or just as bad, they don't have time between playing with each of the toys.

In a sandbox game you need a good, interesting reason to add *anything.* Create this option and what do you add to the game that *isn't* already availiable?
PvP on Demand > RvB and Faction Warfare(needs a fix but still provides the PvP targets on demand)
PvP in HiSec > RvB, Can Flipping, FW (if you're clever), Suicide Ganks, Organized Warfare
A Sense of Danger > Suicide Ganks (inbound), Can Flippers, RvB*, FW*
PvP at your Own pace > RvB, EUni's Lowsec Roams and occasional organized Wardecs

*While you're in it, but that limitation applies to your idea as well, since it's a toggle switch

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

GeneralKool
State War Academy
Caldari State
#68 - 2011-12-13 11:42:31 UTC  |  Edited by: GeneralKool
We should do this, its a good idea.


1. And we should make it so that there is special faction LP we can obtain during these fights.

2. we can use the special LP to buy upgraded mods for our ships(that we can redeem in a special room of a war station)

3. And break up eve into shards.

4. make it fighting between shards

5. make a special type of fleet called a raid.

6. rename EvE-Online to "Generic MMO number 4578001"


Conclusion:

Just an awful idea. PvP is available to you no matter where in the eve online universe.

If its not broken then don't fix it.
THXBYE
Elite War Squad
#69 - 2011-12-13 11:44:15 UTC
RubyPorto wrote:
THXBYE wrote:
RubyPorto wrote:
If it weren't a ****** idea, it wouldn't be so soundly rejected by nearly everyone in the thread.

Sounds like UMADBRO and the age old "I'm not wrong cauze I wasn't srs, dudez" defense.


You suffer from HPD dude, but it seems it only brought the bad side of it on you lol
inb4yougooglehpd


Bump

Create this option now ccp, it doesnt hurt anyone that dont like, and will be one more path one can follow, in between many other things the close and easy and accessible pvp to everyone living in empire that want to try pvp at their own pace without leaving empire for now.



I did, and all I got was Houston Police Department. I'm not sure how I suffer at the hands of Houston Police Department when I live several states away from Texas, but if you say so, Please Help Save Me From the Houston Police!

I still have yet to see any reason why this *should* be developed. You're main argument seems to be that it doesn't hurt anyone which is not a good reason to add more structures in the sandbox.


Let me put it this way, say that Eve is a giant sandbox. It has some fixed toys in it, like monkey bars and a little rocking horse thing. The kids run around and spend as much or more time playing with each other as they do with the monkey bars and the rocking horse. The manager adds a slide. Now the kids play with each other a little less to fit the slide in. This goes on until all you have is a big jungle gym where the sandbox was and the kids have a hard time finding each other to play with, or just as bad, they don't have time between playing with each of the toys.

In a sandbox game you need a good, interesting reason to add *anything.* Create this option and what do you add to the game that *isn't* already availiable?
PvP on Demand > RvB and Faction Warfare(needs a fix but still provides the PvP targets on demand)
PvP in HiSec > RvB, Can Flipping, FW (if you're clever), Suicide Ganks, Organized Warfare
A Sense of Danger > Suicide Ganks (inbound), Can Flippers, RvB*, FW*
PvP at your Own pace > RvB, EUni's Lowsec Roams and occasional organized Wardecs

*While you're in it, but that limitation applies to your idea as well, since it's a toggle switch


Who cares about RvB? I dont wanna belong to any corp/war/alliance or whatsoever battle between 2 major groups of people.
Can flipping is PvP? Make me laugh noob.
FW is lowsec to start with, besides it still fight between teams or gate camps etc, I dont want to belong to any team besides my friends.
RvB already explained, I dont wanna go to lowsec as already explained as well.

Keep posting relevant stuff.


The universal pvp system would be nothing compared to anything existent at the moment in the game.
Would affect no one whatsoever that dont use it, and just by that theres no reason in denying it.

All other aspects already explained in this thread.

