These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Technology Lab

 
  • Topic is locked indefinitely.
 

Dev Blog: Lowering the blueprints cache time

First post
Author
CCP Logibro
C C P
C C P Alliance
#1 - 2014-10-06 12:07:31 UTC  |  Edited by: CCP Phantom
Blueprint Cache timers are going down. Read the details here.

CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics

@CCP_Logibro

CCP FoxFour
C C P
C C P Alliance
#2 - 2014-10-06 12:50:02 UTC
Still hope to have this pushed to TQ later today. :)

@CCP_FoxFour // Technical Designer // Team Tech Co

Third-party developer? Check out the official developers site for dev blogs, resources, and more.

CCP FoxFour
C C P
C C P Alliance
#3 - 2014-10-06 14:08:15 UTC
This has now been deployed to TQ. Let me know if there are any issues.

@CCP_FoxFour // Technical Designer // Team Tech Co

Third-party developer? Check out the official developers site for dev blogs, resources, and more.