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EVE New Citizens Q&A

 
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Hi, New and a few get me going questions.

Author
Carlita Edwards
The Scope
Gallente Federation
#1 - 2011-12-13 09:52:26 UTC
Hey there!

1) PvP is something i'm really interested in, but to me it seems whatever you do that damages another Player ship ends up in a security status drop? ... or have i just got it wrong? ... Can you pvp in low/null sec without consequences to the security status ... cause if theres no other way other than a status drop, it seems pretty pointless as you'll lose everything? ..

2) I've seen a few youtube.com videos where people have messed with their up, for example, on the left hand side, it seems to have "shrunk" ... and all the buttons are smaller, and the portrait has been removed meaning the UI doesn't look as cluttered, anybody know how to do this? .. or even know what i mean :P

3) I like the idea of escorting trade ships, incase of pirate attacks, does this happen often or..?

4) I plan on going for a megathon for bit of PvP ... But i heard cloaking is important for "stalking pray..." as in combat probes etc... is it actually this important??

5) What Gallente ship is probably best for PvP? Covert ops?

6) last but not least, i'm surrently in a catalyst, i have 1 homogoblin Drone or whatever its called, i also have the skills for a combat probe, but it says i have no room, does the probe and drone share the same ship space? ... or is it purely the fact my ship doesn't acomadate probes?

What ship is in this youtube clip?

http://www.youtube.com/watch?v=heYfTA00Idg

Thank You :)
Gerrick Palivorn
Caldari Provisions
Caldari State
#2 - 2011-12-13 10:22:48 UTC
Carlita Edwards wrote:
Hey there!

1) PvP is something i'm really interested in, but to me it seems whatever you do that damages another Player ship ends up in a security status drop? ... or have i just got it wrong? ... Can you pvp in low/null sec without consequences to the security status ... cause if theres no other way other than a status drop, it seems pretty pointless as you'll lose everything? ..

2) I've seen a few youtube.com videos where people have messed with their up, for example, on the left hand side, it seems to have "shrunk" ... and all the buttons are smaller, and the portrait has been removed meaning the UI doesn't look as cluttered, anybody know how to do this? .. or even know what i mean :P

3) I like the idea of escorting trade ships, incase of pirate attacks, does this happen often or..?

4) I plan on going for a megathon for bit of PvP ... But i heard cloaking is important for "stalking pray..." as in combat probes etc... is it actually this important??

5) What Gallente ship is probably best for PvP? Covert ops?

6) last but not least, i'm surrently in a catalyst, i have 1 homogoblin Drone or whatever its called, i also have the skills for a combat probe, but it says i have no room, does the probe and drone share the same ship space? ... or is it purely the fact my ship doesn't acomadate probes?

What ship is in this youtube clip?

http://www.youtube.com/watch?v=heYfTA00Idg

Thank You :)


1) Fighting in lowsec will give you a Security status lose if you are the initial aggressor, this will cause the static guns on the stations and gates to shoot you. Once you have GCC (Global Criminal Countdown) you will be shot at every time you are within range of static guns, and by concord it you jump into hisec. GCC lasts for 15 min, there is a great deal more that you need to understand so you don't accidentally get killed by station/gate guns.

2) Your user interface is completely customizable, there is alot to be said here so I will not go into it. I will say, play around with everything, buttons are meant to be pressed, find out what each and every button does.

3) Escorting trade ships doesn't happen that often due to the nature of ganks, but scouting ahead of the convoy is a well established practice, and it even carries over into fleet operations for PVP.

4) There are many types of pvp, this specific type that your referencing is the ambush or covert ops type of pvp. Another type of PVP is brawling, while another is Kiting... It's all about how YOU like to kill your enemy, not how someone else tells you how you should kill your enemy.

5) This has to do alot with #4, depending on what kind of pvp your into, depends the ship and fit you want, do some research and then ask more questions. Look at all the different ships bonuses on the gallante line up and try to find something you like.

