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Wormholes

 
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EVE Online, Wormholers, CCP, ISD, CSM

First post
Author
wazp1
The Tarzan Foundation
#1 - 2014-10-01 16:32:06 UTC
Hey!

Just gone get my random thoughts, other people thoughts and some good old complaining out there!
Its gone be a long post!

I have lived in some WH's for the last ~1.5 - 2 years from a C2 to a C5, doing all from PVP, PVE, get evicted, ganked, be ganked, evicted ect.

CCP Fozzie some of this is directed directly to you, even though you may or may not think some of its a personal attack it is meant a criticism of you directly and CCP whoeverotherbaddudethathatewh and CCP the company


What I want to see is how many people actually live in wh's, this can be hard to tell though some way to do it is:

Of 2498 wormhole systems, how many got at least 1 active POS as pr today?

Of 2498 wormhole systems, how many got at least 1 active POS pr 01.05.2014?

Of 2498 wormhole systems, how many got at least 1 active POS pr 01.01.2014?

As I think this would be some interesting things to look at

Also how many people that are developing and or in the ISD team have ever lived in a wh, as some ISD/CCP thought K space/Jove space was wormholespace

Hyperion:
This is kinda funny, how the hole thing was implemented and was like an undercover implementing of it all, with bad excuses from you directly, and for me them excuses was just straight out ****.

As you are an former PL player I would say with 99.99% certainty, you would never ever do that move in Null space!
So its funny it seems like you actually dont care about the customers that play a different part of the EVE sandbox that you like.
If you had actually cared, you would have taken feedback and waited with the hole implementation of it all.
Instead making a Feedback tread and reading 2 post where people say the like it, ignoring 100's of posts and go with the conclusion that everybody like it!

Not really gone go into some of the imo stupid changes, but as someone said
make cynos do the same in null(mass = distance), and make gates that just take frigs.

though going from 6. months DLC's to 6 weeks ship/modules adjustment is something that can be of great benefits, and so many nice CCP word of why it was done, though in 2013 you got a new senior vice President, knowing where he came from, and being from the most hated company in the US, its no surprise he had a big finger in that.

I would have to ask you people in CCP

Oceanus, Hyperion and Crius

Did that get more new EVE players?
Did it make more EVE players to stay subbed?
Did it make more EVE player reactivate their accounts?

Maybe its time to stop calling fixes new features at press releases!

Dont know what is planed for the next expansion
but once again ask your self when doing it

would this get more new customers, would this keep current customers, and would this get old customers back?!?

Sometimes I wonder do CCP play a different game than the rest of us?

Dirk MacGirk did an article the other day and I agree in some of it, should be an mandatory read for most of CCP Devs!
http://themittani.com/features/ccp%E2%80%99s-come-jesus-moment

I would use a brief second to talk about POS code
Almost 4 years I have heard/read the following, POS's are bad need fixing!
and almost 4 years I have heard/read the reply: POS code is so old and advanced and hard to redo and edit...

It surprises me that nothing has been done to it... Is it one of the things you dont care about fixing, as of this point it seem so, or you gone redo something and call it an all new feature?
Not saying any of the devs are bad, but are they incompetent to adjust code made by other people? If so, maybe they aren't the coders you wish to have in your development team! Just my thoughts

I dont know how much impact the CSM has on CCP development, but I do believe its not allot.
Dont get me wrong Corbexx have done allot of things and it seems to me he put his soul into it, and from me, I thank you for that! But from my stand point it seems like Corbexx is talking to deaf ears?!?

It is usually the same people forum waring in here, trolling and so on, and basically this is why we never would get any new content in wormholes, coz we can never agree on ****!
But it seems like most people do agree some of the recent changes need to go!

CCP Fozzie, do you or CCP want everybody out of wormholes? (yes perfectly clear of what your first intentions was when it was implemented)

For many people this game is their hobby, they have spent money and time on a game they do like.
for me personal, I have meet many people I prob never would have meet if it was not for the game, and internet spaceships. But for me this game (as my corp mate says it) its just pixels on the screen!

CCP Fozzie

Risk VS Reward Nullsec
Risk VS Reward Wormholes

Do you think the balance between the two are as they should be?

//Wazp
Kiera Rhathe
Ascendent.
Test Alliance Please Ignore
#2 - 2014-10-01 16:54:21 UTC
wormholes are dying
Jay Joringer
13.
#3 - 2014-10-01 16:58:15 UTC
but when they die, they respawn somewhere else
Levina Windstar
Brutor Tribe
Minmatar Republic
#4 - 2014-10-01 19:08:51 UTC
Arf.....

I tried... I really tried to read your post entirely... but I just couldn't.




Nah, I didn't really tried that hard after all...

"I can make billions using my mouth ...

... and sometimes when I talk, too" --- Solecist Project

Andrew Jester
Collapsed Out
Pandemic Legion
#5 - 2014-10-01 19:20:31 UTC
tl:dr?

I got five lines in then stopped. Seems like pointless ramblings. Read forum rules pls, one of them is "Post constructively".

#ISDJester420691488

If thuggin' was a category I'd win a Grammy

ISD Cyberdyne
ISD Community Communications Liaisons
ISD Alliance
#6 - 2014-10-01 21:51:25 UTC
This thread is clearly a rant. If you have questions and concerns, I encourage you file a petition if you'd like to speak with CCP; and personal attacks, regardless the severity or intent is not permitted. Thread closed.

Quote:
3. Ranting is prohibited.

A rant is a post that is often filled with angry and counterproductive comments. A free exchange of ideas is essential to building a strong sense of community and is helpful in development of the game and community. Rants are disruptive, and incite flaming and trolling. Please post your thoughts in a concise and clear manner while avoiding going off on rambling tangents.

4. Personal attacks are prohibited.

Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not conductive to the community spirit that CCP promotes. As such, this kind of behavior will not be tolerated.

23. Post constructively.

Negative feedback can be very useful to further improve EVE Online provided that it is presented in a civil and factual manner. All users are encouraged to honestly express their feelings regarding EVE Online and how it can be improved. Posts that are non-constructive, insulting or in breach of the rules will be deleted regardless of how valid the ideas behind them may be. Users are also reminded that posting with a lack of content also constitutes non-constructive posting.

31. Abuse of CCP employees and ISD volunteers is prohibited.

CCP operate a zero tolerance policy on abuse of CCP employees and ISD volunteers. This includes but is not limited to personal attacks, trolling, “outing” of CCP employee or ISD volunteer player identities, and the use of any former player identities when referring to the aforementioned parties.

Our forums are designed to be a place where players and developers can exchange ideas in a polite and friendly manner for the betterment of EVE Online. Players who attack or abuse employees of CCP, or ISD volunteers, will be permanently banned from the EVE Online forums across all their accounts with no recourse, and may also be subject to action against their game accounts.

ISD Cyberdyne

Lieutenant Commander

Community Communication Liaisons (CCLs)

Interstellar Services Department