Universal PvP System Mode: ..default.aspx?g=posts&t=38634 In Game Laws, Fines and Taxes: ..default.aspx?g=posts&t=36124 Stations and NPC Services Costs: ..default.aspx?g=posts&t=39038

THXBYE
Elite War Squad
#70 - 2011-12-13 11:46:30 UTC
GeneralKool wrote:
We should do this, its a good idea.


1. And we should make it so that there is special faction LP we can obtain during these fights.

2. we can use the special LP to buy upgraded mods for our ships(that we can redeem in a special room of a war station)

3. And break up eve into shards.

4. make it fighting between shards

5. make a special type of fleet called a raid.

6. rename EvE-Online to "Generic MMO number 4578001"


Conclusion:

Just an awful idea. PvP is available to you no matter where in the eve online universe.

If its not broken then don't fix it.


And you also shouldnt eat chicken because its good and everyone else does it.
Your logic is flawed as ****.

Universal PvP System Mode: ..default.aspx?g=posts&t=38634 In Game Laws, Fines and Taxes: ..default.aspx?g=posts&t=36124 Stations and NPC Services Costs: ..default.aspx?g=posts&t=39038

GeneralKool
State War Academy
Caldari State
#71 - 2011-12-13 11:54:28 UTC
THXBYE wrote:
GeneralKool wrote:
We should do this, its a good idea.


Conclusion:

Just an awful idea. PvP is available to you no matter where in the eve online universe.

If its not broken then don't fix it.


And you also shouldnt eat chicken because its good and everyone else does it.
Your logic is flawed as ****.


Can you just not see it? Can you not see why everyone is hating on your idea?

Its because its bad and everyone plays eve for what it is. You are hoping for a mechanic that doesn't add to the experience of what eve is. Your idea would just make eve feel more 'arcade style'
RubyPorto
RubysRhymes
#72 - 2011-12-13 14:51:52 UTC
THXBYE wrote:


Who cares about RvB? I dont wanna belong to any corp/war/alliance or whatsoever battle between 2 major groups of people.
Can flipping is PvP? Make me laugh noob.
FW is lowsec to start with, besides it still fight between teams or gate camps etc, I dont want to belong to any team besides my friends.
RvB already explained, I dont wanna go to lowsec as already explained as well.

Keep posting relevant stuff.


The universal pvp system would be nothing compared to anything existent at the moment in the game.
Would affect no one whatsoever that dont use it, and just by that theres no reason in denying it.

All other aspects already explained in this thread.


1. Then Go to Lowsec or Nullsec, or get your friends and talk to some other group and arrange a wardec.
2. Can flipping is absolutely PvP. I am a Player, and I am Violating another Player. PVP
3. Then join FW as a corp with your friends and don't join organized fleets.
4. RvB is a bunch of groups of friends fighting a bunch of other groups of friends. They are not at all organized like you seem to think they are.

You can play EVE however you like and I think that's valid. But don't go adding slides to MY sandbox that I'm gonna go barking my shin against.

You want a PvP free for all, GO ORGANIZE IT. Make 5-6-20 corps all in mutual wardecs with each other. Gather people together and ask them to join the corps... have peace treaties between corps; allow/encourage lateral transfers between corps as the tides shift. Enforce people honoring 1v1s and other agreements by kick/bans from the corp. Organize it into your vision of this and gather like minded people.
That gets you:
24 hour timer based toggleable PvP
Channels to form fleets in
Levels of combat (enforced the way Eve enforces all rules: Loosely)
Valid target everywhere (to nearly everyone else around if you get enough to join you)

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

RAND0M MORPH
University of Caille
Gallente Federation
#73 - 2011-12-13 22:30:35 UTC
So to clean things out and make it easier to picture, heres a resume:



PROS

- One more thing you can do in EvE
- Dynamic Highsec real PvP, with hunting and survival and also the surprise element.
- Easy access to what real PvP is to people living in highsec that do not want to belong to any corp or alliance or leave highsec for now.
- A form of living
- Kills the boredom to many people in game bringing a new breath taking activity for a moment or a form of playing the game at all times.
- Connects a little bit more 0.0 experience and highsec, giving players an enthusiastic experience.
- One more way to create fights and ships and modules and ammo consumption bringing healthy activity to the economy.
- Many other pros..