6) Combat Probes go into the expanded probe launcher, a module that you fit into you highslots. The 'homogoblin' (I'm calling them that from now on!) goes in your drone bay, seperate storage spaces. While probes are not in your probe launcher they can be loaded directly into the probe launcher from your cargo hold. The only thing that will be able to go into your drone bay, are drones.

Finally, the ship in that video is the Buzzard, the Caldari covert ops frigate. The Gallente equivilant is the Helios, remember that this is a great scanning ship and scout but it will not preform in pvp very well.

As a final note, just because you started with a Gallente character doesn't mean that you can't crosstrain into all the other races. Fly what ships you want, don't limit yourself just because you are a certain race.

MMOs come and go, but Eve remains.  -Garresh-

Carlita Edwards
The Scope
Gallente Federation
#3 - 2011-12-13 10:30:56 UTC
Gerrick Palivorn wrote:
Carlita Edwards wrote:
Hey there!

1) PvP is something i'm really interested in, but to me it seems whatever you do that damages another Player ship ends up in a security status drop? ... or have i just got it wrong? ... Can you pvp in low/null sec without consequences to the security status ... cause if theres no other way other than a status drop, it seems pretty pointless as you'll lose everything? ..

2) I've seen a few youtube.com videos where people have messed with their up, for example, on the left hand side, it seems to have "shrunk" ... and all the buttons are smaller, and the portrait has been removed meaning the UI doesn't look as cluttered, anybody know how to do this? .. or even know what i mean :P

3) I like the idea of escorting trade ships, incase of pirate attacks, does this happen often or..?

4) I plan on going for a megathon for bit of PvP ... But i heard cloaking is important for "stalking pray..." as in combat probes etc... is it actually this important??

5) What Gallente ship is probably best for PvP? Covert ops?

6) last but not least, i'm surrently in a catalyst, i have 1 homogoblin Drone or whatever its called, i also have the skills for a combat probe, but it says i have no room, does the probe and drone share the same ship space? ... or is it purely the fact my ship doesn't acomadate probes?

What ship is in this youtube clip?

http://www.youtube.com/watch?v=heYfTA00Idg

Thank You :)


1) Fighting in lowsec will give you a Security status lose if you are the initial aggressor, this will cause the static guns on the stations and gates to shoot you. Once you have GCC (Global Criminal Countdown) you will be shot at every time you are within range of static guns, and by concord it you jump into hisec. GCC lasts for 15 min, there is a great deal more that you need to understand so you don't accidentally get killed by station/gate guns.

2) Your user interface is completely customizable, there is alot to be said here so I will not go into it. I will say, play around with everything, buttons are meant to be pressed, find out what each and every button does.

3) Escorting trade ships doesn't happen that often due to the nature of ganks, but scouting ahead of the convoy is a well established practice, and it even carries over into fleet operations for PVP.

4) There are many types of pvp, this specific type that your referencing is the ambush or covert ops type of pvp. Another type of PVP is brawling, while another is Kiting... It's all about how YOU like to kill your enemy, not how someone else tells you how you should kill your enemy.

5) This has to do alot with #4, depending on what kind of pvp your into, depends the ship and fit you want, do some research and then ask more questions. Look at all the different ships bonuses on the gallante line up and try to find something you like.

6) Combat Probes go into the expanded probe launcher, a module that you fit into you highslots. The 'homogoblin' (I'm calling them that from now on!) goes in your drone bay, seperate storage spaces. While probes are not in your probe launcher they can be loaded directly into the probe launcher from your cargo hold. The only thing that will be able to go into your drone bay, are drones.

Finally, the ship in that video is the Buzzard, the Caldari covert ops frigate. The Gallente equivilant is the Helios, remember that this is a great scanning ship and scout but it will not preform in pvp very well.

As a final note, just because you started with a Gallente character doesn't mean that you can't crosstrain into all the other races. Fly what ships you want, don't limit yourself just because you are a certain race.



So no matter what PvP results in security loss? ... darn lol.
Jarnis McPieksu
Aliastra
Gallente Federation
#4 - 2011-12-13 10:39:37 UTC  |  Edited by: Jarnis McPieksu
Carlita Edwards wrote:

So no matter what PvP results in security loss? ... darn lol.


