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ESS in Anomalies

Author
Zao Elongur
Porphyr Empire
#1 - 2014-10-01 01:44:14 UTC
The issue:

AttentionPeople keep anchoring ESS inside anomalies, and exploit the game mechanisms to provide their ess with "defending rats", and hard to navigate structures.

It is very easy for the defender to just warp to the ESS with an implantless pod, but it is very hard for the lucrative pirate to steal from them.
Small ships cannot tank the rats, bigger ships are too slow to travel the 30-60 jump distances.
finally, fighting players AND rats at the same time is not really pvp either.

Suggestions:
Arrow Prevent anchoring of ESS in anomalies
Arrow increase ESS pay out to compensate for the increased risk
Athryn Bellee
School of Applied Knowledge
Caldari State
#2 - 2014-10-01 01:46:20 UTC
Or just change it so that NPCs shoot player anchored items. Solves gate bubbles and ESS problems at the same time.
Aquila Sagitta
Blue-Fire
#3 - 2014-10-01 04:06:03 UTC
Athryn Bellee wrote:
Or just change it so that NPCs shoot player anchored items. Solves gate bubbles and ESS problems at the same time.


what about tractor units and mobile depots?
Lugh Crow-Slave
#4 - 2014-10-01 04:08:28 UTC
Athryn Bellee wrote:
Or just change it so that NPCs shoot player anchored items. Solves gate bubbles and ESS problems at the same time.



+1 for this it doesn't make sense that they ignore them but the agro they draw would need to be very low
Alundil
Rolled Out
#5 - 2014-10-01 05:01:31 UTC
Lugh Crow-Slave wrote:
Athryn Bellee wrote:
Or just change it so that NPCs shoot player anchored items. Solves gate bubbles and ESS problems at the same time.



+1 for this it doesn't make sense that they ignore them but the agro they draw would need to be very low

If those were the last items left in a site with active rats and no other players, then absolutely.

I'm right behind you

Alvatore DiMarco
Capricious Endeavours Ltd
#6 - 2014-10-01 05:02:42 UTC
Alundil wrote:
Lugh Crow-Slave wrote:
Athryn Bellee wrote:
Or just change it so that NPCs shoot player anchored items. Solves gate bubbles and ESS problems at the same time.



+1 for this it doesn't make sense that they ignore them but the agro they draw would need to be very low

If those were the last items left in a site with active rats and no other players, then absolutely.

Not actually empty quoting.
Tabyll Altol
Viziam
Amarr Empire
#7 - 2014-10-01 05:42:30 UTC
Why ist this not okay, because it´s now hart to get in the ess with an interceptor to steal the tokens and go away?

The ESS is ment to encourage Fights, not to let interceptor farm the people who rat.
Get you a propper fleet and you can shoot the rats and get the money.
Get you a bigger ship with more tank and you can also get the money.


But no you want that you can farm it in your interceptor without any danger of getting shot.

No way -1

Stop crying
Mallak Azaria
Caldari Provisions
Caldari State
#8 - 2014-10-01 05:48:38 UTC
It's easy to steal from them anyway. Figure it out.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Zao Elongur
Porphyr Empire
#9 - 2014-10-01 12:27:31 UTC
Tabyll Altol wrote:
The ESS is ment to encourage Fights, not to let interceptor farm the people who rat.


Expecting that the "anomally will stop the pirate", while you just continue with your nullsec carebearing does not encourage any fights.

This is not a question of what is doable, or how it is possible to steal from an ESS in an anomaly.
It is a question of exploiting game mechanisms.
Having ESS anchored inside anomalies defeats the purpose of ESS.
Ralph King-Griffin
New Eden Tech Support
#10 - 2014-10-01 12:32:38 UTC
ffs.

halo implants

interceptor

?????

profit
Zao Elongur
Porphyr Empire
#11 - 2014-10-01 12:41:26 UTC  |  Edited by: Zao Elongur
Tabyll Altol wrote:
Stop crying


Also as you are member of a nullsec alliance, you have
- inteligence channels
- jump bridges
- tons of allies around who happily hunt neuts and especially pirates
- stations / poses to dock and change into a pvp ship

I think it is at least pathetic trying to justify ESS inside anomalies,
and how pirates should form fleets and use slow traveling ships.
Frostys Virpio
State War Academy
Caldari State
#12 - 2014-10-01 12:45:09 UTC
Zao Elongur wrote:
Tabyll Altol wrote:
The ESS is ment to encourage Fights, not to let interceptor farm the people who rat.