CONS

- N/A


Its simple guys, you wanna try it? Use it.
You dont like it and total disagree? Dont use it.

In opposite of sooo many other features in eve that not even 5% of all the players use, this one could and WILL be, if implemented, a much very used feature for a LOT of players, experienced and non experienced. I guarantee you that.

Imagine:

You are bored, you turn on this option and grab your rifter and go, you travel a couple jumps and you see a red in local, use your scan, use your alt to scan him, etc etc etc..

Its just an addition to eve, is not a change, this is not supposed to fix anything.
Katie Frost
Ministry of War
Amarr Empire
#74 - 2011-12-13 23:11:37 UTC
[quote=Nestara Aldent]Katie, you can't force a carebear to pvp. You just need to realize futility of attempting that. Just ask yourself why they haven't tried pvp already, or they don't pvp if they did, or will they just find another game if you force them to play in a way they don't want to? How would you feel if devs tried to force you to mine for example and you don't want that?[quote]

Oh, don't get me wrong I do not want carebears to PvP - they can stay in high sec. I have no interest for players that opt to shoot little red crosses and asteroids and RP EVE as some form of actual entertainment in a computer game. I can however respect that this is their choice and they are free to make it.

There are also valid PvP opportunities in high-sec as indicated in previous posts. I am opposed to seeing another feature added to high-sec that should be and is native to low-sec and 0.0. If carebears want to undertake proper PvP, then get out of high-sec. If they want to pretend/safe-PvP, then there is FW, RvB, Wardecs - no need to add another toy in the sandbox that would simply fortify and increase the appeal of an area of EvE which apparently boasts ~80% of the active player base already.

This suggestion would be akin to me asking to have a flag system in 0.0, where if I have this flag I can mine and mission without anybody being able to attack me. Thereafter I would drop the said flag in order to go back to PvP and normal 0.0 activities.

EvE is much bigger than just high-sec and efforts/resources should be invested in expanding low-sec and 0.0.

Katie Frost
Ministry of War
Amarr Empire
#75 - 2011-12-13 23:52:52 UTC
RAND0M MORPH wrote:
So to clean things out and make it easier to picture, heres a resume:



PROS

- One more thing you can do in EvE
- Dynamic Highsec real PvP, with hunting and survival and also the surprise element.
- Easy access to what real PvP is to people living in highsec that do not want to belong to any corp or alliance or leave highsec for now.
- A form of living
- Kills the boredom to many people in game bringing a new breath taking activity for a moment or a form of playing the game at all times.
- Connects a little bit more 0.0 experience and highsec, giving players an enthusiastic experience.
- One more way to create fights and ships and modules and ammo consumption bringing healthy activity to the economy.
- Many other pros..


1) I don't quite understand your line of argument for this being a pro. Is EvE lacking things to do? I guess if you are poking asteroids all day, you may feel that EvE is a sterile game that needs additional entertainment features implemented. Alt-tab and play solitaire.
2) There is nothing 'real' or 'dynamic' about sandbox PvP. You may also try FW, RvB and wardecs.
3) Again nothing real about PvP in high-sec. You are talking about a very, very small group of people that (a) live in high sec; (b) do not want to belong to a corp/alliance; (c) are too scared to jump into low sec to PvP; (d) are interested in PvP. If this feature will accommodate this group of people, then there is no reason to spend game resources on it. Refer them to a therapist and deal with their anxieties pertaining to leaving high sec or joining a corp/alliance.
4) No... it's not a form of living at all. It's a fad that you undertake for a couple of hours before returning to your mission/belt.
5) Could not decipher the latter part of this point, but in relation to boredom of many people - if you want to PvP: low sec is just a few jumps away. Also there is FW, RvB, wardecs...
6) No... it actually disconnects people from real PvP and distances them from 0.0. But even if you consider the OP's suggestion as real PvP - if you had this in high sec, why would you ever want to go to 0.0 to experience it?
7) Or... populate regions of space that already have this mechanic implemented (low-sec, 0.0) and create an economic demand in these regions. Oh the ISK sinks that logistics and ship/module replacement costs in low-sec and 0.0 would create!
8) Many other retorts...
RubyPorto
RubysRhymes
#76 - 2011-12-14 00:54:57 UTC
RAND0M MORPH wrote:
So to clean things out and make it easier to picture, heres a resume:



