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Dear CCP, Thanks alot

Author
Arsine Mayhem
Doomheim
#21 - 2014-10-03 19:45:38 UTC
I rarely salvaged, looted before the last nerf. I don't do it at all anymore. It's way to much work to offload the items after.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#22 - 2014-10-03 20:27:47 UTC
Estella Osoka wrote:
Cipher Jones wrote:
Estella Osoka wrote:
You are not salvaging the entire ship. You are salvaging a wreck that is just a fraction of what is left of the ship, and then only what the salvager or salvage drones could detect.

If you really want to apply Physics to this, then there shouldn't be anything to salvage at all. When I blow the ship up, the remnants are going to continue to fly off in random directions at a velocity determined by the force of the explosion. There is nothing to slow those remnants down. No gravity. They will not stop until they hit something, or some force grabs them.


If you really want to apply physics to this, the entire ship isn't going to blow up every time you make it uninhabitable by humans. Once it is swiss cheese it is utterly unusable and no one is alive in it.


Once you blow it up with the equivalent of a thermo nuclear device, it won't be swiss cheese. Once you shoot it bad enough that you rupture the power core and it explodes, it won't be swiss cheese. When you destroy these ships, they explode and fly apart as is evidenced by the graphics.


Once you breach the hull the ship is useless. No need to keep shooting it until you destroy the power core.

You can defend the nerf all you want, it ****** the economy even more, it made more people leave the game. If that's what you're into, so be it.

internet spaceships

are serious business sir.

and don't forget it

Estella Osoka
Cranky Bitches Who PMS
#23 - 2014-10-03 21:17:33 UTC
Cipher Jones wrote:
Estella Osoka wrote:
Cipher Jones wrote:
Estella Osoka wrote:
You are not salvaging the entire ship. You are salvaging a wreck that is just a fraction of what is left of the ship, and then only what the salvager or salvage drones could detect.

If you really want to apply Physics to this, then there shouldn't be anything to salvage at all. When I blow the ship up, the remnants are going to continue to fly off in random directions at a velocity determined by the force of the explosion. There is nothing to slow those remnants down. No gravity. They will not stop until they hit something, or some force grabs them.


If you really want to apply physics to this, the entire ship isn't going to blow up every time you make it uninhabitable by humans. Once it is swiss cheese it is utterly unusable and no one is alive in it.


Once you blow it up with the equivalent of a thermo nuclear device, it won't be swiss cheese. Once you shoot it bad enough that you rupture the power core and it explodes, it won't be swiss cheese. When you destroy these ships, they explode and fly apart as is evidenced by the graphics.


Once you breach the hull the ship is useless. No need to keep shooting it until you destroy the power core.

You can defend the nerf all you want, it ****** the economy even more, it made more people leave the game. If that's what you're into, so be it.



Show me proof how badly it ****** the economy. If anything has effed the economy, it is the ease at which people can earn isk in this game. If players are willing to pay a certain price for items on the market, that is how much it is going to sell for. Miners are going to mine. Industrialist are still going to build. Both are going to look at the market and set their selling price based on how much the items are selling for.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#24 - 2014-10-04 05:38:32 UTC
Quote:
Show me proof how badly it ****** the economy. If anything has effed the economy, it is the ease at which people can earn isk in this game. If players are willing to pay a certain price for items on the market, that is how much it is going to sell for. Miners are going to mine. Industrialist are still going to build. Both are going to look at the market and set their selling price based on how much the items are selling for.


There's less people playing today than there were before the "expansion", clearly everyone does not share your ideals on what people will and will not pay.


internet spaceships

are serious business sir.

and don't forget it

Voxinian
#25 - 2014-10-04 09:04:10 UTC
Arsine Mayhem wrote:
I rarely salvaged, looted before the last nerf. I don't do it at all anymore. It's way to much work to offload the items after.


Same. before the last nerv I still used the Noctis and went back to missions spots for the loot, but I really can't be bothered with it anymore... due to large amounts of scrap metal junk. I might as well sell the Noctis now.
Projak Dynamo
Pro Synergy
#26 - 2014-10-04 10:06:38 UTC
Antillie Sa'Kan wrote:
You're welcome.

Loot isn't supposed to be a significant source of minerals. Things may change once they re-balance the various meta modules.



But loot is a considerable source of income, and it still is, we just have to get more and more creative to squeeze the profit from it.

The Pro Synergy Pilot is not just a fighting man, he is a salvage expert. If it is lost, in the blackness of space, he will find it. If it has been destroyed, he will loot and salvage it. If it is in his way, he will move it. If he is lucky he will be podded 20 jumps from home, for this is the closest he come to being hero.

