These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Changes to SOV , Power Projection & Nullsec Stagnation

First post First post First post
Author
baltec1
Bat Country
Pandemic Horde
#1681 - 2014-10-02 15:17:37 UTC
The Slayer wrote:
Question, if the Devs are still anywhere near this thread :

Gate use. Is gate use restricted to CAPITAL ships or will Supers be able to use gates too? And if they are - whats to stop a super dropping aggro, jumping through a gate and then jumping to a cyno before invuln timer is up on the other side?


Yes to the first and nothing to the second.
Bl1SkR1N
13th HOUR
#1682 - 2014-10-02 15:23:19 UTC
baltec1 wrote:
The Slayer wrote:
Question, if the Devs are still anywhere near this thread :

Gate use. Is gate use restricted to CAPITAL ships or will Supers be able to use gates too? And if they are - whats to stop a super dropping aggro, jumping through a gate and then jumping to a cyno before invuln timer is up on the other side?


Yes to the first and nothing to the second.


Nothing if you are still in jump range, not bumped away from gate by enemies or friendly caps
Toriessian
Helion Production Labs
Independent Operators Consortium
#1683 - 2014-10-02 15:23:43 UTC
baltec1 wrote:
The Slayer wrote:
Question, if the Devs are still anywhere near this thread :

Gate use. Is gate use restricted to CAPITAL ships or will Supers be able to use gates too? And if they are - whats to stop a super dropping aggro, jumping through a gate and then jumping to a cyno before invuln timer is up on the other side?


Yes to the first and nothing to the second.


super gate bait... I DO like that change lol.

Every day I'm wafflin!

baltec1
Bat Country
Pandemic Horde
#1684 - 2014-10-02 16:38:39 UTC
Toriessian wrote:
baltec1 wrote:
The Slayer wrote:
Question, if the Devs are still anywhere near this thread :

Gate use. Is gate use restricted to CAPITAL ships or will Supers be able to use gates too? And if they are - whats to stop a super dropping aggro, jumping through a gate and then jumping to a cyno before invuln timer is up on the other side?


Yes to the first and nothing to the second.


super gate bait... I DO like that change lol.



I already have a dread fit that can roam with cruiser gangsBlink
Speedkermit Damo
Republic University
Minmatar Republic
#1685 - 2014-10-02 16:41:19 UTC
Sklickov wrote:
- 3 acc subsriptions. I only hope this will somehow lead to more pvp in 0.0 which won't involve traveling 2 hours by gates, cause is "so much fun". Personally I don't really enjoy spending hours of my time travelling in eve to get some content.


Less blues would solve that problem for you.

Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen.

Bl1SkR1N
13th HOUR
#1686 - 2014-10-02 17:09:51 UTC
Our cva friend made a fair point....whole provi force owns one region and they rarely dont have enough pvp :P

Many ppl seem to underestimate how much is this going to change null. They think about this like the jump dustance would change while do the routine of running around galaxy every week and looking for someone to dunk on.
baltec1
Bat Country
Pandemic Horde
#1687 - 2014-10-02 17:13:49 UTC
Bl1SkR1N wrote:
Our cva friend made a fair point....whole provi force owns one region and they rarely dont have enough pvp :P

Many ppl seem to underestimate how much is this going to change null. They think about this like the jump dustance would change while do the routine of running around galaxy every week and looking for someone to dunk on.


There is a good chance provi will burn due to the jump changes.
Seven Koskanaiken
Shadow Legions.
SONS of BANE
#1688 - 2014-10-02 17:27:11 UTC
Bl1SkR1N wrote:
Our cva friend made a fair point....whole provi force owns one region and they rarely dont have enough pvp :P

Many ppl seem to underestimate how much is this going to change null. They think about this like the jump dustance would change while do the routine of running around galaxy every week and looking for someone to dunk on.


“If I had asked people what they wanted, they would have said faster horses.” ― Henry Ford


SFM Hobb3s
Perkone
Caldari State
#1689 - 2014-10-02 17:28:39 UTC
Anthar Thebess wrote:
SFM Hobb3s wrote:
The smaller alliances should start to do some planning, possibly collaberating with eachother to take some nice bites out of that juicy blue donut. Hint: Multiple fronts.


WHat part of NA/BOT space will BL take? Twisted

You will finally get revenge on NC and PL for wiping out your super fleet.



I've been holding it in for some time so I'm personally hoping we choose to take our first huge dump on CO2. Twisted
Bl1SkR1N
13th HOUR
#1690 - 2014-10-02 18:14:32 UTC
Seven Koskanaiken wrote:
Bl1SkR1N wrote:
Our cva friend made a fair point....whole provi force owns one region and they rarely dont have enough pvp :P

Many ppl seem to underestimate how much is this going to change null. They think about this like the jump dustance would change while do the routine of running around galaxy every week and looking for someone to dunk on.