PROS

- One more thing you can do in EvE
- Dynamic Highsec real PvP, with hunting and survival and also the surprise element.
- Easy access to what real PvP is to people living in highsec that do not want to belong to any corp or alliance or leave highsec for now.
- A form of living
- Kills the boredom to many people in game bringing a new breath taking activity for a moment or a form of playing the game at all times.
- Connects a little bit more 0.0 experience and highsec, giving players an enthusiastic experience.
- One more way to create fights and ships and modules and ammo consumption bringing healthy activity to the economy.
- Many other pros..



CONS

- N/A


Its simple guys, you wanna try it? Use it.
You dont like it and total disagree? Dont use it.

In opposite of sooo many other features in eve that not even 5% of all the players use, this one could and WILL be, if implemented, a much very used feature for a LOT of players, experienced and non experienced. I guarantee you that.

Imagine:

You are bored, you turn on this option and grab your rifter and go, you travel a couple jumps and you see a red in local, use your scan, use your alt to scan him, etc etc etc..

Its just an addition to eve, is not a change, this is not supposed to fix anything.


Sock Puppet Alt Detected.

CONS
Adds a slide for me to Bark my Shin Against.

All of the "Pros" have been shown over and over to already exist, and I've explained exactly how you can set this "Feature" up yourself through existing game mechanics.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

RAND0M MORPH
University of Caille
Gallente Federation
#77 - 2011-12-14 01:33:53 UTC
Katie Frost wrote:
RAND0M MORPH wrote:
So to clean things out and make it easier to picture, heres a resume:



PROS

- One more thing you can do in EvE
- Dynamic Highsec real PvP, with hunting and survival and also the surprise element.
- Easy access to what real PvP is to people living in highsec that do not want to belong to any corp or alliance or leave highsec for now.
- A form of living
- Kills the boredom to many people in game bringing a new breath taking activity for a moment or a form of playing the game at all times.
- Connects a little bit more 0.0 experience and highsec, giving players an enthusiastic experience.
- One more way to create fights and ships and modules and ammo consumption bringing healthy activity to the economy.
- Many other pros..


1) I don't quite understand your line of argument for this being a pro. Is EvE lacking things to do? I guess if you are poking asteroids all day, you may feel that EvE is a sterile game that needs additional entertainment features implemented. Alt-tab and play solitaire.
2) There is nothing 'real' or 'dynamic' about sandbox PvP. You may also try FW, RvB and wardecs.
3) Again nothing real about PvP in high-sec. You are talking about a very, very small group of people that (a) live in high sec; (b) do not want to belong to a corp/alliance; (c) are too scared to jump into low sec to PvP; (d) are interested in PvP. If this feature will accommodate this group of people, then there is no reason to spend game resources on it. Refer them to a therapist and deal with their anxieties pertaining to leaving high sec or joining a corp/alliance.
4) No... it's not a form of living at all. It's a fad that you undertake for a couple of hours before returning to your mission/belt.
5) Could not decipher the latter part of this point, but in relation to boredom of many people - if you want to PvP: low sec is just a few jumps away. Also there is FW, RvB, wardecs...
6) No... it actually disconnects people from real PvP and distances them from 0.0. But even if you consider the OP's suggestion as real PvP - if you had this in high sec, why would you ever want to go to 0.0 to experience it?
7) Or... populate regions of space that already have this mechanic implemented (low-sec, 0.0) and create an economic demand in these regions. Oh the ISK sinks that logistics and ship/module replacement costs in low-sec and 0.0 would create!
8) Many other retorts...