No.

In 0.0 space anything goes. No sec hits for initiating PvP in 0.0 space. Also no gateguns or station guns. Complete freedom.

However, the vast majority of 0.0 space is divvied up by player alliances that generally do not like intruders. While you may not get ingame "security status" loss, random PvP ganking in such areas can result in _real_ "standing" loss - those alliances and their members think you are something that should be shot on sight.

Granted, this generally doesn't differ from the baseline - neutral pilots in 0.0 space are usually shot on sight by locals who live there. Sure, there are some "NDRS" ("Not Red, Don't Shoot") areas where the local players generally only shoot people they have specifically tagged as "red" based on their corporation/alliance, but those are a rare exception.

If you are serious about going into 0.0 space, you generally have to look for friends - usually by joining an established corp already in 0.0 (or at least familiar in playing in 0.0). Otherwise you just lose a lot of ships and get killed a lot. Why? Well, lets just say that 0.0 also has some extra tidbits - most importantly you can deploy warp disruption bubbles - either by manually anchoring a permanent one or activating one with Interdictor or Heavy Interdictor. They cause a large area of space (usually around a gate) to become "no warp here" zone for all ships. While in low sec you can usually avoid gate camps if you are in a fast ship and/or covert ops, in 0.0 such tactics often do not save you if you drive into a large gatecamp.

So either you bring friends and engage the campers or you die in a fire. Usually you die in a fire.

Edit: To get an idea, here is the player-created EVE influence map of 0.0 space

http://go-dl1.eve-files.com/media/corp/Verite/influence.png

If it has a color, it is nominally claimed by an alliance. Rest of 0.0 is "NPC 0.0" where space cannot be officially claimed - those usually have smaller corp level residents that also shoot people in the face. Places like Great Wildlands, Stain, Syndicate, Outer Ring etc.
J'Poll
School of Applied Knowledge
Caldari State
#5 - 2011-12-13 11:15:26 UTC
+1 for both Gerrick and Jarnis explanations.

On pvp:

Without security loss are:

- 0.0 (null-sec) PvP. Anything goes in 0.0, but expect more trained and larger fleets that will hunt you if you cross into their space. The fast majority of 0.0 is held by alliances who do not tolerate anything that isn't their friend in their space, more often designated as NBSI (Not Blue, Shoot it).

- War-dec PvP, in high-sec you can pvp without security loss, for this you have to be in a player runned corporation/alliance and this corporation has to declare war on another player runned corp/alliance. While at war members of both corporations/alliances can shoot eachother free of security loss.

On PvP-ships:

The ship that is used in PvP highly depends on what type of pvp operation you are doing and also what type of ships are required in the fleet.

For instance, there is no need for a Battleship sized ship when the pvp fleet is going to be a fast moving frigate roam. On the other hand, no need for a tackling-frigate when you are shooting a large POS tower as they won't warp away.

So there is no such answer as ship "x" is the best pvp ship (though there are several ships that can suit a large type of the PvP stuff) as the ships needed all depends on your fleet and also the type of operation.

On the UI-bar on the left:

Below your character's picture there are two small arrows, click them and the left side bar will collapse to a small state (no picture, only icons and no text).

Escorts:

Public escorts are almost none existing due to the way EVE works (ganking etc). If you find a escorted trade convoy, it's usually part of a corp or alliance and there is a high need to protect it. As usually rule no. 1 in EVE kicks in when you ship large amounts of stuff around. Rule no. 1 = Don't fly anything you can't afford to loose.

Also the majority of convoys only consist out of a couple of scouts when you are talking about high-sec or low-sec. In 0.0 you might see larger convoys, but there people only ship large stuff around when they have full protection and usually it's done by Capitals so they can just use jump-drive spots to minimize risk.

Cloak, Probes and Drones:

Cloak:
Cloak is indeed a valuable asset to have on certain ships (covert ops, black ops).
Don't just fit it on any ship as for the most ships there is a delay on target lock after de-cloaking, so the element of surprise is gone. Cloaks are very handy when scouting or collecting intel in hostile territory due to the fact that cloaked ships can't be probed / scanned down.