Expecting that the "anomally will stop the pirate", while you just continue with your nullsec carebearing does not encourage any fights.

This is not a question of what is doable, or how it is possible to steal from an ESS in an anomaly.
It is a question of exploiting game mechanisms.
Having ESS anchored inside anomalies defeats the purpose of ESS.


What part of the purpose of the ESS is broken by letting it anchor in an anomaly?
Marcus Covinus
The Blood Ankhs
#13 - 2014-10-01 12:48:02 UTC
It's already easy enough to steal if you have an IQ over 40.

Stop Crying.

-1
Arya Regnar
Darwins Right Hand
#14 - 2014-10-01 12:51:48 UTC  |  Edited by: Arya Regnar
You can also anchor ESS in deadspace far far away from beacon making anyone who warps to it land at 5000+ km
not to mention you can do the same with a cyno so that nobody can warp to it.

EvE-Mail me if you need anything.

WILLY TROPICAL
Republic Military School
Minmatar Republic
#15 - 2014-10-01 12:52:29 UTC
I want to escape from the boredom of high sec because i'm a pretending empire pirate and i will make billions in the process with an interceptor, hihihi. MASTER PLAN.
Luwc
State War Academy
Caldari State
#16 - 2014-10-01 13:14:18 UTC
Athryn Bellee wrote:
Or just change it so that NPCs shoot player anchored items. Solves gate bubbles and ESS problems at the same time.


+1 for spacestation samurai

seriously.

http://hugelolcdn.com/i/267520.gif

Iain Cariaba
#17 - 2014-10-01 16:37:13 UTC
Zao Elongur wrote:
The issue:

AttentionPeople keep anchoring ESS inside anomalies, and exploit the game mechanisms to provide their ess with "defending rats", and hard to navigate structures.

It is very easy for the defender to just warp to the ESS with an implantless pod, but it is very hard for the lucrative pirate to steal from them.
Small ships cannot tank the rats, bigger ships are too slow to travel the 30-60 jump distances.
finally, fighting players AND rats at the same time is not really pvp either.

Suggestions:
Arrow Prevent anchoring of ESS in anomalies
Arrow increase ESS pay out to compensate for the increased risk

It is absurdedly easy to get to an ESS that's been put in a hellspawned anom. After all, how else would the people who own it get to it?
Jenn aSide
Worthless Carebears
The Initiative.
#18 - 2014-10-01 16:42:50 UTC
Ralph King-Griffin wrote:
ffs.

halo implants

interceptor

?????

profit


Halos, interceptor WITH Afterburner.

I hate ESSs and don't rat in systems with them, but man do those ceptor guys cry when someone puts one in an anomaly lol.
Angelique Duchemin
Team Evil
#19 - 2014-10-01 16:44:31 UTC
Zao Elongur wrote:
The issue:

AttentionPeople keep anchoring ESS inside anomalies, and exploit the game mechanisms to provide their ess with "defending rats", and hard to navigate structures.

It is very easy for the defender to just warp to the ESS with an implantless pod, but it is very hard for the lucrative pirate to steal from them.
Small ships cannot tank the rats, bigger ships are too slow to travel the 30-60 jump distances.
finally, fighting players AND rats at the same time is not really pvp either.

Suggestions:
Arrow Prevent anchoring of ESS in anomalies
Arrow increase ESS pay out to compensate for the increased risk


Circumventing this is surprisingly ease.

All the trick does now is protect the ESS against stupid people. Which is still pretty alright.

The very sun of heaven seemed distorted when viewed through the polarising miasma welling out from this sea-soaked perversion, and twisted menace and suspense lurked leeringly in those crazily elusive angles of carven rock where a second glance shewed concavity after the first shewed convexity.

Frostys Virpio
State War Academy
Caldari State
#20 - 2014-10-01 16:46:13 UTC
Angelique Duchemin wrote:
Zao Elongur wrote:
The issue:

AttentionPeople keep anchoring ESS inside anomalies, and exploit the game mechanisms to provide their ess with "defending rats", and hard to navigate structures.

It is very easy for the defender to just warp to the ESS with an implantless pod, but it is very hard for the lucrative pirate to steal from them.
Small ships cannot tank the rats, bigger ships are too slow to travel the 30-60 jump distances.
finally, fighting players AND rats at the same time is not really pvp either.

Suggestions:
Arrow Prevent anchoring of ESS in anomalies
Arrow increase ESS pay out to compensate for the increased risk


Circumventing this is surprisingly ease.

All the trick does now is protect the ESS against stupid people. Which is still pretty alright.


But, but, :effort:
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