“If I had asked people what they wanted, they would have said faster horses.” ― Henry Ford




And a blue doughnat? :P

Sure let provi burn...make everything buuuuuurnnn Twisted
Faith Marr
Imperial Shipment
Amarr Empire
#1691 - 2014-10-02 18:25:29 UTC
Toriessian wrote:
Martin Vanzyl wrote:
I sincerely hope that the mentioned Stealth Bomber rebalance in the future is a sign that there will be a distinction between the jump fatigue/cooldown between Covert Jump Bridge, Covert Cyno, Blops Jump Drive and the normal Jump/Cyno etc.

Blops are hit and run affairs by their nature. Only stuff that fit covert ops cloaks can go through ie squishy bombers, low dps T3s, SOE ships cruiser and below, recons with crap tanks and poor cap, etc. You can't hold space with them or project that power from across the galaxy. You gank and run away.

So Blops and Covert Ops hulls, and T3 Covert Ops subsystem, should really get an 'Immunity to Jump Fatigue' role bonus on their ships, or at the very least the same 'fatigue reduction' bonus as the Rorqual is getting.


Everyone who enjoys doing black ops fleets is highly concerned. CCP mentioned Black Ops being up for discussion on this yesterday so I'm really hoping for something in the next day or two on this.

I'd propose to CCP to keep black ops fleets going...
********************************************************************
- Make any jumps/bridges to a covert cyno NOT accrue jump fatigue unless the pilot is in a T3.
- T3s can be bridged but pilot accrues fatigue.
- Black OPs BS can bridge/jump to a regular cyno but normal jump fatigue applies.


Yes this is a good change. Prohibiting T3s would prevent T3 blobbing to project force
AA10
Deep Core Mining Inc.
Caldari State
#1692 - 2014-10-02 19:31:13 UTC
SFM Hobb3s
Perkone
Caldari State
#1693 - 2014-10-02 19:31:44 UTC
baltec1 wrote:
I already have a dread fit that can roam with cruiser gangsBlink



Very cool. Also adding pods to overview.
Toriessian
Helion Production Labs
Independent Operators Consortium
#1694 - 2014-10-02 19:34:33 UTC
SFM Hobb3s wrote:
baltec1 wrote:
I already have a dread fit that can roam with cruiser gangsBlink



Very cool. Also adding pods to overview.


Sounds like hes gonna need a few boots with that fleet to act as logi too now.

Every day I'm wafflin!

baltec1
Bat Country
Pandemic Horde
#1695 - 2014-10-02 19:38:25 UTC
Toriessian wrote:
SFM Hobb3s wrote:
baltec1 wrote:
I already have a dread fit that can roam with cruiser gangsBlink



Very cool. Also adding pods to overview.


Sounds like hes gonna need a few boots with that fleet to act as logi too now.


As a side note carriers can warp faster than frigates and still be surprisingly effective at their job.
Chandaris
Immortalis Inc.
Shadow Cartel
#1696 - 2014-10-02 19:45:45 UTC
Fatigue penalty is way too harsh. Cap it at 19 hours or something like jump clones.

Beyond that, +1
Toriessian
Helion Production Labs
Independent Operators Consortium
#1697 - 2014-10-02 21:19:55 UTC
Faith Marr wrote:
Toriessian wrote:


Everyone who enjoys doing black ops fleets is highly concerned. CCP mentioned Black Ops being up for discussion on this yesterday so I'm really hoping for something in the next day or two on this.

I'd propose to CCP to keep black ops fleets going...
********************************************************************
- Make any jumps/bridges to a covert cyno NOT accrue jump fatigue unless the pilot is in a T3.
- T3s can be bridged but pilot accrues fatigue.
- Black OPs BS can bridge/jump to a regular cyno but normal jump fatigue applies.


Yes this is a good change. Prohibiting T3s would prevent T3 blobbing to project force


Hoping we hear some discussion on black ops soon.

Every day I'm wafflin!

Bl1SkR1N
13th HOUR
#1698 - 2014-10-02 21:42:34 UTC
True Payne
Caldari Provisions
Caldari State
#1699 - 2014-10-02 21:43:15 UTC  |  Edited by: True Payne
Finally... A reason from CCP for me to Quit eve... Thanks for making EVE -------> NOT FUN ANYMORE

Capital nerf----

What a load of Crap... I guess when the Patch dose get here, I can stop renewing my accounts...
Manfred Sideous
H A V O C
Fraternity.
#1700 - 2014-10-02 21:46:16 UTC
True Payne wrote:
Finally... A reason from CCP for me to Quit eve... Thanks for making EVE -------> NOT FUN ANYMORE

Capital nerf----

What a load of Crap... I guess when the Patch dose get here, I can stop renewing my accounts...



Take care we wish you well.

@EveManny

https://twitter.com/EveManny