Bottom line, cloak can be eighter valuable for some ships, usefull on others (when transporting through low/null and you need to hide from enemies) or utterly useless (major pvp fleets will laugh at people who bring cloak with them as you don't use it).

Probes:
Probes are carried in your normal cargohold that each ship has (size depends on ship) and are launched into space by a (expanded) probe launcher.
There are 2 types of probes: Combat Scanner Probes and Normal Scanner Probes, the 2nd one is used to scan down anomalies and complexes while the first one is used to scan down ships and POS-towers.

Drones:
Drones (any kind) are carried in your dronebay (you can transport them in your normal hold, but you can't use those in space).
Not all ships have drone-bays, and also the size of drones and the size of the drone bay vary. This means you can't use all drones on certain ships, and you can only carry a certain amount of them in your drone bay.

On the Hobgoblin I you have (though I liked that you called it homogoblin), you should be able to fit 1 of those in your Catalyst, when in station, right-click your ship and open the drone bay and drop it in there. This makes it usable in space after you undock.

---

Youtube video:

It's one of the Caldari frigates used for probing: T1 name: Heron or T2 name: Buzzard (Covert Ops frigate).



My tip of the day:

If you want to know what a ship is good for, check the show info on a ship. It says which bonuses a ship gets and in that way what it's best used for. Best thing a newer pilot can do, when you see a ship in space, right click it and show info on the ship. Again it will tell you which ship it is and what it's used for, this will give you an impression what people fly around in.

BTW, the same counts for items you fit on your ship, when in doubt what they do, check the show info (mainly description and attributes) it will give you a detailed overview of the item/ship.

If you have any more questions you can always EVEmail me for more info.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Carlita Edwards
The Scope
Gallente Federation
#6 - 2011-12-13 11:24:46 UTC
thanks guys, i've decided i want to go Stealth Bomber route, just to figure out what ship and build, quite like the purifer? ... but i'd want cloak and probes to stalk prey... would this work with a purifer?
J'Poll
School of Applied Knowledge
Caldari State
#7 - 2011-12-13 11:30:30 UTC
Carlita Edwards wrote:
thanks guys, i've decided i want to go Stealth Bomber route, just to figure out what ship and build, quite like the purifer? ... but i'd want cloak and probes to stalk prey... would this work with a purifer?


Stealth bombers actually rely totally on the ability to use covert cloak (which means you can warp while cloaked). Although they are usually not fitted with probe launchers. Also the Stealth Bombers (SB) usually require a skill to master when using the bomb-launchers although the torpedo's they carry can be used like normal guns.

Keep in mind that SBs are very fragile too, so they can easily be shot down.

In the end though, stealth bombers are very useful in PvP if you can fly them correctly. Also as you are thinking of SB, might as well think about getting the covert ops ship which is the Anathema (both the purifier and anathema are Amarr ships). The anathema gets a bonus to it's probing capabilities.

So you can use the anathema to probe out complexes and then hide in there with your stealth bomber waiting for a PvE ship to warp in to do the complex.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Carlita Edwards
The Scope
Gallente Federation
#8 - 2011-12-13 11:40:10 UTC
J'Poll wrote:
Carlita Edwards wrote:
thanks guys, i've decided i want to go Stealth Bomber route, just to figure out what ship and build, quite like the purifer? ... but i'd want cloak and probes to stalk prey... would this work with a purifer?


Stealth bombers actually rely totally on the ability to use covert cloak (which means you can warp while cloaked). Although they are usually not fitted with probe launchers. Also the Stealth Bombers (SB) usually require a skill to master when using the bomb-launchers although the torpedo's they carry can be used like normal guns.

Keep in mind that SBs are very fragile too, so they can easily be shot down.

In the end though, stealth bombers are very useful in PvP if you can fly them correctly. Also as you are thinking of SB, might as well think about getting the covert ops ship which is the Anathema (both the purifier and anathema are Amarr ships). The anathema gets a bonus to it's probing capabilities.