1) How can 1 more thing to do ever be bad? Make sense.
2) Fw = lowsec .. I dont want lowsec..
RvB = War between 2 teams which I also have to belong to .. I dont wanna belong to anything I wanna ride free. (also RvB was created on purpose by players to do something similar to what this feature will do)
Wardecs = Once again, war between 2 teams.
3) Neither you or anyone else in this thread is a DEV, and have no idea about whatsoever how hard or not it is to implement such feature.
4) Its a form of living if you wanna have it on at all times, which brings a great suspense and dynamic way of playing the game.
5) I dont want lowsec.. how many times I have to repeat all of this?
6) I dont want lowsec..
8) Make sense

You still havent come up with ANY single argument of how this can be ever bad, but I proved many valid reasons of how this is a great feature.


Unless you are a DEV and say something like: This will be too hard to implement and is such feature is not in our plans for any time in the future"

Remember you are not a DEV, so give me reasons from a regular player point of view of how can this ever be bad, or just dont bother with this thread and move on.
RubyPorto
RubysRhymes
#78 - 2011-12-14 01:45:41 UTC
RAND0M MORPH wrote:
[
1) How can 1 more thing to do ever be bad? Make sense.
2) Fw = lowsec .. I dont want lowsec..
RvB = War between 2 teams which I also have to belong to .. I dont wanna belong to anything I wanna ride free. (also RvB was created on purpose by players to do something similar to what this feature will do)
Wardecs = Once again, war between 2 teams.
3) Neither you or anyone else in this thread is a DEV, and have no idea about whatsoever how hard or not it is to implement such feature.
4) Its a form of living if you wanna have it on at all times, which brings a great suspense and dynamic way of playing the game.
5) I dont want lowsec.. how many times I have to repeat all of this?
6) I dont want lowsec..
8) Make sense

You still havent come up with ANY single argument of how this can be ever bad, but I proved many valid reasons of how this is a great feature.


Unless you are a DEV and say something like: This will be too hard to implement and is such feature is not in our plans for any time in the future"

Remember you are not a DEV, so give me reasons from a regular player point of view of how can this ever be bad, or just dont bother with this thread and move on.


As I said before:
1) One more Slide to Bark my shin on in the SANDBOX
2) Why don't you want lowsec? That is the Casual PvP on demand space.
RvB was created by players BECAUSE IT'S A SANDBOX AND THAT'S WHAT PLAYERS DO.
3) If it's not already implemented, it will take some non zero amount of Dev resources. That is too many Dev resources to waste.
4) You just described life in Lowsec; Remind me again why you don't want to set foot there?
5) You keep describing implementing Lowsec-for-some-people in hisec, why u scared of lowsec?
6) GOTO 5
7) The meme is "There is No 6"
8) Many other UMADS

It's bad because it adds nothing to the game that doesn't exist; It takes away from Lowsec's last real purpose; and It kills the possibility of Players creating this content themselves (like they HAVE in RvB).
There you go. You also haven't "Proven" anything.
Dr. Cox Says Hi (Possibly again, can't remember, brain overloaded by stupidity of OP's suggestion)

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

RAND0M MORPH
University of Caille
Gallente Federation
#79 - 2011-12-14 02:03:50 UTC
Please dont post stuff that is already been answered. Read the thread before you post.


Again:

- I dont want lowsec neither 0.0, I wanna stay in highsec for awhile.
- I dont want to belong to any corp/alliance/team
- I want to experience PvP in highsec (hunting, survival) and live in constant dangerous in highsec for awhile or permanently.
- Ride on my own or with a couple friends, and look for valid targets in systems.
- Be missioning or ratting or mining or doing w/e and having to check local etc.. (0.0 feeling, and also good for new pilots)


I cant do this at the moment in eve, and this feature will make it possible.


Once again, you dont want it? Dont use it.

Or tell me how this will affect someone that doesnt like this feature!
I dont even know why are you even arguing, because you have shown no valid arguments.

I said: I dont want lowsec (this feature is for highsec purposes, its written in the first post)
Your argument (which doesnt affect you in anyway): Go lowsec for pvp

Go see a psychiatrist asap, thats my advice.


Besides, going to lowsec to pvp is TOTALLY different from what Im talking about (in game experience related).
RubyPorto
RubysRhymes
#80 - 2011-12-14 02:10:28 UTC
RAND0M MORPH wrote:
Please dont post stuff that is already been answered. Read the thread before you post.


The post right above you, in fact.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon