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Public transport. (noob friendly)

Author
Rockstede
Center for Advanced Studies
Gallente Federation
#1 - 2014-10-08 06:28:57 UTC
You know sometimes you just need to get from A to B right?


Can interbus be made to actually ferry people (not items, we already have that) or is it possible to have a player run ferrying service.


Buy yourself a ticket on the interbus and voila! your now on your way to your destination.


Hakan MacTrew
Konrakas Forged
Solyaris Chtonium
#2 - 2014-10-08 10:18:55 UTC
Then what would be the point of Jump Clones?
Claud Tiberius
#3 - 2014-10-08 10:43:24 UTC
Hakan MacTrew wrote:
Then what would be the point of Jump Clones?

The OP hasn't stated specifics. Use your imagination.

1. It's "noob friendly". So I assume the PT would only exist in high sec - I don't think Interbus npc's would got though low/null just to move people around.
2. Jump Clones can take you to places Interbus cannot go (see above), not to mention medical bays. If needed (for balance reasons), the PT could instead have a finite set of routes available to passengers.
3. PT's would take time to travel. Jump Clones are instant.

Once upon a time the Golem had a Raven hull and it looked good. Then it transformed into a plataduck. The end.

FireFrenzy
Cynosural Samurai
#4 - 2014-10-08 10:43:35 UTC
also there's red frog, push and a bunch of player run hauling services...
Lugh Crow-Slave
#5 - 2014-10-08 10:45:55 UTC
so you want a risk free afk way to move around? how about no, use a shuttle if you want to afk it put the thing on auto pilot. If you don't want to risk auto pilot stay at your key bored.
Arya Regnar
Darwins Right Hand
#6 - 2014-10-08 10:47:41 UTC
Lugh Crow-Slave wrote:
so you want a risk free afk way to move around? how about no, use a shuttle if you want to afk it put the thing on auto pilot. If you don't want to risk auto pilot stay at your key bored.

Lol a shuttle.
That's an easy way to get podded, when I autopilot (which I rarely do) I use a dual lse stabber or a dual mse frigate with ODs in lows.

EvE-Mail me if you need anything.

Ix Method
Doomheim
#7 - 2014-10-08 10:51:28 UTC
Guess I can see the value in being able to logoff and arrive somewhere else, as long as it costs decent isk and is slower than an autopiloting shuttle.

Travelling at the speed of love.

Rockstede
Center for Advanced Studies
Gallente Federation
#8 - 2014-10-08 12:57:48 UTC
Lugh Crow-Slave wrote:
blah blah blah words "risk free" blah blah




I didn't say "risk free" at any point in my post. Failed bitter vet assumption is fail.



Claud Tiberius wrote:
The OP hasn't stated specifics. Use your imagination.

1. It's "noob friendly". So I assume the PT would only exist in high sec - I don't think Interbus npc's would got though low/null just to move people around.
2. Jump Clones can take you to places Interbus cannot go (see above), not to mention medical bays. If needed (for balance reasons), the PT could instead have a finite set of routes available to passengers.
3. PT's would take time to travel. Jump Clones are instant.



1. Yes, exactly. Bear in mind I didn't rush in here like "omfgzz!!1 CCP AH HAZ NEED BUZ SERVIS NAO!!! 11"

I simply pondered the fact that perhaps this can be made a reality given that interbus exists but doesn't do very much.

2. yep, exactly.

3. Indeed.

Hakan Mactrew wrote:
Then what would be the point of Jump Clones?



When you need to get from point A to point B faster than the bus, like when you have that load of laundry that you know is gonna stink up the house if you don't get it in the dryer ASAP Smile
Hakan MacTrew
Konrakas Forged
Solyaris Chtonium
#9 - 2014-10-09 00:03:42 UTC
Ok, so assuming that this service would not be risk free and it would in fact take time to travel between point's A and B, how would this differ from using an autopiloted shuttle, as has alrady been pointed out?
Alvatore DiMarco
Capricious Endeavours Ltd
#10 - 2014-10-09 00:08:22 UTC
Hakan MacTrew wrote:
Ok, so assuming that this service would not be risk free and it would in fact take time to travel between point's A and B, how would this differ from using an autopiloted shuttle, as has alrady been pointed out?


It doesn't leave you with a now-useless shuttle to deal with on the other end, for starters. They don't reprocess very well and have you ever tried selling a shuttle outside of a market hub? I have. It's terribly slow.

Though .. if Interbus ships started showing up on the various spacelanes, I don't think they'd live very long.
Petrified
Old and Petrified Syndication
#11 - 2014-10-09 03:25:18 UTC
Since it is Interbus, does this mean we can kill it freely like their POCOs and thus kill any passengers?

Cloaking is the closest thing to a "Pause Game" button one can get while in space.

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Jack Carrigan
Order of the Shadow
#12 - 2014-10-09 04:09:57 UTC
I really don't see a purpose to this.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Rockstede
Center for Advanced Studies
Gallente Federation
#13 - 2014-10-09 08:53:11 UTC  |  Edited by: Rockstede
Jack Carrigan wrote:
I really don't see a purpose to this.


There isn't a purpose as such, it was just an idle thought that I decided to bring to the forums.

It struck me that interbus have been around for a long time yet actually do very little.

I have no idea if an actual bus service would be of use to capsuleers but seeing as we are playing the epitamy of emergent games that is eve online, I'm sure someone somewhere would find a crazy use for it ;)


I also pointed out that it may be something capsuleers could run, amulti capsuleer passenger ship for example. Heck you could even extend it to multicapsuleer combat vessels (though I suspect Valkyrie is heading this way).

Petrified wrote:
Since it is Interbus, does this mean we can kill it freely like their POCOs and thus kill any passengers?