So you can use the anathema to probe out complexes and then hide in there with your stealth bomber waiting for a PvE ship to warp in to do the complex.



2 seperate characters? ... How could i leave my bomber there, while using covert ops? with 1 char?

I just assume to hunt down targets i'd need probes, no?
J'Poll
School of Applied Knowledge
Caldari State
#9 - 2011-12-13 11:50:21 UTC
Carlita Edwards wrote:
J'Poll wrote:
Carlita Edwards wrote:
thanks guys, i've decided i want to go Stealth Bomber route, just to figure out what ship and build, quite like the purifer? ... but i'd want cloak and probes to stalk prey... would this work with a purifer?


Stealth bombers actually rely totally on the ability to use covert cloak (which means you can warp while cloaked). Although they are usually not fitted with probe launchers. Also the Stealth Bombers (SB) usually require a skill to master when using the bomb-launchers although the torpedo's they carry can be used like normal guns.

Keep in mind that SBs are very fragile too, so they can easily be shot down.

In the end though, stealth bombers are very useful in PvP if you can fly them correctly. Also as you are thinking of SB, might as well think about getting the covert ops ship which is the Anathema (both the purifier and anathema are Amarr ships). The anathema gets a bonus to it's probing capabilities.

So you can use the anathema to probe out complexes and then hide in there with your stealth bomber waiting for a PvE ship to warp in to do the complex.



2 seperate characters? ... How could i leave my bomber there, while using covert ops? with 1 char?

I just assume to hunt down targets i'd need probes, no?



You don't need 2 seperate characters. What you can do is go in with the probing ship to find complexes (which eventually will be done by others) and then fly back to a station to pick up your SB. With your SB you sit in the complex waiting for someone to show up to clear it, this is when you strike.

The other thing you can do is sit cloaked on a gate (at distance) and just wait till people try to fly through them. If you do this in null-sec I do suggest you also train to deploy warp-bubbles which prevents people from warping away.

On null-sec, there are player owned station in null-sec. Keep in mind those player owned stations are, well, player owned. So the owner can set who can dock, and who can't. Likely as you are no friend of the owner, you won't be able to dock in the station.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Carlita Edwards
The Scope
Gallente Federation
#10 - 2011-12-13 12:25:02 UTC
real nooby question... scout of complexes? what is complex?
J'Poll
School of Applied Knowledge
Caldari State
#11 - 2011-12-13 12:46:52 UTC
Complexes and anomalies are pockets in space that you need to probe.

In there you can find several things you can do (PvE, Mining, Salvaging, Gas Harvesting, Wormholes, etc.)

If you look at the youtube video for instance, they are probing a wormhole down. But there are several other signatures and anomalies in the scanner when they start.

Usually in null-sec the owners run those complexes and anomalies to make ISK. So if you probe them down and sit in them cloaked they may show up to do them and then you can attack them.

Keep in mind though that most alliances have a policy to not do those things when there is a neutral in local chat.
So there is a paradox there, you can use the tactic of probing one down and hide in it but then again, if they follow alliance policy they won't show up as they see you in local chat.

J'P

P.s.

http://wiki.eveonline.com/en/wiki/Category:Complexes
http://wiki.eveonline.com/en/wiki/Cosmic_Signatures

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

DeBingJos
Sebiestor Tribe
Minmatar Republic
#12 - 2011-12-13 14:09:45 UTC
Carlita Edwards wrote:
Hey there!

1) PvP is something i'm really interested in, but to me it seems whatever you do that damages another Player ship ends up in a security status drop? ... or have i just got it wrong? ... Can you pvp in low/null sec without consequences to the security status ... cause if theres no other way other than a status drop, it seems pretty pointless as you'll lose everything? ..



You have another option: Faction warfare!

If you enter it you can shoot members of the opposing factions without security status loss. (in highsec, lowsec, .... anywhere)

It also allows you to use frigates on gates in lowsec as the guns will not shoot you if you engage wartargets.

Ungi maðurinn þekkir reglurnar, en gamli maðurinn þekkir undantekningarnar. The young man knows the rules, but the old man knows the exceptions.