Estella Osoka
Cranky Bitches Who PMS
#27 - 2014-10-05 02:23:51 UTC
Cipher Jones wrote:
Quote:
Show me proof how badly it ****** the economy. If anything has effed the economy, it is the ease at which people can earn isk in this game. If players are willing to pay a certain price for items on the market, that is how much it is going to sell for. Miners are going to mine. Industrialist are still going to build. Both are going to look at the market and set their selling price based on how much the items are selling for.


There's less people playing today than there were before the "expansion", clearly everyone does not share your ideals on what people will and will not pay.




What are you basing your numbers off of?

It's not due to the loot nerf. If anything will drive players away, it will be the power projection nerf in November; but if they allow capitol ships in hisec next year, you will some come back.
Sandrestal
Pakistani Taxi Drivers
#28 - 2014-10-05 13:47:10 UTC
Mallak Azaria wrote:
SupaL33tH4x0r Regime wrote:
it is no long worth the time to reprocess anything other then ore.



Maybe you missed it, but that was the whole point. CCP & the community in general didn't believe that gun mining should have been such a huge source of minerals.


If what you say is true then why do :

1)Marauders have a bonus for tractor beams

2)Why did CCP come out with the Noctus

3) And most recently why did CCP come out with Mobile Tractor beams

It would seem, over the last couple of years, that your premise is flawed This is just another glaring example of CCP not really understanding their product. My impression is they sit around and think they are really coming up with really cool ideas without fully thinking about the ramifications of what they are introducing. All they wind up doing is alienating their customer base. Obligatory Eve is dying (old business adage "If you ain't growing, you're dying).
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#29 - 2014-10-05 19:49:00 UTC
Estella Osoka wrote:
Cipher Jones wrote:
Quote:
Show me proof how badly it ****** the economy. If anything has effed the economy, it is the ease at which people can earn isk in this game. If players are willing to pay a certain price for items on the market, that is how much it is going to sell for. Miners are going to mine. Industrialist are still going to build. Both are going to look at the market and set their selling price based on how much the items are selling for.


There's less people playing today than there were before the "expansion", clearly everyone does not share your ideals on what people will and will not pay.




What are you basing your numbers off of?

It's not due to the loot nerf. If anything will drive players away, it will be the power projection nerf in November; but if they allow capitol ships in hisec next year, you will some come back.


1. The tranquility server.
2. The people that have stated so.

But I guess they are lying.

internet spaceships

are serious business sir.

and don't forget it

Estella Osoka
Cranky Bitches Who PMS
#30 - 2014-10-06 14:00:18 UTC
Cipher Jones wrote:
Estella Osoka wrote:
Cipher Jones wrote:
Quote:
Show me proof how badly it ****** the economy. If anything has effed the economy, it is the ease at which people can earn isk in this game. If players are willing to pay a certain price for items on the market, that is how much it is going to sell for. Miners are going to mine. Industrialist are still going to build. Both are going to look at the market and set their selling price based on how much the items are selling for.


There's less people playing today than there were before the "expansion", clearly everyone does not share your ideals on what people will and will not pay.




What are you basing your numbers off of?

It's not due to the loot nerf. If anything will drive players away, it will be the power projection nerf in November; but if they allow capitol ships in hisec next year, you will some come back.


1. The tranquility server.
2. The people that have stated so.

But I guess they are lying.


Tranq numbers? Which time periods? If you are comparing number of players from this summer to now, then you're doing it wrong. There are always times during the year when numbers drop off due to school, vacations, etc.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#31 - 2014-10-06 19:27:50 UTC
Estella Osoka wrote:
Cipher Jones wrote:
Estella Osoka wrote:
Cipher Jones wrote:
Quote:
Show me proof how badly it ****** the economy. If anything has effed the economy, it is the ease at which people can earn isk in this game. If players are willing to pay a certain price for items on the market, that is how much it is going to sell for. Miners are going to mine. Industrialist are still going to build. Both are going to look at the market and set their selling price based on how much the items are selling for.


There's less people playing today than there were before the "expansion", clearly everyone does not share your ideals on what people will and will not pay.




What are you basing your numbers off of?

It's not due to the loot nerf. If anything will drive players away, it will be the power projection nerf in November; but if they allow capitol ships in hisec next year, you will some come back.


1. The tranquility server.
2. The people that have stated so.

But I guess they are lying.


Tranq numbers? Which time periods? If you are comparing number of players from this summer to now, then you're doing it wrong. There are always times during the year when numbers drop off due to school, vacations, etc.


This year is the lowest PC since 2008 for the end of September/begining of October. And like I said the most direct evidence is that people stated they were leaving due to this fiasco. But you've already denied that so I dont even fully understand why I am typing. Fanbois gonna fanboi.

internet spaceships

are serious business sir.

and don't forget it

Estella Osoka
Cranky Bitches Who PMS
#32 - 2014-10-06 21:42:03 UTC
And haters gonna hate. U mad bro?
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