I guess a pvp aspect could be worked in somehow, you could design an entire mission line around the idea of running escort for passenger liners. Level 1 missions in 1.0 space, 2's and 3's in 0.9 to 0.5 and level 4's/5's in lowsec.

This might give people reason to do missions as a group rather than blitzing all the time and also promote PVP, assuming the escorted vessel has something worth stealing by other players ^^.

You would also open an opportunity for younger players that can't handle level 4's in groups to contribute to their corporation.
WILLY TROPICAL
Republic Military School
Minmatar Republic
#14 - 2014-10-09 09:57:33 UTC
I like it, i will call it The PBLRD Happy ChooChoo Train.
Krops Vont
#15 - 2014-10-10 08:45:25 UTC
OP's theory from what I gathered:

Jenka a lowely noob in Kisogo, mining in a venture. You stock ore up and get lots of ISK. Sadly, he still gets aggro in high sec. The most common of all. Wife aggro.

He quickly takes the interbus hauler for 1.25$ and it takes him along a route which he does not know. (New to bus)

It ends up in jita to his luck. While he deals with wife aggro, he sees where it stopped and quickly gets off at the undock to Jita 4-4.

With all that ISK he saved. He can buy some spirits and dancers (your preference) to cheer him up!

He waits for the next interbus ride back home to his vessle. He knows he has had too much. Its safer than being crammed in a shuttle and rear ending a charon. (Concord are ticketing almost anyone now'n days)

He arrives and cant wait to get back to mining. Having celebrated the occasion, he makes more isk to go back on his jita-spree.

Jenka is a happy little miner.

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Rockstede
Center for Advanced Studies
Gallente Federation
#16 - 2014-10-10 10:14:08 UTC
Krops Vont wrote:
OP's theory from what I gathered:

Jenka a lowely noob in Kisogo, mining in a venture. You stock ore up and get lots of ISK. Sadly, he still gets aggro in high sec. The most common of all. Wife aggro.

He quickly takes the interbus hauler for 1.25$ and it takes him along a route which he does not know. (New to bus)

It ends up in jita to his luck. While he deals with wife aggro, he sees where it stopped and quickly gets off at the undock to Jita 4-4.

With all that ISK he saved. He can buy some spirits and dancers (your preference) to cheer him up!

He waits for the next interbus ride back home to his vessle. He knows he has had too much. Its safer than being crammed in a shuttle and rear ending a charon. (Concord are ticketing almost anyone now'n days)

He arrives and cant wait to get back to mining. Having celebrated the occasion, he makes more isk to go back on his jita-spree.

Jenka is a happy little miner.



Lol, someone gets it \O/
Petre en Thielles
Doomheim
#17 - 2014-10-10 14:40:42 UTC
Rockstede wrote:
You know sometimes you just need to get from A to B right?

Can interbus be made to actually ferry people (not items, we already have that) or is it possible to have a player run ferrying service.

Buy yourself a ticket on the interbus and voila! your now on your way to your destination.



I could only be on board with this if the interbus was a player flown ship, and if that ship is destroyed, you (the passenger) lose your pod/clone immediately.
Teckos Pech
Hogyoku
Goonswarm Federation
#18 - 2014-10-10 14:57:34 UTC
Rockstede wrote:
Lugh Crow-Slave wrote:
blah blah blah words "risk free" blah blah




I didn't say "risk free" at any point in my post. Failed bitter vet assumption is fail.



Claud Tiberius wrote:
The OP hasn't stated specifics. Use your imagination.

1. It's "noob friendly". So I assume the PT would only exist in high sec - I don't think Interbus npc's would got though low/null just to move people around.
2. Jump Clones can take you to places Interbus cannot go (see above), not to mention medical bays. If needed (for balance reasons), the PT could instead have a finite set of routes available to passengers.
3. PT's would take time to travel. Jump Clones are instant.



1. Yes, exactly. Bear in mind I didn't rush in here like "omfgzz!!1 CCP AH HAZ NEED BUZ SERVIS NAO!!! 11"

I simply pondered the fact that perhaps this can be made a reality given that interbus exists but doesn't do very much.

2. yep, exactly.

3. Indeed.

Hakan Mactrew wrote:
Then what would be the point of Jump Clones?



When you need to get from point A to point B faster than the bus, like when you have that load of laundry that you know is gonna stink up the house if you don't get it in the dryer ASAP Smile


So explain the risk? Is there a non-zero probability that pirates will destroy the ship that if ferrying you sending you back to your destination or wherever your clone is set too?

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Rockstede
Center for Advanced Studies
Gallente Federation
#19 - 2014-10-10 14:57:52 UTC
Petre en Thielles wrote:
Rockstede wrote:
You know sometimes you just need to get from A to B right?

Can interbus be made to actually ferry people (not items, we already have that) or is it possible to have a player run ferrying service.

Buy yourself a ticket on the interbus and voila! your now on your way to your destination.



I could only be on board with this if the interbus was a player flown ship, and if that ship is destroyed, you (the passenger) lose your pod/clone immediately.



Yeah that would be a given, though outside of pure RP or general silliness I can't think of an actual advantage to my idea lol

At least not one that would prompt people to use such a service.
Teckos Pech
Hogyoku
Goonswarm Federation
#20 - 2014-10-10 15:00:11 UTC
Petre en Thielles wrote:
Rockstede wrote:
You know sometimes you just need to get from A to B right?

Can interbus be made to actually ferry people (not items, we already have that) or is it possible to have a player run ferrying service.

Buy yourself a ticket on the interbus and voila! your now on your way to your destination.



I could only be on board with this if the interbus was a player flown ship, and if that ship is destroyed, you (the passenger) lose your pod/clone immediately.


If it is player run...can I self-destruct the ship and wipe out all those pods? Now that would be some risk indeed!

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

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